The critically acclaimed Prince of Persia® franchise returns for the first time on next-generation platforms with an all-new epic journey. Built by the same award-winning Ubisoft Montreal studio that created Assassin's Creed™, Prince of Persia has been in development for over three years to deliver a whole new action-adventure...
ユーザーレビュー: ほぼ好評 (597 件のレビュー)
リリース日: 2008年12月10日

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"Good port. Runs great, no drm (besides steam) and it has an okay number of options. K/M works fine and can be rebound, but a controller is recommended."

このゲームについて

The critically acclaimed Prince of Persia® franchise returns for the first time on next-generation platforms with an all-new epic journey.

Built by the same award-winning Ubisoft Montreal studio that created Assassin's Creed™, Prince of Persia has been in development for over three years to deliver a whole new action-adventure gaming experience to consumers.

With a whole new Prince, storyline, open world environments, combat style, signature illustrative graphical style and the addition of Elika, a deadly new ally, Prince of Persia brings the franchise to new heights of deadly acrobatic artistry and is set to become the #1 action-adventure game of 2008 this holiday season.

  • A new hero emerges: Master the acrobatics, strategy and fighting tactics of the most agile warrior of all time. Grip fall down the face of a building, perform perfectly timed acrobatic combinations, and swing over canyons, buildings and anything that is reachable. This new rogue warrior must utilize all of his new skills, along with a whole new combat system, to battle Ahriman's corrupted lieutenants to heal the land from the dark Corruption and restore the light.
  • A new epic journey begins: Escape to experience the new fantasy world of ancient Persia. Masterful storytelling and sprawling environments will deliver to action-adventure fans an experience that rivals even the best Hollywood movies.
  • A new open world structure: A first for the Prince of Persia franchise — now you have the freedom to determine how the game evolves in this non-linear adventure. Players will decide how they unfold the storyline by choosing their path in the open-ended world.
  • Emergence of a deadly new ally: History's greatest ally is revealed in the form of Elika, a dynamic AI companion who joins the Prince in his fight to save the world. Gifted with magical powers, she interacts with the player in combat, acrobatics and puzzle-solving, enabling the Prince to reach new heights of deadly high-flying artistry through special duo acrobatic moves or devastating fighting combo attacks.

システム要件

    • OS: Windows® XP/Windows Vista® (only)
    • Processor: Dual core processor 2.6 GHz Intel® Pentium® D or AMD Athlon™ 64 X2 3800+ (Intel Core® 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better recommended)
    • Memory: 1 GB Windows XP/2 GB Windows Vista
    • Graphics: 256 MB DirectX® 10.0–compliant video card or DirectX 9.0–compliant card with Shader Model 3.0 or higher (see supported list)*
    • DirectX Version: DirectX 9.0 or 10.0 libraries
    • Hard Drive: 9 GB
    • Sound Card: DirectX 9.0 or 10.0–compliant sound card (5.1 sound card recommended)
    • Input: Windows-compliant keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)

    *Supported Video Cards at Time of Release:
    ATI® RADEON® X1600*/1650*-1950/HD 2000–4000 series
    NVIDIA GeForce® 6800*/7/8/9/GTX 260–280 series
    *PCI Express only supported

    Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game. For the most up-to-date minimum requirement listings, please visit the FAQ for this game on our support website at: http://support.ubi.com.

    NVIDIA® nForce™ or other motherboards/soundcards containing the Dolby® Digital Interactive Content Encoder required for Dolby Digital audio.

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27 人中 22 人 (81%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 3.9 時間
投稿日: 5月30日
How I miss you, prince of persia, and the old day of Ubisoft
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22 人中 17 人 (77%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 12.3 時間
投稿日: 2月1日
So after having played the Prince of Persia trilogy and the two dimnesional original (on console please forgive me, and awhile back) you may notice that this version is vast departure. Sort of..

I was actually impressed at how it remains quite linear whilst still being open world. Mostly regarding pathing and traversal in between objectives and choosing what order you do the objectives.

THIS GAME IS TOO EASY. You literally cannot die. You can't.. Not that you would come close to doing that anyways. All the battles are one on one (2v1 really) but the second person is more of a type of attack and traversal method. The enemies will do stance changes which have visual indications to the effect that only specific types of attacks will affect them where they will go back to regular stance. There are occasional quicktime events in which should you press the wrong button, the only consequence is that the enemy recovers a small bit of health.

