¡Encuentra y rescata a tu tío usando su última invención para abrirte paso a través de una mansión loca y compleja mientras viajas entre dimensiones y resuelves rompecabezas!
Análisis de usuarios:
Recientes:
Muy positivos (16 análisis) - 93% of the 16 user reviews in the last 30 days are positive.
Global:
Muy positivos (1,030 análisis) - El 85% de los 1,030 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 21 jun. 2012

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como que no estás interesado.

Comprar Quantum Conundrum

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

-75%
$8.99
$2.24
 

Acerca de este juego

Eres un joven chiquillo, y cuando te dejan en casa de tu tío para ir a visitarlo, notas que algo va mal. En primer lugar, al llegar acaba de haber una explosión y luego ni siquiera te ha venido a saludar. La casa también parece más rara de lo que recuerdas. Está en tus manos encontrar y rescatar a tu tío. Utiliza su nuevo invento, el dispositivo IDS que te permite cambiar entre cinco dimensiones distintas para resolver los puzles. ¿El sofá pesa demasiado? ¡Cambio de dimensión! Pasa a la ligera y no pesará nada. ¿Necesitas llegar a un lugar alto? ¡Cambio de dimensión! Ve a la dimensión de anti-gravedad y todo flotará a tu alrededor. ¿Que necesitas que las cosas pesen más? ¡Cambio de...! Bueno, ya pillas cómo va. ¡Cambia de dimensión al instante, resuelve los puzles y rescata a tu tío!

Requisitos del sistema

    Mínimo:
    • SO: Windows 7 SP1
    • Procesador: Intel Core 2 Duo a 2.2 Ghz / AMD Athlon x2 64 3800+
    • Memoria: 2 GB de RAM
    • Gráficos: GeForce 8800 GT con 512 MB de VRAM / ATI Radeon HD 2900 con 512 MB de VRAM
    • Disco Duro: 1.75 GB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9
    Recomendado:
    • SO: Windows 7 SP1
    • Procesador: Intel Core 2 Duo E8400 a 3 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: nVidia GeForce 9500 GT / ATI Radeon HD 2900
    • Disco Duro: 1.75 GB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Recientes:
Muy positivos (16 análisis)
Global:
Muy positivos (1,030 análisis)
Publicados recientemente
Psycho Strawberry
( 57.5 h registradas )
Publicado el 26 de junio
NICE NICE GAME its a good game buy it Gaybin says so.
¿Es útil? No Divertido
Guy LeDouche
( 2.1 h registradas )
Publicado el 26 de junio
ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั
¿Es útil? No Divertido
gato.quimico
( 1.7 h registradas )
Publicado el 24 de junio
Fun and puzzling game. I like first-person puzzle game, and this game delivers. Great gameplay, as you can change your environment in four different ways. Recommend!
¿Es útil? No Divertido
NattyNay
( 13.5 h registradas )
Publicado el 24 de junio
Fun little pluzzformer. John de Lancie was a delight to listen to, but the last few puzzles and rhe ending left a bit to be desired.
¿Es útil? No Divertido
King Heavy
( 0.7 h registradas )
Publicado el 18 de junio
Quantum Conundrum is one of the many examples of a good idea with poor execution. It has an idea that works, but the puzzles feel like they don't use the mechanics to it's full potential. My other main problem is the platforming. I've rarely seen good platforming in a Portal style physics game, and this game is no exception. Trying to land from point A to point B is an absolute nightmare with a first-person view! As for things I liked, the obvious one is John De Lancie as the narrator. His preformance is absolutely phenomenal and had me laughing through out my playthrough! I also love the visuals in the game! It's a nice bright cartoonish art style that is absolutely great to look at! My favorite thing about the visuals is how stuff like paintings, safes, etc. change depending on what dimension you're in! But overall, the game was mediocre at best, and got quite boring after only 40 minutes of playing. (And I also ♥♥♥♥ing hate Ike)
¿Es útil? No Divertido
▷ Mr. Anonymous ◁
( 1.3 h registradas )
Publicado el 15 de junio
Buen juego! Divertido y alocado, sus puzzles son algo complicados a veces, pero en general de nivel medio.
¿Es útil? No Divertido
Sarkoth
( 20.4 h registradas )
Publicado el 15 de junio
A very long, complex and crazy puzzle platformer. The only downside is the platformer part, as getting to the right solution usually is less difficult than perfectly executing it, which made it a very frustrating game to myself at times. The story is great though, the art design is spot on and it is highly creative. Definitely different, unique and worth a look.
¿Es útil? No Divertido
Crinkles
( 17.7 h registradas )
Publicado el 12 de junio
John De Lancie narration and Chris Ballew credits tune!

