Defend the solar system from fearsome aliens by sending satellites into orbit in revolutionary tower defense action!
User reviews:
Very Positive (182 reviews) - 81% of the 182 user reviews for this game are positive.
Release Date: Jan 19, 2012

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"There’s lots to like about Unstoppable Gorg, and not just the neat presentation and excellent production: the actual tower-defence model is clever too." - Rock, Paper, Shotgun

" entertaining tribute to the alien-invasion movies of days gone by and an enjoyable tower defense game that requires you to think on your feet" Gamespot

"...a joy to behold for any sci-fi fan that knows there is a version of The Day The Earth Stood Still that doesn't star Keanu Reeves." Destructoid

About This Game

Get ready to experience a revolution in tower defense that will send you spinning. Unstoppable Gorg challenges you to defend the solar system from fearsome aliens by sending satellites into orbit. Unlike other tower defense games, in Unstoppable Gorg you can move your towers by rotating the orbits that surround planets, moons and space stations.
Unstoppable Gorg is a lovingly crafted homage to vintage sci-fi films from the 1950s. Flying saucers, rubbery aliens, dodgy effects, it's got it all. The game's story scenes were shot on film using models, miniatures and live action actors and then edited together with genuine archive footage to create a classic sci-fi experience that is out of this world.

Key Features:

  • Take on the Gorg in more than 40 challenging levels of revolutionary tower defense action.
  • Satellites in orbit replace the towers and grid layout used in other tower defense games.
  • Move your satellites around their orbits to create the best defense for each wave.
  • Experience a thrilling story inspired by the classic sci-fi films of the 1950s.
  • Unlock Steam achievements and earn your place on the leaderboards.
  • Glorious 3D graphics and effects for added impact.

System Requirements

Mac OS X
    • OS: Windows® XP SP3 / Windows® Vista / Windows® 7
    • Processor: Intel® Pentium® 4 (2Ghz) or AMD® Athlon 64 (1.6GHz) processor or better
    • Memory: 1GB RAM
    • Hard Disk Space: 2GB free
    • Video Card: NVIDIA 6600 or ATI X700, 256MB GPU memory or better
    • DirectX®: DirectX® 9 or later
    • Sound: DirectX compatible sound card
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 1GB RAM
    • Hard Disk Space: 2GB free
    • Video Card: NVIDIA Geforce 9400M
Customer reviews
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Very Positive (182 reviews)
Recently Posted
Mr. C #SomosTodosOtarios
( 2.3 hrs on record )
Posted: April 27
Unstoppable Gorg has a really simple mechanic, low learning curve (but is not easy), a really nice (and very fun) 50's years Aliens and Robots story, and, above of all, is fun.
The game is really challenger, if you love tower defenses, play in level medium, if not, go to easy.
10/10, I was lucky to buy that in Humble Bundle.
It's worth every penny.
Helpful? Yes No Funny
( 12.8 hrs on record )
Posted: March 18
A very interesting take on the Tower Defense genre. I found the rotating rings to provide an action like quality to the game. It'll keep you on your toes until you perfected your builds for each challenge. Aside from that the game has a beautiful retro sci-fi aesthedic that carries from the in-game elements to some very well (bad? lol) done B-movies style cut scenes to propel the story forward.

This game is well worth a try!
Helpful? Yes No Funny
( 4.1 hrs on record )
Posted: March 4
This is quite fun and the art style is great :-) Good little game and not a walkover
Helpful? Yes No Funny
( 0.2 hrs on record )
Posted: February 25
its very good
Helpful? Yes No Funny
( 0.4 hrs on record )
Posted: January 28
What little I've seen I like quite a bit. The developer( s ) have put a bit of time into the game itself in addition to the load screens and story.

Tower defense with wandering lanes, limited positions to place defenses / research / money satellites with the ability to move them on the fly. The wandering lanes occur between waves and sometimes more than 1 will be active at a time.

I haven't spotted many bugs so far, unless you count being able to instantly move satellites around and when you buy one and move the orbit and set another ( at the original spawn location ) both satellites are forever linked together ( this may be intentional so you need to be happy with the offset you place the satellite otherwise you can't change it ) [ or 3 satellites... ]...

There is a proper sound / music slider ( independent ) in addition to other options: Visual quality ( slider; several selections ), resolution, full-screen ( toggle ), subtitles ( toggle ), language ( toggle between English and German ).

The bad:
The game wasn't developed with dynamic resolution in mind; if you play in windowed borderless using a thirdparty software, the rescaling of the window will render correctly but your clicks will be off by x percent... To fix: Use the render-area size to determine click event locations; the rendering is fine just click-events are off...

I'd say it is worth the price at $5-10; if you can get it on sale or in a bundle then great. Otherwise it'll still be worth the asking price.
Helpful? Yes No Funny
( 5.4 hrs on record )
Posted: December 26, 2015
This is a great TD game itself and the orbit mechanics make it really intersting to play. great replayable value also. absolutely recomended
Helpful? Yes No Funny
Kaiser Dragon
( 0.1 hrs on record )
Posted: October 20, 2015
Tower game kinda fun.
Helpful? Yes No Funny
( 7.9 hrs on record )
Posted: September 26, 2015
Very good game vintage.

The rotating orbits add challenge to the normal tower defense games. Bought in a discount. Good soundtrack.

Good references to B-Sci Fi movies.
Helpful? Yes No Funny
( 12.5 hrs on record )
Posted: September 6, 2015
Welcome to B-movie theme tower defense, where the orbit of your defenses are the key to winning the invasion of the Unstoppable Gorg! It's different, challenging and silly enough to take a spot in my precious hard drive! Don't miss out on a truly unique tower defense experience!
Helpful? Yes No Funny
( 1.2 hrs on record )
Posted: June 24, 2015
I enjoyed this game. It puts a nice "Spin" on the tower defense concept, pun intended.

I loved the throwback B-movie theme and had no issues other than the credits not reacting well to a click.
Helpful? Yes No Funny
( 0.5 hrs on record )
Posted: June 20, 2015
Fiddly, boring TD. Lasted me less than an hour.
Helpful? Yes No Funny
( 1.5 hrs on record )
Posted: June 19, 2015
Fun orbital tower defense.
Helpful? Yes No Funny
=RR= zophiel
( 0.9 hrs on record )
Posted: June 17, 2015
Quite fun, retro style video clips.

Limited placements on towers, but with spinning orbits makes it a different type of td.
Helpful? Yes No Funny
( 0.4 hrs on record )
Posted: June 15, 2015
it was only 0.99E couse of summer sale , but expected more
Helpful? Yes No Funny
( 0.5 hrs on record )
Posted: April 21, 2015
Code Vomit.
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The Jaguar
( 8.9 hrs on record )
Posted: April 16, 2015
AWESOME tower defense game. Lots of fun...and I love the 1950s kitch!
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iHugTrees ^_^
( 42.7 hrs on record )
Posted: March 4, 2015
As a tower defense fan, this is unique and well executed. Only warning is that it's not an easy game. I like it!
Helpful? Yes No Funny
( 19.8 hrs on record )
Posted: February 28, 2015
At the Time of Writing
Game: Unstoppable Gorg
Price: $9.99*
Genre: tower defence
Time Played: 16 hours**
Personal Enjoyment Rating: ☺☺☺☻☻

Tower defence is pretty much my favourite genre of game, and although this one won't be making my top favourite TD game list, I found it to be perfectly enjoyable. It certainly held my interest long enough for me to complete the game.

Although it doesn't offer the sort of playtime that Defense Grid does, I found it a nice change to have a game that is a full meal rather than an uneatable feast. I love to have uneatable feasts, but there is something to be said about having a satisfyingly full meal which comes to an end.

Your standard tower defence concept of waves of enemies which you must stop otherwise you lose the level. Build different towers which have different stats (range, damage, damage type, expense) and upgrade them.

I like it when tower defence games bring in a slightly different twist and then also execute it fairly well. Not some silly bit of fluff that doesn't change the game in any way. Unstoppable Gorg has you place your towers in set locations, however they are generally on moveable rings which allow you to position your towers as needed. You can even click and drag to slowly keep your beefed up tower in range of the enemy for as long as possible.

This ring mechanic is very interesting, and although some levels take it a little further - by either making a ring spin continuously or locking the ring from being moved - I felt that this concept could have been developed a lot more. If it had been, and to the point that it required you to do some real strategising in order to win the level, then this game would have got four happiness out of me.

Speaking of strategy, I should talk about the difficulty level of this game. There have been other reviews which say that the difficulty is much too hard. This was actually something which prompted me to purchase the game, but I was disappointed on that score. The four difficulty levels are: easy, moderate, hard, unstoppable. I did not find that there was a very noticeable difference between moderate and unstoppable, which was odd. I'm afraid that as a long-time fangirl of tower defence games I'm probably reasonably good at them, but when the unstoppable difficulty never posed much of a challenge for me (except for just one level out of 21***) I'm really not convinced that this game is very hard.

Nice and simple. One can use just the mouse, but the game also has things linked to hotkeys. Each tower type relates the the number keys, and you can toggle the speed of the game between fast and normal with the spacebar with esc essentially being your pause button.

I find it funny that this game does try to provide a storyline. I know that I don't "get" this sort of humour at all, but I do recognise that they put quite a lot of effort and work into the little movie clips.

Before and after each level, you get a short B-movie style clip. They make me think of Star Trek Voyager (Captain Proton) and Thunderbirds. It's an extremely basic, banal storyline, but it is entertaining to see all the custom spaceship models they created, the "special effects" and the silly costumes.

One thing I really wish they'd done was to include some sort of 'click to continue' button for the clips, because some of them were essentially newspaper articles and there was no where near enough time for my dyslexic self to read them. I wasn't desperate enough to read them to go to the lengths of snapping a screenshot.

Rather one dimensional I thought. There are pretty much two tunes (maybe three, I wasn't counting) and they get played over and over and over again. Although I didn't find it annoying, I certainly didn't find the music to be very engaging.

There is one sound effect which is relevant to gameplay - the sound of a tower that's about to explode.

Enjoyable enough a look. I can't say that the graphics are ground breaking, or that they particularly help to create an exciting new visual universe to immerse yourself in. The visuals let you know what sort of tower you're looking at, what sort of enemy is coming your way, and the path that the enemies will take.

However, I will say that there were a couple of rather enjoyable "bases" to defend, in the form of the moon, and planet earth.

+ different "moving ring" mechanic
+ silly B-movie style clips
+ fully consumable length of game
- not very challenging
- silly B-movie style clips

Help Me Help You
If you did not find this review helpful, I would really appreciate your constructive criticism - tell me why it wasn’t helpful for you. It’s my hope to make the reviews that I do take the time to write up, as helpful as they possibly can be.

Rothana's Steam Review Archive
For those that are interested in seeing more of my reviews, I have set up an archive of them at an external website. I don't earn anything off of this at all, it's just a little side project that I add to when I can. Steam won't let me create a direct link though, so you'll need to make your own way to the URL I describe now: rothana dot weebly dot com

*Any prices that I mention are in CDN because that is what I see.
**I estimate that it will take me a total of about 18 or 19 hours of playtime to have 100% completion (every achievement, every level completed on unstoppable difficulty).
*** There are 21 levels to play through, plus 21 challenge levels to play through, as well as infinite waves arcade mode.

Edit Log
28/02/2015 formatting
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-- ExotixisT -- (ĕks-ŏt'ĭ-sĭst)
( 32.6 hrs on record )
Posted: February 9, 2015
Stylishly-executed twist on the tower defence genre, with killer gameplay and a superfluous but fun storyline, expertly lampooning b-grade sci-fi.

- Skinny from the Fat B*stard (curator link)
Helpful? Yes No Funny
( 3.1 hrs on record )
Posted: February 7, 2015
For me Unstoppable Gorg falls into the Tower Defense genre, and promised something new and fresh with the system of "orbital" towers.

The game offers you to approach each mission with the difficulty level of your choice (I rarely went beyond the first two levels, among four) ; and once you've finished them, you are awarded medals depending on your efficiency in different fields - like Anomaly Warzone Earth does - plus Science Bonus to spend into your towers to level them up before battle.

Different enemies and towers are introduced all along the storyline, so each mission feels like novel.

In spite of these nice elements, the game puzzled me to the point of giving up. I expected some level of careful planning for both the tower type and placement but the later missions mostly felt like unforgiving. Any wrong choice could sentence the planet you're trying to protect to a general abduction - even if you can reposition you towers at frantic speed.

Even if I was initially enticed by the idea of orbital towers, the game felt like too hard to beat even in easy mode. Eventually this drained the potential fun out of it so I never finished it. Sadly, I cannot recommend it.
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Most Helpful Reviews  In the past 90 days
1 of 2 people (50%) found this review helpful
4.1 hrs on record
Posted: March 4
This is quite fun and the art style is great :-) Good little game and not a walkover
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Most Helpful Reviews  Overall
41 of 46 people (89%) found this review helpful
1 person found this review funny
Not Recommended
2.1 hrs on record
Posted: January 10, 2014
It has a nice theme. The cutscenes are gorgeous. The concept is fresh. And the overall style is neat ... BUT ... : ...

