Az Oil Rush egy tengeri stratégiai játék, ami egy olyan világban játszódik, ahol a nukleáris háború elolvasztotta a jégsapkákat, örökre megváltoztatva a bolygó felszínét. Az Oil Rush különleges játékélményt kínál, elkerülve az összes egység mikromenedzselését, miközben a stratégia és a gazdaság összes fontos aspektusában teljes...
Vásárlói értékelés:
Összesítve:
Vegyes (282 értékelés) - E játék 282 felhasználói értékeléséből 50% pozitív.
Megjelenés dátuma: 2012. jan. 25.

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Oil Rush vásárlása

Ezt a játékot tartalmazó csomagok

Oil Rush Bundle vásárlása

3 elemet tartalmaz: Oil Rush, Oil Rush OST, Oil Rush Tower Defense Map Pack

 

Értékelések

„Az Oil Rush-t nem csak élvezet látni akcióban, de sikerül egy régi műfajt frissé varázsolnia, hozzá illő látvánnyal.”
80/100 – Destructoid

A játékról

Az Oil Rush egy tengeri stratégiai játék, ami egy olyan világban játszódik, ahol a nukleáris háború elolvasztotta a jégsapkákat, örökre megváltoztatva a bolygó felszínét. Az Oil Rush különleges játékélményt kínál, elkerülve az összes egység mikromenedzselését, miközben a stratégia és a gazdaság összes fontos aspektusában teljes irányítást nyújt.

Foglald el, fejleszd és védd meg az úszó termelőplatformokat és olajfúrótornyokat. Fedezz fel új technológiákat és küldj tengerészeti és légi osztagokat a csatába!

Fő jellemzők:

  • Az UNIGINE motor által hajtott élvonalbeli látvány
  • Dinamikus és szórakoztató játékmenet; ádáz ellenségek, hatalmas csaták, elsöprő támadások!
  • 16 küldetéses egyjátékos hadjárat, félig elárasztott dzsungelektől az északi tengerekig
  • 15 pálya többjátékos csatákhoz, mindegyiken több nyerő stratégiával
  • Többjátékos mód LAN-on és interneten keresztül

Rendszerkövetelmények

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 9600 256 MB or Intel HD 4000
    • Hard Drive: 3 GB HD space
    Recommended:
    • OS: 7
    • Processor: 2.5 GHz dual-core (Intel)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 460 512 MB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Broadband Internet connection
    Minimum:
    • OS: Mac OS X 10.8 (stable functioning is not guaranteed on Mac OS X 10.9)
    • Processor: 2 GHz (Intel)
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 9600 256 MB or Intel HD 4000
    • Hard Drive: 3 GB HD space
    Recommended:
    • OS: Mac OS X 10.8 (stable functioning is not guaranteed on Mac OS X 10.9)
    • Processor: 2.5 GHz dual-core (Intel)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 650M 1 GB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Broadband Internet connection
    Minimum:
    • OS: Linux 2.6 or higher
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 9600 256 MB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Proprietary AMD or NVIDIA video drivers
    Recommended:
    • OS: Linux 2.6 or higher
    • Processor: 2.5 GHz dual-core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 460 512 MB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Broadband Internet connection, proprietary AMD or NVIDIA video drivers
Vásárlói értékelések
A vásárlói értékelési rendszer frissült! Tudj meg többet
Összesítve:
Vegyes (282 értékelés)
Nemrég közzétéve
Dolphin
( 6.8 óra a nyilvántartásban )
Közzétéve: május 12.
No. No, no no no. It's basically a android game converted to PC. You can't micro your units and the strategy revolves around massing up your units and funneling them into your enemy...

I got it from a humble bundle and I regret this game.
SlimyAmeoba
( 14.0 óra a nyilvántartásban )
Közzétéve: április 25.
After watching Totalbiscuit's quick look at Oil Rush the development descisions start to make more sense. Check out his video on youtube for an accurate description of what the game is like.

Pros:
- Great graphics
- Interesting mix of strategy and tower defense

Cons:
- Cheesy, imbalanced, repetitive campaign
- Not much variety, one race/set of units for everyone

Rating:
2/5

So Oil Rush is a game created by a Russian company called Unigine Corp specifically to promote their engine coinsidentally named Unigine. Promote the engine it certainly does as it's a beautiful game to look at. As for the gameplay, Oil Rush is lacking.

