Oil Rush is a naval strategy game that takes place in a world where nuclear war has melted the ice caps, changing the face of the planet forever. Oil Rush offers unique gameplay, avoiding micromanagement of every single unit, while still providing full control over all important aspects of strategy and economy.
Análises de usuários: Neutras (191 análises)
Data de lançamento: 25/jan/2012

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Pacotes que incluem este jogo

Comprar Oil Rush Bundle

Inclui 3 itens: Oil Rush, Oil Rush Tower Defense Map Pack, Oil Rush OST

 

Análises

“Oil Rush isn't just a joy to behold in action, but manages to make an old genre feel fresh while looking the part.”
80/100 – Destructoid

Sobre este jogo

Oil Rush is a naval strategy game that takes place in a world where nuclear war has melted the ice caps, changing the face of the planet forever. Oil Rush offers unique gameplay, avoiding micromanagement of every single unit, while still providing full control over all important aspects of strategy and economy.

Capture, upgrade, and defend floating production platforms and oil rigs. Discover new technologies and send squads of naval and air units into the battle!

Key Features:

  • State-of-the-art visuals powered by UNIGINE engine
  • Dynamic and fun gameplay – furious enemies, massive battles, rampant attacks!
  • 16 missions of single-player campaign, from the half-flooded jungles to northern seas
  • 15 maps for multiplayer battles, each with multiple winning strategies
  • Multiplayer over LAN and Internet

Requisitos de sistema

PC
Mac
Linux
    Minimum:
    • OS: XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 9600 256 MB or Intel HD 4000
    • Hard Drive: 3 GB HD space
    Recommended:
    • OS: 7
    • Processor: 2.5 GHz dual-core (Intel)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 460 512 MB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Broadband Internet connection
    Minimum:
    • OS: Mac OS X 10.8 (stable functioning is not guaranteed on Mac OS X 10.9)
    • Processor: 2 GHz (Intel)
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 9600 256 MB or Intel HD 4000
    • Hard Drive: 3 GB HD space
    Recommended:
    • OS: Mac OS X 10.8 (stable functioning is not guaranteed on Mac OS X 10.9)
    • Processor: 2.5 GHz dual-core (Intel)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 650M 1 GB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Broadband Internet connection
    Minimum:
    • OS: Linux 2.6 or higher
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 9600 256 MB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Proprietary AMD or NVIDIA video drivers
    Recommended:
    • OS: Linux 2.6 or higher
    • Processor: 2.5 GHz dual-core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 460 512 MB
    • Hard Drive: 3 GB HD space
    • Other Requirements: Broadband Internet connection, proprietary AMD or NVIDIA video drivers
Análises úteis de usuários
31 de 34 pessoas (91%) acharam esta análise útil
7.0 hrs registradas
It seems (from other reviews - either "recommended" or "not-recommended") that players really don't get the concept of the game. Let me get this clear.

If you happen to know the game called "State of war" you just know how "Oil rush" would be played. Sort of...

What is the difference between this and other RTS?

You don't build anything, you capture the pre-set buildings on the map. Enemy does the same. Buldings can be recaptured infinitely.
Every building (factory) you have under control produces specific unit (for that factory) once at the given time (ie. 1 scout unit every 10 seconds). More factories of the same type = higher maximum limit of specific unit + making of the unit on more places -> faster.
Factories can be defended by turrets.
Turrets are made from oil.
You get oil from oil wells which you have to capture just like factory. Oil well can be recaptured too and cannot be defended by turrets.

So far it looks almost like State of war. Here come the changes:

You can't control every single unit. You can control only groups of units - be it the same type of unit or multiple unit types. Group like this can be sent ONLY to platform (factory, oil well, ...) of yours/of your enemy/neutral one. You cannot move units around the map the way you are used to from "normal" RTS.
If sent on your platform: Units circle around and defend the platform. You prepare attack/invasion this way -> get more units on one place before launching attack.
If sent on enemy platform: Units try to kill enemy (units and turrets) and then start to recapture platform.
If sent on neutral: just like enemy (neutral units may be present that defend the platform)

There are some upgrades and special abilities and so on...

This is not ordinary RTS and many "players" don't get it. This game really reminds me of State od war which is probably totally forgotten these days. But it was just like this - something new.

I still have to go through the whole game and try multiplayer (and get PWNED), but I would recommend this game. You have to be prepared for it though. It is fast-paced, challenging, doesn't give you any rest when you play it.

And just like with other reviews from me - guess what? :-) It runs on Linux without any single problem.
Publicada: 17 de junho
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7 de 11 pessoas (64%) acharam esta análise útil
0.5 hrs registradas
Pretty decent game overall. I'd recommend it--if it were on sale or the Humble Bundle.
Publicada: 28 de maio
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1 de 1 pessoas (100%) acharam esta análise útil
33.4 hrs registradas
An odd hybrid between RTS and Tower Defense. Past the first missions the difficulty spikes aggressively. The voice acting and the script are ludicrous, specially when it comes to pop culture references and the character of Zhuang, some sort of derp Confucius. Its graphics are very impressive, the omnipresent water is a delight to look at. All things considered, Oil Rush can be an enjoyable, if sometimes infuriating, experience.
Publicada: 27 de julho
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1 de 1 pessoas (100%) acharam esta análise útil
3.0 hrs registradas
Great game, highly recommended!
Publicada: 28 de julho
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1 de 1 pessoas (100%) acharam esta análise útil
7.7 hrs registradas
On the surface this is a very simple RTS. Factories auto-produce units, there's not really any resource gathering (aside from capturing oil rigs), and you can only command your units to attack specific points rather than move freely about the map. Once you get into the thick of it, however, it's a fairly challenging game. You have to decide which points to leave units at to defend and which ones to leave basically defenseless (aside from fortifications) so that you can capture more points. In the later missions this becomes a nightmare but I enjoy the challenge. I still haven't finished it (I'm about two missions away from the end) but I've enjoyed the ride thus far. The voice acting and script is slightly terrible as it is all translation (I still don't understand why game dev's don't just hand their script over to a native English speaker to proofread before they record the voice actors) but as it only occurs before and after missions in most cases it doesn't really take away from the game.
Publicada: 15 de maio
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