Only the Dead Survive. A massive deep-space mining ship goes dark after unearthing a strange artifact on a distant planet. Engineer Isaac Clarke embarks on the repair mission, only to uncover a nightmarish blood bath — the ship's crew horribly slaughtered and infected by alien scourge.
User reviews:
Very Positive (77 reviews) - 83% of the 77 user reviews in the last 30 days are positive.
Very Positive (5,803 reviews) - 89% of the 5,803 user reviews for this game are positive.
Release Date: Oct 20, 2008

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About This Game

Only the Dead Survive.
A massive deep-space mining ship goes dark after unearthing a strange artifact on a distant planet. Engineer Isaac Clarke embarks on the repair mission, only to uncover a nightmarish blood bath — the ship's crew horribly slaughtered and infected by alien scourge. Now Isaac is cut off, trapped, and engaged in a desperate fight for survival.

  • Strategically dismember the Necromorph enemies limb by bloody limb.
  • Zero gravity combat means terror can strike from anywhere.
  • Uncover the horrific truth of this shocking thriller.

System Requirements

    • Supported OS: Microsoft Windows® XP SP2 or Vista
    • Processor: 2.8 GHz or faster
    • Memory: 1 GB RAM or more for Windows XP (2 GB for Vista)
    • Graphics: DirectX® 9.0c compatible video card, Shader Model 3.0 required, 256 MB or better, NVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements), ATI X1600 Pro or better (X1300, X1300 Pro and HD2400 are below minimum system requirements)
    • Hard Drive: 7.5 GB free space
    • Sound: DirectX® 9.0c compatible sound card
Customer reviews
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Very Positive (77 reviews)
Very Positive (5,803 reviews)
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3,391 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
8 of 8 people (100%) found this review helpful
13.2 hrs on record
Posted: October 21
Dead Space is, in my opinion, a good game. However, I've read many negative reviews calling the game terrible, which led me pretty confused because of how much I enjoyed playing through it. I'm the kind of guy who enjoys reading a lot of negative reviews before buying a game to see what isn't good about it, so I thought I'd dedicate a review to all people who aren't sure what to expect in this game because of reviews' conflicted opinions. No need to thank me, really. Yes, I love you too.

"The controls suck"
Huh... I dunno, I found they good. All I had to do was lower my mouse sensitivity in the options menu. Hey, maybe I'm a lucky dude, but even then, I'm pretty sure there's a Steam guide called "How to fix mouse control problems". I've also seen people complain about how Isaac takes one third of the screen, or how there's a deadzone (which never bothered me once) when it comes to aiming. My answer is : you wouldn't want to feel too comfortable playing a horror game now, would you? The limited FOV and the kinda awkward camera help the game feel scarier and more dangerous. If people call the weird camera angles in Resident Evil good game design, I don't see why this game shouldn't get the same treatment.

"The game's glitchy"
I haven't ran into a single glitch. While playing it, I even told myself more than once "Wow, it's impressive how well coded this game is!". Again, I think I probably just am a lucky ♥♥♥♥♥♥♥, I guess. Maybe the game is trash on other systems. I heard there are game-breaking glitches, though! So you might want to save in different slots every once in a while. Never happened to me, but I guess you should watch out.

"The story sucks"

"Dead Space isn't scary"
...Yeah, I kinda agree with this one. Dead Space focuses a lot on disgust to scare the player, so if you're fine with the weird grotesque enemies (like me), this game isn't going to make you pee your pants. Many people call this game absolutely terrifying though, and you just may be one of these people... It depends on you.
So why would people like me enjoy a horror game they don't find that scary? Answer's simple : the ATMOSPHERE. Dead Space's atmosphere is amazingly done, and even though I always knew the worst that could happen to me is some jumpscare that wouldn't be even close to making me scared (they're very predictable), I was often tense and paranoid. This is because of several things : amazing sound design, great soundtrack, good game design in general, but what really got me is the gameplay. Because if I'm not careful, enemies might just ambush me, make me use all my medpacks while I waste ammo trying to get a good shot at them, all of this using a gun I don't like because I'm trying to save ammo for that one gun I'm running low on ammunition with. ♥♥♥♥ing up has consequences in a game with limited resources. And that tension just makes the game great for me.

