Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.
User reviews: Mostly Positive (204 reviews)
Release Date: Oct 20, 2008
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About This Game

Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.


  • Roll, jump, and launch your way through several diverse and detailed environments
  • Addictive, fast-paced gameplay
  • Online leaderboards (see how you rank against players around the world!)
  • Achievement system
  • Unlock new abilities, maps, mini-games and skins
  • Enjoy free content updates that include new maps, abilities, mini-games, zones and achievements
  • Engage in some quick fun with a variety of mini-games
  • Xbox 360 and standard controller support
  • Included Map Editor with online sharing (make your own maps and share them with friends!)

System Requirements

PC
Mac
Linux
    • Supported OS: Windows® XP, Windows Vista, Windows 7 or Windows 8.1
    • Processor: Intel Core 2 Duo 1.6GHz or faster, AMD Phenom II or higher
    • Memory: 2GB
    • Graphics: nVidia Geforce® 5600 or equivalent (must support Pixel Shader 2.0)
    • DirectX® Version: DirectX® 9.0 or higher
    • Hard Disk Space: 1 GB
    • Supported OS: Snow Leopard (10.6) or newer
    • Memory: 2 GB
    • Hard Disk Space: 1GB
    • Processor: Intel Core 2 Duo 1.6GHz or faster, AMD Phenom II or higher
    • Memory: 2 GB
    • Hard Disk Space: 1 GB
    • Video Card: nVidia Geforce® 5600 or equivalent (must support Pixel Shader 2.0)
Helpful customer reviews
1 of 1 people (100%) found this review helpful
22.9 hrs on record
Posted: October 21
This game will drive almost everyone insane. As difficult as it is, it' still a very fun game to play.
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3.3 hrs on record
Posted: October 27
The game is class but bare in mind it does get you a little bit mad at times.
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13 of 17 people (76%) found this review helpful
4.9 hrs on record
Posted: May 26
Awesome game!!! I would recommend this game to anyone who like challenges. It can be unforgiving at times but rewarding in return. I love the idea and concept of this game as I hope later on down the track there will be a DLC for more levels and other Mini Games for this, also maybe some extra mods for the ball other than the 3 that came with the game you have too unlock.
The game is challenging either way when using K/B & Mouse or XBOX 360 Controller, but can be played smoothly depending on what works for you.
Overall gameplay, graphics and music I am very content with what they have done. Shame the game has only 7 levels.
Graphics can be distracting and sometimes awkward when you have to move or view around to see where you have to go as objects sometimes block your vision.

Couple of minor glitches I had found while playing this game:
Random points through out the game the ball may either get stuck in corners or wedges.
Sometimes when jumping it doesnt always do it then and there. (Very rarely on odd occassions)
lvl 6 The TNT boxes sometimes get stuck and dont drop when needed too.
lvl 7 The last jump at the end you sometimes get stuck in free fall and forced to restart from the last checkpoint.

With only those minor glitches I have found, I still enjoyed playing this game and will enjoy playing it over again.
Personal rating: 7.5/10
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10 of 13 people (77%) found this review helpful
1.8 hrs on record
Posted: June 22
Came into this hoping for a Super Monkey Ball-like experience, but unfortunately I didn't find it (nor have I found it in any game outside of Super Monkey Ball 1 or 2). It plays out more like a platformer where your character is a ball than a real...I'm not sure what you'd call it, but a game that focuses on the the physics, abilities, and limitations of the ball. The physics model of the game game is lacking, level design feels uninspired, and there are many frustration points with long jumps back to checkpoints. To top it all off it doesn't support controllers properly, only giving digital movement to the analog stick. Needless to say, that is the last nail in the coffin of a game in which your character is entirely round. Precision is important.
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4 of 8 people (50%) found this review helpful
4.4 hrs on record
Posted: May 26
This is nice game to test your concentration and your control over keyboard and mouse.
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4 of 9 people (44%) found this review helpful
12.2 hrs on record
Posted: June 21
awesome addictive game :)
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2 of 5 people (40%) found this review helpful
2.8 hrs on record
Posted: June 11
Jeg vil gerne starte ud med at sige at dette er de bedste 0.99 cent jeg har brugt i hele mit liv. 10/10 masterpeice - cbice.
9/11 - keivano nayebo 2001
Nu betegner jeg jo mig selv som en mester af spectraballs da jeg har gennemført spillet uden at skyde mig selv i hovedet med en gun. Derfor mener jeg at spillet skal være det eneste spil man kan spille i resten af denne jords levetid. Folk skal se at dette er det eneste for dem, ved hjælp af tvang. Knud Dahm udtaler "Jeg elsker næsten spectraballs lige så meget som at jeg elsker julle". Kim Thygsen siger "Oliver har et problem"
Derfor vil jeg gerne give spectraballs en score på et stort 02 til 12. - Tommy
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1 of 3 people (33%) found this review helpful
1.3 hrs on record
Posted: June 21
The game has a ridiculous bug that makes it impossible to be played. Everytime I pressed the button to make the ball go to the left or right the game acted as the button was still being pressed even when I had already released the button. Don't play this garbage.
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0 of 1 people (0%) found this review helpful
9.1 hrs on record
Posted: June 24
Fun, simple.
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0 of 1 people (0%) found this review helpful
2.2 hrs on record
Posted: May 30
I like to roll around balls, and that is what this is. Worth 5 bucks easy.
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0 of 1 people (0%) found this review helpful
1.1 hrs on record
Posted: May 18
Frustration. Camera clipping into objects, making you unable to see the ball. Badly placed checkpoints. Frustration. Poor level design. Graphics from around the millennium. Music that sounds like it was made in one day. More frustration.

Feels like it was someone's school assignment in Unity programming 101.
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0 of 1 people (0%) found this review helpful
3.4 hrs on record
Posted: June 2
Annoying game which ♥♥♥♥es you off and has ♥♥♥♥♥♥♥♥ bugs.
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0 of 1 people (0%) found this review helpful
1.3 hrs on record
Posted: June 29
I didn't enjoy playing this title. It just wasn't fun. Falling off the edge is too easy and the controls aren't that helpful. The graphics and audio are just average. The trailer is misleading. Give this one a pass.
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3 of 8 people (38%) found this review helpful
0.3 hrs on record
Posted: September 28
stupid game :P
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0 of 2 people (0%) found this review helpful
13.3 hrs on record
Posted: July 17
Spectraball is part of a very narrow subgenre which you may call “ball platformers” (they are also called "marble rollers"). These type of games usually are nothing more than glorified tech demos that showcase and engine’s graphical and physics capabilities.
In this regard, Spectraball is no different. You control a ball, have three possible unique powers to help you on the stages, and your goal is to try to reach the end of each stage as fast as possible.

Although the game says it has puzzle elements, in reality this is a pure old-school platformer on par of the most well-known ball-busting hard NES titles from decades before.
This also means Spectraball is an excellent game for those who like to speedrun platformers, especially since the game has online leaderboards.
Sadly, the game is short, with only seven stages and three survival challenge maps which each offer an achievement.

Overall, if you like challenging platformers and indie engines which utilise wonderful graphics, this game is for you. If you want a puzzle game though, you will more than likely be disappointed. If I had to add some numeric value to this review, I'd go around 60/100; the game doesn't really have many strong or weak points, it's just another indie platformer. A fun pasttime for a few bucks.
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15.3 hrs on record
Posted: July 29
A timeless classic
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3.7 hrs on record
Posted: June 30
Save your frustration for a more enjoyable game...

Judging from the credits, LEVEL DESIGN was made by one guy, because there were repetitive sections that bland out the experience. Throw onto the fact that the controls were very chunky, and you have something you wish you didn't spend $$ for...
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2.3 hrs on record
Posted: July 1
Excellent game. The first Greenlight title I ever bought, and it really gave me high hopes and warm fuzzy feelings for the whole project.

This is a game about a ball, a ball who has to roll his way to victory! Through varied levels, all looking beatiful, you´re tasked to roll, boost and superjump your way to the goal, using power-ups and your wits as your only weapons.

Pros:
Nice looking levels
Excellent soundtrack, and sound assets in general
Fun timewaster
Game physics "feel" good

Cons:
Controller sensitivity (X360) insanely high even at the lowest setting
No cloud save, I lost my progress after a reformat

Conclusion:
Highly redommended, especially if you have enjoyed games like Kula World, Marble Madness or Marble Blast Ultra in the past.
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0.9 hrs on record
Posted: August 31
Too hard for the stupid checkpoint system. Maybe I'm too old for this, but I got tired of trying the same stretch of track dozens of times, just to find new places to fail. If I could save it when I wanted, I might have finished it, but checkpoints are anathema.
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3.1 hrs on record
Posted: June 2
This game isn't great or memorable, but there still are reasons I would recommend it. First, it has very nice and rich level design - there are several different kinds of environment. The game isn't boring or especially easy to beat. Controls are easy to get used to and various challenges you face in each level aren't repetitive (much). That being said, I need to mention several downsides. Spectraball can be frustrating - VERY frustrating. Sometimes, the ball just fails to jump, especially in "dangling" platform parts of the game...and you want to smash the little ****. The last jump of the game is simply insane. I can't imagine how much time I would have to spend on Spectraball to get the most difficult achievment. Also, the game is fairly short. Despite the downsides, I would recommend this game, but rather if you find it on sale. If you like rolling ball games and are able to restrain yourself from smashing the keyboard, give it a shot.
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