Children of the Nile: Alexandria es una expansión para el juego Children of the Nile que añade una nueva minicampaña centrada en el surgimiento de la ciudad de Alejandría. ¡Mediante el uso de las particulares técnicas de construcción de edificios de Children of the Nile, forjarás una nueva dinastía para gobernar todo Egipto y construir...
Análisis de usuarios: Positivos (22 análisis)
Fecha de lanzamiento: 28 de ago. 2008
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Aviso: Necesitas la versión para Steam de Children Of the Nile: Enhanced Edition

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Comprar Children of the Nile Pack

Incluye 2 artículos: Children of the Nile: Alexandria, Children of the Nile: Enhanced Edition

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Incluye 4 artículos: Children of the Nile: Alexandria, Children of the Nile: Enhanced Edition, Hinterland, Mosby's Confederacy

 

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Children of the Nile: Alexandria es una expansión para el juego Children of the Nile que añade una nueva minicampaña centrada en el surgimiento de la ciudad de Alejandría.

¡Mediante el uso de las particulares técnicas de construcción de edificios de Children of the Nile, forjarás una nueva dinastía para gobernar todo Egipto y construir la ciudad más grande del Mundo Antiguo! Cada persona de tu ciudad está plenamente desarrollada con sus deseos y necesidades. Atiéndelos y trabajarán para que puedas crear un poderoso imperio y un perdurable legado.

En Alexandria, asumes el papel de los nuevos faraones de Egipto en una minicampaña de tres escenarios que transcurre durante y tras las etapas finales del reinado de Alejandro Magno. ¡Consolida tu poder a medida que los ex tenientes de Alejandro se disputan el control de su imperio y a la vez que haces crecer una nueva capital egipcia y construyes colosales monumentos como el Faro o la Biblioteca de Alejandría!

Requisitos del sistema

    • SO: Windows 2000 / XP / Vista
    • Procesador: Pentium III o Athlon a 800 MHz o superior
    • Memoria: 256 MB de RAM (512 MB recomendados para Windows XP, 1 GB recomendado para Windows Vista)
    • Gráficos: Gráfica con 32 MB y drivers 100% compatibles con DirectX 9
    • Versión de DirectX: DirectX 9.0b
    • Sonido: Dispositivo de sonido de 16 bits y drivers 100% compatibles con DirectX 9
Análisis útiles de usuarios
A 2 de 2 personas (100%) les ha sido útil este análisis
71.9 h registradas
Publicado: 8 de febrero
Hands down one of the best, chill, city building games I've played.
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A 2 de 3 personas (67%) les ha sido útil este análisis
16.7 h registradas
Publicado: 6 de enero
This is a game you are meant to spend as much time as possible with, souly on one map, to achieve anything. You need to have several spare tombs for your pharoh as well as he can die suddenyl without warning (I had one pharoh die two years after his father died and didn't have a tomb ready because of it). You need to establish the school, then healthcare, funeral and temple buildings quickly (I do it in this order as the school is basically the first thing you need to get more graduates to power all other buildings that require them). You need a large low class population established by the time you reach a point where no more villagers are on the map to milk people from. I tend to build all 4 types of buildings farms, labourers, soliders and servents for this reason even if I don't need them.

If you don't have more then half your population as low class, you may find slowly over time your Low class population disappears, and as their population works the entire city... You can easily end up with an econimic crisis on your hand as there won't be enough Low guys to fuel the class descent systme from low to high society. So you have to make sure tyour middle class populance never goes above more then half the size of the lower. Likewise, at no point should your high class guys take over more then 1/4 or 1/5 of the population of middle.

Also despite the games advice that you must locate buildings close to the source of raw materials they use, you can really put them anywhere on the map. Only a few will greatly be impacted by this when they can get to a template or healthcare building in time. Some buildings like shops can use the exchange, saving the need to worry where in the city they are placed. For others like perfume makers who gather their sources, honestly, they get their resources from 4 possible sources so they may spent days walking all over the map making careful placement almost impossible.

Other then this... Building as many small tombs as possible keeps the nobles happy as they need tombs as well as pharoh an there are no consquences if a royal family member dies (not pharoh) so you can forget about supply them with tombs (unless they are pharoh). Brick layers and brick makers can more or less be placed anywhere on the map. They are essential tot he city, but by the time you have two dozen of them, most projects are then catered for forever. You don't tend to need more then that because monuments tend to end up require large stones such as stele by the point you have a dozen or so brick makers working.

Collecting taxes are almost not worth the cost of having an overseer... Especially in large cities where they will almost never be able to see every estate. And tariffs are even worst as you can sometimes not get more then chicken feed. So I tend to ignore these. If you have more then ample farms, pulling back some of the nobles food for the sake of the poor is not a worry and honestly? The nobles numbers support the city via farms, loosing them means the city collaspses (it happened to me once). It best they are allowed to keep as much food as possible even if the citixens of the city suffer becase of it.

The current version of the game, however, is buggy. Back in the day I never had any troubles with the game, thus, I can almost 100% put this down to modern OS. The most it lasts for me is 2 hours. As I said, this is an issue as you are meant to spend a day per mapat times...

I recommend it, but bare the bugginess in mind. Its truly unique as games.
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A 11 de 14 personas (79%) les ha sido útil este análisis
31.0 h registradas
Publicado: 25 de diciembre de 2013
This game is so challenging But in a good way , just have to click the mouse so much you head spins. I love building the Pyramids. So much fun this game entertaining too. !
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A 8 de 12 personas (67%) les ha sido útil este análisis
26.9 h registradas
Publicado: 25 de mayo de 2014
Love Egypt City Builders I wish there was more of the city builder genre these days :(
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A 3 de 3 personas (100%) les ha sido útil este análisis
60.3 h registradas
Publicado: 22 de agosto de 2011
I fell in love with Zeus, Master of Olympus as a child and had a problem finding a copy of the game. Then someone told me about Children of the Nile on a message board when I was talking about how much I loved Zeus. This is a worthy successor, a very well done game. Simply amazing! I have wasted countless hours playing this game. I've had it for a while and the game is very well made. It is a city-building game, and one of the few that are great. Children of the Nile and Tilted Mill had definatly rose the bar on quality city-building games, so much that I get disappointed by others and come crawling back.

This game is well worth it. Very well worth it.
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A 4 de 7 personas (57%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
2.9 h registradas
Publicado: 19 de octubre de 2014
pyramid schemes : the game
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A 5 de 12 personas (42%) les ha sido útil este análisis
84.5 h registradas
Publicado: 27 de junio de 2014
i recommend
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A 11 de 28 personas (39%) les ha sido útil este análisis
67.5 h registradas
Publicado: 7 de noviembre de 2012
Children of the Nile Alexandria is the expansion pack to Children of the Nile and where the main game survived solely on the fact that the city builder genre is almost dead, forcing fans to either suffer through it or starve, the expansion pack is starting to make starvation look mighty delicious.

Alexandria does not address any of the main game's problems or deficiencies, it simple adds a few campaign and a few new buildings.

Unfortunately the maps are few and broken, missing base resources making playing through them increasingly frustrating without fan made patches. The new buildings, the Great Works, serves little purpose, simply being prettier pyramids you can't get buried in.

Alexandria does however have one redeeming quality however, it is one of the only DLC's that can consistently be given away on Steamgifts without any entries. Even a month long giveaway will only attract 3-4 entries making it a great troll giveaway.
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A 0 de 10 personas (0%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
0.3 h registradas
Publicado: 14 de diciembre de 2014
Análisis de preestreno
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A 4 de 19 personas (21%) les ha sido útil este análisis
9.0 h registradas
Publicado: 25 de diciembre de 2013
Análisis de preestreno
If you're looking for a revised classic this is not it. Lets call it a city builder on rails w/ little to no variety. Your decisions are guided and you dont have much choice in how youy complete an objective.
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A 1 de 15 personas (7%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Publicado: 12 de julio de 2012
This is a boring game, do not buy LOL >:D
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A 3 de 24 personas (13%) les ha sido útil este análisis
Publicado: 6 de abril de 2012
Avoid, avoid, avoid. I played Children of the Nile for a bit and retired in frustration. I don't mind a complicated, technical game, if I'm having fun at the same time. This game has poor controls, minimal player engagement. It seems mostly like an exercise in bean counting. I was hoping for more of an Age of Empires experience.
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0.0 h registradas
Publicado: 26 de enero de 2012
more good stuff for a good pharoah game. behold the nile in all its glory... as it floods and kills u.. just kidding. good stuff.
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38.2 h registradas
Publicado: 14 de marzo
This is a great ancient city builder that has a lot of depth. There is a unique focus on the citizens. With every little Egyptian in the town modelled and accounted for, you can track their daily rounds as they shop, work or relax. Through them, you gain a level of connection to the buildings and settlement that is missing in other city builders and you want to provide for them and not just plop down buildings and infrastructure. Just like in Ancient Egypt, the seasons with day/night cycles are important and integral to the game and the monuments are big commitments but fascinating. Great little game that deserves more.
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23.1 h registradas
Publicado: 12 de febrero
This was a one-hit wonder from Tilted Mill. I played this game even before steam. It's simple and not really much of a mico-manager sim like some city builders.

The graphics are dated, but it still looks good, and the best part, is that it runs smooth.

No money is needed, this allows for infinite ways to create an ancient egyptian city.

Well worth it.
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6.1 h registradas
Publicado: 29 de noviembre de 2014
beautiful field <3
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5.0 h registradas
Publicado: 20 de diciembre de 2014
Thumbs up!
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0.3 h registradas
Publicado: 3 de abril
A nice egyptian city builder were currency is bread.
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11.2 h registradas
Publicado: 21 de diciembre de 2014
A pleasant expansion to the orifinal CotN game. It is not very long, but definitely a bit more challenging than the scenarios in the original game. Especially the last map really lets you grow your city vast and it is not easy to keep every inhabitant happy.
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