And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper-collage you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter.
User reviews: Mixed (716 reviews)
Release Date: Apr 2, 2009

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Reviews

PC Gamer UK (9/10)
There are plenty of eye-catching games, and there are some games that genuinely innovate. This indie project manages to do the impossible and combine the two. Full Review

IGN (8.4/10)
...And Yet It Moves is one of the most addictive and refreshing games I've played this year. Full Review

Citizen Game (4/5)
What could have been a one-off gimmick is expanded upon in unexpected and wonderful directions making And Yet It Moves a spellbinding indy diversion that is familiar, yet entirely unique. Full Review

About This Game

And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper-collage you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter.

You can play a race against the clock on different levels, too, competing against previous clocked times. Your run will be recorded, as a "Ghost" which can be submitted, along with your time, to the global high scores online. You can download other users' Ghosts to compete with friends and strangers around the world and see who found the fastest route.

Following the acclaim of the previously awarded prototype for And Yet It Moves, we present the full version, containing three exciting and beautiful environments and lots of new challenges.

  • Advanced platforming: Not only can you jump and run, but you can rotate the world in 90 degree intervals, as well.
  • 17 levels with a unique look & feel: Mind-bending puzzles set in an extraordinary paper collage world, with three different environments, enriched and brought to life with handmade sounds and music.
  • Speed Run mode: You can compete against the clock or previously recorded Ghost Runs on each level, with marathon runs throughout the entire environment.
  • Online high scores and shareable Ghost Runs:Go for the high score by challenging your friends or complete strangers and polish your skills of rotation.

System Requirements

Windows
Mac OS X
    • Operating System: Microsoft® Windows® XP / Vista
    • Processor: Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher
    • Memory: XP: 512 MB RAM, Vista: 1 GB RAM; (you might need more RAM if you have an integrated graphics card)
    • Hard Disk Space: 60 MB
    • Video Card: Intel® gma950 or higher; any non integrated card with 128 MB and openGL 1.2 support
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: G4/G5/Intel based: Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher
    • Memory: 1 GB RAM
    • Graphics: Intel® gma950 or higher; any non integrated card with 128 MB or better
    • Hard Drive: 60 MB
    • Other Requirements:
Helpful customer reviews
15 of 22 people (68%) found this review helpful
1.7 hrs on record
Posted: July 1
And Yet it Moves is a platforming game that had quite the unique control scheme when it came out. With WASD you control your character, and with the arrow keys you can control the world. Using a mixture of your own movement along with rotating the world, you pass through varied environments to reach your goal.

The platforming in this game can be very difficult at times, and some sections feel like they come down to luck, especially when you have to rely on a swinging platform, which don't automatically return to their position after you fail. There are plenty of checkpoints scattered through the levels, so at least when you do fail you can get back to where you were pretty quickly.

I found the music to be really grating, and I turned it off after a bit. The graphics look pencil drawn, which can be impressive when done well, but I didn't find them to be all that attractive.

World manipulation was at one time pretty unique, but now it seems it makes its way into almost every platform game. While this was a good gimmick upon release, it doesn't really hold up years later when its so common. There is not enough else to hold this game together. Add the poor music, visuals, and the fact that I got a little dizzy after making the world spin around, and I wouldn't recommend this game.

Grade: C-
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10 of 13 people (77%) found this review helpful
1.0 hrs on record
Posted: July 23
Puzzle platformer with a clever mechanic that allows you to determine and turn the screen that will affect where the gravity will pull your jumping hero. Can't think of any other games that have this as a game mechanic so overall it's a nice refreshing little game to play, however it's doubtful if it can hold the interest of a gamer for a long time. There is also nothing else for this game but the turning screen mechanic, all revolves around it so it can get old very fast. Maybe a better fit as a mobile game to play in short sessions.
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9 of 13 people (69%) found this review helpful
0.3 hrs on record
Posted: November 5
Surprisingly good.

I seriously didn't expect such a good game when I decided to give it a try, without knowledge about the game at all, with the excepting that it was a puzzle platformer.

It is in my opinion one of the most overlooked indie games I have played, that totally deserves more attention from puzzle platformer fans.

Overall, very good game.
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2 of 2 people (100%) found this review helpful
4.5 hrs on record
Posted: August 13
Rating: 7.5

Quite a good puzzle game: solve riddles while moving your visual upside down.