First some things I did like about the game. The graphics I already mentioned are great. The water effects and texture detail stand out as being very good for a smaller engine like this. The music is decently catchy but the quality is poor.

Probably the best part of the game is the interesting mix of strategy and tower defense in an uncommon way. In Oil Rush you don't base build, you capture bases (zones, if you will) that spawn specific types of units or provide you with resources. You also don't control your units individually but rather as a group and send them off to attack and capture. Killing enemies also gets you command points you can use on upgrades. They're all very straightforward but they again add just a bit of variety to make the game more interesting. You use the resources you collect to surround your bases with towers preventing an easy capture when your forces are away or on some of the command point powers.

At first this all looked straightforward and a bit boring to me but after playing with the mechanics for a few hours against a hard AI, the system actually does provide for some very tense fights and strategy in which bases you fight harder over to get the units you want and how you split the forces you do have to cover several sides of the map. After awhile you're thankful you don't need to control individual units so you can focus on the map as a whole. This isn't an entirely new idea for a game, building up forces until you have superior numbers and capturing nodes I've seen before but Oil Rush does do it with just a little bit of spice to keep it interesting.

-------------------------

Now for some of the bad parts of the game. It's cheesy and it shows, especially in the terribly voice acted campaign. I couldn't actually test the multiplayer since of course the game is deader than dead by now so I was restricted to the campaign and AI skirmishes. The campaign follows a very linear story arc, which is fine for a strategy game if the missions were fun but in this case they're really not. Several of the missions are artificially difficult with enemy units 'magically' appearing out of the side of the map and attacking your weakest base the very second you leave it.

Other missions mix up the game completely and turn it entirely into a tower defense game with you controlling platforms that only allow turrets to be built while you watch enemies slowly move along a set path through them. If these levels were good it'd be a welcome addition to mix up the pace but they're not. There's none of the tenseness of a tower defense, none of the mayhem or strategy, you can literally spam any tower you want and win these levels UNTIL the last wave or so when they throw super enemies at you which you aren't ready for since the last 19 waves had nothing like that. That's the kind of stuff that makes those levels more frustrating than fun. Overall it's not an entirely terrible campaign, just tedious and uninteresting enough that I certainly wouldn't want to play it more than once.

Also to note is there's only one race and set of units in the game with a select few only being accessable in the campaign. This makes sense in the context of the gameplay since bases can only spawn one type of unit for everyone but it doesn't help the variety of the game. It's not a terrible design overall it just offers little in replaybility and makes the game much simpler and shorter than it could be.

-------------------------

I was torn on recommending this game or not for awhile since it's really not terrible, just not memorable. My final verdict for Oil Rush is NOT recommended. There are much better games out there that do all this game does and more and does it better. For a similar but superior game check out Divinity: Dragon Commander.
Orkimedes
( 0.6 óra a nyilvántartásban )
Közzétéve: április 22.
You know those strategy flash games where there are nodes that generate arbitrary numbers and you set them on enemy nodes to capture them? same frigging thing as this game. In my humble opinion NOT with two friggin red cents
Chum
( 1.0 óra a nyilvántartásban )
Közzétéve: április 11.
Oh WOW is this game bad. The voice acting sucks, the gameplay is just a lazy and bare minimum RTS style game that has been done better in FLASH GAMES, and it is just so mastabratory and self-pleasing. Theres a hotkey that does nothing except give you a "cinematic veiw". Yeah.

Don't even bother with this one. It is not worth your time.
Fionnbharr1
( 4.5 óra a nyilvántartásban )
Közzétéve: február 29.
Ahem, OIL, mmmmYEEESsssss. We've GOT to have more OIL!
-The Boss-Man.

