And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper-collage you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter.
Uživatelské recenze:
Souhrn:
Smíšené (918 recenzí) - 67% z 918 uživatelů ohodnotilo tuto hru kladně.
Datum vydání: 2. dub. 2009

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Zakoupit And Yet It Moves

LETNÍ VÝPRODEJ! Nabídka končí 4. července

-90%
$9.99
$0.99
 

Recenze

PC Gamer UK (9/10)
There are plenty of eye-catching games, and there are some games that genuinely innovate. This indie project manages to do the impossible and combine the two. Full Review

IGN (8.4/10)
...And Yet It Moves is one of the most addictive and refreshing games I've played this year. Full Review

Citizen Game (4/5)
What could have been a one-off gimmick is expanded upon in unexpected and wonderful directions making And Yet It Moves a spellbinding indy diversion that is familiar, yet entirely unique. Full Review

Informace o hře

And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper-collage you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter.

You can play a race against the clock on different levels, too, competing against previous clocked times. Your run will be recorded, as a "Ghost" which can be submitted, along with your time, to the global high scores online. You can download other users' Ghosts to compete with friends and strangers around the world and see who found the fastest route.

Following the acclaim of the previously awarded prototype for And Yet It Moves, we present the full version, containing three exciting and beautiful environments and lots of new challenges.

  • Advanced platforming: Not only can you jump and run, but you can rotate the world in 90 degree intervals, as well.
  • 17 levels with a unique look & feel: Mind-bending puzzles set in an extraordinary paper collage world, with three different environments, enriched and brought to life with handmade sounds and music.
  • Speed Run mode: You can compete against the clock or previously recorded Ghost Runs on each level, with marathon runs throughout the entire environment.
  • Online high scores and shareable Ghost Runs:Go for the high score by challenging your friends or complete strangers and polish your skills of rotation.

Systémové požadavky

Windows
Mac OS X
    • Operating System: Microsoft® Windows® XP / Vista
    • Processor: Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher
    • Memory: XP: 512 MB RAM, Vista: 1 GB RAM; (you might need more RAM if you have an integrated graphics card)
    • Hard Disk Space: 60 MB
    • Video Card: Intel® gma950 or higher; any non integrated card with 128 MB and openGL 1.2 support
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: G4/G5/Intel based: Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher
    • Memory: 1 GB RAM
    • Graphics: Intel® gma950 or higher; any non integrated card with 128 MB or better
    • Hard Drive: 60 MB
    • Other Requirements:
Uživatelské recenze
Uživatelské recenze jsou nyní ještě lepší! Více informací
Souhrn:
Smíšené (918 recenzí)
Nedávno odeslané
Relive the Nightmare
( 3.3 hodin celkem )
Přidáno: 26. června
This is a super creative and downright fun game but unfortunately it is over way way way to soon. It is only 10 bucks or so on the virtual console so it is well worth a purchase and play-through especially if you like plat-formers but at the end of the day it falls short of truly being a brilliant game. This is a plat-former where you don't move the character but instead you move the world around the character!! that's a bit of a lie as your character can run and jump but that's it. This opens up all sorts of fun and clever puzzles that make you think. The game can also become pretty challenging but it is just too short. The graphics are super stylized and fit the wii perfectly. I recommend this game to anybody but i just wish it were a full fledged game.
Užitečná? Ano Ne Vtipná
Zash
( 0.2 hodin celkem )
Přidáno: 23. června
Playied it on a friends account all i can say is the game dev should be ashamed of himself. You can find better on kongergate and you dont have to pay a single penny.
Užitečná? Ano Ne Vtipná
Gospel
( 2.5 hodin celkem )
Recenze před vydáním titulu
Přidáno: 21. června
Great artstyle and concept. It is well excecuted and lasts just long enough.
Užitečná? Ano Ne Vtipná
Ozone Depletion
( 3.3 hodin celkem )
Přidáno: 8. června
This is a fun time wasting game, I definitely recommend it when it's on sale. I got a couple of fun hours messing around with it, but it seems more geared toward the younger crowd.

There's no real story, but the puzzles are entertaining enough and the graphics are interesting.
Užitečná? Ano Ne Vtipná
T.M. Gravy
( 1.9 hodin celkem )
Přidáno: 5. června
It's ugly
soundtrack and soud effects are both awful
gravity switching is tempermental
deaths are seemingly random
half of the mechanics dont actually work
I wouldn't gift this to my worst enemy
Užitečná? Ano Ne Vtipná
Drelochz
( 3.2 hodin celkem )
Přidáno: 2. června
So I beat this game today, was a nice short experience semi platformer semi puzzle game. That last few levels gave me some motion sickness, but the art style was very interesting, especially the hallucination zone. Shout outs to the last few pieces of music as well.

