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Battle enemy naval and aerial forces for power and ultimate world domination in this Real Time Strategy game!
Release Date: Apr 10, 2012
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Buy Naval War Arctic Circle

$19.99

About the Game

Strategic and tactical battles for world domination on, under and above the open sea. Take command of the contemporary navies and air forces of all the powers in the North Atlantic region to defeat your enemies.

Naval War: Arctic Circle is a Real Time Strategy (RTS) game where the player battles enemy naval and aerial forces for power and ultimate world domination. The game includes real units from the United Kingdom, Germany, the United States, Russia, the Scandinavian countries and others. The game play takes place along the Norwegian and British coast, through Iceland and Greenland all the way to the North Americas and the North West Passage.

Naval War: Arctic Circle has two full campaigns along with skirmish missions and online competitive play. Ultimately, Naval War: Arctic Circle tells a story about a power struggle for control of the world’s resources and supply lines in the Polar Regions.

Key features:

  • Two campaign modes, telling a narrative from Russian and NATO sides
  • On-line play through LAN as well as over the Internet
  • Enormous area of game play space, with over 35 million square km of open sea and coast line
  • Extreme long range guided and self-guided weaponry; if you can detect the enemy, it will be possible to strike
  • Vertical game play, from orbit aerial units to the bottom of the ocean floor using a seamless zoomable map of the entire North Atlantic Ocean
  • Detection and evasion focus with realistic sensory measures and countermeasures yielding a strategic game experience based on stealth rather than head on tactical battle
  • Great detail in unit management with fewer but more powerful units making selection and management more distinguishable and less cluttered with an unparalelled level of individual detail
  • Realistic weather model, with real world implications for tactical and strategical deployment of resources at hand
  • Real world units, with all major powers surface, subsurface and aerial units, both contemporarry in service, as well as experimental and on the drawing board

System Requirements

    • OS: Windows XP/Vista/7 (32 or 64 bit)
    • Processor: Intel Core 2 DUO 1.8 Ghz or AMD equivalent
    • Memory: 2 GB (4 Recommended)
    • Hard Disk Space: 2 GB free
    • Video Card: 256 MB GeForce or ATI equivalent Direct X 9.0c or 10 (does not support intergraded graphics card)
    • Sound: Direct X compatible
    • DirectX®: Direct X 9.0c or higher
Helpful customer reviews
9 of 10 people (90%) found this review helpful
648 products in account
58 reviews
1.5 hrs on record
Buggy game, bad interface, quirky unit behaviors, no support.
Better off playing the older Fleet Command game which, despite its age, is FAR superior.
Posted: April 22nd, 2014
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14 of 25 people (56%) found this review helpful
342 products in account
3 reviews
0.6 hrs on record
Unfinished, broken garbage. Should not be on the Steam Store. As a Harpoon player, incredibly disappointing.
Posted: January 17th, 2014
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1 of 1 people (100%) found this review helpful
818 products in account
111 reviews
0.3 hrs on record
Naval War is naval strategy game. Which is kind of small niche that already has the Harpoon games and Fleet Command. I never played one of those so I can't compare them. But these games you either like or don't like. What I really disliked about Naval War is the horrible User Interface. Also the resetting of the gamespeed every time a event occurs is really annoying.
Posted: May 11th, 2014
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1 of 1 people (100%) found this review helpful
141 products in account
22 reviews
3.1 hrs on record
The lack of save game functionality and lopsided scenarios make this game frustrating to play.
Posted: May 22nd, 2014
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4 of 9 people (44%) found this review helpful
83 products in account
1 review
6.2 hrs on record
I found this game to be identical to Janes Fleet command except for the fact the graphics are different, fleet command had a fast forward button, and some other minor differences.
Posted: March 15th, 2014
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