Den kritikerroste Prince of Persia®-serien kommer tilbake for første gang på neste generasjon plattformer med en helt ny, storslått reise. Prince of Persia er laget av det samme prisbelønnede studioet Ubisoft Montreal som laget Assassin's Creed™.
Brukeranmeldelser:
Recent:
Veldig positive (15 anmeldelser) - 86% of the 15 user reviews in the last 30 days are positive.
Overall:
Stort sett positive (746 anmeldelser) - 76% av 746 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 10. des, 2008

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Om dette spillet

Den kritikerroste Prince of Persia®-serien kommer tilbake for første gang på neste generasjon plattformer med en helt ny, storslått reise.
Prince of Persia er laget av det samme prisbelønnede studioet Ubisoft Montreal som laget Assassin's Creed™. Prince of Persia har vært i utvikling i over tre år for å kunne levere en helt ny spillopplevelse i et actioneventyr til forbrukerne.
Med en helt ny prins, en ny historie, en ny verden der du kan bevege deg som du vil, ny kampstil, ny visuell stil og din dødelige nye allierte, Elika, løftes Prince of Persia serien til nye høyder med dødelig kunstnerisk akrobatikk. Spillet satser på å bli det beste actioneventyrspillet i 2008 denne julen.
  • En ny helt blir til: Lær deg å mestre akrobatikken, strategien og kamptaktikken til tidenes kløktigste kriger. Rappeller nedover fronten av en bygning, utfør prefekt beregnede akrobatiske krumspring og sving deg over juv, bygninger og alt du kan nå. Denne nye selvstendige krigeren må bruke alle de nye evnene sine sammen med et helt nytt kampsystem for å slåss mot Ahrimans korrupte løytnanter for å helbrede landet fra mørkets korrupsjon og bringe lyset tilbake.
  • En ny, storslått reise tar fatt: Drøm deg bort til den nye fantasiverdenen i oldtidens Persia. Mesterlig historiefortelling og vidstrakte miljøer vil gi actioneventyrfans en opplevelse på linje med selv de beste Hollywood-filmene.
  • En ny, åpen verdensstruktur: For første gang i Prince of Persia-serien har du friheten til å bestemme hvordan spillet skal utvikle seg i dette ikke-lineære eventyret. Spillerne vil bestemme hvordan historien skal utfolde seg ved å velge sin egen vei i den åpne verdenen.
  • En ny, dødelig forbundsfelle melder seg: Den beste forbundsfellen i historien avsløres i form av Elika, en dynamisk følgesvenn med kunstig intelligens som blir med prinsen i kampen for å redde verden. Hun har magiske krefter og samarbeider med spilleren i kamp, med akrobatikk og oppgaveløsning og gir prinsen mulighet til å nå nye høyder med høytflygende kunster via spesielle akrobatiske dobbeltmanøvrer eller knusende kombinasjonsangrep i kamp.

    Systemkrav

      • Operativsystem: Windows® XP/Windows Vista® (bare)
      • Prosessor: Dual core prosessor. 2,6 GHz Intel® Pentium® D eller AMD Athlon™ 64 X2 3800+ (Intel Core® 2 Duo 2,2 GHz eller AMD Athlon 64 X2 4400+ eller bedre anbefales)
      • Minne: 1 GB Windows XP/2 GB Windows Vista
      • Grafikkort: 256 MB DirectX® 10.0–kompatibelt skjermkort eller DirectX 9.0–kompatibelt kort med Shader Model 3.0 eller nyere (se liste over kort som støttes)*
      • DirectX-versjon: Bibliotekene DirectX 9.0- eller 10.0
      • Harddisk: 9 GB
      • Lydkort: DirectX 9.0 eller 10.0–kompatibelt lydkort (5.1-lydkort anbefales)
      • Styremekanismer: Windows-kompatibelt tastatur, mus, valgfri kontroller (Xbox 360®-kontroller for Windows anbefales)
      *Skjermkort som støttes ved lanseringstidspunktet:
      ATI® RADEON® X1600*/1650*-1950/HD 2000–4000-serien
      NVIDIA GeForce® 6800*/7/8/9/GTX 260–280-serien
      *Kun støtte for PCI Express
      Versjoner av disse kortene for bærbare datamaskiner kan fungere, men støttes IKKE. Disse brikkesettene er de eneste som vil få dette spillet til å kjøre. Hvis du vil ha en fullstendig oppdatert liste over systemkrav, kan du se de vanlige spørsmålene om spillet på vår brukerstøtteside på http://support.ubi.com.
      NVIDIA® nForce™ eller hovedkort/lydkort som inneholder Dolby® Digital Interactive Content som kreves for Dolby Digital-lyd.
    Customer reviews
    Customer Review system updated! Learn more
    Recent:
    Veldig positive (15 anmeldelser)
    Overall:
    Stort sett positive (746 anmeldelser)
    Recently Posted
    Bone3ater
    ( 12.5 timer registrert )
    Publisert: 26. mai
    Pro's:

    - good parkour
    - nice combat
    - funny dialogue

    Con's:

    - most unsatisfying ending ever
     
    Helpful? Ja Nei Morsom
    Señor Vac
    ( 56.5 timer registrert )
    Publisert: 21. mai
    Esta bien si tienes 4 años.
     