To conclude, if you're interested in this game, just buy it. There's a refund option you can use if you've played less than two hours, so just use it if the game hasn't been working well for you. Hope you have fun/♥♥♥♥ your pants while cutting some necromorph limbs
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5 of 5 people (100%) found this review helpful
15.3 hrs on record
Posted: September 27
This is an amazing game. It has borrowed some of the mechanics from Bioshock, but it is nowhere near a "Bioshock in space". Where bioshock has offered you a wierd and twisted sense of dementia, this game offers a cold hard fictional reality of deep space. It is gritty, dirty and bloody in right amounts. It gives you that feeling of palpable reality that you can almost taste. If you are a fan of Event Horizon, Alien etc, you will love this game.
The camera is over the shoulder 3rd person, which adds to the atmosphere of something lurking just behind your back and you not being able to clearly see it. One of the greatest additions, which I want to see in all games from now on is the complete integration of GUI into the game world. There is no button that takes you out of the game, everything you do, whether browsing your inventory or checking your map is done within the world. All readings like health, air etc are integrated into your suit so you have nothing that detaches you from the world. It is amazing how an apparently simple thing as that can add to the game atmosphere.
Without giving too much away the game begins with you and a crew of astronauts on course to investigate a distress beacon from a stricken spaceship, and you guessed it all hell has broken loose when you arrive. You find yourself from the very beginning isolated from your crew forced to stumble your way through the eerie and downright terrifying tunnels and rooms of the stricken ship.
And the atmosphere is scary, confined and claustrophobic. Parts where you go to 0G are downright disorienting in a right way, being that you are able to walk on ceilings and walls, you can easily lose the feeling of what is up and what is down.
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2 of 2 people (100%) found this review helpful
18.4 hrs on record
Posted: October 15
A grate game with smooth game play and a strong story.I recommend this game if you love horror and space i would also recommend this for people into gun games they have a range of different types of guns to suit your gaming need. i have played this game and still find new easter eggs or new suit/gun to access in the game store.
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1 of 1 people (100%) found this review helpful
11.9 hrs on record
Posted: October 9
One of my favourite horror duologies of all time, this and Resident Evil 1-3 have to be my favourite to go play when Im in the mood for horror.

It still holds up 8 years later as an absolutey fantastic game, its a shame what happened after DS2.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: October 14
I think an hour of playing is enough for me, i give up on this s***, too scary for me
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1 of 1 people (100%) found this review helpful
2 people found this review funny
26.9 hrs on record
Posted: October 8
Probably the best space horror game I've played. This game does a great job at setting the atmosphere of being stranded in space while having wet dreams about your girlfriend.
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1 of 1 people (100%) found this review helpful
9 people found this review funny
29.2 hrs on record
Posted: October 1
Dead Space is a survival horror game where you play a mute space engineer named Isaac Clarke. Isaac is a tragic character. When he was a child, malfunctioning SecuRom DRM prevented him from playing his favourite game. This traumatised him so badly he never spoke again. Although he occasionally yells "Fark EA", but nobody knows what that means.

Isaac and his team are on their way to the Japanese mining ship USG Kutabare because a rare Pokemon that they want has been spotted on board. The USG Kutabare is a huge Chinko class mining ship that strip mines entire planets for rare minerals like Tiberium, Adamantium, Kryptonium and Unobtanium. Also, Isaac's attractive girlfriend Nicole is there and he's hoping to catch up with her for some surreptitious zero-gravity nookie.

When they arrive near the USG Kutabare they suspect that something is wrong. Not only is the mining ship not responding, there are no Greenpeace ships in sight and no environmental activists chaining themselves to asteroids. Unbeknownst to Isaac and his team, something has indeed gone horribly wrong on board the ship, and its status is now officially 'clitical'. That means 'seriously bad' in Japanese.

Upon docking, they find the ship strangely deserted, and this is where the true horror begins. Some chick named Kendra starts telling Isaac what to do despite her not being his girlfriend or his wife. Isaac go get the keycard. Isaac go open that door. Isaac go fix the tram. Isaac put the toilet seat down. Isaac has to do everything she says. Seriously scary stuff. Admittedly Kendra is rather hot and perhaps Isaac is hoping to catch up with her for some surreptitious zero-gravity nookie.

