Team up with dozens of players and battle through the Realm of the Mad God, Oryx. With a retro 8-bit style, Realm is an evolution of traditional MMO gameplay.
User reviews: Very Positive (10,564 reviews)
Release Date: Feb 20, 2012

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Free to Play
 

Recommended By Curators

"The closest thing you'll come to an online multiplayer roguelike on Steam. The game mechanics could've been better, but ithe game itself is free."
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About This Game

Realm of the Mad God is the first ever free to play Bullet Hell MMO. Team up with dozens of players and battle through the Realm of the Mad God, Oryx. With a retro 8-bit style, Realm is an evolution of traditional MMO gameplay. A dozen classes and hundreds of items to discover means Realm is easy to play but difficult to master. Players can jump in Realm for 5 minutes or stay online for hours because there is nothing to install or download.

Key Features

  • Action combat! No turn-based battles here, only skilled running and gunning.
  • Epic boss battles. Navigate demented waves of bullets from nasty demons.
  • True cooperative play. All experience is shared and you win by playing together.
  • Great 8-bit art: Retro styling straight from the 8-bit era.
  • Over a dozen unique character classes. Play as a powerful wizard, a clever mystic, a brawling warrior.
  • Loot! Hundreds of weapons, potions, armors, and rings.
  • PermaDeath. Dying well means something in Realm. Earn fame if you survive for long enough and kill enough monsters.
  • Sheep. The sheep say 'Baa.'

System Requirements

PC
Mac
    • OS:Windows XP or later
    • Processor:2.33GHz or faster x86-compatible
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • OS:Mac OS X v10.6 or later
    • Processor:Intel Core™ Duo or faster
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
Helpful customer reviews
1,033 of 1,156 people (89%) found this review helpful
643.9 hrs on record
At one point this was my fav game ive ever played and then the devs got bought by kabam and kabam made this a pay to win like no other. and pretty much all the old players quit, and you can tell kabam only wants money from this. sad to see that happen to one of my use to be fav games.
r.i.p Realm Of the Mad God
(EDIT for those who dont really understand)
ok i admit its not a pay to win.
its more of a pay to have fun, and make any real progress.
pets to heal you, regen all your stuff, and attack for you, gotta pay to make them work.
theres, backpacks,potions, item drop enhancers, very powerful items right off from the start. only way you can get any of these is with money.
NOW , i wouldnt mind, skins, colors, things like that you know? like the old days of this game.
Posted: April 3
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369 of 404 people (91%) found this review helpful
636.4 hrs on record
The game WAS amazing....back then.

Before when Wild-Shadow-Studios owned the game the game was made for the players. As soon as kabam took over they completly ruined the game. To explain what they ruined: Ruined Ammys making them scammys, Making UT's untradeable, so we cant make back your ingame currency and finnaly, Making it pay to win-what do i mean by pay-to-win? they have implemented the feature to get items with real money, which makes the game no fun, as newbies will completely mistake the game and over take us long time players.if you dont pay you wont win.

Over all if you think im out of my mind, im not, ive played the game for over 600 hours, Im a red star,and ive lost over 20 max stat charecters most of them where 6/8 and gave over 2000 fame. I also own a guild.

Before when Wild Shadow Studios owned it- 120/10-------------Now because of Kabam- 4/10------Because of this i do not reccomend this game anymore.
Posted: July 10
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127 of 148 people (86%) found this review helpful
123.0 hrs on record
Very dissapointed.. played the game like a year ago.. bought char slots, chests & leveled/geared/unlocked several chars back then.. was really fun

now I see, that the game got some updates and I was getting excited again until i logged in: All chars/bought chests+bought char slots are resetted/removed again (I'd really like to know how they can remove something I actually paid money for?) and of course all chars are resetted...
all I saw was a very big pop-up about a pundle that inlcluded char slots/chests etc (kinda all the things I already bought 1 year ago already).. so yeah.. greed took over here.. stay away.. rotmg RIP..
Posted: April 22
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122 of 184 people (66%) found this review helpful
13.7 hrs on record
fun, but some may not like the in game purchases
Posted: April 5
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142 of 232 people (61%) found this review helpful
112.5 hrs on record
This is a top down free to play MMO mouse aim shooter with a simple art style. It has been around for a few years as a Flash game. You start the game easy enough, by selecting from unlocked classes such as rogue, warrior, priest, archer and so on. Each class plays the same, you fire projectiles. Have a sword? You shoot projectiles. The only difference between the classes are the stats and the equipment they can use. You can unlock more classes when you reach certain levels with the base classes. Each enemy gives you some minimal experience and leveling up will only improve your stats. There are no new spells and no choice of improvement. It all feels very dull and too simple for a MMO.

The controls are like every other mouse aim shooter, arrows to move with mouse aim and click to shoot. You have a special ability and potions too, but for the most part you can just use your normal attacks. Speaking of the mouse aim, it feels very inaccurate. I can stand still, fire the projectile and the projectile will miss even when I shouldn't. Maybe there is an accuracy stat or something. It feels odd when enemies very accurate. Luckily you are quick enough to dodge projectiles. Again, maybe its a stat and I need to have better gear, but there is nothing on the equipment that shows accuracy, just range and attack power.

There are a lot of enemies, each with different stats and attack patterns. For the most part they have enemies simply shoot at you. Most have single shots, others have double and triple spreading shots. Still some fire a sort of 360 degree bullet shield preventing anything from getting close. The bosses aren't that different from normal enemies. They just have larger sprites with other creatures swarmed around them.

There are quests in the game, but I mean that in the vaguest sense of the word. All quests seem to be kill the big monster. No one tells you to. You just do it. The game points out the direction of the big monster when you enter the location.

The maps feel a bit jumbled randomly with trees and foliage with a path drawn through the map. It just feels like lazy or quick map design and not 'randomly generated.' Some enemies will drop portals to different areas which is a fun feature, but since the areas look just thrown together its always just another randomly thrown together area. You have a mini map that will reveal more as you explore, but if you leave an area and return, you need to explore it again to show it on your mini map. At any time out in the wilderness, you can instantly warp back to the town / nexus with the click of a button.

The locations might look like a jumbled mess, but the town / nexus looks great, but its all just a big store to sell you stuff. All of the stores have items visibly showing you everything so you need to walk over them instead of having an easy to use menu. Another problem is to see the stats of the item you need to hover your mouse over the 'buy it' button. Don't accidentally click that button though. You cannot sell equipment, so you're forced to drop it or trade it with other players, but for the most part the equipment feels useless when enemies drop it all. Plus players are kind enough to just give stuff for free since everything is so abundant.

Normal games would have you kill enemies for gold, but in Realm of the Mad God, you need to buy gold with real money of course. Everything is right there in town / nexus for you to buy after a brief tutorial area. What do you buy with gold? Name changes, more characters, armor, weapons, rings, boxes with random items, keys, pets, extra storage, building materials and everything. Did I mention that when you die you lose all progress and items? So if you spend real life money into a free game and you die, you've just lost everything. Do you need gold to have fun? No. The town / nexus has plenty of people selling gold via their website for real money and it floods the chat for some servers drowning out any real discussion.

This feels like a really dull game that is out for your money. Not just that, but it seems hastily thrown together. The quick simple art style, the slow grind for experience, the awful map design, no real quests, the laggy input, and the inaccurate aiming, all makes me not want to be in the game let alone buy anything in the game with real money.
Posted: September 1
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