    Helpful? Ja Nei Morsom
    douglasjoshua511
    ( 2.7 timer registrert )
    Publisert: 17. mai
    i like this game but, can you fix it and give it achievement. this game gets a 4 out of 5 .
     
    Helpful? Ja Nei Morsom
    OdInIsGoD
    ( 20.0 timer registrert )
    Publisert: 7. mai
    it is fun for the first few hours. but other than the first part of the game, the fun dies off. its always the same pattern, predictable styles. playing this games feels like working a full time job. not worth the money, its a cheap work.
     
    Helpful? Ja Nei Morsom
    BlackRayPlayer
    ( 2.2 timer registrert )
    Publisert: 4. mai
    This game is not compatible with the Steam Controller to the extent that it will cause the game not Launch... Period!

    The game itself seems funny, and wonderfully designed. Easy controls, however; has an obnoxious tutorial that you'd except EA, except this one follows you throughout the gameplay for some reason.
     
    Helpful? Ja Nei Morsom
    KaiNomura
    ( 12.1 timer registrert )
    Publisert: 25. april
    I got this game on PS3 in 2010 for 5 dollars. And from that I like this game, even today. But I don't know if I could really recommend this for everyone. To collect 1001 light orbs, backtracking and repetive acrobatic elements are sometimes painful and anooying to sit through. You don't have to collect all 1001, but the reward is two alternative costumes for the Prince and Princess, that what I heard somewhere are prototype or alpha versions.

    I enjoyed the atmosphere with the middle-eastern architecture, music, character design and combat system. The story is not bad, nothing much else to add than it's simple and easy to follow.

    I'd recommend this game to you if you love adventure games.
     
    Helpful? Ja Nei Morsom
    [AON]ChaosDarkPrince
    ( 15.7 timer registrert )
    Publisert: 24. april
    Not your classic beat-em-up Prince of Persia game. However if you like more platform puzzle games for their story than their challenge (this game is easy) this game is fabulous. Highly recomended for relaxing/frustrating on decent levels.
     
    Helpful? Ja Nei Morsom
    Sonomnipra
    ( 6.7 timer registrert )
    Publisert: 19. april
    Its a bit boring after playing the game for some hours ... collect and collect and then after that fight... its the same everytime
     
    Helpful? Ja Nei Morsom
    CptClutch
    ( 3.1 timer registrert )
    Publisert: 16. april
    Revolutionary and brave in every way, I like it!
     
    Helpful? Ja Nei Morsom
    Kagiretz
    ( 96.4 timer registrert )
    Publisert: 14. april
    The Sands of Time Trilogy has the best game-story ever made. After the Trilogy this Prince of Persia has second best game-story in my opinion. Fighting against a God which he is immortal, omnipotent, omniscient, omnipresent. Awesome musics, very cool fighting scenes.

    10/10
     
    Helpful? Ja Nei Morsom
    THE UNDERTAKER
    ( 24.7 timer registrert )
    Publisert: 6. april
    Play this game if your up for the challenge
     
    Helpful? Ja Nei Morsom
    UthersonL [PL]
    ( 10.3 timer registrert )
    Publisert: 4. april
    A Prince of Persia game in which you can never die. Yes, it's just as dull as a risk-less platformer sounds.
     
    Helpful? Ja Nei Morsom
    The Jim (Me manda uma musica ae)
    ( 0.1 timer registrert )
    Publisert: 31. mars
    It does not support steam simple as that, no overlay support, the game crashes most of the time and you can't use steam controller.

    Buy it for your console and not on steam
     
    Helpful? Ja Nei Morsom
    alexki3
    ( 23.3 timer registrert )
    Publisert: 31. mars
    To be honest, I expected a much worse game, cause it has the reputation of the black sheep of the PoP franchise (along with Prince of Persia 3D).
    It may be not as good as the Sands of Time trilogy, but it's a fun, entertaining game, with some serious flaws that you can accept and surpass, if you really want to. Yes, it's repetitive, yes, the story takes too long to make any sense, yes, the animation could have been a bit more polished, but it still is a pretty good Prince of Persia game.
    Its most important flaw is that Ubisoft tried to pass it as a PoP reboot, and fans couldn't accept that they should leave their favorite dark Prince for that light-hearted anime character. If it was called something like Prince of Persia: Orient and was promoted as a parallel game, it would have been greeted much nicer.
     