This game takes what might be a neat premise for a book, and turns it into a mind-bogglingly simplistic throw your things at their things until you have more things than they do simulator RTS with a protagonist who seems to have been given a copy of 'Ten habits of highly succesful people' and eaten the book-glue. Mister I-can't-believe it's-not-margarine gets sent by General baldy-bald on a series of tactical missions to obtain the immensely-valuable unobtanium oil, at whatever the cost! Cue spunky damsel, lots of anti-imperialist political tripe, and you pretty much get the plot.
The gameplay is pretty dry. The usual RTS-staples are watered-down to the point where unit construction is automated based on the buildings you control, and your main interest is in snowballing up your starting choices by constantly flicking your giant death-ball at the enemy facilities. There are hotkeys, but when an amalogous death-ball is the most reliable way to go you rarely use them. There's only one resource of any value, and it's Oil. can you guess what it is? The tech tree is the most irrelevant of 5% bonuses to stats your 'throw a big ball of stuff where it hurts' strategy couldn't care less for. Add onto this the fact that your camera seems to be stuck to the bottom of a bloated pelican and the fact that one of your missions is to escort a ♥♥♥♥ing balloon, and you're looking at a pretty washed-up variant of an already-diluted genre that ultimately fails to pass muster float my boat. Water puns.

Which makes me wonder how its art (which gives us those snazzy screenshots) got the production value it did, considering that neither the level-design nor voice-acting nor marketing nor beta-testing are really worth half a salty biscuit damn. Someone must have really loved oil rigs, then thought 'let's make a game about that'.

Also, will someone please tell the ♥♥♥♥wit who drew up the achievements that the '@' symbol does not mean 'and'?
Oregono
( 0.6 óra a nyilvántartásban )
Közzétéve: február 24.
#Early Review - .5 hours in
# Level 3/12

Its Galcon in the water.
BlindCoPilot
( 1.0 óra a nyilvántartásban )
Közzétéve: február 19.
It crashes uncontrollably on OSX, rendering it unplayable.
[poopers] nelukey
( 2.0 óra a nyilvántartásban )
Közzétéve: február 17.
Very limited strategy game. Little tactical control, with the exception of timing being a better influence than anything else. If you have bad timing you will lose.
TheBox193
( 0.2 óra a nyilvántartásban )
Közzétéve: február 12.
It's like a more graphically intense, less pretty Eufloria game. Get Eufloria instead.
metatron
( 48.7 óra a nyilvántartásban )
Közzétéve: január 31.
Love this game. It is fast paced. None of the shity micro management tasks. It follows a rock paper scissors principle and you have to be quite fast moving your units from platform to platform. Multiplayer is really fun if you have a friend to play with. Try to win against the ai.
Gray Wolf
( 2.6 óra a nyilvántartásban )
Közzétéve: január 24.
Oh how long I had waited to get this game... The anticipation.... The excitement... The total disappointment.

Ok, seriously... On how many "Strategy" games do you have 0 control over your units? Sure, you can tell a location to send all, some or a particular type of unit to go somewhere, but that's where your control ends. You cannot develop tactics on which unit should attack what, you cannot tell a certain number of units within a group (going to or coming from somewhere for example) to go to a separate location (you have to either recall the units or wait unit they reach their destination). This lack of control, while it may seem not so important at first, is where this game fails imo. Most of the time, your units end up being shredded because they focused their attack on the wrong unit or structure (i.e. defences).

Oh, and the voice acting... Oh God, the voice acting... It's so monotonous, it sounds like a computer is doing it. No life, no feel, no reality... If they did hire people to do the voice acting, they either paid so little that the actors wanted to punish the devs by their poor performance, or they hired total amatuers for it. None of the voices sounded like they were in character: they were just reading off the script. Oh, and the script was either changed later on or the actors decided to go as they please because the subs (that appear automatically btw) are different than what they actually say (about 40 percent of the time).

The only good things I can say are that the soundtracks were not so bad actually, and the graphics are appealing...

All in all, not recommended. Unless you like being frustrated by games...
Xephyr Xruxible
( 1.9 óra a nyilvántartásban )
Közzétéve: január 21.
Horrible game. Difficult to play. Can't remove from library?! Not worth the waste of time looking at let alone playing. Seems like they tried to re-invent the RTS.
sou de humanas
( 4.1 óra a nyilvántartásban )
Közzétéve: január 18.
jogo de estrategia com uma tematica inovadora e diferente dos que estao presentes no mercado
Snurre86 (OpenRA)
( 19.0 óra a nyilvántartásban )
Közzétéve: január 8.
Nothing in this game makes any sense, what you do in the game has nothing to do with gaming. If you like to never be able to to what you want to do, this is what you are looking for.
Freesider
( 0.4 óra a nyilvántartásban )
Közzétéve: 2015. december 26.
Extremely boring.
Surfer Tikki -)KDRv(-
( 29.4 óra a nyilvántartásban )
Közzétéve: 2015. december 5.
Well-made, amazing, and a great story. The art is great, and has extreme attention-to-detail for an RTS. The story will leave you at a cliff-hander, however. Oil Rush 2 would be a great idea, and I would fully support it!
Defiled Dahlia
( 0.2 óra a nyilvántartásban )
Közzétéve: 2015. december 1.
My friend warned me not to play this game a year ago. He tried playing it and his graphics card died.