Also, there's a game in there. It's quite alright.
Some hard-to-read puzzles and other head-scratchers.

Worth a look if that sounds like your kinda thing, especially if you get it amazingly cheap or in a bundle.
¿Es útil? No Divertido
Jester - oooh baby scan me!
( 11.0 h registradas )
Publicado el 9 de junio
Fun little game, lots of interesting puzzles to solve and I would reccomend it to anyone that enjoyed the humour and puzzle solving of portal as this is in a similar style.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
20.4 h registradas
Publicado el 15 de junio
A very long, complex and crazy puzzle platformer. The only downside is the platformer part, as getting to the right solution usually is less difficult than perfectly executing it, which made it a very frustrating game to myself at times. The story is great though, the art design is spot on and it is highly creative. Definitely different, unique and worth a look.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
17.7 h registradas
Publicado el 12 de junio
John De Lancie narration and Chris Ballew credits tune!

Also, there's a game in there. It's quite alright.
Some hard-to-read puzzles and other head-scratchers.

Worth a look if that sounds like your kinda thing, especially if you get it amazingly cheap or in a bundle.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Global
A 6 de 8 personas (75%) les ha sido útil este análisis
Recomendado
7.4 h registradas
Publicado el 26 de junio de 2012
Las similitudes con Portal son constantes (no en vano la diseñadora Kim Swift trabajó en VALVe haciendo Portal).
Aunque queda muy por debajo de la magna obra de VALVe: los personajes no tienen apenas carisma, es un juego corto y los puzzles pecan mucho de habilidad y poca inteligencia.
Destacaría por encima de todo su diseño 'cartoon' desenfadado y las buenas ideas que presenta.

Si os gustó Portal y buscáis algo "del estilo", no lo dudéis, aunque esperad alguna rebaja y a que lancen los correspondientes DLCs.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
6.6 h registradas
Publicado el 29 de junio de 2012
La manera más justa de hacer una reseña de este juego involucraría no mencionar a Portal, lamentablemente la manera más justa no siempre es posible. Es difícil evaluar este juego por si mismo cuando comparte tantas similitudes con Portal, y cuando eres tan parecido a uno de los mejores juegos de todos los tiempos, no vas a salir ganando. Es portal sin la comedia, o más bien con un pobre intento de comedia que simplemente no funciona. Los rompecabezas terminan siempre con el jugador ya sabiendo la respuesta y simplemente no logrando ejecutarla con precisión, haciendolo mucho menos gratificante que Portal. Visualmente me parece atractivo, lastima la falta de Antialiasing. El juego visual de las diferentes dimensiones es divertido, y una gran variedad de los puzzles si son interesantes, pero en general me parece solo 'decente'.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
No recomendado
7.4 h registradas
Publicado el 30 de diciembre de 2012
La estructura es idéntica a Portal: Tienes que pasar por una serie de habitaciones resolviendo puzles con botones, cubos, lásers, etc. mientas escuchas una voz haciendo chistes.

La diferencia es que no hace gracia, no es ni la mitad de sorprendente o ingenioso que Portal, en muchos puzles sabes la solución en seguida pero tardas 10 minutos en ejecutarla porque necesita timing y plataformeo en primera persona, y dura 7 horas, haciéndose aburrido y poco variado.