    Helpful? Ja Nei Morsom
    Sgt_Kittensprinkles
    ( 3.1 timer registrert )
    Publisert: 30. mars
    I love the POP series, but this game is a repetitive chore. There is nothing of interest in this game. You climb the same exact areas, the same exact level designs, collecting shiny orbs, with an occasional "boss" battle. It is an insultingly lazy game. Ubisoft did not care one bit about the game itself, the orb collecting and area opening aspect of the game, which is the biggest part by far, is the most boring thing ever in a game. The prince's and Elika's relationship is by far the best aspect of the game, but honestly the game is not worth playing for that reason alone. The only positve thing I can say about the game is the cellshaded graphics, and the general art direction. Other than that, just pass this one, it's not worth the money. 4/10
     
    Helpful? Ja Nei Morsom
    Underscore
    ( 12.1 timer registrert )
    Publisert: 28. mars
    This game is great for someone who's more comfortable with a 360 controller than I. The QTEs (quick time events) are essential to beating some bosses and they are VERY quick, even for some non-boss fights. nothing is more frustrating than failing simple QTEs because you haven't memorized the colors for the layout of the 360 Controller and using the coresponding keyboard keys.

    Otherwise the stroy is fun, a bit far from the past titles though :/
     
    Helpful? Ja Nei Morsom
    iPoom10s
    ( 12.4 timer registrert )
    Publisert: 28. mars
    - one of the MOST beautiful graphic game
    - i can't choose this a game , a novel or art
    - The Ending make me cry T T
     
    Helpful? Ja Nei Morsom
    --RedScar--
    ( 3.2 timer registrert )
    Publisert: 27. mars
    Different from the original series, but makes up with unique scenery, so fitting atmosphere and music. Also fights are real fun going with a sidekick to lengthen your combos. One of the best game I have ever played.. Just think about it as a different prince...
     
    Helpful? Ja Nei Morsom
    收钱不做事的V社
    ( 3.4 timer registrert )
    Publisert: 25. mars
    EZ control good Story.
     
    Helpful? Ja Nei Morsom
    Zuesadon
    ( 0.3 timer registrert )
    Publisert: 24. mars
    Well this game would be worth if it could run on windows 10, really wished to replay it.
     
    Helpful? Ja Nei Morsom
    Most Helpful Reviews  In the past 90 days
    21 av 25 personer (84%) syntes denne anmeldelsen var hjelpsom
    1 person syntes at denne anmeldelsen var morsom
    Anbefalt
    9.9 timer registrert
    Publisert: 9. mars
    Great little gem, although a Prince of Persia game only in name.

    + Beautiful stylish graphics, voice acting and musical score (the best out of the PoP games).
    + Great characters and simple plot, easy to let yourself invest in what's going on and get emotional attachment
    + Mix of platforming and cool powers
    + Genuinely funny and charming
    - Sometimes repetitive
    - Awkward camera angles

    The ending will leave you in the same state as Shadow of the Colossus
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    7 av 11 personer (64%) syntes denne anmeldelsen var hjelpsom
    1 person syntes at denne anmeldelsen var morsom
    Ikke anbefalt
    0.1 timer registrert
    Publisert: 31. mars
    It does not support steam simple as that, no overlay support, the game crashes most of the time and you can't use steam controller.

    Buy it for your console and not on steam
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    6 av 11 personer (55%) syntes denne anmeldelsen var hjelpsom
    Ikke anbefalt
    3.1 timer registrert
    Publisert: 30. mars
    I love the POP series, but this game is a repetitive chore. There is nothing of interest in this game. You climb the same exact areas, the same exact level designs, collecting shiny orbs, with an occasional "boss" battle. It is an insultingly lazy game. Ubisoft did not care one bit about the game itself, the orb collecting and area opening aspect of the game, which is the biggest part by far, is the most boring thing ever in a game. The prince's and Elika's relationship is by far the best aspect of the game, but honestly the game is not worth playing for that reason alone. The only positve thing I can say about the game is the cellshaded graphics, and the general art direction. Other than that, just pass this one, it's not worth the money. 4/10
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    2 av 4 personer (50%) syntes denne anmeldelsen var hjelpsom
    Ikke anbefalt
    10.3 timer registrert
    Publisert: 4. april
    A Prince of Persia game in which you can never die. Yes, it's just as dull as a risk-less platformer sounds.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    Most Helpful Reviews  In the past 180 days
    14 av 19 personer (74%) syntes denne anmeldelsen var hjelpsom
    3 personer syntes at denne anmeldelsen var morsom
    Anbefalt
    12.2 timer registrert
    Publisert: 1. januar
    TL;DR: Middle Eastern Parkour Simulator

    I played the game originally on the Xbox 360 when it first came out and enjoyed it. Since I didn't get to finish it there, I wanted to play it on the PC.

