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Den kritikerroste Prince of Persia®-serien kommer tilbake for første gang på neste generasjon plattformer med en helt ny, storslått reise. Prince of Persia er laget av det samme prisbelønnede studioet Ubisoft Montreal som laget Assassin's Creed™.
Utgivelsesdato: 10 Des 2008
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Om spillet

Den kritikerroste Prince of Persia®-serien kommer tilbake for første gang på neste generasjon plattformer med en helt ny, storslått reise.

Prince of Persia er laget av det samme prisbelønnede studioet Ubisoft Montreal som laget Assassin's Creed™. Prince of Persia har vært i utvikling i over tre år for å kunne levere en helt ny spillopplevelse i et actioneventyr til forbrukerne.

Med en helt ny prins, en ny historie, en ny verden der du kan bevege deg som du vil, ny kampstil, ny visuell stil og din dødelige nye allierte, Elika, løftes Prince of Persia serien til nye høyder med dødelig kunstnerisk akrobatikk. Spillet satser på å bli det beste actioneventyrspillet i 2008 denne julen.

  • En ny helt blir til: Lær deg å mestre akrobatikken, strategien og kamptaktikken til tidenes kløktigste kriger. Rappeller nedover fronten av en bygning, utfør prefekt beregnede akrobatiske krumspring og sving deg over juv, bygninger og alt du kan nå. Denne nye selvstendige krigeren må bruke alle de nye evnene sine sammen med et helt nytt kampsystem for å slåss mot Ahrimans korrupte løytnanter for å helbrede landet fra mørkets korrupsjon og bringe lyset tilbake.
  • En ny, storslått reise tar fatt: Drøm deg bort til den nye fantasiverdenen i oldtidens Persia. Mesterlig historiefortelling og vidstrakte miljøer vil gi actioneventyrfans en opplevelse på linje med selv de beste Hollywood-filmene.
  • En ny, åpen verdensstruktur: For første gang i Prince of Persia-serien har du friheten til å bestemme hvordan spillet skal utvikle seg i dette ikke-lineære eventyret. Spillerne vil bestemme hvordan historien skal utfolde seg ved å velge sin egen vei i den åpne verdenen.
  • En ny, dødelig forbundsfelle melder seg: Den beste forbundsfellen i historien avsløres i form av Elika, en dynamisk følgesvenn med kunstig intelligens som blir med prinsen i kampen for å redde verden. Hun har magiske krefter og samarbeider med spilleren i kamp, med akrobatikk og oppgaveløsning og gir prinsen mulighet til å nå nye høyder med høytflygende kunster via spesielle akrobatiske dobbeltmanøvrer eller knusende kombinasjonsangrep i kamp.

Systemkrav

    • Operativsystem: Windows® XP/Windows Vista® (bare)
    • Prosessor: Dual core prosessor. 2,6 GHz Intel® Pentium® D eller AMD Athlon™ 64 X2 3800+ (Intel Core® 2 Duo 2,2 GHz eller AMD Athlon 64 X2 4400+ eller bedre anbefales)
    • Minne: 1 GB Windows XP/2 GB Windows Vista
    • Grafikkort: 256 MB DirectX® 10.0–kompatibelt skjermkort eller DirectX 9.0–kompatibelt kort med Shader Model 3.0 eller nyere (se liste over kort som støttes)*
    • DirectX-versjon: Bibliotekene DirectX 9.0- eller 10.0
    • Harddisk: 9 GB
    • Lydkort: DirectX 9.0 eller 10.0–kompatibelt lydkort (5.1-lydkort anbefales)
    • Styremekanismer: Windows-kompatibelt tastatur, mus, valgfri kontroller (Xbox 360®-kontroller for Windows anbefales)

    *Skjermkort som støttes ved lanseringstidspunktet:
    ATI® RADEON® X1600*/1650*-1950/HD 2000–4000-serien
    NVIDIA GeForce® 6800*/7/8/9/GTX 260–280-serien
    *Kun støtte for PCI Express

    Versjoner av disse kortene for bærbare datamaskiner kan fungere, men støttes IKKE. Disse brikkesettene er de eneste som vil få dette spillet til å kjøre. Hvis du vil ha en fullstendig oppdatert liste over systemkrav, kan du se de vanlige spørsmålene om spillet på vår brukerstøtteside på http://support.ubi.com.

    NVIDIA® nForce™ eller hovedkort/lydkort som inneholder Dolby® Digital Interactive Content som kreves for Dolby Digital-lyd.

Hjelpsomme kundeanmeldelser
0 av 1 personer (0%) syntes denne anmeldelsen var hjelpsom
88 produkter på kontoen
6 anmeldelser
1.6 timer registrert
It is like legend of zelda skyward sword for pc, except you can not die.
Publisert: 20 Mars 2014
Var denne anmeldelsen til hjelp? Ja Nei
143 av 154 personer (93%) syntes denne anmeldelsen var hjelpsom
446 produkter på kontoen
103 anmeldelser
10.9 timer registrert
Prince of Persia is a beautiful game and it's a lot of fun to play. The controls are simple and make all the well animated jumping and running easy to pull off. The graphics are very beautiful, almost like playing in some kind of painting.

The game is rather easy, since you can never die. If you fall or miss your jump, your partner Elika will pull you back onto solid ground. If you start to lose in a battle, she will pull you to safety, knocking the enemy back. However, the enemy will regain some of it's lost health for doing so. To me, this is a really great option. Sometimes games are just meant to be fun, and not so much to provide a hardcore challange that will only end up frustrating.