I didn't listen, in that fateful day, October 15th 2015.

I went to the main menu for five minutes.

Loaded into the game.

Played the game for three minutes...

And my powersupply erupted into sparks.

Oil Rush Curse Confirmed. Do not play, it is a safety risk!

-------------------------

FYI, that's a real true story. That PC is running again perfectly fine, except for the video card, it's corrupted, and the powersupply of course.
Leghasznosabb értékelések  Az elmúlt 90 napban
3 emberből 2 (67%) találta hasznosnak ezt az értékelést
Nem ajánlott
14.0 óra a nyilvántartásban
Közzétéve: április 25.
After watching Totalbiscuit's quick look at Oil Rush the development descisions start to make more sense. Check out his video on youtube for an accurate description of what the game is like.

Pros:
- Great graphics
- Interesting mix of strategy and tower defense

Cons:
- Cheesy, imbalanced, repetitive campaign
- Not much variety, one race/set of units for everyone

Rating:
2/5

So Oil Rush is a game created by a Russian company called Unigine Corp specifically to promote their engine coinsidentally named Unigine. Promote the engine it certainly does as it's a beautiful game to look at. As for the gameplay, Oil Rush is lacking.

First some things I did like about the game. The graphics I already mentioned are great. The water effects and texture detail stand out as being very good for a smaller engine like this. The music is decently catchy but the quality is poor.

Probably the best part of the game is the interesting mix of strategy and tower defense in an uncommon way. In Oil Rush you don't base build, you capture bases (zones, if you will) that spawn specific types of units or provide you with resources. You also don't control your units individually but rather as a group and send them off to attack and capture. Killing enemies also gets you command points you can use on upgrades. They're all very straightforward but they again add just a bit of variety to make the game more interesting. You use the resources you collect to surround your bases with towers preventing an easy capture when your forces are away or on some of the command point powers.

At first this all looked straightforward and a bit boring to me but after playing with the mechanics for a few hours against a hard AI, the system actually does provide for some very tense fights and strategy in which bases you fight harder over to get the units you want and how you split the forces you do have to cover several sides of the map. After awhile you're thankful you don't need to control individual units so you can focus on the map as a whole. This isn't an entirely new idea for a game, building up forces until you have superior numbers and capturing nodes I've seen before but Oil Rush does do it with just a little bit of spice to keep it interesting.

-------------------------

Now for some of the bad parts of the game. It's cheesy and it shows, especially in the terribly voice acted campaign. I couldn't actually test the multiplayer since of course the game is deader than dead by now so I was restricted to the campaign and AI skirmishes. The campaign follows a very linear story arc, which is fine for a strategy game if the missions were fun but in this case they're really not. Several of the missions are artificially difficult with enemy units 'magically' appearing out of the side of the map and attacking your weakest base the very second you leave it.

Other missions mix up the game completely and turn it entirely into a tower defense game with you controlling platforms that only allow turrets to be built while you watch enemies slowly move along a set path through them. If these levels were good it'd be a welcome addition to mix up the pace but they're not. There's none of the tenseness of a tower defense, none of the mayhem or strategy, you can literally spam any tower you want and win these levels UNTIL the last wave or so when they throw super enemies at you which you aren't ready for since the last 19 waves had nothing like that. That's the kind of stuff that makes those levels more frustrating than fun. Overall it's not an entirely terrible campaign, just tedious and uninteresting enough that I certainly wouldn't want to play it more than once.

Also to note is there's only one race and set of units in the game with a select few only being accessable in the campaign. This makes sense in the context of the gameplay since bases can only spawn one type of unit for everyone but it doesn't help the variety of the game. It's not a terrible design overall it just offers little in replaybility and makes the game much simpler and shorter than it could be.