At first you'll have to play a level !!! E-X-A-C-T-L-Y !!! as it was thought up by the developer AND you will have to restart a level quite often just because those damn turrets sometimes simply don't shoot at the leading guy but keep changing firepower from enemy to enemy. What's worst about it: this behaviour is not foreseeable by the player. Sometimes the guns do their job well, some other time they totally ♥♥♥♥ up your defense.

Now what's MOST ANNOYING is that the GUI doesn't securely get your mouseclicks. Sometimes you have to click 2 - 3 times before it's recognized. Naturally regarding the totally weird difficulty curve of this game this behaviour will have you to restart the levels quite often too.

ON THE TOP OF IT: Each time you leave the game it produces a nice little memory leak which is absolute ridiculous for THE leading benchmark producer ... though I must assume I haven't gotten better experiences from their benchmark programs either ... and I've got a quite decent setup ...

Don't get me wrong. This game can be fun when it's played on easy difficulty but don't expect to reach any of the heigher achievements anywhere soon in this game. Look at the achievements stats and you can clearly see what I mean ...

The good thing about this game is it's arcade mode which stands synonymously for freeplay and can be a lot of fun for a coffebreak or some ...

Get this game only on a large discount and try the demo first!
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36 of 42 people (86%) found this review helpful
2 people found this review funny
Not Recommended
1.0 hrs on record
Posted: January 4, 2015
Unstoppable Gorg is a tower defense game of the sub-genre I call "pointlessly manic" -- to play it properly you must fail a level repeatedly while figuring out a sequence, and then click 8 billion times per round and hope against hope that something random doesn't get in the way of the exact movement/clicking sequence "strategy" that the hardest difficulty requires to 100%. Repeat until you beat... or in the case of this game, don't bother. Because it's not even worth it. The orbit gimmick is stupid and never should have left the drawing board. Forcing players to memorize sequences and deal with RNG on top of that nonsense (to say nothing of the glitches and gotchas that ruin round after round) is just lazy tower defense design and a luminary like Futuremark should be ashamed of themselves. With the gameplay removed this would be a great screensaver, but a great game it is not.

I love tower defense games, but man do I hate tower defense games like Unstoppable Gorg. The music, art, and presentation are all top notch -- I especially love the bad sci-fi movietone reel feel. But the gameplay is just atrociously designed spew. Even many flash TDs and war3 maps were far better.

Unstoppable Gorg isn't just a bad game, it's gameplay is actively annoying, irritating, and head shaking.

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26 of 37 people (70%) found this review helpful
1 person found this review funny
4.2 hrs on record
Pre-Release Review
Posted: December 24, 2013
I usually can't stand tower defense games but I LOVED Unstoppable Gorg. A literal twist on the genre with an awesome mid 20th century sci-fi TV theme and great graphics. If you love tower defense games - get it. If you hate tower defense games get it anyway because it's a steal and you'll be supporting Futuremark - makers of programs like PCMark and 3Dmark not to mention Shattered Horizon!
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15 of 19 people (79%) found this review helpful
24.4 hrs on record
Posted: July 7, 2014
A silly tower defense game. Fortunately, I happen to like silly tower defense games.
It offers a decent variety of towers and enemies, always a key ingredient. (Although I found some of the tower types more or less indispensable, and others pretty worthless.) You get money from killing enemies, but also from building generators, so there is that tension between investing and beefing up your defenses.

Lastly, the game brings us something new: orbiting towers. All your defenses must be placed at preset points in 2-4 rings surrounding your ship/station. These rings are fixed in distance from the center, and the build points are fixed in distance from each other, but the entire ring can be rotated. This lets you move your towers into position near the enemy's attack paths (highlighted by glowy dotted lines), or even follow a wave around to keep it in range longer. Since the levels are in space, with no real 'terrain', this is a good way of doing things.

