Meet Chaos Theory! A balanced mix of arcade gameplay and challenging physics-based puzzle solving. The main objective in Chaos Theory is to fill "Collectors" with magnetically charged particles. Those particles move freely in the environment and are influenced by other objects and their magnetic forces.
Потребителки рецензии: Положителни (12 рецензии)
Дата на излизане: 22 май 2008
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Meet Chaos Theory! A balanced mix of arcade gameplay and challenging physics-based puzzle solving.

The main objective in Chaos Theory is to fill "Collectors" with magnetically charged particles. Those particles move freely in the environment and are influenced by other objects and their magnetic forces. Attract free particles, bind them to objects, and shoot them onto the Collectors to finish a level.

  • Physics-based puzzler
  • More than 50 Levels
  • Includes Steam Achievements
  • Level editor: Build your own levels and share them with your friends
  • Tutorials that introduce every new game element

Системни изисквания

    • Supported OS: Microsoft Windows® 2000/XP/Vista
    • Processor:Pentium or Athlon, 1 GHz or higher
    • Memory: 512MB (Vista 1GB)
    • Graphics: DirectX® 9.0 compatible, PixelShader 2.0
    • DirectX®: 9.0c
    • Hard Drive: 30MB
    • Sound: Yes, we have sound
Полезни рецензии от клиенти
3 от 3 човека (100%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
4.6 изиграни часа
Публикувани: 21 април
This is one of the worst puzzle games I’ve ever played. I don’t even know where to start.

So the object of the game is to wait for some colored dots to spawn, then click on a variety of stationary tools to get them to fly into receptor objects. Sometimes the dots will fly wildly all over the screen until you activate magnets to suck them up. Other times they will break or decay and need to re-spawn. Yet other times they don’t respawn, so if you mess up the puzzle you need to start all over. There are a few good ideas, but what game doesn’t have a few good ideas? Here, it’s completely destroyed by a large number of issues:

* Non-deterministic physics. When I first played the game, the introductory level told me to “just watch.” Then physics glitched out and two particles collided when they should not have, breaking the level and leaving me staring at the screen until I realized I had to restart. Things didn’t get much better from there.

* Most of the puzzles don’t involve planning, but having highly precise aim and timing. This is “I know what I need to do, but it’s taking me two hundred tries to do it: the game”

* Solved the puzzle? – Great, now you have to do it again. Four times. For some reason, clearing most stages requires you to repeat the exact same actions several times in a row, usually four times, sometimes more. All the while, the physics could glitch out at any time and require a restart.

* The only texture in the game is the space background. White textureless models are hard on the eyes and make it difficult to distinguish between different objects.

* Twitch-reaction solutions are very frustrating when they require quickly clicking on multiple tiny objects.

* Camera controls are a joke; the camera and the game can’t be controlled at the same time, and it resets at the beginning of every level.

* The only music is a few 12-second ambient loops. Sounds are unremarkable. (The voice-overs for the tutorials were decent, though)

* It is impossible to play this game in full-screen if you have multiple monitors, it will crash instantly. You need to edit a config file just to let it run.

In short, this game is irritating, obtuse, unrewarding, glitchy, and visually awful.

On the bright side, I got all of the achievements in under 5 hours… so if you’re an achievement hunter, go for it, just don’t expect to have much fun.
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
14.4 изиграни часа
Публикувани: 26 май 2014
If you like puzzle games, this is a pretty good one. My only complaint is that there are not enough maps. Although there are player made maps, it just isn't the same.
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
3.4 изиграни часа
Публикувани: 30 юни 2014
A very clever yet obscure puzzle game. I would definitely try this if you are considering.
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
6.2 изиграни часа
Публикувани: 22 март 2014
Excellent arcade type puzzle game. Cheap. Well worth the money.
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1 от 2 човека (50%) сметнаха тази рецензия за полезна
0.3 изиграни часа
Публикувани: 5 юли 2011
Рецензия преди официалното излизане
Pretty interesting, fun, and unique puzzle game. Requires some forward thinking and in some cases speedy user actions, although after 20 levels, the game has not put up any real challenging brain teasers.
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3 от 7 човека (43%) сметнаха тази рецензия за полезна
0.3 изиграни часа
Публикувани: 6 февруари 2014
Awssssssoooommmm Puzzel Game
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0 от 1 човека (0%) сметнаха тази рецензия за полезна
0.1 изиграни часа
Публикувани: 15 юли 2012
기본 시스템만 갖고 있는 물리 퍼즐 게임. 외양은 정말 신경 안쓴 기본기만 갖고 있다. 요즘 세상에 이정도로 화장 안한 생얼이 팔릴까도 싶긴 한데 참고삼아 해볼만은 하다. 참고로 요즘 게임이 아니다. 2008년 5월 22일 스팀에 입고된 고전(?) 게임이다. (오디오서프가 2008년 2월)
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1 от 4 човека (25%) сметнаха тази рецензия за полезна
8.5 изиграни часа
Публикувани: 21 декември 2014
No! This is not a Splinter Cell game. It has nothing do with stealth. It's puzzle game about particles and magnetism.

Your task is to make the particles reach their destination. Red have to end up at red collector and green have to end up in a green collector. That's the logic of the game. The game introduces you new mechanics and teaches how to use tools. The mechanics are based on forces of magnetism. In order to finish the map you have to use properly distributors, rotator, plarity inverters just to mention a few. Timing and thinking ahead is important. Sometimes direction you shoot particles has meaning.

The game doens't feature any rewind/quicksave/checkpoint system, so you have to finish a level in one go. Since this game belongs to the group of trial and error games you will often spend long time repeating levels. Some of them require speed, some timing and some require planning. Later levels combine all of those.
Additionally you can't speed up certain actions - you just have to wait... zzz. You are waiting and waiting, and you don't want to carry on. I just don't have patience for it. Let me do it.

The presentation is average. There are very few options. Graphics is basic, so is the sound. On the other end music is pleasant. It's strange, but fits the game perfectly.

The repetitive nature of the game as well as lack of mid-level save system made me quit playing it. I found that too tiresome. Repeating things over and over. Meh... This and the fact I was stuck in a few levels with no clue how to solve them made me quit the game. It's not a bad game, but I guess I lost interest and my patience didn't let me finish. Since I can't really recommend it, so I'm giving it thumbs down.
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