PRO: Originality - Balanced level of difficulty - Many checkpoints
Defects: Controls are not 100% accurate - A gamepad is highly recommended
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3 of 4 people (75%) found this review helpful
7.1 hrs on record
Posted: August 13
And Yet It Moves is a flippy, tippy, topsy-turvy 2D puzzle platformer based almost entirely around the idea of revolving the world around you to solve puzzles and complete platforming challenges. Its ease of play, requiring only a jump button and three types of world rotation (Left, Right, and 180 degrees), makes it a cinch to pick up and understand. The mileage the developers got out of such simple mechanics is pretty amazing. From start to finish, you're presented with tons of unique challenges and brain teasers to sort out, with ideas hardly ever repeating aside from making sure you're mastering the fundamentals. And Yet It Moves is always throwing something new at you, which makes it easy to wanna try "just one more level" before you finally either shut it down for the night or complete it.

The only real issues with the game crop up with the sometimes wonky physics. At times it's hard to gauge when a fall will kill you and other times objects in a stage can react a little inconsistent creating some scenarios that will lead to multiple deaths, or on in one case I encountered, leave you stuck completely, which required a stage restart.

That said, the bad doesn't in any way outweigh the good, and if you're into puzzley platformers then you definitely need to give this one a spin.
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3 of 4 people (75%) found this review helpful
5.1 hrs on record
Posted: September 17
And Yet It Moves is a quirky little platformer with the interesting mechanic of rotating the level to progress. While some games have used it as a gimmick for a single level or area, none have really explored the mechanic in the way that AYIM does. The entire world rotates around the player-character, quite literally, and not only does the rotation effect his gravity, but that of the physics within the world. The game uses this shifting gravity to require the player to solve not only platforming puzzles, but puzzles where the physics of in-game objects need to be manipulated through a maze, or a flame needs to be pointed in a certain direction.

Unfortunately, for all its uniqueness, And Yet does have a few glaring flaws that can make it difficult to enjoy. Sometimes it's unclear where to travel next, requiring the player to just hurdle himself around the level trying to figure it out. Some areas feel unfairly trial-and-error-based, killing the player with a hurdle that they couldn't possibly have known about, requiring them to go back to the checkpoint and retry now that they actually know what's expected of them. The second act in the jungle comes to a screeching halt when the player is required to navigate platforming challenges that use bamboo stick trampolines with clumsy timing. The player needs to gain enough air before rotating in order to make it to the next platform, but the game doesn't do a very good job of indicating when the jump button is meant to be pushed. This leads to a lot of trial and error where even when getting it right, the player can still be left confused as to the timing needed.

Over-all though, it's a unique gem in a sea of copycat wannabes. For all it's flaws, I still give this game a recommendation simply out of its uniqueness. While the game does admittedly drag for the second act, it makes-up for it in the third act. The game is at its weakest when it wants the player to fumble about with clumsy physics like in Act 2, but it's at it's absolute best when it's exploring ways to challenge the way the player needs to think around the rotation physics to navigate through an area. That's why Act 3 really shines; it keeps the physics light, and instead focuses on requiring fast thinking while the player navigates through some well-designed obstacle courses.

And Yet It Moves is far from perfect, but chip past the slog of the levels that don't work that well, and it can be easy to see the diamond hiding behind it all. If you're the kind of gamer who doesn't like dealing with the bugbears of an inexperienced developer, then it might be better to move on, but if you're someone who's willing to let unique gameplay excuse a few poor design choices, then this is a game that cannot be missed. You'll be hardpressed to find another like it.
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5 of 8 people (63%) found this review helpful
7.5 hrs on record
Posted: November 11
Very original idea and quite a good game in the rest of its aspects.
But I completely refuse to positively rate this game for the lag in its controls (especially jumping) and the paraplegic character moves. I just had enough of "indie" being synonym of crappy controls 90% of the times. Nowadays, originality does not make up for bad controls, it is not acceptable!! We are in the noughties, not it 16-bit Donkey Kong's era, a game should not be released unless it has really been well-polished. It's a fact, nofrickingbody enjoys playing a game with your rear itching.
This doesn't but give a bad name to the indie catalog, which holds some true jewels in it.
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1 of 1 people (100%) found this review helpful
0.7 hrs on record
Posted: December 21
Awkward platformer with a somewhat lame gimmick of being able to rotate the world.
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1 of 1 people (100%) found this review helpful
3.7 hrs on record
Posted: December 24
The premise is interesting but overall as a game it isn't very fun or pleasing to look at. You can flip the world around at will so you can turn a long pit into a sideways hallway and so on and aside from simple puzzles thats really about it. The graphics are not very pleasing and I think its mainly due to the contrast with the player character. Had the player looked different or more consistant in some way with the enviroment it would actually make sense.