One of the game's strongest points is actually not the system itself, but the whole aesthetic. The entire thing, down to the last detail, is done over to look like a cheesy, low-budget, 40s/50s sci-fi movie/TV show. The costumes in the live-action cutscenes, the flying saucer enemies, the robots that look like they were patched together from old car parts, the towers that look like they're made of cardboard and tinfoil, and the buttons & iconography on the menus all appear just like you'd expect them to. I've never played a game that did something similar, and while I wouldn't want it to become a trend, it really works here.
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15 of 21 people (71%) found this review helpful
1.0 hrs on record
Posted: November 5, 2013
tower defence MADNESS... love the theme, probably the most original tower defence game I've played in years (and I've played A LOT) - well worth picking up!
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17 of 25 people (68%) found this review helpful
2 people found this review funny
Not Recommended
4.4 hrs on record
Posted: October 31, 2014
While fun at first, and made better by an interesting play mechanic, this game is frustrating to say the least (and not a in a buggy way, purely in terms of play). I'm a huge fan tower defense in general but this game feels a little unbalanced and too hard to be accessible to the masses that I imagine they intended to sell this one to.

For 99 cents or some other low sale, give it a try, but don't feel a need to pay retail for this one. It is largely disappointing...and did I say frustrating.
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6 of 7 people (86%) found this review helpful
6.2 hrs on record
Posted: November 30, 2013
funny and unstoppable game
Advantages:Many satellites with different abilities and innovative gameplay
Disadvantages::Pre-defined space for your satellites may impair gameplay

jogo engraçado e imparável
Vantagens: Muitos satélites com diferentes habilidades e jogabilidade inovadora
Desvantagens: espaço pré-definido para os seus satélites podem prejudicar gameplay
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6 of 7 people (86%) found this review helpful
7.9 hrs on record
Posted: September 26, 2015
Very good game vintage.

The rotating orbits add challenge to the normal tower defense games. Bought in a discount. Good soundtrack.

Good references to B-Sci Fi movies.
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6 of 7 people (86%) found this review helpful
2.3 hrs on record
Posted: June 15, 2014
Retro 50's B-class scifi-movie look&feel in an interesting view on tower defense genre.
Weird and fun :)
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7 of 9 people (78%) found this review helpful
0.6 hrs on record
Posted: December 4, 2013
Unstoppable Gorg is a tower defense game with a twist: Your defense towers must be placed on concentric rings: you are placing defensive satellites in orbit around a planet. Once in place, you can swivel the rings to reposition your towers to face attackers from different directions.

I loved Unstoppable Gorg's 50's sci-fi aesthetic, but I didn't really enjoy the gameplay as much as I thought I would.

I would recommend this if you are a fan of tower defense games in need of a new challenge, but those new to the genre might prefer the more straightforward approach of a traditional tower defense game like Defense Grid.
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6 of 8 people (75%) found this review helpful
32.6 hrs on record
Posted: February 9, 2015
Stylishly-executed twist on the tower defence genre, with killer gameplay and a superfluous but fun storyline, expertly lampooning b-grade sci-fi.

- Skinny from the Fat B*stard (curator link)
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4 of 5 people (80%) found this review helpful
10.7 hrs on record
Posted: December 30, 2013
This game has something for everibody.

If you are TD fan you will like this new original take on genre.
If you are looking for some casual fun you will like the cool story and setting, also the game is not hard, but chalinging enough to keep you feeling good for every beaten level. However if you want to, you can find ways to test yourself in highest dificulities.
If you are a cheapass like me, this game gets big discounts and when that happens, trust me the price is worth it. I am very happy with my purchase.
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5 of 7 people (71%) found this review helpful
Not Recommended
6.1 hrs on record
Posted: August 19, 2012
I'm a sucker for tower defense games, so I picked this up. Unstoppable Gorg puts a few new twists in the genre by allowing you to swing your entire defense row in a circle. There are 21 stages, 4 difficulty levels, most stages will be beaten within 10 minutes or so.

I would have liked the ability to see the stats of my foes at a glance, and the ability to survey the map before I start the battle. The game gets annoyingly difficult quickly. I always feel like I'm under pressure, as enemies assault you within seconds of your establishing an economy.

The cutscenes are fantastic, mimicking 50's science fiction films, complete with cheese. If anything, I played the game just to watch these, however short they were.

Despite the amusing cutscenes (which can be watched on YouTube) , I am not recommending this game. It's short, kinda frustrating at times, and to me has little replay value. I had richer experiences with Flash TD games.

EDIT: With the new reviews system, I changed the default thumbs up to a thumbs down.
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3 of 4 people (75%) found this review helpful
1.4 hrs on record
Posted: March 18, 2014
An nice little tower defence game, seems fairly challanging. Not my favourite genre of game, so perhaps you should look elsewhere for a review of gameplay comparisons, but I can say I found them enjoyable. Being able to rotate the orbits of your defence buildings is an interesting mechanic, meaning the placement of your guns takes a little more spacial awareness than it would elsewhere. As far as I played, the maps seems smaller than other games, where you'd place less towers, but as you're expected to move them this is a good thing. Means you have to conisder your placements even more.