    Pros:
    • Looks beautiful, especially after you have cleansed an area. There's lots of really nice Middle Eastern architecture to look at and a nice ambience overall. Best played with the lights off to get the full effect.
    • Occasionally funny dialogue between the protagonists.
    • Puzzles can be challenging at times, I wish there were more.

    Cons:
    • No non-boss enemies. You don't really fight anything that isn't a boss like animals or other hostiles. You can't use your sword outside of battle to cut stuff or anything.
    • No depth to fighting style. Essentially, you can get away with continually hitting the attack button and dodging the enemy. There aren't any real combos other than magic/sword/magic. You don't learn any new moves or get any new weapons as you progress.
    • Light seed collection can get repetitive.
    • When you fall off, you go back to last piece of level ground you were standing on, which could have been really far back, forcing you to repeat the jumping sequence you just did.
    • Story could use a little tweaking.

    Other:
    • You can't seem to die. Ever. Falling off ledges, almost getting skewered by the Hunter, getting sucked up into goo . . . everytime you will be saved by Elika. Even when she is trapped by one of the enemies! She can't free herself, but some how can reach across the arena and grab your arm.
    • I hope you like parkour because there's a lot of it. Sometimes it's fun and fluid, especially when you have a good rhythm going.
    • There's quick action sequences during boss fights reminiscent of Resident Evil 4.

    Overall, this isn't the type of game I see myself playing for several days in a row, but more of a game I come back to whenever I need to take a break. I still recommend it though.

    Note: I have never played any other PoP game before this one, so I can't compare it to previous installments in the franchise.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    4 av 6 personer (67%) syntes denne anmeldelsen var hjelpsom
    2 personer syntes at denne anmeldelsen var morsom
    Anbefalt
    28.3 timer registrert
    Publisert: 26. desember, 2015
    Beautiful 4K screenshot generator.

    10/10
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    Most Helpful Reviews  Overall
    1 av 3 personer (33%) syntes denne anmeldelsen var hjelpsom
    Anbefalt
    1.6 timer registrert
    Publisert: 20. mars, 2014
    It is like legend of zelda skyward sword for pc, except you can not die.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    171 av 190 personer (90%) syntes denne anmeldelsen var hjelpsom
    Anbefalt
    10.9 timer registrert
    Publisert: 26. desember, 2013
    Prince of Persia is a beautiful game and it's a lot of fun to play. The controls are simple and make all the well animated jumping and running easy to pull off. The graphics are very beautiful, almost like playing in some kind of painting.

    The game is rather easy, since you can never die. If you fall or miss your jump, your partner Elika will pull you back onto solid ground. If you start to lose in a battle, she will pull you to safety, knocking the enemy back. However, the enemy will regain some of it's lost health for doing so. To me, this is a really great option. Sometimes games are just meant to be fun, and not so much to provide a hardcore challange that will only end up frustrating.

    Combat is fun and smooth, with great attack animations. You can attack with your sword, you can grab an enemy, and you can let Elika attack. You can combo all sorts of beautiful moves together to make for an awesome fight scene. None of the bad guys should really give you too much trouble, especially since right before you would "die", a button will pop up and if you press it in time you avoid the "final" blow, so that way Elika doesn't have to save you and the enemy's health stays where it's at.

    The environments are great to look at. The world starts off all dark and dreary with corruption, but as you heal the lands, everything becomes bright and green and lush again.

    Most of the time you'll have to go through an area twice, once to get to the fertile ground so you can heal it, and then you'll probably want to go through it again after it's been healed so you can collect all the Light Seeds lying around. You collect Light Seeds in order to "buy" special powers that Elika can use for platforming, which allows you to get to new areas.

    The voice acting and script of the game are not top-notch, but are certainly passable. Personally, I found the soundtrack and plot incredibly pleasing.

    Overall, Prince of Persia is quite fun; however, it is not for those who don't want to relax. Challenge-seekers will be severely disappointed, and those looking for excitement will also be let down. For those who seek a fun and relaxing experience in a richly textured world, on the other hand, Prince of Persia is the game to play.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    73 av 77 personer (95%) syntes denne anmeldelsen var hjelpsom
    3 personer syntes at denne anmeldelsen var morsom
    Anbefalt
    14.1 timer registrert
    Publisert: 16. oktober, 2014
    The 2008 reboot of Prince of Persia has already gone down in history as a weird specimen, an odd game that was disliked by the series' fans and that Ubisoft hastily tried to sweep under the carpet. As such, I approached the game with a mix of curiosity and caution.

    What I found was a beautiful, mesmerizing experience.

