Battle your way through a twisted graffiti world where your prowess in puzzle solving makes the difference between life & death!
Datum vydání: 15 list. 2011
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Koupit Sideway

O hře

Probojujte se skrz překroucený svět grafitů, kde je vaše odvaha řešit hádanky tenkou hranicí mezi životem a smrtí. Ponořte se do jednoho z nejunikátnějších, graficky nejpůsobivějších světů 3D her, který byl kdy vytvořen. Následujte zamotanou cestu Noxe ve svižné 2D adventuře zasazenou do 3D světa. Odemkněte nové schopnosti, které vám pomohou porazit nepřátele a zachránit vaše kamarády. Ale dejte si pozor! Ve hře Sideway&trade New York jste ve světě, kde vás vaše oblíbená barva může snadno zabít!

Klíčové vlastnosti

  • Přidejte se k dobrodružství, jaké jste dosud nezažili!
  • Staňte se mistrem v ovládání změn kamery, gravitace a přechodů mezi 2D a 3D světy.
  • Sbírejte odemknutelné schopnosti, díky kterým můžete své nepřátele přeletět, podklouznout, přeskočit, či zničit.
  • Podporuje lokální kooperaci, ke které se můžete přidat i v průběhu hry.
  • Utkejte se s bizarními šampióny včetně sadistického růžového králíčka, jehož schopností je zvracet malé růžové králíčky.... jasně, i toho tu máme!
  • Nechte se unést úžasnou hudbou, kterou složil americký skladatel Mr. Lif.

Systémové požadavky

    • OS: WinXP SP3 (32-bit only), Vista SP2, 7
    • Processor: Intel Pentium 4 3Ghz or greater
    • Memory: 1 GB RAM
    • Hard Disk Space: 2GB
    • Video Card: 256 MB Video Memory with Shader 3.0 support; ATI Radeon X850XT / NVIDEA GeForce 7600GT
    • DirectX®: DirectX 9.0c or greater
    • Sound: 100% DirectX 9.0c compatible Audio Device
Užitečné recenze od zákazníků
2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
936 titulů na účtu
3 recenzí
3.3 hodin celkem
Sideway New York is a basic platformer with a hip-hop theme. Its gimmick is that you're a piece of living graffiti painted onto a building, which is visually cool but only occasionally affects gameplay. One way it's used is that the direction of gravity on the surface of a roof is decided by the direction the player entered the roof. This property could have been used to create some clever puzzles or mazes, but it never was.

The player starts the game with limited movement abilities, which makes the first few levels boring. Judging from the Steam achievements, about 40% of players got bored and quit between the first level and the first boss. Things pick up later on as the game introduces some standard abilities like double-jump, gliding, and swinging from grapple points, which allowed the designers to create more interesting and challenging platforming.

A hip-hop soundtrack is provided by Mr. Lif, courtesy of Skullcandy. (Skullcandy branding is all over this game, making it feel like an advergame.) The few tracks included quickly got repetitive, leading me to turn it off entirely in favor of my own collection.

Much of Sideway feels off. Hitboxes seem to extend beyond their sprites. Jumping from a swing isn't based on momentum, instead giving a fixed vertical boost. Combat is simple button-mashing, and the game would be improved by its removal.

Sideway is a short game, and I doubt the promised sequel will ever exist. So while it's not fun, at least there's not much of it.
Přidáno: 7 března 2014
Byla tato recenze užitečná? Ano Ne
5 z 8 osob (63%) ohodnotilo tuto recenzi jako užitečnou
694 titulů na účtu
133 recenzí
0.7 hodin celkem
I like the style of it, and it does some things sort of well, but they're almost all things that have been done before, and they're not done well enough to really be interesting. The mechanic of playing a 2D game on the sides of 3D buildings so you can wrap around and end up sideways in a previous section is kind of a neat idea, but it mostly ends up being problematic because it frequently makes it non-obvious how different sections are connected. The game also doesn't entirely feel smooth on what should be waaaay more than enough hardware to run it (i5 2500K@4.5GHz, 660 Ti, SSD, 1920x1200), even though FRAPS says it's sticking around 30fps with v-sync. It's not bad, but it's not that great either, which is kind of disappointing after they made Madballs in Babo Invasion, which was probably the only legitimate excuse to use the term "amazeballs" (See, because it was amazing, and it was about balls...get it? I'll get my coat...).
Přidáno: 27 ledna 2014
Byla tato recenze užitečná? Ano Ne
3 z 8 osob (38%) ohodnotilo tuto recenzi jako užitečnou
532 titulů na účtu
22 recenzí
0.2 hodin celkem
Everything is nice in this game, and the 2D-sliding-on-the-walls gameplay in a 3D environment is quite smart but... it's boring. It lacks the right feelings.

Probably the most uninspired level design ever.
Přidáno: 9 února 2014
Byla tato recenze užitečná? Ano Ne
4 z 12 osob (33%) ohodnotilo tuto recenzi jako užitečnou
100 titulů na účtu
2 recenzí
0.6 hodin celkem
Very Interesting Game... Quite Fun!
Přidáno: 29 ledna 2014
Byla tato recenze užitečná? Ano Ne
0 z 5 osob (0%) ohodnotilo tuto recenzi jako užitečnou
322 titulů na účtu
43 recenzí
0.2 hodin celkem
what is this and why does it exist
Přidáno: 22 května 2014
Byla tato recenze užitečná? Ano Ne
5 z 5 osob (100%) ohodnotilo tuto recenzi jako užitečnou
696 titulů na účtu
34 recenzí
2.2 hodin celkem
Visual is nice and creative, but after some minutes, you get used to it and find out that the gameplay is nothing more than a simple platform game that has nothing really new. It actually gets very boring as you progress. NOT recommended unless you're addicted to platform games.
Přidáno: 24 dubna 2012
Byla tato recenze užitečná? Ano Ne