Why I love this game is the style. Playing through the story you get 50's style info clips, with a perfectly done voice over, perfect cheesy style, film of bad alien costumes and spaceships hanging from wires, It's lovely, and fits so well. It even has a couple of easter eggs in the films, which was a nice touch. Anyone who has ever smiled at cheesy 1950s sci-fi stuff will enjoy these scenes. You couple that with a like of tower defence and spacial awareness puzzles and you should maybe buy this.
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4 of 6 people (67%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: January 23, 2014
This is a decent tower defense game, but not worth the price. You can get plenty of better tower-defense games completely free on sites like New Grounds, Kongregate, and Armor Games. If you can get it during a sale when its 75% off or something like that then you could consider buying it, but otherwise don't waste your money.
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1 of 1 people (100%) found this review helpful
69.0 hrs on record
Posted: June 21, 2014
This game was very enjoyable. The weapons upgrade nicely as does the difficulty. Some levels are hard because there are limited places to position defenses but it always fun, trying a different combination or placing towers as soon as possible. The retro theme is cute but not annoying. I played it through in late 2012 and will do it again in 2015.
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1 of 1 people (100%) found this review helpful
3.7 hrs on record
Posted: January 20, 2014
TL;DR summary: A tower-defense game with an interesting twist and a fun theme. Recommended if you can get it while it's on sale.

This one was a pleasant surprise. I think everyone is sick of tower-defense games by now, but this one has a pretty interesting mechanic. You place your defense sattelites on building spots on orbits. Each orbit can be freely rotated, but only the entirety of the orbit can be moved. So you can click and drag your towers to make them follow the critters, but you run the risk of moving other towers on the same ring *away* from enemy paths. Similarly, you might end up moving support towers near enemies where they have no business being. So it's a bit more involved than just placing towers and clicking "go". So that's fun! The difficulty seems alright, too. I can generally make "Moderate" at first try. "Hard" and "Unstoppable", not so much. There are a few nuisances - like having to reassign Research Points at the start of *every* mission - but nothing too grating.

The writing is pretty nice. Obviously, a game like this isn't going to have astonishing Deus Ex-esque plot - actually, the fact that there's a plot at all surprised me. It's deliberately patterned after horrible old sci-fi movies, which is nice if you like it. (I very much do!) If you don't, well, you can skip the cutscenes and you won't lose anything.

So on the overall, I'd say this is well worth it, if you can get it for less than 10 dollars. A few things made me roll my eyes - really, you don't need to tell me five times about what enemies are vulnerable to - and obviously it's a bit rough around the edges, but nothing big. I could see this do nicely on mobile devices. How about an Android port?
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1 of 1 people (100%) found this review helpful
12.5 hrs on record
Posted: December 25, 2013
I recommend this game, but after changeing to the "Easy" in options... "Normal" is way too hard. And I finished many, many games, also tower defence.

In general: Visulas and this great, super-funny (for me) retro-feeling is OK. But the game becomes way too difficult after a few missions. It's due to the complete lack of decent pause, or active pause. You also cannot look at the paths of your enemies at the begenning of the mission... Thus strategy and planning is quite difficult - when yor're playin on "Normal" difficulty. On "Normal" you have re-play missions for many, many times, losing any fun in it pretty soon.

...But when you change for "Easy" (and it's a must, belive me), game becomes "Normal" ;) It's a great relief, because it's worth it - to own it and to play it!

So if it's on sale, and you like tower defence games, just buy it. Quickly change difficulty level to "Easy" and have fun!
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1 of 1 people (100%) found this review helpful
35.9 hrs on record
Posted: July 1, 2014
I absolutely LOVE this game -- it's probably my favorite indie title ever. It has a goofy retro sense of humor which perhaps some younger gamers don't appreciate, so just to avoid any possible confusion: it is NOT trying to be serious. Some folks complain that it's too hard for a "casual" game, but I didn't find that to be true at all. True, I had to repeat some levels several times before I got through them -- but do you really want a game that you can beat in one sitting? I think of each level as a puzzle that has to be solved rather than a simple anything-goes shoot 'em up. Most of all I appreciate that this game has in abundance something that most are completely lacking: style. I periodically return to play through the whole campaign just to experience that. An unreserved thumbs up.
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