11 giugno 2009 - AggiornamentoDue nuove classi giocabili per gli Orchi: Signore (Guerriero) o Sciamano.Gameplay espanso: Gli Orchi consumano il doppio del cibo, imparano le abilità marziali più velocemente, fabbricano oggetti più lentamente, e lo Sciamano usa i totem per evocare creature.
Valutazione degli utenti:
Complessivamente:
Perlopiù positiva (113 recensioni) - 113 recensioni degli utenti (75%) per questo gioco sono positive.
Data di rilascio: 30 set 2008

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Acquista Hinterland

Pacchetti che includono questo gioco

Acquista Best of TiltedMill Collection

Include 4 articoli: Children of the Nile: Alexandria, Children of the Nile: Enhanced Edition, Hinterland, Mosby's Confederacy

 

Informazioni sul gioco

11 giugno 2009 - Aggiornamento
  • Due nuove classi giocabili per gli Orchi: Signore (Guerriero) o Sciamano.
  • Gameplay espanso: Gli Orchi consumano il doppio del cibo, imparano le abilità marziali più velocemente, fabbricano oggetti più lentamente, e lo Sciamano usa i totem per evocare creature.
  • Parecchi nuovi oggetti indipendentemente dalla classe del personaggio.
 

Informazioni su Hinterland

Loot, level and build with fast paced RPG combat and strategic base building!
Can you build a vibrant settlement, lead your people to prosperity, and tame the wild Hinterland?
  • Party-based RPG Action — A variety of characters, weapons, and strategies are at your disposal -- will you lead the charge with a devastating two-handed strike, or stand behind the herder in plate mail with your trusty bow?
  • Town Building — Choose your settlers from a huge cast of characters and arm them for defense, or give them tools for production.
  • Character Development — Develop lowly farmers into great warriors and customize your character with a variety of specializations.
  • Random fantasy world — Each game of Hinterland takes place in a new location with different resources, items, and challenges. Different challenges feature a range of enemies, including orc war camps, dark elf raiding parties, goblin infested mines, ruined cities filled with undead, and more.
  • Customizable Gameplay — From a hardcore game to a world without raiders you make the choice about the type of game you want to play.
Hinterland is a new type of role-playing strategy game from the developers of Children of the Nile™, Caesar IV™, and SimCity Societies™.

Requisiti di sistema

    Recommended:
    • Supported OS: Windows® XP or Vista
    • Processor: 1.8 GHz processor or higher
    • System Memory: 512 MB RAM Windows XP® (1 GB for Windows® Vista)
    • Video Card: 64 MB DirectX 8.1 compatible card
    • Hard Disk: 350 MB uncompressed free hard drive space
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Complessivamente:
Perlopiù positiva (113 recensioni)
Pubblicate di recente
Obey the Fist!
( 0.1 ore in totale )
Pubblicata: 24 luglio
There's no support for 4K, and the game crashes if you try run fullscreen or set the game to the highest (sub 4K) resolution anyway.

While it is a good premise for a game, a diabloesque crossed with a city manager, the technical/graphics problems and stability make it unplayable.
Axios
( 24.7 ore in totale )
Pubblicata: 4 marzo
A simple but enjoyable diablo style / town management game.
KonaKona
( 11.4 ore in totale )
Pubblicata: 19 febbraio
Under-rated and under-playd.
10 hours of fun gameplay.
lorenzo.gorini
( 6.9 ore in totale )
Pubblicata: 24 ottobre 2015
Hinterland offre la possibilità di diventare il signore di una terra di frontiera strappandola da terre selvagge e inesplorate. Dopo aver creato il personaggio occorrerà procedere tra gestione di PNG, raccolta di risorse, massacri di mostri e accumulo del bottino. Il gioco, dal forte carattere fantasy non offre tuttavia molto di più.

Non vi è nessun elemento tattico nelle battaglie che si limitano a un semplice punta-e-clicca, la caratterizzazione dei personaggi è primitiva e non vi è nessun albero per le abilità, trama e dialoghi sono assenti e la differenzazione degli oggetti equipaggiabili è unicamente finalizzata al raggiungimento del massimo danno.
La grafica è minimalista e riduttiva, la musica ripetitiva e digitalizzata.
Il gioco esaurisce tutte le sue potenzialità dopo sei ore di gameplay.
Hinterland è consigliato dunque solo per appassionati del genere, da optare preferibilmente in tempi di saldi.
gergi
( 8.0 ore in totale )
Pubblicata: 18 ottobre 2015
This game was close to being good. It's a game that with a bit more effort could have really been great. As it is, it just doesn't have the polish, replayability, and features to recommend.
Flair
( 32.7 ore in totale )
Pubblicata: 26 settembre 2015
I love this game and want more like it NOW!
RooZ von BooZ
( 48.4 ore in totale )
Pubblicata: 19 agosto 2015
If only they had gotten a larger budget for this game, and spent some more time on it, it could have real potential. :)

I played it for the gameplay, and that was enough for me.

Can't really reccommend it though, but it was a fun little concept which I liked. (The city-building/management and hand-picking and equipping of your own party, packed in an old-school feel rpg. Not many game-studios make that catagory )
originality89112
( 8.8 ore in totale )
Pubblicata: 12 agosto 2015
Gah! I can't zoom out. I want my bandwith back!
aquilonis
( 10.3 ore in totale )
Pubblicata: 19 luglio 2015
Positive: Interesting game, good concept with brilliant ideas behind.

Negative: Long loading time even with a SSD. Fixed camera without the possibility to zoom in/out. After you beat the game once, there is not much more to see when you start a new game, the gameplay is repetitive.
Darth Vader
( 6.5 ore in totale )
Recensione di una copia anticipata
Pubblicata: 24 giugno 2015
Grindy.
Recensioni più utili  Complessivamente
61 persone su 77 (79%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Sconsigliato
25.5 ore in totale
Recensione di una copia anticipata
Pubblicata: 29 dicembre 2013
This game was a disappointment, and it weighed on me doubly so because it's based on an idea I love.

Hinterland is one-part Diablo-style action game, and one-part village-management. Essentially, you go around a randomly-generated map, fighting monsters and trying to find resources to sustain a village. At the same time, you're recruiting villagers to your humble land who can then set up shop as tailors or blacksmiths or guards. These villagers, regardless of profession, can also be armed with gear and set up to defend their village during monster raids or adventure with the player in a party.

However, it is SUCH a shallow experience. The graphics are visibly of bargain-basement quality (as you can see from the screenshots). Combat devolves to pointing and clicking, then watching your adventuring party (you can only ever control one) beat up whatever is in the area. Worst of all, the village you build up becomes supremely underwhelming when everything it produces are far outshone by loot from the wilderness. The loot itself is never visually appealing or causes satisfying effects beyond making damage numbers higher.

Personally, I have always wanted a game village that takes an active part in the player's game. After all, has a NPC farmer ever asked you to kill 5 rats? Haven't you ever wanted him to kill his own damn rats? You have pitchforks! You have hammers! Fight with me against the enemy hordes! Don't just squat in your stinky huts with exclamation marks over your heads, waiting for Almighty Player to save your stinky hides!

This game took a few small steps towards an interesting idea, and then plopped down and went no further. Tragic.
Questa recensione ti è stata utile? No Divertente
30 persone su 36 (83%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
47.8 ore in totale
Pubblicata: 21 dicembre 2013
It's unusual game. Mix of H&S and city builder in oldschool style and in my opinion it's very good idea. What is quite unusual, when you play in this title, you feel like playing some board game. Interesting title for oldschool players.
Might be more polished and potential is not fully exploited, but it is still good game. I wish that second, better part will be developed.

VERDICT:
If you're a oldschool gamer, you should try it. Maybe you will like it as me and will return to it for years.
If you're fan of extra-modern games only, I'll not try to convince you for that title.

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Questa recensione ti è stata utile? No Divertente
17 persone su 19 (89%) hanno trovato questa recensione utile
Consigliato
24.9 ore in totale
Pubblicata: 14 agosto 2014
Amazingly fun game, I have beat it 3 times through so far with intentions to keep trying more characters and higher difficulty. One definite thing, this game is not playable as is in my opinion. You have to follow the instructions for DIY Camera settings. This makes the game have a zoom in/out feature, so you can actually see things properly. Not sure if Steam will let me include this link, but google DIY Camera Settings Hinterland if this link doesn't work

http://tiltedmill.com/forums/showthread.php?t=22075
Questa recensione ti è stata utile? No Divertente
10 persone su 11 (91%) hanno trovato questa recensione utile
Consigliato
21.6 ore in totale
Pubblicata: 5 aprile 2014
While not perfect, I enjoy this game. Its more casual. You can start a game and end it in a few hours. More like a board game than playing Diablo. Good elements for building and exploring, town managment and weapons. Its a bit of everything thrown together and works well. Grab it on sale if you dont mind a quick game. Thumbs up for attempting this and having it actually work.
Questa recensione ti è stata utile? No Divertente
11 persone su 13 (85%) hanno trovato questa recensione utile
Consigliato
20.8 ore in totale
Pubblicata: 5 novembre 2014
A nice game to kill a few hours with. Do not expect deep storylines or sophisticated combat systems, it is all fairly basic in many respects. However, the blend of city building, resource discovery and classical action rpg point and click combat comes together into an overall enjoyable package.

I find this game refreshing and will happily dive into it every six months or so for a few hours just for some nice, fairly simple fun.
Questa recensione ti è stata utile? No Divertente
11 persone su 13 (85%) hanno trovato questa recensione utile
Consigliato
10.7 ore in totale
Pubblicata: 20 dicembre 2013
Feels very 90's. Pretty basic, even for an RPG. The town building elements (for resources) adds an extra dimension to the usual hack n slash. Very repetitive, and the various races / roles just change a few variables, no major differences.
Questa recensione ti è stata utile? No Divertente
12 persone su 15 (80%) hanno trovato questa recensione utile
Consigliato
55.9 ore in totale
Pubblicata: 19 giugno 2014
One of my favorites. It doesn't have the greatest graphics, or a thrilling storyline, but I keep coming back to it time and time again. Whether you want to kill a few hours, or a few evenings, you can tweak the settings to whatever type of scenario you want.
Questa recensione ti è stata utile? No Divertente
9 persone su 10 (90%) hanno trovato questa recensione utile
Consigliato
13.1 ore in totale
Pubblicata: 6 giugno 2015
Despite its flaws, Hinterland is a fun experience and well worth the ten dollar (non-sale) price tag.

Positives:
+ Good music (what there is) that fits the game's theme well
+ Simple to pick up controls and gameplay
+ Low system requirements

Negatives:
- Long load times at game startup or resume
- Glitches are common and can be game breaking
- Lackluster presentation and in-game interface

Hinterland is a game that is all about making your own fun. Pick your class and your rules, then begin your journey to conquer the lands around your village, bringing in resources and improving your town's standing as you go.

While the game's overall concept and execution are simple, it is nevertheless an engaging experience. Many other reviewers have likened it to a board game, and that really is the best way to think of it, not as an adventure RPG, but more like a strategy game.

While the game's general performance can be poor, it is never more than a minor nuisance, and the game features a great amount of replayability.
Questa recensione ti è stata utile? No Divertente
6 persone su 6 (100%) hanno trovato questa recensione utile
Consigliato
11.6 ore in totale
Pubblicata: 16 gennaio 2013
Hinterland is pretty damn fun. Its quite enjoyable and addicting. I ended up playing 6 hours of it in one day to complete my first playthrough. I will definitely be coming back to play it on the highest difficulty.

The combat is diablo-style. You dont have any skills though. You can only auto-attack enemies. They drop loot, and you get money for slaying them. A certain number of enemies guard specific locations on the map. For example, when you venture out of your base, you will come across a iron mine. Guarding this mine will be 7 enemies of a certain indicated (difficulty) level. After you kill them all, you gain access to the iron mine as a resource hub. In the same way, there are other locations populated on the map, such as a graveyard, herb field, portal, neutral point, etc.

At the same time, you have to manage your base. Every few days, you get new visitors to your base. These visitors are of various trades: guardsman, craftsmen, herbalist, innkeeper, etc. You have to recruit these people to your town by paying them. After paying them, you build them their structure (guard tower, workshop, farm, etc) on a tile in your town. Afterwards, you can upgrade these structures for added benefits. Occasionally, the king will send you requests (similar to those in xcom: enemy unknown), and enemies will attack your base. Your job is to take over the whole map.

As a plus, there are steam achieves. :)
Questa recensione ti è stata utile? No Divertente
12 persone su 18 (67%) hanno trovato questa recensione utile
Sconsigliato
1.0 ore in totale
Pubblicata: 16 agosto 2013
If a roguelike and a city sim had a baby, it would probably end up like Hinterland. Game generates a world on boot, you pick a class and start building your own little empire on the map as (depending on what you turn on/off) you search for resources to work, defend against bandits and raids, lure folk to town to generate commerce and the ever-vital food, and raise your own skills/fame to attract more interesting residents.

The problem is that this will either appeal to you and you'll sink a whole hell of a lot of time into it, like most good strategy games, or, like me, you will die a few times on the permadeath mode, then beat it once, and have seen more than enough of the game to suit you. It's not bad, but it doesn't really seem to have much replay value unless you want to try some of the more challenge-build style classes.
Questa recensione ti è stata utile? No Divertente