Space Empires V is the latest edition in the Space Empires series. This new chapter completely updates the UI and takes the player into a real-time rendered 3D universe. Watch space battles played out in glorious detail and realistic effects. Expand, Explore, Exploit, and Exterminate in a huge living breathing galaxy.
User reviews: Mostly Positive (80 reviews)
Release Date: Oct 16, 2006
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Buy Space Empires IV and V Pack

Includes 2 items: Space Empires IV Deluxe, Space Empires V

 

About This Game

Space Empires V is the latest edition in the Space Empires series. This new chapter completely updates the UI and takes the player into a real-time rendered 3D universe. Watch space battles played out in glorious detail and realistic effects. Expand, Explore, Exploit, and Exterminate in a huge living breathing galaxy. New features abound with political alliances between multiple empires, a top-down ship design system, a hexagonal movement grid, and many more. Due to player demand, the game is completely 'moddable' and even adds a scriptable AI system to the mix. Space Empires V boldly takes the next step in the genre of space strategy
  • 24 bit 3D real-time rendered graphics.
  • Detailed Tactical Combat (and a combat simulator to test your designs!).
  • New vehicle types and sizes: Ships, Bases, Freighters, Fighters, Mines, Satellites, Troops, Drones, and Weapons Platforms.
  • Ability to completely design and customize all of your vehicles.
  • Large Galaxy: 100 solar systems with 15 planets each.
  • Huge Technology Tree: Thousands of tech levels with hundreds of components and facilities.
  • Completely customizable game graphics: Create your own planets, stars, vehicles, etc.
  • Completely customizable AI players: Create your own AI players with unique traits, styles, and speech.
  • 14 unique races to play or customize (or just create your own!)
  • Randomly generated map for every game (or load an existing map).
  • Complete game customization allowed by players ("mods").

System Requirements

    Minimum System Requirements: Pentium 500MHz or better class machine, Windows XP, 64 megabytes RAM or better, 1024x768 or better screen resolution, 16 bit color display or better, DirectX 7.0 (or better), A video card with 3D acceleration, 500 megs hard drive space, A sound card capable of supporting MP3 and DirectSound playback. Sound card must be DirectX 7.0 (or better) compatible.
Helpful customer reviews
16 of 29 people (55%) found this review helpful
65.1 hrs on record
Unfortunately, ever since I upgraded to a 64-bit OS, this game has become literally unplayable, with frequent crashing and inexcusably severe lag. In its heyday it was a gem of the 4x genre, but sadly, it hasn't received the support it really needed to stay relevant.
Posted: June 27
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3 of 5 people (60%) found this review helpful
1.9 hrs on record
A good predecessor to Space Empires IV.
Great 4x space game with plenty of customization options and high replay value
and graphical improvements.

The UI however is not very intuitive, compared to SE IV.
Nevertheless, I love the Space Empires Series and hope one day there will be a 6th incarnation.
Posted: April 11
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1 of 2 people (50%) found this review helpful
105.6 hrs on record
I loved it, destroyed an empires homeworld by creating a warp point to their homeworld then making a black hole. Limitless fun.
Posted: July 17
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2 of 4 people (50%) found this review helpful
67.5 hrs on record
Don't play without the all recommended balance mod and if you want to stay sane let the AI run almost everything.
Posted: June 16
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3 of 6 people (50%) found this review helpful
0.1 hrs on record
Terrible audio and video issues, not to mention it running at 10 frames per second on a gtx 660.

If you got the patience to play tech support instead of the game, go for it

I didn't even get to know if it is a good game before trashing it
Posted: June 21
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69 of 72 people (96%) found this review helpful
64.8 hrs on record
Space Empires V, like its predecessor, is a brilliant turn-based strategy game. Research is deep and complex. The AI, with mods, runs well. Ship design has interesting nuances and micromanagement isn't overwhelming even in the late game. Diplomacy is good enough and resource management isn't that easy but isn't overly complex, either. The modding community has created some absolute masterpieces for this game, as well.

Of course, then, there must be a caveat. SE:V is one of the buggiest games to exist in recent memory. It was designed to run with DX7.1 and DX8 on Windows XP machines. As technology marches ever onwards, getting SE:V to actually install and work even remotely properly has been a source of constant headaches. Provided you're willing to go through the slog of troubleshooting cryptic error messages, forum heresay, and troubleshooting myths from people who are taking potshots in the dark, SE:V is a game that I wholeheartedly recommend. Otherwise, stay away.
Posted: November 27, 2013
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