-------------------------

I was torn on recommending this game or not for awhile since it's really not terrible, just not memorable. My final verdict for Oil Rush is NOT recommended. There are much better games out there that do all this game does and more and does it better. For a similar but superior game check out Divinity: Dragon Commander.
Hasznos volt ez az értékelés? Igen Nem Vicces
Leghasznosabb értékelések  Az elmúlt 180 napban
5 emberből 3 (60%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
Ajánlott
29.4 óra a nyilvántartásban
Közzétéve: 2015. december 5.
Well-made, amazing, and a great story. The art is great, and has extreme attention-to-detail for an RTS. The story will leave you at a cliff-hander, however. Oil Rush 2 would be a great idea, and I would fully support it!
Hasznos volt ez az értékelés? Igen Nem Vicces
Leghasznosabb értékelések  Összesen
77 emberből 72 (94%) találta hasznosnak ezt az értékelést
Ajánlott
7.0 óra a nyilvántartásban
Közzétéve: 2014. június 17.
It seems (from other reviews - either "recommended" or "not-recommended") that players really don't get the concept of the game. Let me get this clear.

If you happen to know the game called "State of war" you just know how "Oil rush" would be played. Sort of...

What is the difference between this and other RTS?

You don't build anything, you capture the pre-set buildings on the map. Enemy does the same. Buldings can be recaptured infinitely.
Every building (factory) you have under control produces specific unit (for that factory) once at the given time (ie. 1 scout unit every 10 seconds). More factories of the same type = higher maximum limit of specific unit + making of the unit on more places -> faster.
Factories can be defended by turrets.
Turrets are made from oil.
You get oil from oil wells which you have to capture just like factory. Oil well can be recaptured too and cannot be defended by turrets.

So far it looks almost like State of war. Here come the changes:

You can't control every single unit. You can control only groups of units - be it the same type of unit or multiple unit types. Group like this can be sent ONLY to platform (factory, oil well, ...) of yours/of your enemy/neutral one. You cannot move units around the map the way you are used to from "normal" RTS.
If sent on your platform: Units circle around and defend the platform. You prepare attack/invasion this way -> get more units on one place before launching attack.
If sent on enemy platform: Units try to kill enemy (units and turrets) and then start to recapture platform.
If sent on neutral: just like enemy (neutral units may be present that defend the platform)

There are some upgrades and special abilities and so on...

This is not ordinary RTS and many "players" don't get it. This game really reminds me of State od war which is probably totally forgotten these days. But it was just like this - something new.

I still have to go through the whole game and try multiplayer (and get PWNED), but I would recommend this game. You have to be prepared for it though. It is fast-paced, challenging, doesn't give you any rest when you play it.

And just like with other reviews from me - guess what? :-) It runs on Linux without any single problem.
Hasznos volt ez az értékelés? Igen Nem Vicces
35 emberből 29 (83%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
Nem ajánlott
5.7 óra a nyilvántartásban
Közzétéve: 2015. január 6.
This game is quite pretty with very nice graphics. Unfortunately, the graphics and building defensive turrets around the bases is all the main screen is used for. Gameplay itself is pretty much restricted to moving units from one base to another via the mini-map. All you can do is select 25%, 50%, or 100% of a base's units or select individual kinds of units rather than individual units themselves, limiting your tactical options. No sending sentries or guards in the middle of a channel. Additionally, each base only constructs one kind of unit. If you lose the one base that makes the cheap anti-unit guys, you are SOL. And no constructing your own bases either, you're stuck with the ones already on the map.
One of the biggest irritations is that units don't engage enemy units en-route unless they sail right on top of the unit, and even then they don't chase them. So a massive enemy force can sail right by your front-line bases with only a couple shots exchanged. So much for a defensive line.
The story is amusing if only because of its ridiculousness. Definitely not worth playing it for.
In the end, the game is just a grind of sending units forward, watching them die, building more units, sending them forward, and then back to retake a base, then forward again. Much better RTSs out there. (Also, for those saying it includes TD elements, sure if a couple pot shots as the enemy drives by counts as defense...)
Hasznos volt ez az értékelés? Igen Nem Vicces
46 emberből 31 (67%) találta hasznosnak ezt az értékelést
Nem ajánlott
4.8 óra a nyilvántartásban
Közzétéve: 2013. november 25.
This game suffers from very uninspired gameplay. The team that creating it seems to have spent more time making the game pretty than actually making it fun to play. The campaign is also uninteresting and features particularly bad writing.