Traversal is probably the main draw here. Enviromental puzzles have long been a staple of the Prince of Persia IP. But this too is also easy. Any mistakes made during traversal you are saved by your random encounter companion and brought back to the last flat platform. All in all, this bascially "no fail" state makes the game fairly relaxing as jumping around and collecting "light shards" is fairly mindless and feels pretty good. (and is required to progress)

The narrative throughline I found rather unengaging. The Prince is voiced by Nolan North (the voice of everything that isn't played by Troy Baker.) His performance wasn't bad its just what was being said wasn't interesting. There is a twist in the ending that is fairly unique. Though there a comparison a specific PS2 exclusive (PS3 remake) game that I wont name due to potential spoliers. I won't even put it behind a black bar.

I re-read what I just wrote and I feel like it comes off more negative than I intended. Nonetheless it remains accurrate. In essence this is more Prince of Persia. If you've played previous ones and didn't like them. This will not change your mind.
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7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 5.6 時間
投稿日: 6月22日
Having already beaten this game in 2008, I remember loving everything about it, the graphics, the voice acting, the gameplay... everything was perfect. So the idea was to instal and play a relaxing game while I wait for Arkham Knight to get released.

Well, the 2008 me was kinda wrong... the combat in this game is just awful and cringe inducing, I have no idea what they were thinking when they made it so that you're blocking 70% of the time, with maybe 15% of free fighting, and 15% quick time events/button mashing. Maybe they were trying to make it harder artificially when they realized the game was too short and fun and easy, I don't know... but I wish the game had 0 combat and more environmental puzzles to fill in the blanks. Luckily though, there are not a ton of fights in the game, so they don't completely destroy the mood.

The controls could be a bit tighter, but they aren't horrible, they work... I mean it's a Ubisoft parkour game, you can't expect anything more out of it really.

The story is next to non-existent and that's OK. You're looking for a donkey, but instead you find a princess, now help her save the world... c'mon man, do it! She may not be a donkey, but she's hawt.

The game came out in 2008, and it looks absolutely amazing even by today's standards, with maybe some stiff animations and facial expressions that wouldn't be present if it were released today.

All in all, if you love and miss Playstation 2 era platformers, this game might just tickle your nut$@ck. - 7.5/10
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8 人中 6 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 6.7 時間
投稿日: 5月17日
Nothing like the other PoP games in the series! But...
Easily addictable. Although I'm not a fan of just never dying, no HP bar and having so few enemies, I absolutely love this game. Stunning graphics, design, concept, art and characters...Everything! The Prince is charming and attachable with his character.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 12.2 時間
投稿日: 7月5日
https://www.youtube.com/watch?v=ZUmIYBJ0lmk

the cel-shaded reboot(?) of Prince of Persia is both an extremely beautiful and extremely ugy game. As a child of the Dreamcast era and a raving fanboy of Jet Set Radio the Prince of Cel-Shading offers a beautiful graphical presentation in one of my favorite styles, but graphics can only take you so far.

For being in the same name as one of the most iconic platforming series out there, Prince of Cel-Shading totally goofs the landing on its platforming gameplay. Controlling The Prince lacks any depth and the game's levels are literally linear pathways, offering virtually no exploration throughout the entire game. Not only this but the pathing done in the platforming is so tight and linear that you rarely even get to see how beautiful some of this game's landscapes are.

All of this is make /even worse/ by the inclusion of Light Seeds, these collectables appear when you complete a level for the first time and force you to go back through the level to nab them all. Since there is no exploration you just mindlessly complete the level a second time which is in no way more enjoyable than the first time through.

the combat mechanics are rather basic as well. The system is a 1v1 fight which was supposed to give more gravitas to the battles with regular baddies. Sadly, since you can kill an enemy by knocking them off a platform and the platforms in this game are tiny the fights lack the weight the game was attempting. Combat does get upgraded and gets better the further into the game you go but it's never something to write home about.

So aside from graphics what redeeming attributes does this game have? Character interactions. The Prince and Princess Elika have some of the most natural and organic conversations I've seen in a video game. Their banter never feels forced or hamfisted and their character develeopment happens more in the background than the foreground.

Sadly, this can't carry Prince of Cel-Shading as it crumbles under the weight of its own poor gameplay. It's a shame that what is beautiful about this game can't shine past its glaring faults

Pros:
- Beautiful Cel-Shading presentation
- Fantastic worldbuilding and landscapes
- Some of the most organic character interactions and development around

Cons:
- Borderline-offensive gameplay
- Linear level design detracts from the beautiful landscapes
- A rather basic combat system that does get better, but not nearly enough
- The Light Seeds cause offensive backtracking and game padding

for a more in-depth look at Prince of Persia please watch my video review linked above.

- Mr. u Suk
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