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Den anmelderroste Prince of Persia®-franchise vender tilbage for første gang på næstegenerationsplatforme med en helt ny episk rejse. Prince of Persia er bygget af det samme prisvindende Ubisoft Montreal-studie, der skabte Assassin's Creed™, og man har arbejdet på projektet i tre år for at kunne tilbyde forbrugerne en helt ny...
Udgivelsesdato: 10 Dec 2008
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Køb Prince of Persia®

$9.99

Om spillet

Den anmelderroste Prince of Persia®-franchise vender tilbage for første gang på næstegenerationsplatforme med en helt ny episk rejse.

Prince of Persia er bygget af det samme prisvindende Ubisoft Montreal-studie, der skabte Assassin's Creed™, og man har arbejdet på projektet i tre år for at kunne tilbyde forbrugerne en helt ny spiloplevelse i action-eventyrgenren.

Med en helt ny prins, historie, frit farbare miljøer, kampstil, karakteristisk illustrativ grafisk stil og tilføjelsen af Elika, en dødbringende ny forbundsfælde, løfter Prince of Persia franchisen til helt nye højder af dødbringende akrobatisk kunst og vil formodentlig blive årets førende action-eventyrspil her i julesæsonen.

  • En ny helt viser sig: Lær at mestre alle tiders mest bevægelige krigers akrobatik, strategi og kamptaktik. Gribefald ned ad bygningsfacader, udfør perfekt timede akrobatiske kombinationer, og sving dig over kløfter, bygninger og alt muligt andet, der måtte være til at nå. Denne nye uregerlige kriger skal udnytte alle sine nye færdigheder sammen med et helt nyt kampsystem for at bekæmpe Ahrimans korrumperede løjtnanter, hele landet fra den mørke Corruption og bringe lyset tilbage.
  • En ny episk rejse tager sin begyndelse: Undslip for at opleve den nye eventyrverden i det gamle Persien. Mesterlig historiefortælling og farverige miljøer sikrer fans af action-eventyr en oplevelse, der kan måle sig med selv de bedste Hollywood-film.
  • Ny struktur med en frit farbar verden: For første gang i Prince of Persia-franchisen – nu har du frihed til at bestemme, hvordan spillet skal udvikle sig, i dette ikke-lineære eventyr. Spillerne afgør, hvordan historien skal forløbe, ved at vælge deres vej i den frit farbare verden.
  • En dødbringende ny allierets ankomst: Historiens største allierede afsløres i form af Elika, en dynamisk AI-ledsager, der slutter sig til prinsen i hans kamp for at frelse verden. Hun er begavet med magiske kræfter og arbejder sammen med spilleren i kamp, akrobatik og opgaveløsning, så prinsen bliver i stand til at nå helt nye højder med hensyn til dødbringende højtflyvende kampkunst via specielle duo-akrobatteknikker eller knusende kombinationsangreb.

Systemkrav

    • OS: Windows® XP/Windows Vista® (kun)
    • Processor: Dual Core-processor 2,6 GHz Intel® Pentium® D eller AMD Athlon™ 64 X2 3800+ (Intel Core® 2 Duo 2,2 GHz eller AMD Athlon 64 X2 4400+ eller kraftigere anbefales)
    • Hukommelse: 1 GB Windows XP/2 GB Windows Vista
    • Grafik: 256 MB DirectX® 10.0-kompatibelt videokort eller DirectX 9.0-kompatibelt kort med Shader Model 3.0 eller højere (se liste over understøttede produkter)*
    • DirectX-version: DirectX 9.0- eller 10.0-bibliotekerne
    • Harddisk: 9 GB
    • Lydkort: DirectX 9.0- eller 10.0-kompatibelt lydkort (5.1 lydkort anbefalet)
    • Input: Windows-kompatibelt tastatur, mus, valgfri controller (Xbox 360®-controller til Windows anbefales)

    *Understøttede videokort på udgivelsestidspunktet:
    ATI® RADEON® X1600*/1650*-1950/HD 2000–4000-serien
    NVIDIA GeForce® 6800*/7/8/9/GTX 260–280-serien
    *Kun PCI Express understøttes

    Versioner af disse kort i bærbare computere fungerer muligvis, men understøttes IKKE. Disse chipsæt er de eneste, der kan køre dette spil. De seneste lister over mindstekrav fremgår under ofte stillede spørgsmål for spillet på vores support-websted på adressen: http://support.ubi.com.