Eufloria is a much better version of a similar idea.
Hasznos volt ez az értékelés? Igen Nem Vicces
28 emberből 21 (75%) találta hasznosnak ezt az értékelést
Nem ajánlott
5.6 óra a nyilvántartásban
Közzétéve: 2013. augusztus 23.
Could have been decent, but the cheating AI and annoying difficulty make it tedious and frustrating.

Every time you attack an enemy base the enemy will do the same and attack one of yours. By the time you've gotten back to defend that base the enemy will already be attacking you on the other side of the map. This constant cat-and-mouse goes on forever making missions very tedious.

It's not enough to defend the borders of your territory since the enemy can sail right past those and go straight for your undefended bases in the middle.

Taking over enemy factories doesn't matter since the AI will cheat and spawn new units at the edge of the map. The enemy also sees through the fog-of-war, attacking bases as soon as you move your fleet away.

The graphics are fine, but that doesn't matter since you spend 90% of the time looking at the mini-map.
Hasznos volt ez az értékelés? Igen Nem Vicces
59 emberből 38 (64%) találta hasznosnak ezt az értékelést
2 személy találta viccesnek ezt az értékelést
Nem ajánlott
1.1 óra a nyilvántartásban
Közzétéve: 2013. december 13.
From the tutorial missions this seems like a pretty simple yet good RTS, but then you start the real missions and you find out that this game is terrible. For one thing it seems the only way to move units around is after they have reached their destination so if you send a unit on a long trip you will not have control of that unit until it is done moving. Secondly defensive lines mean nothing. If you try to set-up a defensive line the enemy AI will just roll right through it and start grabbing a territory behind your defensive line. Or better yet the enemies will just simply spawn at the very edge of the map way past your defensive lines and grab the last territory they would logically go after. The whole thing is just an absolute mess. This game gave me a headache and only deserves 1 speedboat out of 5.
Hasznos volt ez az értékelés? Igen Nem Vicces
19 emberből 15 (79%) találta hasznosnak ezt az értékelést
Nem ajánlott
0.4 óra a nyilvántartásban
Közzétéve: 2015. január 10.
I own this because of Humble Bundle 8.

Incredibly simplified RTS. You can tell it was designed for mobile and just adapted to PC. You don't control individual units, you just send units to a station, and then from that station you can decide to send 25%, 50%, or 100% to another station. Attempt to capture all the stations from the enemy. Certain stations generate resources, others may generate units, and you can build defenses on stations. That seems to be about the entirety of the gameplay. It's a mash up of RTS and tower defense, leaning more towards tower defense.

The campaign is 15 missions. I did about 4 of them in half an hour and really found no reason to continue.

I could probably see this being fun on a phone or a tablet if I had nothing better to play, but I do, so...
Hasznos volt ez az értékelés? Igen Nem Vicces
14 emberből 12 (86%) találta hasznosnak ezt az értékelést
Ajánlott
10.7 óra a nyilvántartásban
Közzétéve: 2014. november 27.
A decent simple strategy game with an interesting premise/setting but bad voice acting and dead multiplayer. Perhaps worth it on sale and definitely as part of a cheap bundle
Hasznos volt ez az értékelés? Igen Nem Vicces
9 emberből 8 (89%) találta hasznosnak ezt az értékelést
Nem ajánlott
2.2 óra a nyilvántartásban
Közzétéve: 2013. augusztus 11.
Oil Rush at its heart is a simplified RTS similar to Z series, in that the resources are gathered automatically by "capturing" oil wells, and there are fixed "factories" for unit production that you or the enemy can capture. All that is done in a post-apocalyptic naval warfare backstory where the the nuclear war had melted the polar ice caps, flooding almost everything and the massive loss of technology lead to battles between factions that fight over oil derricks (that are always captured, rather than destroyed). With light, medium, heavy, and air units, each with different types of weapons good against certain types of targets, and ability to place up to 5 defense towers around each platform, this RTS aims to look different and simplify things to faster action, There's no research other than some extra perks you can activate in battle depending your kills thus far. And those are almost too tedius to deploy as they are usually speed bonuses like "speed up construction" or "make this unit go faster" and so on.

Graphics are quite good though frame rate could be better.

