Verfasst: 23. Juni
I''ve been playing the Nancy Drew games since the very first, Secrets Can Kill. They are always delightfully fun. I've noticed the following things since I started playing these games. As more of these games are released, the puzzles are becoming a bit harder, but the games themselves are shorter.
Shadow at Water's Edge was no different in this respect. If I sat down and really played it, I could have completed it in less than a day, easy. However, like the other games, certain events are triggered by being in a certain place at the right time, or by doing something else first. In this title in particular, those triggers were a little harder to find. In addition, I didn't exactly understand the point of grading the students' homework in Nancy's schoolteacher role, other than perhaps getting a trophy for it at the end. It seemed like a pointless little thing to do.
This is the first foray into the actual "horror" genre for Nancy Drew Team, if one does not count "The Curse of Blackmoor Manor," and they did pretty well with it, highlighting all the points of "typical" Japanese ghost-- watery footprints, trying to come at you through a mirror, locking you in a room, etc. The puzzles were, at times, a little challenging, but completable. The voice acting was perfect, as usual, and I actually really enjoyed the Bento making minigame. [Although, I personally would have preferred it to be actual sushi instead.] Overall, I would recommend this game to lovers of mystery games, search and find/point and click games, and adventure games.