Los niveles de los DLC son horribles.
¿Te ha sido útil este análisis? No Divertido
A 0 de 2 personas (0%) les ha sido útil este análisis
Recomendado
0.9 h registradas
Publicado el 25 de diciembre de 2012
El juego no está nada mal, bastante fresco. Se nota la gracia en los puzzles de la creadora de Portal (aunque muchas veces exigen más habilidad que ingenio) y le falta toda la grandeza narrativa.

El juego es muy simpático, pero aún así en ese sentido me recuerda a Ratchet, falto de carisma xD
¿Te ha sido útil este análisis? No Divertido
A 55 de 58 personas (95%) les ha sido útil este análisis
16 personas han encontrado divertido este análisis
Recomendado
13.6 h registradas
Publicado el 27 de abril de 2015
Q: What do you get if you cross Portal's wacky physics puzzles with a modernized, gorgeously realized Tex Avery-like art style, and add in a mad scientist voiced by John de Lancie ("Q" from Star Trek: The Next Generation)?

A: Well, if any of that description made you perk your ears up and drool, then you probably already own this game. And hey, the great thing is, if you absolutely hate any part of that description, you will probably avoid this. Easy!

It's a great game, and really, really scratches the Portal itch. The animations and artwork in the game are charming, demented and sometimes unspeakably cute. (I love the machines that barf crates! I love them so much!) De Lancie is suitably crazy, but not maliciously so -- he's just very determinedly absent-minded, that's all! The areas are filled with a nice array of collectibles, the game runs smoothly... I can't really find too many things wrong with this.

Well, except one: I'm stupid and haven't been able to finish the game yet. But chances are WILDLY in favor of you being much smarter than I am, and so you have nothing to worry about!

Adorably exasperating game.
¿Te ha sido útil este análisis? No Divertido
A 58 de 68 personas (85%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
6.1 h registradas
Publicado el 28 de noviembre de 2013
Shortly:
Love a good cartoon? You're welcome :)
Love a good puzzle? Close the page :(

Pros: visuals and such: stunning design, not bad graphics, nice atmosphere and jokes, John de Lancie as Professor Quadwrangle, original story, price
Cons: actual gameplay: pretty short (there are some DLCs out there though), not many good puzzles, requires more jumping skills than thinking ones, freaking tons of blur

The long way:
I love this game. Yeah, that simple, just as simple as the game is. It has nice design, good 3d-cartoon-like graphics and jokes which are really good (well, sometimes they aren't, but nothing is perfect in this world). The main problems are the puzzles and length of the game itself - I've run through it in ~6 hours, but I haven't got 100% completion though. Now about the puzzles. They are simple as well, but that's not good this time. You won't find any really hard-brainsmashing-cool-etc puzzles in this game - all of them are considerably easy. Also, this game has a lot of platforming. I like this, but you may not if you're looking for a brain challenge.

PS: I'm sorry if my English is bad, it's not my native language.
¿Te ha sido útil este análisis? No Divertido
A 31 de 35 personas (89%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
Recomendado
23.2 h registradas
Publicado el 18 de octubre de 2014
Rating : 8/10
Overview: 1st person puzzle platformer

The Good:

+ The game allows you to switch between 4 different dimensions to solve puzzles and traverse the environment. The first dimension is 'fluffy' dimension, which makes objects lighter allowing you to carry them and place them on switches. The second, is heavy dimension, which makes objects heavier, the third is slow time and the fourth is reverse gravity. You can only be in one dimension at a time.

+ The game offers a mix of puzzles and platforming. Some areas are strictly related to one or the other while other areas combine the two. It provides a nice change in pace as you are not strictly doing one thing over and over again.

+The most important part of a puzzle game is the balance between fun and challenging. This game does a great job of finding the right balance. Solving puzzles offers a satisfactory feeling and feels very rewarding. The puzzles were not super easy nor were they impossible to solve, with careful thinking and planning you should have no problem with the game.

+The game offers a nice art style that compliments the game

+Every puzzle offers a time and shift goal offering a lot of replay ability if your into that sort of thing.

The Average:

-The game takes place in your uncles mansion while he provides witty banter to you throughout your journey. The problem is the dialogue isn't very funny or witty and the voice acting annoyed me.