    NVIDIA® nForce™ eller andre bundkort/lydkort med Dolby® Digital Interactive Content Encoder kræves for gengivelse af Dolby Digital-lyd.

Helpful customer reviews
61 af 97 personer (63%) fandt denne anmeldelse brugbar
290 products in account
6 reviews
11.1 timer bogført
This game is beautiful, but bland. Most of your time will be spent parkour-ing around mini-hubs in search of enough collectibles to open up further mini-hubs to parkour around to collect more collectibles, and so on.

There is one way to play this game: each location has a set number of collectibles to find, that can only be accessed by taking a specific route. Failure to take the appropriate route - for example, by mis-timing a jump, or falling into a trap - means you get caught by your companion, and dropped off at the last flat terrain you were stood on. This means there's very little sense of scale to your surroundings: the only difference between being hundreds of feet in the air dangling from a cliff edge, or hanging from an archway above the ground, is the skybox. Fall off the edge and whoops, try again, you're back at the start.

The graphics are sharp and vivid, colours are vibrant, and there's a clear distinction between areas you've 'healed' and those that are on the checklist. There's even a nice subtle visual effect - what's it called? where the corners of the screen dim? - that appears when you pass from safe to dangerous areas.

There's not really a lot to the game, in all honesty. What kills it for me is the total lack of variety - enemies are few and far between, and generally exist as an obstacle to slow down your progress (as with the collectibles). Combat consists of waiting for the enemy to strike, parrying, and using a certain weapon to attack (that the game helpfully pauses combat to explain). Even the parkour isn't very interesting, as all the areas you are capable of traversing are marked with certain visual cues: 'wallrun here' areas are all marked with the same scraped texture, for example, and 'climb this ledge' areas have the same scuffed edges. So there's hardly even a sense of exploration, or experimentation: it's like you're told how to solve the puzzle before even attempting the puzzle.

Other miscellaneous points:
The player protagonist isn't either an obnoxious misanthrope, or a wisecracking cynic. Dude just wants to save the day and then go home with his donkey, which is admirable. The Princess is your standard warm-hearted 'i must reclaim my land from evil' archetype, but mostly exists outside of cutscenes to be dragged around the scenery with you and fed the collectibles.
The game itself is fully controller-compatible, but for some reason there's a launcher screen with a 'Launch the game!' option that you'll need a mouse for. Of course, graphics options etc. are also to be found in the launcher, rather than in-game.
The soundtrack isn't anything to celebrate: vague 'you are exploring an Arabian Nights-ish landscape' sonic wallpaper, nothing special or memorable.
Indsendt: 22 Februar 2014
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9 af 10 personer (90%) fandt denne anmeldelse brugbar
1,269 products in account
173 reviews
11.4 timer bogført
Charming and beautiful game. Creative areas with breathtaking vistas. Repetitive game play which still feels fresh until the end. Good character animations. Excellent voice acting. Surprise heart wrenching ending.
Indsendt: 24 April 2014
Fandt du denne anmeldelse brugbar? Ja Nej
7 af 8 personer (88%) fandt denne anmeldelse brugbar
172 products in account
26 reviews
6.0 timer bogført
As a fan of the Prince of Persia™ franchise, I just couldn't miss this one. And it blew my mind.


This game was just what I needed. Like a ray of pure light it purged the ideas of blood, brutal violence, and gory deaths. This particular game was full of magic. And when I say magic, I mean it. The world is just beautiful. Filled with gorgeous landscapes such as: huge mountains, shining rivers, caves and caverns, flowery plains and other delightful sights. And that's just the "nature" part. There are also a large number of beautifully designed buildings. Some go deep underground, and others reach the throat of the world. Which is both beautiful, and impressive. Especially when there is a Day/Night cycle. And the nights are full of wonders.