All in all, Oil Rush is not a bad RTS, the background is interesting, and its simplified RTS has certain levels of charm to it, but but it's a bit of MOTS (more of the same).
Hasznos volt ez az értékelés? Igen Nem Vicces
11 emberből 9 (82%) találta hasznosnak ezt az értékelést
Ajánlott
36.6 óra a nyilvántartásban
Közzétéve: 2014. szeptember 7.
Interesting gameplay & setting, great graphics: It's no standard rts but a real cool game! Good Linux support, also no problem with AMD Radeon here (7850, using proprietary drivers). Also very funny in multiplayer! :-)
Hasznos volt ez az értékelés? Igen Nem Vicces
13 emberből 10 (77%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
Ajánlott
1.2 óra a nyilvántartásban
Közzétéve: 2015. április 29.
A different take on rts. Doesnt focus on the same repetitive resource gathering motions, but instead jumps into action.

However there are games out there that have the same take and are more elaborate... THis game might have been neet when it came out, but right now its a "play if its damn cheap and you have time AND you enjoy rts ALOT" lol

I think that this game is a must for game designers to add to their benchmarks or atleast as an inspire... since it does take some classic elements with originality. But like i said there are better games out there with the same reasoning.

eitherway, the yes or not rating mechanic wont cut it here. So i say, yea play if its cheap and you have time or need benchmarks for designing an rts.
Hasznos volt ez az értékelés? Igen Nem Vicces
6 emberből 6 (100%) találta hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
Ajánlott
17.8 óra a nyilvántartásban
Közzétéve: 2015. augusztus 17.
TLDR – Oil Rush is a graphics intensive version of what I would call a “virus game” similar to the Galcon series. Technically it’s real time strategy, but it’s all about moving your troops between map “nodes,” protecting your own while capturing your enemy’s when his troops are away. The game maker took a simple gameplay concept and prettied it up with modern graphics and a campaign story. 7.5/10

The game takes place after global warming has flooded the Earth and left humanity living on ships and small floating towns in the middle of the ocean. The most precious commodity is now oil, used not only for keeping the navy ships moving but for producing electricity and other necessities. You play a young navy commander named Kevin who is fresh out of school and ready to kick raider ♥♥♥ to protect your people (and grab oil supplies while you’re at it).

Game play is simple in Oil Rush. You usually start with a factory that automatically builds units until a limit is reached. You can send these units to any other “node” such as another factory or oil derrick. If the node belongs to an enemy a fight breaks out and whoever has more units will win and gain/keep control of the node. You cannot send your units into the middle of nowhere, they can only be sent to another node. And since the max limit of units is pretty small, the action is pretty fast paced (it’s hard to build up a massive army and crush the enemy because they’ll probably have the same size army as you). The more factories you control, the higher your unit limit is, so if you strike fast and capture factories early you’ll probably win the round.

There are a number different types of factories since every factory can only build a single type of unit. Additionally, there’s a tower defense element to the game because your factories can be “upgraded” to have automated defense bunkers to back up whatever units are there to defend. If your factory is heavily defended with bunkers you can feel safer sending all your troops out to attack. Oil derricks function as nodes on the map (you can send troops to them) but they cannot be defended with bunkers and they only produce oil, which is kind of like mana for your special powers. The special powers aren’t especially awesome but they can turn the tide if you have almost enough units to conquer an enemy node.

Pros:
+Simple gameplay where you’re really limited in what you can do. Don’t go in thinking it’s a real time strategy game like Starcraft, this game is all about capturing and holding map nodes.
+The graphics are very good for an indie game. My video card fan was spun up the whole time.
+Unlike the Galcon games that I’ve played, Oil rush has an actual story campaign. You follow Kevin’s progress through hardships and an increasing number of enemy factions.

Cons:
-The simple gameplay may turn some people off. As you progress in the campaign you get access to a lot more units and more special powers, but the core gameplay remains the same. Capture and hold as many factories as you can until you reach your unit max, then send them to attack an enemy node.
-The gameplay may be simple (moving troops around), but the game itself can be extremely difficult. Even on easy mode, some of the campaign missions are against overwhelming numbers of enemies.