    The graphics and the music are striking, from the first moment. I understand that the game extensively cell-shaded appearance can be a love-it-or-hate-it experience which won't appeal to everybody, yet I found the game atmosphere beautiful and enticing. Every scenery is wonderfully drawn, and every moment it feels like you are watching a fairy tale unfold before your eyes. I found myself stopping every now and then to look around and visually explore the enviroment around me, taking the time to appreciate the details of the level rather than just calculating where I should aim my next jump.
    The rendition of the Prince is also my favourite, so far. Having played through the original Prince of Persia, back in the MS-DOS days, and also through the whole "Sands of time" trilogy, I must say I like this version of the Prince the most. This has mainly to do with the Prince's attitude. There is no sense of urgency in this game, no running against the clock, no being pursued by a deadly monster, no ambition, or thirst for power driving the game's protagonist. He simply stumbled upon an ancient evil which is about to be unleashed; however, he still has all the time in the world to stop him. He embraces the adventure he suddenly found himself in and just goes with the flow, always smiling, always relaxed. When controlling the Prince, you can rush from one level to the next, pursuing enemies, or you can stop and go for a walk through the desert under the moon: nobody's coming at you. This is your story, have it your way.

    Speaking about the actual gameplay, a great deal of criticism stems from its dumbed-down difficulty. In fact, there is no "game over" screen, as there is no way to die. Whenever you fall to your death, you witness a cutscene where Elika saves you instead. This is merely a convenience, though: each time you see the cutscene, you know you screwed up; only you don't have to worry about saving, reloading or continuing. To me, that's perfectly fine.
    Coming from the "Sands of time" trilogy, the difficulty of navigating treacherous environments feels reduced as well. There are no spikes or deadly contraptions you have to avoid, most envirnomental hazards are about well-timed jumps and avoiding falls. The controls are easy to master, and there is some amount of auto-pilot helping you navigate the most treacherous parkours. All in all, navigating a level feels more relaxing than challenging, although you will sometime need several attempts to figure out how to traverse a difficult section.

    The combat system is maybe this game biggest flaw. There are very few enemies scattered throughout the game, so virtually every fight will be a boss fight. You cannot die, but each time you are saved by Elika, your opponent has a chance to recover some life, protracting the battle longer. Fighting in this game is mostly about quick-time events and stringing together your attacks in a long combo, in order to maximize damage. Then it's parrying and ducking, until you can start a combo again. The whole control system seemed stiff here, and whenever I though I had an opening to start a combo I ended up being hit instead. All in all, I never developed a good feeling with the battle system, and boss battles degenerated in a chore rather than a fun experience.

    Ultimately, this game might not be for players or long time series fan who are looking for a challenge, but I think its visual style and atmosphere earn this title a place in any gamer's collection. It looks and feels like a remarkable work of art; and each time you complete a level, you watch the scenery transform around you, feeling a genuine sense of reward for your efforts. I definitely recommend to try this one out.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    77 av 89 personer (87%) syntes denne anmeldelsen var hjelpsom
    8 personer syntes at denne anmeldelsen var morsom
    Anbefalt
    3.9 timer registrert
    Publisert: 30. mai, 2015
    How I miss you, prince of persia, and the old day of Ubisoft
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    47 av 50 personer (94%) syntes denne anmeldelsen var hjelpsom
    1 person syntes at denne anmeldelsen var morsom
    Anbefalt
    25.6 timer registrert
    Publisert: 11. oktober, 2015
    LOVED this game.
    The graphics were beautiful
    The banter between the characters was always entertaining.
    The controls were easy
    The fight sequences were awesome, loved that you also got to use the princess in your combo moves

    All around great game
    Definitely recommend
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    46 av 54 personer (85%) syntes denne anmeldelsen var hjelpsom
    14 personer syntes at denne anmeldelsen var morsom
    Anbefalt
    5.6 timer registrert
    Publisert: 22. juni, 2015
    Having already beaten this game in 2008, I remember loving everything about it, the graphics, the voice acting, the gameplay... everything was perfect. So the idea was to instal and play a relaxing game while I wait for Arkham Knight to get released.

    Well, the 2008 me was kinda wrong... the combat in this game is just awful and cringe inducing, I have no idea what they were thinking when they made it so that you're blocking 70% of the time, with maybe 15% of free fighting, and 15% quick time events/button mashing. Maybe they were trying to make it harder artificially when they realized the game was too short and fun and easy, I don't know... but I wish the game had 0 combat and more environmental puzzles to fill in the blanks. Luckily though, there are not a ton of fights in the game, so they don't completely destroy the mood.

    The controls could be a bit tighter, but they aren't horrible, they work... I mean it's a Ubisoft parkour game, you can't expect anything more out of it really.

    The story is next to non-existent and that's OK. You're looking for a donkey, but instead you find a princess, now help her save the world... c'mon man, do it! She may not be a donkey, but she's hawt.

    The game came out in 2008, and it looks absolutely amazing even by today's standards, with maybe some stiff animations and facial expressions that wouldn't be present if it were released today.