Combat is fun and smooth, with great attack animations. You can attack with your sword, you can grab an enemy, and you can let Elika attack. You can combo all sorts of beautiful moves together to make for an awesome fight scene. None of the bad guys should really give you too much trouble, especially since right before you would "die", a button will pop up and if you press it in time you avoid the "final" blow, so that way Elika doesn't have to save you and the enemy's health stays where it's at.

The environments are great to look at. The world starts off all dark and dreary with corruption, but as you heal the lands, everything becomes bright and green and lush again.

Most of the time you'll have to go through an area twice, once to get to the fertile ground so you can heal it, and then you'll probably want to go through it again after it's been healed so you can collect all the Light Seeds lying around. You collect Light Seeds in order to "buy" special powers that Elika can use for platforming, which allows you to get to new areas.

The voice acting and script of the game are not top-notch, but are certainly passable. Personally, I found the soundtrack and plot incredibly pleasing.

Overall, Prince of Persia is quite fun; however, it is not for those who don't want to relax. Challenge-seekers will be severely disappointed, and those looking for excitement will also be let down. For those who seek a fun and relaxing experience in a richly textured world, on the other hand, Prince of Persia is the game to play.
Publisert: 26 Desember 2013
Var denne anmeldelsen til hjelp? Ja Nei
27 av 33 personer (82%) syntes denne anmeldelsen var hjelpsom
105 produkter på kontoen
2 anmeldelser
25.0 timer registrert
A rather underappreciated game that fails to innovate like previous installments in the series have, yet, it delivers a thrilling adventure, beatiful enviroments, great platforming and parkour experience. This, mixed with a lackluster fighting system it gets a solid recommendation.

While the game itself is not on par with the Sands of time trilogy in terms of fighting mechanics, it sure delivers a story that will stick, a beatiful, cel shaded world that encourgaes to explore through the platforming system that is as satisfying as always.

It feels like Ubisoft took a hasty look at The Two Thrones, threw all mechanics out the window and started fresh with everything but the core of the franchise. The instant revival system that recieved a tsunami of hate is there, yes, however this is not necessarily a bad thing. While the fact that you get pulled from every jump you miss shortens the game somehwhat, it gives the more casual gamers a try to get involved in this massive laborynth called gaming.

7/10 - Great bang for the buck

// Xaeleep 26/11-13
Publisert: 26 November 2013
Var denne anmeldelsen til hjelp? Ja Nei
42 av 65 personer (65%) syntes denne anmeldelsen var hjelpsom
279 produkter på kontoen
3 anmeldelser
11.1 timer registrert
This game is beautiful, but bland. Most of your time will be spent parkour-ing around mini-hubs in search of enough collectibles to open up further mini-hubs to parkour around to collect more collectibles, and so on.

There is one way to play this game: each location has a set number of collectibles to find, that can only be accessed by taking a specific route. Failure to take the appropriate route - for example, by mis-timing a jump, or falling into a trap - means you get caught by your companion, and dropped off at the last flat terrain you were stood on. This means there's very little sense of scale to your surroundings: the only difference between being hundreds of feet in the air dangling from a cliff edge, or hanging from an archway above the ground, is the skybox. Fall off the edge and whoops, try again, you're back at the start.

The graphics are sharp and vivid, colours are vibrant, and there's a clear distinction between areas you've 'healed' and those that are on the checklist. There's even a nice subtle visual effect - what's it called? where the corners of the screen dim? - that appears when you pass from safe to dangerous areas.

There's not really a lot to the game, in all honesty. What kills it for me is the total lack of variety - enemies are few and far between, and generally exist as an obstacle to slow down your progress (as with the collectibles). Combat consists of waiting for the enemy to strike, parrying, and using a certain weapon to attack (that the game helpfully pauses combat to explain). Even the parkour isn't very interesting, as all the areas you are capable of traversing are marked with certain visual cues: 'wallrun here' areas are all marked with the same scraped texture, for example, and 'climb this ledge' areas have the same scuffed edges. So there's hardly even a sense of exploration, or experimentation: it's like you're told how to solve the puzzle before even attempting the puzzle.

Other miscellaneous points:
The player protagonist isn't either an obnoxious misanthrope, or a wisecracking cynic. Dude just wants to save the day and then go home with his donkey, which is admirable. The Princess is your standard warm-hearted 'i must reclaim my land from evil' archetype, but mostly exists outside of cutscenes to be dragged around the scenery with you and fed the collectibles.
The game itself is fully controller-compatible, but for some reason there's a launcher screen with a 'Launch the game!' option that you'll need a mouse for. Of course, graphics options etc. are also to be found in the launcher, rather than in-game.
The soundtrack isn't anything to celebrate: vague 'you are exploring an Arabian Nights-ish landscape' sonic wallpaper, nothing special or memorable.
Publisert: 22 Februar 2014
Var denne anmeldelsen til hjelp? Ja Nei
18 av 23 personer (78%) syntes denne anmeldelsen var hjelpsom
41 produkter på kontoen
3 anmeldelser
4.6 timer registrert
So first things first: You can't die in this game. Your partner will ALWAYS save you. Although, to me, it kinda takes away some of the challenge, but this feature encourages you to explore and collect light seeds. The game is beautiful, the combat is kinda weird but it doesn't take long to get the hang of it, the voice acting is spot on, and the way you move around the enviorment is just amazing and awesome. I happened to get this during the Steam Autumn Sale, but for $9.99 you can't really go wrong with this game.

My Personal Rating: Solid 8 out of 10
Publisert: 15 Desember 2013
Var denne anmeldelsen til hjelp? Ja Nei