Overall, if you like virus type games you should enjoy Oil Rush. It’s like playing Tic Tac Toe with high end graphics on a bigger board. A simple concept framed with modern technology.
Hasznos volt ez az értékelés? Igen Nem Vicces
7 emberből 6 (86%) találta hasznosnak ezt az értékelést
Ajánlott
33.4 óra a nyilvántartásban
Közzétéve: 2014. július 27.
An odd hybrid between RTS and Tower Defense. Past the first missions the difficulty spikes aggressively. The voice acting and the script are ludicrous, specially when it comes to pop culture references and the character of Zhuang, some sort of derp Confucius. Its graphics are very impressive, the omnipresent water is a delight to look at. All things considered, Oil Rush can be an enjoyable, if sometimes infuriating, experience.
Hasznos volt ez az értékelés? Igen Nem Vicces
23 emberből 14 (61%) találta hasznosnak ezt az értékelést
Ajánlott
26.0 óra a nyilvántartásban
Közzétéve: 2013. december 4.
an rts game without any real dept... gameplay is a lot like eufloria or pax galactica.

its fun for a while... though once you finished the campaign and a few skirmish maps you don't really have a reason to pick it up again... its not good enough for that.
Hasznos volt ez az értékelés? Igen Nem Vicces
12 emberből 8 (67%) találta hasznosnak ezt az értékelést
Ajánlott
0.5 óra a nyilvántartásban
Közzétéve: 2014. május 28.
Pretty decent game overall. I'd recommend it--if it were on sale or the Humble Bundle.
Hasznos volt ez az értékelés? Igen Nem Vicces
16 emberből 10 (63%) találta hasznosnak ezt az értékelést
Nem ajánlott
1.3 óra a nyilvántartásban
Közzétéve: 2013. november 25.
Despite my appreciation for their support of Linux, I would not by any means recommend Oil Rush.

The mechanics of the game are extraordinarily simple, and the control of the units so coarse that any sort of "micro" control is entirely absent. Despite this, the game manages to become quite obnoxiously difficult a few stages in -- the irritating factor being that numbers are nearly the only determinant of strength, and yet the AIs can produce units at exactly the same rate as you, and so the game quickly enters a deadlock state where you're throwing units to capture one node while the opponent simply recaptures the last one you captured, that you HAD to remove forces from in order to actually stand a chance of capturing this new one; so the game quickly devolves into an incredibly boring series of ineffective node trading.

Then, the game is barely interactive at all. The combat, as I have said, has no micro whatsoever (so you just watch as two guys on jetskis shoot SMGs at each other while circling a building), and the "macro" involves simply capturing nodes and then building several highly ineffective turrets so you can pretend they're better defended. Most of the time you're just sitting there watching, to the point where I have to wonder whether it started development as an automated Unigine demo.

The world's okay, though there is nothing particularly interesting to draw one in. The characters are forgivably cheesy and forgettably uninteresting. Overall, it's pretty forgettable, though it looks about as good as endless water and some utilitarian oil platforms can look.

Overall, it's not something I would recommend, even when compared only to other Linux games.
Hasznos volt ez az értékelés? Igen Nem Vicces
3 emberből 3 (100%) találta hasznosnak ezt az értékelést
Ajánlott
13.4 óra a nyilvántartásban
Közzétéve: 2013. szeptember 10.
Отличная стратегия для заруба по сети!
Всем рекомендуйте и зовите друзей.

----

I highly recommed this game to every RTS fan. It has huge Multiplayer potential, but for some reasons almost dead community. Spread the word and increase subscribers base!
Hasznos volt ez az értékelés? Igen Nem Vicces
3 emberből 3 (100%) találta hasznosnak ezt az értékelést
Ajánlott
14.1 óra a nyilvántartásban
Közzétéve: 2014. június 10.
Oil Rush delivers a new experience within the tower defense genre, which ends up delivering a decent experience. The flaws of Oil Rush are the lack of variety and freedom within the game. Despite these flaws, the game is a real brainteaser at times.
Hasznos volt ez az értékelés? Igen Nem Vicces
9 emberből 6 (67%) találta hasznosnak ezt az értékelést
Nem ajánlott
0.7 óra a nyilvántartásban
Közzétéve: 2013. január 1.
It looked pretty cool from the screenshots and trailer, but I only got about 40 minutes out of this one. There's no story to speak of and the voice acting is so ♥♥♥♥♥♥ you'll either laugh or get angry. It just wasn't really that fun, and when I realised this, I shut down the game and never launched it again.
Hasznos volt ez az értékelés? Igen Nem Vicces