    All in all, if you love and miss Playstation 2 era platformers, this game might just tickle your nut$@ck. - 7.5/10
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    32 av 36 personer (89%) syntes denne anmeldelsen var hjelpsom
    Anbefalt
    4.4 timer registrert
    Publisert: 4. august, 2015
    An underrated blast.

    It may be very different to the other Prince of Persia games, but thats what makes it stand out to me. Most people complain about how you can't actually die in this game, however most people don't seem to realise that Elika saving you whenever you 'die' is just a replacement for the sands of time in the original trillogy (The time reversing mechanic).

    The writing is funny and it's great to look at too. My only complaint is that the combat can be too simple at times, the ability to fight more than one enemy at once would have spiced things up!

    This game is great!
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    33 av 40 personer (83%) syntes denne anmeldelsen var hjelpsom
    Anbefalt
    25.0 timer registrert
    Publisert: 26. november, 2013
    A rather underappreciated game that fails to innovate like previous installments in the series have, yet, it delivers a thrilling adventure, beatiful enviroments, great platforming and parkour experience. This, mixed with a lackluster fighting system it gets a solid recommendation.

    While the game itself is not on par with the Sands of time trilogy in terms of fighting mechanics, it sure delivers a story that will stick, a beatiful, cel shaded world that encourgaes to explore through the platforming system that is as satisfying as always.

    It feels like Ubisoft took a hasty look at The Two Thrones, threw all mechanics out the window and started fresh with everything but the core of the franchise. The instant revival system that recieved a tsunami of hate is there, yes, however this is not necessarily a bad thing. While the fact that you get pulled from every jump you miss shortens the game somehwhat, it gives the more casual gamers a try to get involved in this massive laborynth called gaming.

    7/10 - Great bang for the buck

    // Xaeleep 26/11-13
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    19 av 22 personer (86%) syntes denne anmeldelsen var hjelpsom
    1 person syntes at denne anmeldelsen var morsom
    Anbefalt
    6.0 timer registrert
    Publisert: 19. mars, 2014
    As a fan of the Prince of Persia™ franchise, I just couldn't miss this one. And it blew my mind.


    This game was just what I needed. Like a ray of pure light it purged the ideas of blood, brutal violence, and gory deaths. This particular game was full of magic. And when I say magic, I mean it. The world is just beautiful. Filled with gorgeous landscapes such as: huge mountains, shining rivers, caves and caverns, flowery plains and other delightful sights. And that's just the "nature" part. There are also a large number of beautifully designed buildings. Some go deep underground, and others reach the throat of the world. Which is both beautiful, and impressive. Especially when there is a Day/Night cycle. And the nights are full of wonders.


    The new protagonist is a nameless adventurer in search of fortune. Which, even though called a Prince, is not one. The adventurer is accompanied by an Ahura named Elika, whose race has forsaken the duty given to them by the god of light, Ormazd, and intend to set free the main antagonist, Ahriman. Ahriman is the god of darkness who was imprisoned by Ormazd. The game is a constant fight between the forces of Lights and Darkness. In order to entrap Ahriman and his 4 Corrupted followers once and for all.


    Most of the gameplay is still intact. The player can use the Prince character's acrobatic prowess, sword, and gauntlet, as well as magic from Elika to perform combat and acrobatic feats variously throughout the game. Which not only looks stunning, but also causes more damage if you chain all the attacks together. The game features open world exploration that allows the player to travel to any spot in the game world at any given point, and lets the player witness the plot in any way they want. The traps are manifested in various forms of the antagonist Ahriman's Corruption. Black-colored blobs that coat the land and swallow the player if touched. The player can use acrobatic maneuvers to avoid these traps. And after they heal the land, the traps are purged completely.


    The player can not conventionally "die" in Prince of Persia. Rather, when an enemy is about to strike the finishing blow, or The Prince presumably falls to his death, Elika saves him. But by doing this, the enemy has time to regain it's health. The combat is tricky at first, but when you get the hang of blocking and deflecting attacks, you won't go down anymore.


    The voice acting is probably my favorite part of this game. As soon as the Prince started talking, I knew it was Nolan North. And the game would be full of jokes, witty comments, and funny remarks. And boy, I laughed my face off. Elika was serious about the imminent apocalypse, while the Prince was joking around most of the time, making this adventure less tensioned. Take a look at this:


    Prince: I hope that hurt!
    Elika: He can’t hear you.
    Prince: He can’t?! And you're an ugly mother too!
    [Elika gives him a look]
    Prince: What?


    Or this:


    Elika: Tell me about your family.
    Prince: I don't have a family.
    Elika: Well, you come from somewhere.
    Prince: Yes, and I'm going somewhere else.



    Although I find Yuri Lowenthal's voice more charismatic and touching, I cannon resist Nolan North's. His voice created so many amazing characters...