Note: Beat it in 3 hours
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thainen
( 4.4 hodin celkem )
Přidáno: 30. května
A simple, somewhat clumsy, tiny puzzle platformer. In terms of gameplay, it's neither innovative nor particulary well done. In terms of aesthetic, it's weird, surreal and -- well, it's memorable, which is more than I can say about lots of other puzzle platformers out there. So, since Steam doesn't allow neutral reviews, thumbs up -- by a tiny margin of the game's looks.
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👌TeenJackBauer👌
( 2.3 hodin celkem )
Přidáno: 27. května
5/10 TJBs

"And yet It's ♥♥♥♥"
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Wirdjos
( 14.8 hodin celkem )
Přidáno: 19. května
And Yet It Moves centers itself around a natural twist for the puzzle-platformer genre: if the jump is too long, then make the platform come to you. This ability to freely rotate the level does open up new strategies and keeps things fresh - though the 'freely' of that equation did not survive the transition to PC. In the Steam version of this game, rotation is locked to 90 or 180 degrees at a time, a fact the levels don't seem to have been optimized for. The main 'journey' of the game isn't terribly long - there's no story, implied or otherwise - but it does have the good grace to end before the interesting ideas run out.
A variety of challenge modes and a few bonus levels help to extend And Yet It Move's playtime, but this is where its lack of polish really shines (or fails to as the case may be). The little paper avatar is incredibly fragile. A short fall by any other platformer's reckoning will tear him to pieces. The generosity of the main journey's checkpoints ensured this didn't become too much of a nuisance, but the increased difficulty of the bonus levels and the extra restrictions of the challenge modes negated said checkpoint's efforts. This makes for a painful experience, so much so that I found myself judging what I'd enjoyed earlier in a dimmer light. The ambient noises and the constant chime of having reached the next checkpoint are absent from the bonus levels as are the strange collaged images that make up the standard levels, leaving a dull and empty world behind. It's ironic that a game made from torn pages would end feeling rough and a bit flat, but without this sour finishing note, I imagine I would have left pleased - not ecstatic, but pleased at least.
Užitečná? Ano Ne Vtipná
Bumblingbear
( 0.1 hodin celkem )
Přidáno: 18. května
I agree with a lot of the negative reviews here. The game is not very compelling visually or mechanically, and has no story to draw you in. The music is kind of odd and grating. When you die, the animation is pretty gruesome as your body falls apart into a bunch of pieces and a big "splat" noise plays. Also, you respawn at the last checkpoint which can be pretty far from your point of death. This combo made dying a pretty unpleasant experience.
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Nejužitečnější recenze  Za posledních 30 dní
1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
3.3 hodin celkem
Přidáno: 26. června
This is a super creative and downright fun game but unfortunately it is over way way way to soon. It is only 10 bucks or so on the virtual console so it is well worth a purchase and play-through especially if you like plat-formers but at the end of the day it falls short of truly being a brilliant game. This is a plat-former where you don't move the character but instead you move the world around the character!! that's a bit of a lie as your character can run and jump but that's it. This opens up all sorts of fun and clever puzzles that make you think. The game can also become pretty challenging but it is just too short. The graphics are super stylized and fit the wii perfectly. I recommend this game to anybody but i just wish it were a full fledged game.
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Nejužitečnější recenze  Celkově
6 z 6 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
0.9 hodin celkem
Přidáno: 4. května 2014
-: lokácie, neskoro reagujúce ovládanie, audio, soundtrack, hlavolamy, nuda, atmosféra, znechutenie z hry, cena

+: originálny nápad, niektoré hlavolamy

Verdikt: Originálny nápad, ktorý trpí pre svoju technickú stránku. Oneskorene reagujúce ovládanie kazí pôžitok z hry a pri riešení niektorých hlavolamov skôr znechucuje a odrádza hru hrať ďalej. Soundtrack v hre je jeden z najhorších aké som kedy počul. Hra rýchlo stráca atmosféru a začína nudiť. Škoda originálneho nápadu, ktorý sa už hýbe z disku preč!

25%
Byla tato recenze užitečná? Ano Ne Vtipná
3 z 3 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
0.3 hodin celkem
Přidáno: 17. února 2014
[8/10] Pěkná 2D skákačka postavená na (triviálním/geniálním) nápadu cíleně měnit směr gravitace ... je to sranda, dole je každou chvíli jinde, což mozek minimálně ze začátku moc nepobírá a krom postavy si toho všimnou i kameny a všemožná havět okolo, být to "můj šálek kávy" asi na tom slušně ujedu :)
Hra je svým zpracováním dobře vybalancovaná...
...grafika, ovládání, nápaditost jednotlivých úrovní, jejich editor (!) a v neposlední řadě hudební podklad za ocenění stojí.
Byla tato recenze užitečná? Ano Ne Vtipná
2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
Nedoporučuji
0.7 hodin celkem
Přidáno: 25. prosince 2011
Při této hře budete mít občas neuvěřitelné nutkání prokousnout si tepnu v lýtku...nebraňte se tomu, bude to příjemněji strávené odpoledne!
Byla tato recenze užitečná? Ano Ne Vtipná
1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
2.0 hodin celkem
Přidáno: 29. července 2011
Skutečně velmi originální inide hra. Postupujeté s papírovým panákem a otáčením kamery se máte přesunout z bodu A do bodu B a po cestě narazíte na spoustu překážek. Doporučuju 8/10.
Byla tato recenze užitečná? Ano Ne Vtipná
0 z 2 osob (0%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
0.9 hodin celkem
Přidáno: 11. prosince 2013
fakt je divný, tarpné vokální zvukové efekty a nějaká ta buga se taky najde (občas mi postava stále běžela)
Byla tato recenze užitečná? Ano Ne Vtipná
91 z 119 osob (76%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
19.2 hodin celkem
Přidáno: 19. ledna 2014
World-altering platformers are almost a dime a dozen these days, but when this game was released it received praise for being quirky and innovative.

