Oil Rush ist ein Meeresstrategiespiel, das in einer Welt stattfindet, in der ein Atomkrieg die Polkappen geschmolzen und damit die Oberfläche der Erde für immer verändert hat. Oil Rush bietet ein einzigartiges Spielerlebnis: Die direkte Steuerung von einzelnen Einheiten wird vermieden, aber die volle Kontrolle von wichtigen Strategie-...
Nutzerreviews: Ausgeglichen (208 Reviews)
Veröffentlichung: 25. Jan. 2012
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Enthält 3 Artikel: Oil Rush, Oil Rush OST, Oil Rush Tower Defense Map Pack

 

Reviews

"Es ist nicht nur eine Freude ein Spiel wie Oil Rush in Action zu sehen, es schafft es auch, einem alten Genre frischen Atem einzuhauchen ohne dabei unglaubwürdig zu wirken."
80/100 – Destructoid

Über dieses Spiel

Oil Rush ist ein Meeresstrategiespiel, das in einer Welt stattfindet, in der ein Atomkrieg die Polkappen geschmolzen und damit die Oberfläche der Erde für immer verändert hat. Oil Rush bietet ein einzigartiges Spielerlebnis: Die direkte Steuerung von einzelnen Einheiten wird vermieden, aber die volle Kontrolle von wichtigen Strategie- und Wirtschaftsaspekten ist gewährleistet. Erobern, verbessern und verteidigen Sie schwimmende Produktionsplattformen und Bohrinseln. Entdecken Sie neue Technologien und schicken Sie Wasser- und Lufteinheiten in die Schlacht!

In der post-apokalyptischen überschwemmten Welt von Oil Rush mangelt es an zwei Dingen: Öl und Zeit. Die letzten Überlebenden kämpfen verzweifelt über die Kontrolle der verbleibenden Ölressourcen auf der sterbenden Erde, die zu einem riesigen Seeschlachtfeld geworden ist. Sind Sie der Aufgabe gewachsen den letzten Krieg, der alle Konflikte beenden könnte, zu gewinnen? Finden Sie es in den 16 Einzelspielermissionen, die diverse Taktiken und Gebiete von halb überschwemmten Dschungeln bis zu kalten nordischen Meeren bieten, heraus. In diesen harten und bösartigen Zeiten ist Öl dicker als Blut.

Hauptmerkmale:

  • Moderne Grafik, unterstützt durch die UNIGINE-Engine.
  • Ein dynamisches und spaßiges Spielerlebnis: Wutentbrannte Gegner, riesige Schlachten und brutale Angriffe!
  • 16 Einzelspielermissionen, die diverse Taktiken und Gebiete von halb überschwemmten Dschungeln bis zu kalten nordischen Meeren bieten.
  • 15 Mehrspielerkarten, jede mit mehreren zum Sieg führenden Strategien.
  • Der Mehrspielermodus ist über LAN und Internet spielbar.

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 9600 256 MB or Intel HD 4000
    • Hard Drive: 3 GB HD space
    Recommended:
    • OS: 7
    • Processor: 2.5 GHz dual-core (Intel)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 460 512 MB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Broadband Internet connection
    Minimum:
    • OS: Mac OS X 10.8 (stable functioning is not guaranteed on Mac OS X 10.9)
    • Processor: 2 GHz (Intel)
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 9600 256 MB or Intel HD 4000
    • Hard Drive: 3 GB HD space
    Recommended:
    • OS: Mac OS X 10.8 (stable functioning is not guaranteed on Mac OS X 10.9)
    • Processor: 2.5 GHz dual-core (Intel)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 650M 1 GB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Broadband Internet connection
    Minimum:
    • OS: Linux 2.6 or higher
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 9600 256 MB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Proprietary AMD or NVIDIA video drivers
    Recommended:
    • OS: Linux 2.6 or higher
    • Processor: 2.5 GHz dual-core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 460 512 MB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Broadband Internet connection, proprietary AMD or NVIDIA video drivers
Hilfreiche Kundenreviews
5 von 5 Personen (100%) fanden dieses Review hilfreich
34.5 Std. insgesamt
Verfasst: 7. September
Interesting gameplay & setting, great graphics: It's no standard rts but a real cool game! Good Linux support, also no problem with AMD Radeon here (7850, using proprietary drivers). Also very funny in multiplayer! :-)
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
33.4 Std. insgesamt
Verfasst: 27. Juli
An odd hybrid between RTS and Tower Defense. Past the first missions the difficulty spikes aggressively. The voice acting and the script are ludicrous, specially when it comes to pop culture references and the character of Zhuang, some sort of derp Confucius. Its graphics are very impressive, the omnipresent water is a delight to look at. All things considered, Oil Rush can be an enjoyable, if sometimes infuriating, experience.
War dieses Review hilfreich? Ja Nein
4 von 4 Personen (100%) fanden dieses Review hilfreich
10.7 Std. insgesamt
Verfasst: 27. November
A decent simple strategy game with an interesting premise/setting but bad voice acting and dead multiplayer. Perhaps worth it on sale and definitely as part of a cheap bundle
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
8.2 Std. insgesamt
Verfasst: 23. September
A mixture of RTS and tower defense, Oil Rush is a solid game in terms of its gameplay. The units are all unique, and by the end of the game, there is much in terms of variety. The story is forgettable, but the core of this game is in its gameplay, and that's where it shines. The RTS and tower defense styles blend perfectly and there is quite a bit in terms of level variety.
War dieses Review hilfreich? Ja Nein
3 von 4 Personen (75%) fanden dieses Review hilfreich
34.4 Std. insgesamt
Verfasst: 1. Juli
Oil Rush overall is a good strategy game, not perfect but is very enjoyable, the only thing I miss is not to be able to alt tab between the desktop and other apps when the game is running like most other games allow on the linux world.
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
2.9 Std. insgesamt
Verfasst: 9. Dezember
I played this game for 2 hours and will not be playing any longer. It's just okay. Camera controls were pretty wonkey. You are screwed if you stop pushing just right to control the other oil rigs or whatever, meaning that you can be locked in a situation where your enemy is too powerful to beat, and too weak to kill you, meaning the game just drags on. I do not recommend this game.
War dieses Review hilfreich? Ja Nein
2 von 3 Personen (67%) fanden dieses Review hilfreich
3.5 Std. insgesamt
Verfasst: 18. Juli
Defensive naval combat v.s oil, retrospect to something....
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
1.2 Std. insgesamt
Verfasst: 15. September
Great game for the Indie and strategy lovers!

