Tank Universal creates a huge virtual 'Tron-like' world where you take part in immense 3D tank battles involving scores of units both friendly and not so friendly in wide open levels! Players can bombard the enemy from a distance or close the gap and dodge shells point blank - all in an immersive first person perspective.
User reviews: Mixed (346 reviews)
Release Date: Aug 21, 2008
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Recommended By Curators

"Tank Universal delivers 80s retro Tron style graphics and gameplay--a suprisingly good story with fun missions and decent tank controls."
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Reviews

“Tank Universal is the love child of the movie Tron and the game Battlezone. This tank battle game becomes more then just a minor fun diversion but a benchmark title in the indie development community.”
78% – GameFocus
“One of the best kept secrets of this summer. There is quite a bit of strategy lurking beneath the run and gun gameplay. The trick is to find the willpower to actually stop playing this game. It is quite addictive.”
81% – GameChronicles

About This Game

Tank Universal creates a huge virtual 'Tron-like' world where you take part in immense 3D tank battles involving scores of units both friendly and not so friendly in wide open levels!
Players can bombard the enemy from a distance or close the gap and dodge shells point blank - all in an immersive first person perspective.
Features:
  • 20 levels of highly addictive and intense tank battles
  • Some missions require you to leave the safety of your tank and explore the world on foot
  • Ability to upgrade weapons and tank equipment
  • Fight alongside allies against highly intelligent and numerous enemies
  • Spectacular looking virtual world and eye-popping particle effects
  • Take the battle in any direction with wide open levels allowing freedom of play
  • Intriguing storyline switching between the 'real world' and the digital virtual world
  • Enhanced resolutions, including widescreen support up to 1680x1050
  • Unlock over 25 achievements, including Roadkill, Sheep Master and the all important; Saviour of the Resistance

System Requirements

    Minimal:
    • Supported OS: Windows Vista/XP/2000
    • Processor: 2.0 GHz Processor
    • Memory: 512 Mb
    • Graphics: DirectX compatible 128 MB graphics card*
    • DirectX Version: DirectX 8.0 or higher
    • Sound: 100% DirectX compliant sound card
    • Hard Drive: 250 MB of available hard drive space
    • * Tank Universal does not support on-board Intel video cards
Helpful customer reviews
6 of 7 people (86%) found this review helpful
10.0 hrs on record
Posted: May 23
At first glance, the appeal of this game comes from the contrasting colors of its tron inspired graphic style, although it is not a graphically intensive game. The graphic style works well given the story of the game and some tidbits like animations for dying, respawning, and starting a level. Something that was bugging me about the game, however, is that after doing some searching online the developers of the game stated that the game was locked at 30 fps. I'm not playing on a potato here. The sound is appropriate to the visual style of the game and changes to accent certain in game events, but it can get repetitive.

As for the gameplay of this game, you wander around some twenty odd levels as either a tank or a soldier on foot. As a foot soldier you don’t have weapons and can only run around and use a shield and its gameplay consists of either exploring around structures that are too cramped for a tank or running across a battlefield and using your shield to protect you. As a tank, you go around the map completing objectives such as traveling to advance the story, escorting units, or base defense/offense where you have to build up your base and capture the enemy key/flag while keeping your own safe. During the base missions, you don’t have to micro manage units or building anything, all you usually need to do is bring a resource to the base to make it begin construction and mark resources for harvesting and the computer will automatically build things. You also have only one primary weapon, the tank’s cannon which can be charged for more area of effect and damage, but charge resets if you are damaged. You also need to collect shards from killed enemies to use powerups such as sprinting or firing rockets or summoning units. Once you have enough shards you can use any power that you have unlocked according to its cost. To unlock these power ups and upgrade them, certain tasks will give you points to upgrade them as will finishing levels and you have to go to an upgrade station as a tank. Some power ups can be used with only a few shards and others are very powerful, but you need to save the shards; but I personally preferred to use them on sprinting most of the time.

Many of the levels give you the idea that the world is huge and as such, you are incredibly slow without sprinting, but your sprinting is limited by these shards which only drop upon killing enemies. This problem is compounded by the game’s respawn locations and lack of a save system. If you die on some levels, you could be ages away from the next objective, but at least you will respawn with some shards to spring back, if only for a little while. As for the lack of a save system, you must complete a level in full or your progress will not be saved, so make sure that if you play this game that you can commit some time into finishing a level or just idle on it. If it weren’t for the slow pace of the game compounded with sometimes terrible respawning locations, the game would be more enjoyable, but it is still worth playing it to play something that is a different genre.
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6 of 8 people (75%) found this review helpful
2.3 hrs on record
Posted: May 24
Pro:
As others have said TRON (#1 not #2)
Tank fun
Looks good
Demo
Steam Chieves
Often on sale

Con:
Part 1 of 2, which will probably never exist
Controls are a bit iffy
No cards
The tanks are not that great (from a tank game point of view)
Screen capture doesn't work

Other:
yes 30 fps. If your one of these people who seem to think if you can't get 60, 90 or 120+ fps on a game it's not worth playing .... please leave steam.

Overall:
Since this games is often 75%, 90% or in a bundle ... grab it when it's cheap. Till then grab the demo.
4/10 (+1 demo, +1 tron-ish) = 6/10
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2 of 4 people (50%) found this review helpful
7.7 hrs on record
Posted: March 15
Massive tank battles with a piece of strategy.
The one big minus is speed of our tank and very long routes on some levels.
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157 of 190 people (83%) found this review helpful
1 person found this review funny
5.7 hrs on record
Posted: January 4, 2014
A highly sopisticated Tron like game where you alternate between controlling a 65 year old man, and a 65 year old man driving a vehicle with all the handling of a refrigerator precariously perched atop a unicycle.
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98 of 113 people (87%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: January 6, 2014
You're probably reading this because you liked the tank scenes in the movie Tron.
Not coincidentally, Meridian4 made Tank Universal because THEY liked the tank scenes in Tron.
And I bought it because I like the... well, you know. And it definitely has a certain Tron vibe, only instead of Jeff Bridges, the protagonist is a bored, incapacitated old man. Compelling!

Am I glad I bought it? Yes, because now I don't have to wonder if I was missing out on something great. So IS Tank Universal great? No. Is it worth your time as a die-hard Tron fan? Possibly. And if you've never seen Tron? Less, um... possibly.

Ask yourself:
"Do I enjoy Tron-inspired games where the primary mechanic is mentally calculating how to hit moving targets from a moving vehicle on sloped sufaces with a relatively slow-moving projectile that is affected by gravity (even though the existance of gravity in a digital world makes no sense)?"
If the answer is "yes" and you have $5 to spare, buy Tank Universal.

But also ask yourself:
"Am I deeply annoyed by incoherent/irrelevant storylines, especially when I'm forced to endure them in lengthy, unskippable cinematics?"
"Do my eyes roll back into my head during tedious, unnecessary travel sequences through static environments with no interaction?"
"Do I have a hard time letting go of my nagging sensation that a game, for some unknown reason, isn't as good as it could have been?"
"Did I hate Tron?"
If the answer is "yes" to any of these, consider passing over Tank Universal. Maybe the tank moved a little too slugishly, or maybe the upgrading & leveling system lacked the right incentives or rewards. I could never figure it out. The game always felt like off-brand Legos: that kind that fit together, though not quite right, and never with that secure, satisfying "click" of precision. Don't get me wrong, it's still fun, but why didn't Grandma just buy EXACTLY what I WROTE on my *** **** LIST!?!?

Sorry, I'm thinking of my 9th birthday. What were we talking about again?
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