I mainly judge games mainly based on its price with the logic being, if each rehash of COD was 10 dollars in my mind each clone would be totally worth it. The asking price of $10 is not worth it and would only recommend if you can get it under $2.
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: December 3
This is one of those games that seemed groundbreaking in the early years of indie development. Its unique (at the time) play style was appealing for a short while. The game lacks sound. Although a few sounds effects pop up from time to time the game still feels empty and dull. I feel this game would be better suited on a mobile or tablet device as it just doesnt have enough content to pull its weight in the PC title wars.
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1 of 1 people (100%) found this review helpful
0.9 hrs on record
Posted: November 30
While it has a somewhat novel mechanic driving the game, and it does show some inventive uses throughout the game, it fails on a visceral level. Nothing feels particularly good about this game, from the stilted controls to the unsatisfying sound effects to the uninspired layouts. It tries to be arty with its minimalism, but often it feels cheap and hokey.

Maybe if you watch someone else, it could be entertaining, but to actually experience it is bereft of joy.
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2 of 3 people (67%) found this review helpful
0.4 hrs on record
Posted: October 16
And Yet It moves is a enjoyable game. I've died about 100 times or so. Even though the game is hard, its still more fun than you think.

My Rating: 9/10.
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2 of 3 people (67%) found this review helpful
7.7 hrs on record
Posted: October 17
Ignore the Mixed or Negative Ratings on this one. This is a really great platforming game and the unique graphic style works. Just play a few levels and if you're not hooked by then... Well then you just won't be.

I'm one of those people that has a very poor attention span and I am extremely surprised to see this game has a Mixed Rating. I was thinking it would have VERY POSITIVE at WORST.

This game is fantastic and has quite an eerie and deep atmosphere to it.. The further you get into the game the more eerie it gets. The puzzles are fantastic but I would say more of a Platforming Skill type of puzzle.

The music is also somewhat creepy in a weird funky trip out of a way. It just feels like something odd is around.

The physics are fantastic and give a real feel of height.

This game was awesome. One of the few games I played through.

For what it is I give it a 10/10.
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2 of 3 people (67%) found this review helpful
7.4 hrs on record
Posted: December 21
One of the most creative, thoughtful titles I've played in a long time. Personally, I don't understand why anyone wouldn't like this game unless you just are not into platformers. Challenges are well thought out, game doesn't overshare about how to do things/it leaves a lot up to the player to figure out (this is a good thing). Going back to play more. Seriously amazing game if you are on the fence.
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3 of 5 people (60%) found this review helpful
0.4 hrs on record
Posted: September 4
Its like maplestory...but with rocks.
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3 of 5 people (60%) found this review helpful
5.5 hrs on record
Posted: October 12
42/10 got pushed back by a flying iguana only to have a boulder fall on me
Best drug simulator ever
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3 of 5 people (60%) found this review helpful
4.8 hrs on record
Posted: October 31
Why I bought the game: Bundle

What I liked about the game: It's simple art style, and eerie music gave me a soothing atmosphere. It's a puzzle game, but it's not that hard - being able to rotate the world was fun, and left me slightly dizzy at times(in a good way).

What I didn't like about the game: When you rotate the camera the character does pause, making it feel easier to me, but this may be apart of the game as you can finish a stage without moving or jumping.

Would I buy at current asking price of 9.99? No, bundle or sale for sure.

**Disclaimer**
I would like to state all changes made by the developers of the game after this review could potentially make this entire review irrelevant.
The current date of review 10/31/14.
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4 of 7 people (57%) found this review helpful
3.0 hrs on record
Posted: October 24
The games title is indicative, significant and meaningful all in its own. Even though the art style is awkward and freakish, the game mechanics simple and soon repetitve, it still keeps moving. It isn't a good game And Yet It Moves.
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4 of 7 people (57%) found this review helpful
0.2 hrs on record
Posted: September 28
You'll play it once, find it charming and then avoid playing it again since it was so boring. Wait for it to be in a bundle again.
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1 of 2 people (50%) found this review helpful
0.7 hrs on record
Posted: December 23
yuck this game gets old after like 15 minutes
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