    Alright, last one:


    Prince: Want to play a game ? Come on, it'll be fun !
    Elika: The World's about to end and you want to play a game ?!
    Prince: Might as well die happy.
    Elika: What sort of game is this ?
    Prince: Well, I see something and you have to guess what it is.
    Elika: How can I guess that ?
    Prince: You just guess.
    Elika: Grass.
    Prince: No.
    Elika: Rock.
    Prince: No.
    Elika: This is a stupid game.
    ...
    Prince: Want another go ?
    Elika: No... Path.
    Prince: No.
    Elika: This is impossible !
    ...
    Prince: The game would be easier if we played it by the rules.
    Elika: There are rules ?
    Prince: Yeah. I tell you the first letter.
    Elika: Then why didn't you do that ?
    Prince: You didn't give me a chance.
    Elika: *sigh* Can we get to the Fertile Ground ?
    ...
    Prince: S.
    Elika: Are you still playing that game ?
    Prince: S.
    Elika: Sky.
    Prince: Hey! You got it! Okay, your turn.
    ...
    Prince: Come on, your turn.
    Elika: For what ? Uhm... C.
    Prince: Corruption.
    Elika: Yes. Can we go on ?
    ...
    Prince: S.
    Elika: Sky again ?
    Prince: Now you're getting it !
    Elika: You picked 'sky' again ?
    Prince: No, but you're getting the hang of the rules.
    Elika: Ah, thanks, they're so complex I was worried they might evade me.
    ...
    Prince: S.
    Elika: Scar.
    Prince: No.
    Elika: Scarf ?
    Prince: No.
    Elika: Shrine ?
    Prince: Aha! No.
    Elika: I give up.
    Prince: It's too soon to give up.
    Elika: I give up !
    Prince: Soulless Follower of Ahriman !
    Elika: I am amazed no one threw you overboard on your sea trips.
    ...
    Prince: G.
    Elika: Are you still playing ?
    Prince: G !
    Elika: Gauntlet.
    Prince: Yes !
    Elika: You wanna make this game harder ?
    ...
    Prince: Wanna play the game again for forfeits ?
    Elika: No.


    I was even laughing while I was re-checking the text again. Ubisoft, thank you for choosing Nolan North.


    Now the music. Stuart Chatwood and Inon Zur, my favorite composers. They created this amazing, vibrant music for the game. Both epic and fantastic. When you are roaming around the plains, and other healed ground. A soft, relaxing, light music is playing. And when a fight starts, the drums and flutes are pulsing and come crashing down. Both of these create the perfect atmosphere.


    As I said, this game is just stunning. Full of adventuring, jokes, fights, flights, magic, beauty, and romance too. I had so much fun playing it, and I still do. I recommend this game to everyone who enjoys an epic adventure.


    10/10
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    87 av 143 personer (61%) syntes denne anmeldelsen var hjelpsom
    2 personer syntes at denne anmeldelsen var morsom
    Ikke anbefalt
    11.1 timer registrert
    Publisert: 22. februar, 2014
    This game is beautiful, but bland. Most of your time will be spent parkour-ing around mini-hubs in search of enough collectibles to open up further mini-hubs to parkour around to collect more collectibles, and so on.

    There is one way to play this game: each location has a set number of collectibles to find, that can only be accessed by taking a specific route. Failure to take the appropriate route - for example, by mis-timing a jump, or falling into a trap - means you get caught by your companion, and dropped off at the last flat terrain you were stood on. This means there's very little sense of scale to your surroundings: the only difference between being hundreds of feet in the air dangling from a cliff edge, or hanging from an archway above the ground, is the skybox. Fall off the edge and whoops, try again, you're back at the start.

    The graphics are sharp and vivid, colours are vibrant, and there's a clear distinction between areas you've 'healed' and those that are on the checklist. There's even a nice subtle visual effect - what's it called? where the corners of the screen dim? - that appears when you pass from safe to dangerous areas.

    There's not really a lot to the game, in all honesty. What kills it for me is the total lack of variety - enemies are few and far between, and generally exist as an obstacle to slow down your progress (as with the collectibles). Combat consists of waiting for the enemy to strike, parrying, and using a certain weapon to attack (that the game helpfully pauses combat to explain). Even the parkour isn't very interesting, as all the areas you are capable of traversing are marked with certain visual cues: 'wallrun here' areas are all marked with the same scraped texture, for example, and 'climb this ledge' areas have the same scuffed edges. So there's hardly even a sense of exploration, or experimentation: it's like you're told how to solve the puzzle before even attempting the puzzle.