The Bad:

-The ending is very lackluster

-Despite the great puzzle design there will always be frustrating moments in a game like this. Too many times I wanted to jump off a platform and the game didn't register my jump, a problem with most 1st person platforming games

-Though I loved the main game puzzle design the DLC levels are frustrating. I said there is a balance between fun and challenging and most of the DLC levels go way too far in the challenging category to the point where I was more frustrated than having fun.

Conclusion:

I really enjoyed my time with this game and if you are looking for a solid puzzle game then this is worth checking out.
¿Te ha sido útil este análisis? No Divertido
A 127 de 199 personas (64%) les ha sido útil este análisis
16 personas han encontrado divertido este análisis
No recomendado
2.4 h registradas
Publicado el 15 de septiembre de 2014
In theory this is a game I should like. In fact, I WANTED to like it. John "Q/News Anchor from Crank" DeLancie as narration, time/space manipulation in a 3D puzzle environment, a distinct visual style, etc.

Here is the problem, and to elaborate, I'm going to have to compare this game to Portal, which a lot of people did on its release due to one of Portal 1's designers (Kim Swift) leaving Valve to work on this title, which is a similar genre, let's be frank. Portal 1 worked because it was brief. It'd do a few things with a tool, then move on to something else, occasionally mashing all your obstacles up for a challenge room/test of what you'd learned. Part of what worked to keep this from getting stale was that you had hints and taunts from your omnipresent narrator/torturer, and part of it came down to the puzzles being tested to a good balance of "solvable but not instantly".

Quantum Conundrum has most of these attributes, but in sort of a "they came back wrong" variety. John DeLancie is playing the same role of narrator/reason for being in this mess, but a lot of his hints are either weirdly couched in ways that you're not going to get them (and you will hear them 5 times as you try to figure them out, too), or just outright irritating. Between stages in the loading bridge areas you'll hear him spout what is basically monkey-cheese randomness about "his" predicament, but there's not much reason to care because he's the dude what trapped you in Deathtrap Manor by accident where he decided to design really, really overzealous laser beams everywhere. (I'm not entirely convinced the lasers work as intended: stuff that's just supposed to destroy items had a tendency to fire right through into my skull more than once, ending my run at a puzzle.) The puzzles are indeed short rooms to solve and then move on to the next "chamber", but there's not much chance at learning them and a few are just straight up blind luck. One in particular springs to mind as it has you choosing two or three different branch points on a conveyer belt and while it IS possible to backtrack on it, it's a real bear and a lot of them lead around corners or to paths you cannot immediately see are dead ends/death.

The other big Portal gripe I'm gonna throw out: in Portal, you get the gun, you get a few rooms of training, and then YOU HAVE THE GUN FULLY OPEN FOREVER. Quantum Conundrum gives you 4 seperate powers, which are clearly controller-mapped given how they show up on a keyboard, and then gives them to you and takes them away randomly from room to room, so that just as you earn something it's out the door for two stages, then you need to find the object in the level to swap it out with the other power, then... The juggling really makes the game more tedious than interesting, when I just want to play around with all these weird reality warping buttons instead of learn about DeLancie's fuzzy multidimensional friend who hid a bunch of barking robots all around the house*.

I did not finish this game. I'm sure some people will bash me for that, but I'll be honest: I got halfway? Most of the way? through the second of four hubs, and when the puzzle was repeating the same "make object light, toss, turn on slow-mo to catch it" gameplay for a third room running, but this time with instadeath pits and sloppy wooden platforms to bounce between... I stopped. I realized that absolutely nothing in this game had any sort of charm or fun factor to keep me going. It wasn't even a CHALLENGING game, so long as you realize "Okay I have two powers what can they do" and "how to avoid lasers".

This has potential, and I'm sure that the writing isn't going to be a turn-off for some, because comedy's amazingly subjective, yadda yadda. I'M going to tell you "this game is a hot mess, avoid", but if you're remotely curious, it drops to like... $4 with all DLC constantly. Why not, it's your money.

* Not a joke.
¿Te ha sido útil este análisis? No Divertido