Anyway after much faffing about, Isaac discovers a sinister conspiracy involving the colony on the planet below. Hoping that there might be some colonist's daughters he could rescue from their virginity, he decides to investigate further. Apparently the colonists found an ancient alien obelisk thousands of years old. They also unearthed a box of McDonald's Cheeseburgers buried in the dirt that was also thousands of years old, but still edible. However no one was impressed because you could still buy McDonald's Cheeseburgers from the colony cafeteria that were older than that.

During the excavation of the alien obelisk, the colonists accidentally released a contagious alien saprophytic parasite that contaminated the entire colony. This insidious alien parasite is not only highly virulent but capable of transforming corpses into monsterous human-porkchop hybrids called Necrochops. Mistaking the alien parasite for Curry Vindaloo, the colonists ate most of it during their Thanksgiving celebrations and were sadly all transformed into slavering monsters. Dumb ♥♥♥ colonists.

Following in the footsteps of horror themed luminaries such as the F.E.A.R. and Residential Evil series, Dead Space is certainly not an original concept. What it does do incredibly well however is the atmosphere. Soft, almost indistinct susurration permeate the ship. Corpses, severed limbs, and other unidentified viscera litter the claustrophobic corridors. Blood splatters decorate the walls like the abstract art of some deranged artist. Lights flicker and occasionally go out. The feeling of paranoia, dread, and unease is palpable. This is the closest you'll ever get to the experience of being afraid and alone on a desolated ship beset by monsters. Other than going on a Contiki Cruise as an attractive nubile female.

There are obligatory jump-scares, although they are used sparringly and not ingeminated to the point of banality. Incidentally, never trust corpses. Not because they send scam emails but because some of them have a disconcerting habit of re-animating at inopportune times. Conveniently, Isaac has a stomp attack and it's your sacred duty to stomp every single corpse into so much tenderised porkchop. It's the only way to be sure.

Because Isaac is only an engineer, and not some tough Space Marine, most of his weapons are construction equipment that he uses in ways that contravene every single Health & Safety regulation in existence. Who would have thought the humble Plasma Cutter would be a good for impromptu face reconstruction surgery. But desperate times and all that. Fortunately for Isaac, he's on a Japanese ship and you can buy everything from ubiquitous vending machines; from dangerous weapons and ammunition to schoolgirl panties.

The action of Dead Space is similar to the tactical 3rd-person aim-shoot style of Resident Evil instead of the FPS run-and-gun style of F.E.A.R. and Bioshock. What Dead Space does uniquely is the innovative selective dismemberment combat system where the good old Double Tap head-shot just doesn't cut it anymore. Severing the various articulated appendages of your target is the key to victory. Isaac also gets a stasis ability that allows him to violate the Laws of Physics by slowing time. It's used mainly for crowd control when surrounded by Necrochops and useful for getting that perfect sirloin cut.

Dead Space has a steep difficulty curve, similar to Bioshock and Resident Evil 4, where the game is initially difficult because of weak weapons and sparse ammunition but gets easier after weapon and suit upgrades. Isaac has a melee attack, but it's about as effective as arguing with strangers on the Internet. Completing the game unlocks a New Game+ mode that allows you to retain your equipment and upgrades in the previous playthrough, but only on the same difficulty. Starting a new game in a higher difficulty resets your equipment back to nothing.

Barring a few exceptions, Dead Space has aged rather well. It runs in 1080p with good frame rates and still looks good. However there are some problems with VSync on modern machines that prevents progress but workarounds are available. Also glitchy PhysX can sometimes cause corpses to catapult around the room, but the effect is more hilarious than horrific.