    Other miscellaneous points:
    The player protagonist isn't either an obnoxious misanthrope, or a wisecracking cynic. Dude just wants to save the day and then go home with his donkey, which is admirable. The Princess is your standard warm-hearted 'i must reclaim my land from evil' archetype, but mostly exists outside of cutscenes to be dragged around the scenery with you and fed the collectibles.
    The game itself is fully controller-compatible, but for some reason there's a launcher screen with a 'Launch the game!' option that you'll need a mouse for. Of course, graphics options etc. are also to be found in the launcher, rather than in-game.
    The soundtrack isn't anything to celebrate: vague 'you are exploring an Arabian Nights-ish landscape' sonic wallpaper, nothing special or memorable.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    40 av 60 personer (67%) syntes denne anmeldelsen var hjelpsom
    Anbefalt
    12.7 timer registrert
    Publisert: 23. november, 2013
    Personal Rating: "Worth playing"
    Traditional Rating: 8.5/10
    Genre: Action Adventure

    As this generation closes out Prince Of Persia 2008 steadfastly remains one of my favorite games of the era even when there where times I wanted to rip my ears off my own head when it came to the dialogue and voice overs - Why oh why did the Prince have to sound like some juvenile American school kid with so many modern day wisecracks and quips he could fill a mine-shaft? It was God-awful. Normally I am a fan of Nolan North's work but I am afraid just not here.

    This re-imagining of the past POP classics takes the game in a slightly different direction. Not only does it introduce a new art style, which is simply breathtaking, but it removes the frustration of death which I am sure will not please many hardcore gamers. This exclusion does keep the game moving at a frantic pace and for pure adrenalin based platform fun, it can't be beaten.

    The story even wraps up with an emotional twist giving the player the choice to choose selfishly or selflessly for love. The only other negatives I can think of apart from the voice-work and script are the somewhat erratic camera, which this series has suffered with since the Sands of Time, often leading to a variety of frustrating mishaps when the action is moving at a cracking pace. Also limited enemy encounters do become repetitive.

    All in all though it's a very impressive game indeed and one I love!
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    20 av 25 personer (80%) syntes denne anmeldelsen var hjelpsom
    1 person syntes at denne anmeldelsen var morsom
    Anbefalt
    23.6 timer registrert
    Publisert: 30. desember, 2013
    This is a great game for people who like lore, collectors (for unlockables) and platforming. The game does not have a great combat system and you will find yourself doing the same thing ALOT. The game does not have a difficulty setting and you can not die. By far the best thing about this game is the SETTING and ART STYLE.

    Recommended for those who want a platform that focus less on combat and does not punish you for failure.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    20 av 27 personer (74%) syntes denne anmeldelsen var hjelpsom
    2 personer syntes at denne anmeldelsen var morsom
    Anbefalt
    12.3 timer registrert
    Publisert: 1. februar, 2015
    So after having played the Prince of Persia trilogy and the two dimnesional original (on console please forgive me, and awhile back) you may notice that this version is vast departure. Sort of..

    I was actually impressed at how it remains quite linear whilst still being open world. Mostly regarding pathing and traversal in between objectives and choosing what order you do the objectives.

    THIS GAME IS TOO EASY. You literally cannot die. You can't.. Not that you would come close to doing that anyways. All the battles are one on one (2v1 really) but the second person is more of a type of attack and traversal method. The enemies will do stance changes which have visual indications to the effect that only specific types of attacks will affect them where they will go back to regular stance. There are occasional quicktime events in which should you press the wrong button, the only consequence is that the enemy recovers a small bit of health.

    Traversal is probably the main draw here. Enviromental puzzles have long been a staple of the Prince of Persia IP. But this too is also easy. Any mistakes made during traversal you are saved by your random encounter companion and brought back to the last flat platform. All in all, this bascially "no fail" state makes the game fairly relaxing as jumping around and collecting "light shards" is fairly mindless and feels pretty good. (and is required to progress)

    The narrative throughline I found rather unengaging. The Prince is voiced by Nolan North (the voice of everything that isn't played by Troy Baker.) His performance wasn't bad its just what was being said wasn't interesting. There is a twist in the ending that is fairly unique. Though there a comparison a specific PS2 exclusive (PS3 remake) game that I wont name due to potential spoliers. I won't even put it behind a black bar.

    I re-read what I just wrote and I feel like it comes off more negative than I intended. Nonetheless it remains accurrate. In essence this is more Prince of Persia. If you've played previous ones and didn't like them. This will not change your mind.
     
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    15 av 18 personer (83%) syntes denne anmeldelsen var hjelpsom
    1 person syntes at denne anmeldelsen var morsom
    Anbefalt
    6.7 timer registrert
    Publisert: 17. mai, 2015
    Nothing like the other PoP games in the series! But...
    Easily addictable. Although I'm not a fan of just never dying, no HP bar and having so few enemies, I absolutely love this game. Stunning graphics, design, concept, art and characters...Everything! The Prince is charming and attachable with his character.
     
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