Game Review availible soon on www.youtube.com/Tomzstuidos
War dieses Review hilfreich? Ja Nein
2 von 3 Personen (67%) fanden dieses Review hilfreich
0.3 Std. insgesamt
Verfasst: 27. Dezember 2012
Ist so ähnlich wie ein Tower Defens Game.
War dieses Review hilfreich? Ja Nein
2 von 5 Personen (40%) fanden dieses Review hilfreich
3.7 Std. insgesamt
Verfasst: 23. Februar
Es ist nach 20 Minuten schon langweilig (oder früher) ,und dafür 15Euro ausgeben, ich würde es nicht Kaufen!!
War dieses Review hilfreich? Ja Nein
0 von 2 Personen (0%) fanden dieses Review hilfreich
1.1 Std. insgesamt
Verfasst: 17. Februar
Very Booring ..... DO NOT BUY IT !!!!
War dieses Review hilfreich? Ja Nein
0 von 7 Personen (0%) fanden dieses Review hilfreich
0.1 Std. insgesamt
Verfasst: 1. Januar
Best Game ever Kappa kappa
War dieses Review hilfreich? Ja Nein
38 von 42 Personen (90%) fanden dieses Review hilfreich
7.0 Std. insgesamt
Verfasst: 17. Juni
It seems (from other reviews - either "recommended" or "not-recommended") that players really don't get the concept of the game. Let me get this clear.

If you happen to know the game called "State of war" you just know how "Oil rush" would be played. Sort of...

What is the difference between this and other RTS?

You don't build anything, you capture the pre-set buildings on the map. Enemy does the same. Buldings can be recaptured infinitely.
Every building (factory) you have under control produces specific unit (for that factory) once at the given time (ie. 1 scout unit every 10 seconds). More factories of the same type = higher maximum limit of specific unit + making of the unit on more places -> faster.
Factories can be defended by turrets.
Turrets are made from oil.
You get oil from oil wells which you have to capture just like factory. Oil well can be recaptured too and cannot be defended by turrets.

So far it looks almost like State of war. Here come the changes:

You can't control every single unit. You can control only groups of units - be it the same type of unit or multiple unit types. Group like this can be sent ONLY to platform (factory, oil well, ...) of yours/of your enemy/neutral one. You cannot move units around the map the way you are used to from "normal" RTS.
If sent on your platform: Units circle around and defend the platform. You prepare attack/invasion this way -> get more units on one place before launching attack.
If sent on enemy platform: Units try to kill enemy (units and turrets) and then start to recapture platform.
If sent on neutral: just like enemy (neutral units may be present that defend the platform)

There are some upgrades and special abilities and so on...

This is not ordinary RTS and many "players" don't get it. This game really reminds me of State od war which is probably totally forgotten these days. But it was just like this - something new.

I still have to go through the whole game and try multiplayer (and get PWNED), but I would recommend this game. You have to be prepared for it though. It is fast-paced, challenging, doesn't give you any rest when you play it.

And just like with other reviews from me - guess what? :-) It runs on Linux without any single problem.
War dieses Review hilfreich? Ja Nein
24 von 33 Personen (73%) fanden dieses Review hilfreich
4.8 Std. insgesamt
Verfasst: 25. November 2013
This game suffers from very uninspired gameplay. The team that creating it seems to have spent more time making the game pretty than actually making it fun to play. The campaign is also uninteresting and features particularly bad writing.