Highly recommended for fans of space horror movies like Alien, Event Horizon, Prometheus, and Star Wars VII: The Force Awakens. This is one of those games that is best experienced in the quiet of the night, in a dark room, wearing brown underpants. Also best played alone. In space, no one can hear your girly screams.
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1 of 1 people (100%) found this review helpful
20.6 hrs on record
Posted: October 25
nice shooter with great horror-elements and storyline
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1 of 1 people (100%) found this review helpful
122.3 hrs on record
Posted: October 25
My favourite game ever. It has space, sci-fi, violence, gravity, no gravity, physics, creepy soundtrack, jump scares, cool suits, a unique fighting style and a cool protangonist. 10/10
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1 of 2 people (50%) found this review helpful
4.6 hrs on record
Posted: October 1
I am a cheater and do the codes for infinite oxygen and stasis ever since I beat the game 2 times without cheats. Now Im forever a cheater.
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Recently Posted
0.3 hrs
Posted: October 26
I was suggested by a friend to check out the Dead Space series; so I happened to grab 1 and 2 while they were bundled together on sale. Only problem is that Dead Space 1 is quite broken with it's camera. The 3rd person point of view was never my forte; but for it to give the extra issues it does makes it feel like you're playing the game without sight at all.

It's an old game, so you can't exactly expect a 5-star rating I guess.
Helpful? Yes No Funny
0.3 hrs
Posted: October 24
Boring if the game is so buggy that you can't go past the first room. Game gets a 0/10. Tried downloading it multiple times to fix the issue.
Helpful? Yes No Funny
10.1 hrs
Posted: October 24
Can't save my game file on a cloud, uninstall once and it's gone forever.
Helpful? Yes No Funny
27.6 hrs
Posted: October 23
My favorite horror game and maybe even favorite horror story ever. I played and beat DS when it was on the Xbox360 but it looks so much better in HD.
Helpful? Yes No Funny
34.1 hrs
Posted: October 22
Dead Space is probably one of the best scifi action-horror games I've played. It has amazing atmosphere, visuals that still hold up, art design and interface design that blends awesomely and some of the best sound design ever.

Firstly, if you get this game turn the music off. Yes, off. It has musical ques that while cool, give away there are enemies around/alive. If there's still some kind of music playing, you have a monster about. It ruins the atmosphere as great as the music is.
You get a number of weapons that have alternate firing modes that make the game pretty damn replayable. All function differently and offer different pluses and minuses.

Some people write this off as jumpscare the game, I say ...well yeah kinda. But that's fine since the tension matches the jumpscare. Stand idle in any area and listen. The sounds you hear, the creaking of the ship, the buzzing of electronics and the rustling of monsters really sets the mood.

This game is the scifi-version of Resident Evil. You're trapped in a large place and have to deal with the hell onboard while dealing with limited supplies. You'll be running all over the ship doing tasks but things change as you go along, it's never dull. They keep things interesting.

The interface is as I said, brilliant. There's no hud. All of Issac's gauges are on the back of his suit, or project from them, including the menus. It's really really well thought out and it keeps you focused on what's important, the center of the screen.

Now on to the problems. This is a old PC game indeed, right when PC games were getting back on track with decent ports. This game is pretty good but I'm going to say some things that may break this game for you.

Unless you change the game to have vsync every time you enter it, the game will lock at 30 if booted with vsync on. If you put vsync on after the game is on it'll lock to 60.

However blasphemous as it sounds, you may prefer 30FPS since if you leave the framerate unlocked the mouse controls even at wildly high sensitivity levels are too slow to use. Also, the physics go haywire at above 30, killed enemies will bounce up and zero G bodies will start spinning like tornadoes.

The crap mouse controls can be countered by using ....I'm gonna say it, a controller. Works perfectly with a XB360 or XB1 controller straight away. Which may not be ideal but it works. There could be a mod to fix this as well, I'm not sure. But I've played it with a controller and it's nice. Then again I've used controllers a bunch back in the PS2 days so I'm familiar with them.

The last thing I noticed is if you jump in zero G at too narrow an angle, the game can bug out. <-this is avoidable.

Even with these problems I still recommend it. You may have to use a controller or use a mouse at 30fps but it's still a fun game. I kinda link it with you're not supposed to be a badass shot, you're supposed to unused to shooting people/creatures.

The sequel fared much better in terms of porting and is also a great game.
Helpful? Yes No Funny
11.8 hrs
Posted: October 19
Resident Evil: Dead Space
Helpful? Yes No Funny
1.7 hrs
Posted: October 19
Resident evil 4 meets Alien 2

Helpful? Yes No Funny