A Dwarven Prince on a quest to reclaim his people’s stolen land will take you on a great journey. Explore a continent filled with buried treasures and unearth mysteries that have laid hidden since the Great War.
Évaluations des utilisateurs : Variable (338 évaluation(s))
Date de parution: 23 oct 2012

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Recommandé par les curateurs

"A modernized take on dwarf fortress that feels like a mashup with the Sims - since you level them up and build furniture and gardens for them."
Lire la critique complète ici.

À propos de ce jeu

A Dwarven Prince on a quest to reclaim his people’s stolen land will take you on a great journey. Explore a continent filled with buried treasures and unearth mysteries that have laid hidden since the Great War. Take charge of your Dwarven settlement while mining, exploring and utilizing your resources with a combination of strategy and management.

Order the inhabitants of a Dwarven settlement to dig, build and conduct research in order to strengthen the clan. Be careful though because you must defend your Dwarves from the terrible beasts that lie in the depths. A unique world is generated each time a new level starts, so you will need to dynamically adapt your strategies and tactics during each session.

As you advance, the Dwarves will level up and gain new skills; progressing from weak dwarvlings to near immortal warriors or master craftsmen. There are also rare resources to be found deeper in the earth that grant access to better buildings and equipment. However, the deeper you dig the more dangerous foes you might unleash…

Key Features:

  • Explore – The randomly generated maps offer replayability while also providing a sense of exploration
  • Build – customize your settlement with not only practical constructions, but beautiful ones too! Build objects you think look great, while still gaining progress. Home is where the art is.
  • Command – With an intuitive order system the player can easily control oodles of dwarves simultaneously without the need for extensive micro management
  • A 13 level, story driven campaign
  • Custom game mode: Create a world without enemies so you can build uninterrupted or spawn lots of them to increase the challenge

Configuration requise

    Minimum :

    • Système d'exploitation : Windows Vista / 7
    • Processeur : Double cœur 2.4 GHz
    • Mémoire vive : 4 Go de RAM
    • Carte graphique : Carte avec support Shader Model 4.0 (minimum nVidia GeForce 8000, AMD Radeon 2000)
    • DirectX® : DirectX 10
    • Disque dur : 3 Go d'espace disque disponible
    • Son : Carte son compatible DirectX
    • Autre : Connexion Internet haut débit
    • Additionnelle : Souris à 3 boutons, clavier et haut-parleurs

    Recommandée :

    • Additionnelle : Souris à 3 boutons, clavier et haut-parleurs
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
45.0 heures en tout
Posté le : 19 mai
Jeu sympathique pour les nains dans l'âme. Mais honteux de la part du développeur qui laisse le jeu à l'abandon, quand bien même celui-ci demeurre buggé et tributaire de fuites mémoires indignes d'un jeu release.

Je ne peux donc le conseiller, quand bien même il est susceptible d'offrir quelques heures de jeu agréables ... malheureusement gachés par les plantages et bugs en tout genre.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
22 personne(s) sur 29 (76%) ont trouvé cette évaluation utile
230.0 heures en tout
Posté le : 9 avril
I recently played through the campaign for A Game of Dwarves. I'm giving it a thumbs up, but a qualified one.

The Game
The game is something of a builder/manager game: you control a settlement of dwarves and guide them in both mining out the area around their settlement and building the things they need to be happy and do well.

I really liked the potential of this game: I find it a fun thing to occupy myself with while watching TV or just winding down in the evening, and there is some challenge to it too — more than once I restarted a scenario to come at it from a better angle.

Overall, I'd say it's a decent enough game when it's available at a reasonable price. Less than $10 is certainly OK, but around $7 might be more appropriate.

The Problems
Why would I want to knock the price down further? Well, the game certainly has its flaws. For one, while there are Steam achievements for the game, some simply cannot be earned because some of the levels won't give you full credit for completing them. (Paradox knows about this bug but has said that, with developer Zeal no longer in existence, no further development will be done.)

There are several other little problems that, while they are not game-breaking, can be annoying as well.

  • Dwarves have problems climbing staircases, and sometimes repeatedly fall through them before navigating them successfully (this can be particularly annoying when they're starving and need to get up those stairs to eat).

  • Pathing is generally pretty good, but, for some reason, when some dwarves are attacked, they just stand around instead of fleeing and you end up needing to move them manually or watching them die.

  • If you happen, at some point, to spend all your money, no new wealth tally shows up when you get more (until you restart the game).

  • There are a lot misspellings and grammar mistakes in the game text — anywhere from repeatedly misspelling "environment" to sentences that make no sense whatsoever and game missions being called different things depending on what piece of text is referring to them.

  • I've had a lot of problems with camera angle. Sometimes about midway into a level, it just decides the only view I want of the dwarves is at the level of their feet, and nothing I can do can get it to reset or take a better angle. The only solution is waiting for it to get so bad that, when you load the game, the game corrects it.

  • Level design leaves a lot to be desired: sometimes the monsters right by your starting location are, say, level 10 or better, while the ones far away and deep underground are level 2. It seems somewhat random.

I'll also say that, tone wise, I'd have preferred fewer puns and pop culture references (example: one resource is "dragonforce", with the tooltip, "the hardest metal known to man") and dialogue that was worthwhile reading — instead, it frequently pauses your game mostly to waste your time. Some of that is, I think, poor translation work (or non-native English at the very least), and it tended to annoy me to some degree in that I generally expect a bit more polish from a game I've paid to play.

The Good
Yet, all that aside, I really did enjoy the game itself. That is, despite its slap-dash feel and poor finishing. The pacing is relaxed, and the graphics cute enough that you can spend time just enjoying digging around and making nice settlements.

There are some DLC available for A Game of Dwarves, both add-on packs (Pets, Ale Pack, and Space Dwarves) plus some in-game purchases of furniture available. I got a few of the in-game furniture packs, but they seemed a little overpriced (about $0.99 USD for three pieces of furniture).

Overall: the game can be fun, and I can entertain myself for an unreasonable amount of time laying out settlements and making attractive rooms for my dwarves to enjoy. Just know that the game is not really "finished" in a sense, and try not to pay full price for it.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
9.4 heures en tout
Posté le : 10 juillet
Two issues here - no ongoing development/improvements beyond the DLC, for a game that could surely use it, and a poorly implemented control scheme that makes building/placement a pain.

The game CAN be somewhat fun, but after a certain point the luster wears off and that is where additional content and bug/game fixes would be appreciated.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
8.3 heures en tout
Posté le : 23 août
Unfinished Paracux game with clunky controls, extremely buggy and laggy. Yet, better at simulating strategic and tactical warfare than HOI3.
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
2.6 heures en tout
Posté le : 25 octobre 2014
Sur le principe, il est pas mal. Seulement, il souffre de la comparaison avec Dwarf Fortress. Comparaison qui n'a même pas lieu d'être, tant il est vide à côté de l'illsurte jeu qu'est DF. Sur le papier, ça donne envie : un jeu passionant comme DF avec des graphismes modernes et en 3D. Le problème, c'est qu'il est vide, il n'y a presque aucune possibilité, et au final il ne sert qu'à relancer Dwarf Fortress.

Si je déconseille ce jeu, par contre, je conseille Dwarf Fortress : pour ceux qui ont peur de ses graphismes et de son interface (à raison), il existe de très bons guides, et utilisez le Starter Pack pour avoir des graphismes un peu affreux (on peut utiliser des tilesets qui remplacent les caractères ASCII par des images ; ça ne le rend pas joli, mais ça permet d'y comprendre quelque chose).
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante