No! This is not a Splinter Cell game. It has nothing do with stealth. It's puzzle game about particles and magnetism.
Your task is to make the particles reach their destination. Red have to end up at red collector and green have to end up in a green collector. That's the logic of the game. The game introduces you new mechanics and teaches how to use tools. The mechanics are based on forces of magnetism. In order to finish the map you have to use properly distributors, rotator, plarity inverters just to mention a few. Timing and thinking ahead is important. Sometimes direction you shoot particles has meaning.
The game doens't feature any rewind/quicksave/checkpoint system, so you have to finish a level in one go. Since this game belongs to the group of trial and error games you will often spend long time repeating levels. Some of them require speed, some timing and some require planning. Later levels combine all of those.
Additionally you can't speed up certain actions - you just have to wait... zzz. You are waiting and waiting, and you don't want to carry on. I just don't have patience for it. Let me do it.
The presentation is average. There are very few options. Graphics is basic, so is the sound. On the other end music is pleasant. It's strange, but fits the game perfectly.
The repetitive nature of the game as well as lack of mid-level save system made me quit playing it. I found that too tiresome. Repeating things over and over. Meh... This and the fact I was stuck in a few levels with no clue how to solve them made me quit the game. It's not a bad game, but I guess I lost interest and my patience didn't let me finish. Since I can't really recommend it, so I'm giving it thumbs down.