Eufloria is a much better version of a similar idea.
War dieses Review hilfreich? Ja Nein
30 von 49 Personen (61%) fanden dieses Review hilfreich
1.1 Std. insgesamt
Verfasst: 13. Dezember 2013
From the tutorial missions this seems like a pretty simple yet good RTS, but then you start the real missions and you find out that this game is terrible. For one thing it seems the only way to move units around is after they have reached their destination so if you send a unit on a long trip you will not have control of that unit until it is done moving. Secondly defensive lines mean nothing. If you try to set-up a defensive line the enemy AI will just roll right through it and start grabbing a territory behind your defensive line. Or better yet the enemies will just simply spawn at the very edge of the map way past your defensive lines and grab the last territory they would logically go after. The whole thing is just an absolute mess. This game gave me a headache and only deserves 1 speedboat out of 5.
War dieses Review hilfreich? Ja Nein
14 von 21 Personen (67%) fanden dieses Review hilfreich
5.6 Std. insgesamt
Verfasst: 23. August 2013
Could have been decent, but the cheating AI and annoying difficulty make it tedious and frustrating.

Every time you attack an enemy base the enemy will do the same and attack one of yours. By the time you've gotten back to defend that base the enemy will already be attacking you on the other side of the map. This constant cat-and-mouse goes on forever making missions very tedious.

It's not enough to defend the borders of your territory since the enemy can sail right past those and go straight for your undefended bases in the middle.

Taking over enemy factories doesn't matter since the AI will cheat and spawn new units at the edge of the map. The enemy also sees through the fog-of-war, attacking bases as soon as you move your fleet away.

The graphics are fine, but that doesn't matter since you spend 90% of the time looking at the mini-map.
War dieses Review hilfreich? Ja Nein
7 von 8 Personen (88%) fanden dieses Review hilfreich
2.2 Std. insgesamt
Verfasst: 11. August 2013
Oil Rush at its heart is a simplified RTS similar to Z series, in that the resources are gathered automatically by "capturing" oil wells, and there are fixed "factories" for unit production that you or the enemy can capture. All that is done in a post-apocalyptic naval warfare backstory where the the nuclear war had melted the polar ice caps, flooding almost everything and the massive loss of technology lead to battles between factions that fight over oil derricks (that are always captured, rather than destroyed). With light, medium, heavy, and air units, each with different types of weapons good against certain types of targets, and ability to place up to 5 defense towers around each platform, this RTS aims to look different and simplify things to faster action, There's no research other than some extra perks you can activate in battle depending your kills thus far. And those are almost too tedius to deploy as they are usually speed bonuses like "speed up construction" or "make this unit go faster" and so on.

Graphics are quite good though frame rate could be better.

All in all, Oil Rush is not a bad RTS, the background is interesting, and its simplified RTS has certain levels of charm to it, but but it's a bit of MOTS (more of the same).
War dieses Review hilfreich? Ja Nein
8 von 12 Personen (67%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 28. Mai
Pretty decent game overall. I'd recommend it--if it were on sale or the Humble Bundle.
War dieses Review hilfreich? Ja Nein
9 von 14 Personen (64%) fanden dieses Review hilfreich
1.3 Std. insgesamt
Verfasst: 25. November 2013
Despite my appreciation for their support of Linux, I would not by any means recommend Oil Rush.

The mechanics of the game are extraordinarily simple, and the control of the units so coarse that any sort of "micro" control is entirely absent. Despite this, the game manages to become quite obnoxiously difficult a few stages in -- the irritating factor being that numbers are nearly the only determinant of strength, and yet the AIs can produce units at exactly the same rate as you, and so the game quickly enters a deadlock state where you're throwing units to capture one node while the opponent simply recaptures the last one you captured, that you HAD to remove forces from in order to actually stand a chance of capturing this new one; so the game quickly devolves into an incredibly boring series of ineffective node trading.

Then, the game is barely interactive at all. The combat, as I have said, has no micro whatsoever (so you just watch as two guys on jetskis shoot SMGs at each other while circling a building), and the "macro" involves simply capturing nodes and then building several highly ineffective turrets so you can pretend they're better defended. Most of the time you're just sitting there watching, to the point where I have to wonder whether it started development as an automated Unigine demo.

The world's okay, though there is nothing particularly interesting to draw one in. The characters are forgivably cheesy and forgettably uninteresting. Overall, it's pretty forgettable, though it looks about as good as endless water and some utilitarian oil platforms can look.

Overall, it's not something I would recommend, even when compared only to other Linux games.
War dieses Review hilfreich? Ja Nein
13 von 22 Personen (59%) fanden dieses Review hilfreich
26.0 Std. insgesamt
Verfasst: 4. Dezember 2013
an rts game without any real dept... gameplay is a lot like eufloria or pax galactica.

its fun for a while... though once you finished the campaign and a few skirmish maps you don't really have a reason to pick it up again... its not good enough for that.
War dieses Review hilfreich? Ja Nein