Even now it's difficult to argue against that, the game has a habit of pulling a something new and somewhat interesting mechanic out of the hat every time you start feeling like you're getting used to it.

On the other hand, and probably far more important, the game is not fun to play. The growth of mechanics become boring - or even frustrating - sometimes before you've finished seeing them for the first time.

It feels very much like a university game design project, made to demonstrate a combination of physics and creative obstacles. That might be because it is a university game design project. I'm not sure.

The game certainly had a lot of potential to be fun. Indeed for the latter half of the main game I was having fun, wondering what would happen next. But the game commits four cardinal sins each of which could ruin any game.

Firstly, some of the mechanics are almost unplayable. The flint rocks and the spring-reeds are particularly worthy of note as elements that bring a sense of dread every time they appear.

Secondly, the collision detection is unreliable at best. Sometimes you can survive a surprisingly long fall or getting crushed by rocks, at other times you can die from a much smaller rock touching you with barely any movement.

Third, some of the additional challenges and achievements are terribly thought out.

The game has three bonus stages that are on a par with I Wanna Be The Guy for difficulty. There's an achievement for beating those, which makes sense. There are also achievements for beating 5 levels with limited rotations, or in a certain time, or without dying too much. Those make sense too.

What doesn't make sense is the achievement for beating ALL levels - including those unreasonably hard ones - with limited rotations, in a certain time, and without dying too much. And further still, the one for doing all that with the fewest rotations possible, a ridiculously low time and without dying AT ALL.

There are also three speedrun achievements, the latter two of which rely almost entirely on getting lucky with the placement of randomised projectiles. Replaying the same twenty minutes over and over until it works right is not fun.

The last sin the game commits is adding content badly. Following its PC release a Wii version was made, which allowed for dynamic world rotation instead of the 90-degree locked turns in the PC version. The additional bonus levels and challenges were then retrofitted into the PC version, but the smooth rotation was not even though many of them were designed for it. This makes the PC version much harder than it should be for much of the content.

I need to emphasize that finding the challenges unreasonable is not the whining of a bad player. I'd accept such a claim for middling no-death runs in Super Meat Boy, but these so-called challenges are just not viable for anyone. Experienced players unanimously conclude that including the bonus levels within the challenge modes when they were all added was either an oversight or a mistake.
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27 z 35 osob (77%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
3.8 hodin celkem
Přidáno: 26. listopadu 2013
I remember playing the free version at a time when level turning mechanics and physic was not so common as it is nowadays. The individual graphical style in combination with the sound effects open a little charming world consisting of a collage of textures and self made noises.
Some years later i got the commercial release of the game as part of the humble bundle. As physic games where already common at that time i was not motivated to play the game as I tough i already new its style and it had nothing new for me.
It was only some months later after visiting the studio behind this game on an open day, that i installed it to try it out with a controller in front of my tv. In relative short time I was sucked into the game and only after finishing the whole game, I was able to put away my controller.
And Yet It Moves is a puzzle platformer with occasionally high level of difficulty in which you control gravity at 90 degrees. Story wise the game takes you on a personal horror psychedelic trip trough caves, jungles and colors.

I had a real grate time trying to survive the craziest jumps while turning the world upside down.
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13 z 19 osob (68%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
1.0 hodin celkem
Přidáno: 23. července 2014
Puzzle platformer with a clever mechanic that allows you to determine and turn the screen that will affect where the gravity will pull your jumping hero. Can't think of any other games that have this as a game mechanic so overall it's a nice refreshing little game to play, however it's doubtful if it can hold the interest of a gamer for a long time. There is also nothing else for this game but the turning screen mechanic, all revolves around it so it can get old very fast. Maybe a better fit as a mobile game to play in short sessions.
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6 z 6 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
9.1 hodin celkem
Přidáno: 17. února 2015
After leaving this game in my backlog for a long time, I decided to give this game a try again. My first impression a while back wasn’t very positive. The controls were very much frustrating, so I lost interest in the game very quickly. Now the controls are still frustrating from time to time, but after a while you get used to it. Sometimes it seems though that certain actions depend a lot on trial and error. Also, the bamboo stick was annoying and I would much have preferred to not have it in the game. Also annoying is the fact you die very easy. The game looks nice and the puzzles are challenging, but not too difficult. The music and sound effects are irritating. Conclusion: average. Nice to play a few times.
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