Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European...
Gebruikersrecensies:
Totaal:
Erg positief (229 recensies) - 81% van de 229 gebruikersrecensies voor deze game is positief.
Releasedatum: 23 sep 2008

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Opmerking: Sid Meier's Civilization IV: Colonization does not require the original Civilization IV game to play.

Sid Meier's Civilization IV: Colonization kopen

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Bevat 4 items: Civilization IV: Beyond the Sword, Civilization IV®: Warlords, Sid Meier's Civilization IV: Colonization, Sid Meier's Civilization® IV

 

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Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European nation on their quest to colonize and thrive in the New World. Players will be challenged to guide their people from the oppressive motherland, discover a New World, negotiate, trade and fight as they acquire great power and battle for their freedom and independence.
  • Classic Game Design Rebuilt for the Modern Era: Usher forth a new generation of Sid Meier's Colonization gameplay built on the award-winning Civilization IV engine, providing the beautiful visuals, famously addictive gameplay and endless fun that are synonymous with Sid Meier strategy games.
  • Fight the Homeland and Establish a New Nation: Play as the English, Spanish, French or the Dutch and journey to a brave new world in search of freedom from your oppressive homeland.
  • Improved Diplomacy: Sustain peace and support your followers as you engage in advanced negotiations with natives, other colonists and the hostile homeland - Trade resources, gold and land as you build the foundation for a self-sufficient and powerful colony.
  • Historical Figures Provide Adaptive Gameplay: Acquire founding fathers such as John Smith, Patrick Henry and Samuel Adams who will help guide your nation to freedom based on your gameplay style.
  • Brand New Interface: Both Civilization IV fans and players new to the series will feel right at home with an interface that Firaxis has built to be accessible and easy to navigate.
  • Multiplayer Offers Endless Replay Value: Compete with friends from all over the world via the Internet and Play by Email modes or compete locally via the Hotseat and LAN modes, offering endless ways to conquer the New World.
  • Mods & Community Tools: Players will have limitless options for modifying the game to suit their needs. Firaxis will ship the game with modding tools including a map editor using XML and Python.

Systeemeisen

Windows
Mac OS X
    Minimum:
    • Supported OS: Windows® 2000/XP/Vista
    • Processor: 1.2 GHz Intel Pentium 4 or AMD Athlon processor or equivalent
    • Memory: 512 MB RAM
    • Video: DirectX 9.0c-compatible 64 MB video card with Shader 1.1 Support or better
    • DirectX® Version: Sid Meier's Civilization IV: Colonization DirectX(r) version (included on install)
    • Sound: DirectX 9.0 compliant sound card
    • Hard Drive: 900 MB
    Recommended:
    • Processor: 1.8 GHz Intel Pentium 4 or AMD Athlon processor or equivalent
    • Memory: 1 GB RAM
    • Video: 128 MB Video Card w/ DirectX 9 support (pixel & vertex shaders)
    • Sound: DirectX 9.0 compliant sound card
    Recommended:
    • OS: Mac OS X 10.5.8, 10.6.1
    • Processor: Intel Core 2 Duo CPU
    • CPU Speed: 2.4 GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: 1 GB free disk space
    • Video Card: (ATI): Radeon X1600 Video Card (NVidia): GeForce FX 8600
    • Video Memory: (VRam): 512 MB
    • Multiplayer: Internet (TCP/IP) and LAN (TCP/IP) play supported. Internet play requires broadband connection.
    • Media Required: DVD-ROM Drive
    • Peripherals: Macintosh mouse and keyboard
    • Supported Chipsets: ATI RADEON X1600, X1900, 2400, 2600, 3870 NVIDIA GEFORCE 7300, 7600, 8600, 8800, 9400, 9600, GT 120
    • NOTICE: Apple original CPU’s only, CPU upgrades not supported.
    • NOTICE: Intel integrated video chipsets are not supported.
    • NOTICE: This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive)
Nuttige klantrecensies
7 van de 9 mensen (78%) vonden deze recensie nuttig
22.6 uur in totaal
Geplaatst: 25 december 2015
Very different from Civ IV, just a fair warning that even though it is done in the same engine, it is a very different game. The mechanics for movement and combat are the same, but barring that, things change quite a bit; more micro, less macro. Your units are taken straight from the population of cities, and while in cities they work either tiles or production buildings -- taking raw materials and refining them into finished products. All of your citizens also have a profession attached to them, this affects their yields or combat modifiers; of course in addition to the promotions that they can earn through combat. Money management and trade routes to deliver the raw materials and finished products are a huge part of the game, and constructing buildings are based off of having a supply of wood, with citizens working the lumber mills.