The new protagonist is a nameless adventurer in search of fortune. Which, even though called a Prince, is not one. The adventurer is accompanied by an Ahura named Elika, whose race has forsaken the duty given to them by the god of light, Ormazd, and intend to set free the main antagonist, Ahriman. Ahriman is the god of darkness who was imprisoned by Ormazd. The game is a constant fight between the forces of Lights and Darkness. In order to entrap Ahriman and his 4 Corrupted followers once and for all.


Most of the gameplay is still intact. The player can use the Prince character's acrobatic prowess, sword, and gauntlet, as well as magic from Elika to perform combat and acrobatic feats variously throughout the game. Which not only looks stunning, but also causes more damage if you chain all the attacks together. The game features open world exploration that allows the player to travel to any spot in the game world at any given point, and lets the player witness the plot in any way they want. The traps are manifested in various forms of the antagonist Ahriman's Corruption. Black-colored blobs that coat the land and swallow the player if touched. The player can use acrobatic maneuvers to avoid these traps. And after they heal the land, the traps are purged completely.


The player can not conventionally "die" in Prince of Persia. Rather, when an enemy is about to strike the finishing blow, or The Prince presumably falls to his death, Elika saves him. But by doing this, the enemy has time to regain it's health. The combat is tricky at first, but when you get the hang of blocking and deflecting attacks, you won't go down anymore.


The voice acting is probably my favorite part of this game. As soon as the Prince started talking, I knew it was Nolan North. And the game would be full of jokes, witty comments, and funny remarks. And boy, I laughed my face off. Elika was serious about the imminent apocalypse, while the Prince was joking around most of the time, making this adventure less tensioned. Take a look at this:


Prince: I hope that hurt!
Elika: He can’t hear you.
Prince: He can’t?! And you're an ugly mother too!
[Elika gives him a look]
Prince: What?


Or this:


Elika: Tell me about your family.
Prince: I don't have a family.
Elika: Well, you come from somewhere.
Prince: Yes, and I'm going somewhere else.



Although I find Yuri Lowenthalțs voice more charismatic and touching, I cannon resist Nolan North's. His voice created so many amazing characters...


Alright, last one:


Prince: Want to play a game ? Come on, it'll be fun !
Elika: The World's about to end and you want to play a game ?!
Prince: Might as well die happy.
Elika: What sort of game is this ?
Prince: Well, I see something and you have to guess what it is.
Elika: How can I guess that ?
Prince: You just guess.
Elika: Grass.
Prince: No.
Elika: Rock.
Prince: No.
Elika: This is a stupid game.
...
Prince: Want another go ?
Elika: No... Path.
Prince: No.
Elika: This is impossible !
...
Prince: The game would be easier if we played it by the rules.
Elika: There are rules ?
Prince: Yeah. I tell you the first letter.
Elika: Then why didn't you do that ?
Prince: You didn't give me a chance.
Elika: *sigh* Can we get to the Fertile Ground ?
...
Prince: S.
Elika: Are you still playing that game ?
Prince: S.
Elika: Sky.
Prince: Hey! You got it! Okay, your turn.
...
Prince: Come on, your turn.
Elika: For what ? Uhm... C.
Prince: Corruption.
Elika: Yes. Can we go on ?
...
Prince: S.
Elika: Sky again ?
Prince: Now you're getting it !
Elika: You picked 'sky' again ?
Prince: No, but you're getting the hang of the rules.
Elika: Ah, thanks, they're so complex I was worried they might evade me.
...
Prince: S.
Elika: Scar.
Prince: No.
Elika: Scarf ?
Prince: No.
Elika: Shrine ?
Prince: Aha! No.
Elika: I give up.
Prince: It's too soon to give up.
Elika: I give up !
Prince: Soulless Follower of Ahriman !
Elika: I am amazed no one threw you overboard on your sea trips.
...
Prince: G.
Elika: Are you still playing ?
Prince: G !
Elika: Gauntlet.
Prince: Yes !
Elika: You wanna make this game harder ?
...
Prince: Wanna play the game again for forfeits ?
Elika: No.


I was even laughing while I was re-checking the text again. Ubisoft, thank you for choosing Nolan North.


Now the music. Stuart Chatwood and Inon Zur, my favorite composers. They created this amazing, vibrant music for the game. Both epic and fantastic. When you are roaming around the plains, and other healed ground. A soft, relaxing, light music is playing. And when a fight starts, the drums and flutes are pulsing and come crashing down. Both of these create the perfect atmosphere.


As I said, this game is just stunning. Full of adventuring, jokes, fights, flights, magic, beauty, and romance too. I had so much fun playing it, and I still do. I recommend this game to everyone who enjoys an epic adventure.


10/10



Indsendt: 19 Marts 2014
Fandt du denne anmeldelse brugbar? Ja Nej
4 af 4 personer (100%) fandt denne anmeldelse brugbar
252 products in account
1 review
7.8 timer bogført
It's a great stylistic game with an easy to pick up control scheme. The voice acting is terrible and the combat is a joke, but if you can get past those element, the ambiance makes up for it. The ability to choose where you want to go next is also an interesting concept which keeps the game interesting. While it definitly doesn't play the same as the previous Prince of Persia titles, I'd recommend this game as a solid platformer.

EDIT: I'm using a Xbox controller, so I cannot comment on how the keyboard controls are.
Indsendt: 19 Marts 2014
Fandt du denne anmeldelse brugbar? Ja Nej
3 af 3 personer (100%) fandt denne anmeldelse brugbar
265 products in account
11 reviews
14.9 timer bogført
Fantastic stuff, and frequently staggeringly beautiful. Not a challenge by any means and the combat system is far from the best, so don't get it for that. Get it for the chance to do brilliant parkour/platforming in environments with superb art design. When 75% off, totally worth it.
Indsendt: 18 Marts 2014
Fandt du denne anmeldelse brugbar? Ja Nej
152 af 164 personer (93%) fandt denne anmeldelse brugbar
468 products in account
103 reviews
10.9 timer bogført
Prince of Persia is a beautiful game and it's a lot of fun to play. The controls are simple and make all the well animated jumping and running easy to pull off. The graphics are very beautiful, almost like playing in some kind of painting.

The game is rather easy, since you can never die. If you fall or miss your jump, your partner Elika will pull you back onto solid ground. If you start to lose in a battle, she will pull you to safety, knocking the enemy back. However, the enemy will regain some of it's lost health for doing so. To me, this is a really great option. Sometimes games are just meant to be fun, and not so much to provide a hardcore challange that will only end up frustrating.

Combat is fun and smooth, with great attack animations. You can attack with your sword, you can grab an enemy, and you can let Elika attack. You can combo all sorts of beautiful moves together to make for an awesome fight scene. None of the bad guys should really give you too much trouble, especially since right before you would "die", a button will pop up and if you press it in time you avoid the "final" blow, so that way Elika doesn't have to save you and the enemy's health stays where it's at.

The environments are great to look at. The world starts off all dark and dreary with corruption, but as you heal the lands, everything becomes bright and green and lush again.

Most of the time you'll have to go through an area twice, once to get to the fertile ground so you can heal it, and then you'll probably want to go through it again after it's been healed so you can collect all the Light Seeds lying around. You collect Light Seeds in order to "buy" special powers that Elika can use for platforming, which allows you to get to new areas.

The voice acting and script of the game are not top-notch, but are certainly passable. Personally, I found the soundtrack and plot incredibly pleasing.

Overall, Prince of Persia is quite fun; however, it is not for those who don't want to relax. Challenge-seekers will be severely disappointed, and those looking for excitement will also be let down. For those who seek a fun and relaxing experience in a richly textured world, on the other hand, Prince of Persia is the game to play.
Indsendt: 26 December 2013
Fandt du denne anmeldelse brugbar? Ja Nej