I really enjoyed the way that the micro managing was handled, and I wish that a Civ V variant -- mainly for the hex and single unit tile occupation mechanics -- would be made.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 14 mensen (64%) vonden deze recensie nuttig
11 mensen vonden deze recensie grappig
255.0 uur in totaal
Geplaatst: 29 januari
Recensie voor release
Erm... I'm honestly not remembering these 255 hours... I mean, I remember playing the game, but not for over ten days straight. Maybe I fell asleep while playing it on my laptop?

Either this is a great game or a great soporific.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 7 mensen (71%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
10.3 uur in totaal
Geplaatst: 4 januari
Great idea to get civilization to discover new land and set up colonies. Initially too easy to develop and very difficult to gain independence I think... more balance needed.
Was deze recensie nuttig? Ja Nee Grappig
46 van de 48 mensen (96%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
339.1 uur in totaal
Geplaatst: 25 december 2014
Firaxis does something very interesting with their games... They release the game core source code, so abnegated fans can make the ultimate adjustment in the game .

Although an ok to bad game in the release, the mod TAC ("The Authentic Colonization") make this game very close to the classic Colonization game, and it seems I simply can't stop playing it...
Was deze recensie nuttig? Ja Nee Grappig
29 van de 31 mensen (94%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
48.2 uur in totaal
Geplaatst: 4 december 2014
Sid Meiers Civilization 4: Colonization is an interesting beast to review, it's a remake
of the 1994 "sister game" to Civilization using the legendary Civilization 4 engine, but
remains different enough from Civilization 4 to feel like a overpriced expansion. I
should probably mention that I pretty much only play the fantastic mod "The Authentic
Colonization" which fixes a lot of issues with the base game and makes it more
challenging, but I'll try to keep the review on the actual base game (but the modding
community is amazing).

+Great graphics, way more detailed than Civ 4 and even Civ 5..which is kind of odd.
+Good soundtrack, not quite as great as the original (♫ Jine the calvary♫) or as good as
Civ 4 (Baba yetu~)
+The early game is way more active than Civ 4, you have to sail around the new world
looking for good land, the Natives will be angry if you settle to close to them and you
can't settle near Europeans at all, this adds a great deal of planning and strategy.
+The new leaderheads for the Europeans/Native Americans are fantastic, very well animated and full of personality and character, I personally think Cunhambebe has the best animations out of them all.
+Getting soldiers/scouts/pioneers (workers) is way more realistic, instead of training a unit, you actually have to equip a civilian with tools/horses/guns, and newly equipped soldiers will be weaker than battle hardened ones, it's a great system that really makes every military unit matter.
+Native variety is good, it features the Iroquois, Cherokee, Apache, Sioux, Aztecs, Mayans, Arawak, Incas and the Tupi, it could use more Amazonian tribes but other then that it's pretty good, some mods add way more such as the Inuits, Shuar, Comanche, Blackfoot, Shoshone etc.
+Awesome mods, my favorites are "The Authentic Colonization", "Colonization 2071" and "The age of Discovery II".

+/- The amount of Colonies is pretty small, just the English, French, Dutch and Spanish, all have two leaders but are pretty well balanced. Mods add a lot more leaders, such as Russians, Chinese, Danes, Portuguese etc.
+/- The game gets a little boring once you find great land and found a few cities and start to get a decent economy, but gets going again in the "mid-game" when Natives start to get ticked off at other colonies and start New World War 1.

-The warfare system stinks, it's like Civ 4 but with way less actual unit variety and can be very easy to sack enemy cities in the first few turns.
-All natives have the same unit type called "Braves" and use the same model, yes the Incas, Aztecs, Cherokee and ARAWAK look the same and the model they use is very generic looking, luckily most mods fix that and give really cool custom models for each Native.
-Game feels a bit rushed, especially is the "final battle" against your home country, just basically boils down to the king bum rushing your cities and you just kill a few of his soldiers and you win.
Was deze recensie nuttig? Ja Nee Grappig