Wielokrotnie nagradzana gra Space Empires IV Deluxe to najnowsza część serii Space Empires. Seria gier strategicznych Space Empires ma wielu wiernych fanów na całym świecie. Prowadź badania nad nową technologią, opracuj plany okrętów, prowadź wojnę na poziomie taktycznym, poznawaj nowe rasy.
Recenzje użytkowników: Bardzo pozytywne (51)
Data wydania: 7 Lut, 2006

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Kup Space Empires IV and V Pack

Zestaw 2 produktów: Space Empires IV Deluxe, Space Empires V

 

O tej grze

Wielokrotnie nagradzana gra Space Empires IV Deluxe to najnowsza część serii Space Empires. Seria gier strategicznych Space Empires ma wielu wiernych fanów na całym świecie.

Prowadź badania nad nową technologią, opracuj plany okrętów, prowadź wojnę na poziomie taktycznym, poznawaj nowe rasy. Dostępne są również narzędzia do tworzenia własnych kampanii, dzięki którym każdy gracz może dołączyć do społeczności fanów tworzących modyfikacje Space Empires.

Wymagania systemowe

    Minimalne: procesor Pentium; system Windows XP; 128 MB pamięci RAM; rozdzielczość ekranu 800x600; 16-bitowy kolor; 300 MB wolnego miejsca na dysku twardym; napęd CD-ROM 6x; DirectX 8.1 lub nowszy, karta dźwiękowa zgodna z Windows.
Pomocne recenzje klientów
9 z 11 osób (82%) uważa, że ta recenzja jest pomocna
107.5 godz. łącznie
Zamieszczono: 12 listopada
Space Empires IV Deluxe is a 4x turn-based strategy game. Span your empire across the galaxy, travelling from one star system to another through warp holes, encoutering alien empires and competing for territory and dominance.

Pros: The game offers a huge amount of technologies to discover. Ships are fully customizable, chosing the frame size, and deciding what components you pick. The quantity of components is huge, allowing you to shift your strategy to adjust to competing factions’ ship design, regularly switching shield types, weapons type and range, and other equipment. Combat can be automated, or you can control each encounter in tactical mode. There are neutral empires that will span a single system, adding to the variety without necessarily adding competitors.

Cons: There is no story whatsoever, save a short paragraph about each race. Basic traits will dictate how an AI will act, but there never is any form of explanation for its behavior. As the game progress, you’ll find yourself moving around a few “stacks”, or fleets, relying less on less of equipment and technology and more on numbers to overpower your opponents that have no strategic method: they’ll send units over and over unless their units are busy with something else. The music is not very inspiring, getting annoying quickly as they are few and will replay over and over again.

Verdict: I cannot recommand this game. It didn’t age well at all, still rooted in the same interface type and mechanics as the first versions of the 90s. Every time I think I would be up to a game, I barely get to the few first combat events before struggling with whether I should even bother saving the game before quitting. It was fun when it was novel, but soooooo boring by today’s standard.
Czy ta recenzja była pomocna? Tak Nie
43 z 59 osób (73%) uważa, że ta recenzja jest pomocna
44.6 godz. łącznie
Zamieszczono: 23 lipca
I got this game when it first came out (release date Nov 6, 2000), I have like a gazillion play hours before Steam. I used to love this game. I've tried to get back into it after not playing it fora few years, and I gotta say, I'm completely bored with it.

Sure, you can mod it to death. You can customize your ships. You can have tactical combat. You can do so many things.

However every game plays the same pertty much. AI always plays the same. They'll be your friend and ally one turn and at war the next and you'll never figure out why. Once you go to war, you stay at war forever. And the AI is very weak opponent. Even setting the AI to the highest difficulty and teaming them all against you, and giving yourself as many negatives as you can, it's still boring and easy. Tactical combat is usually the same too. Example, you attack a planet, it has defenses, so one turn you move in, shoot at the planet and move out of range of their weapons, and so on and on. Same for combat, it's a game of who can kill the other first with ranged weapons. And the AI doesn't build large combat ships, just small to medium. I've modded the crap out of that and still they won't build large ships.

The point I usually get bored is when I own a fourth of the universe, I know I'm going to win, it's just wiping out those last few empires. Sometimes when you wipe out a empires planets, it'll have a few ships around that you have to track down (they get free resource generation). I should mention the AI will never invade your planets or capture your ships, human only. And the AI will not design their ships with bombs of any kind. Yeah, I tried to mod that too.

Only time the AI does any good is if you setup the game with all techs known. Unfortunately this gets boring fast, the fun is supposed to be researching them. And the AI always researches the same techs, in the same order, every game. Thinking back, I'm wondering why I even liked this game in the first place, well back in 2k it was fun. As with all these games, each turn gets longer and longer. You can let the AI build for you, but you'll come to learn that is a mistake as it will build things you don't want or need and it will tie up your resources constanly upgrading everything, you can turn that off, but then micromanaging your empire is a total pain.

I should mention that if you don't setup the game with the setting 10 planets each (has to be equal for all players, not changable) or good planet conditions, then the AI might not get rolling at all, and sit the whole game with just it's homeworld(s). Makes for a really boring game.

This game will on occassion crash due to memory errors or a floating point error. It had that pre-Steam too. So turn on autosave.

You'll enjoy it for a while, and then figure out every game pretty much plays the same and move on to something else.
Czy ta recenzja była pomocna? Tak Nie
11 z 14 osób (79%) uważa, że ta recenzja jest pomocna
75.1 godz. łącznie
Zamieszczono: 1 lipca
Space Empires is a great turn-based 4x strategy game. Lots to do, whether crafting your own unique empire, or playing as an default empire, you can have fun building massive fleets and subjigating other races.

I prefer Space Empires IV to its successor, as its not as slow to start off as Space Empires V & it doesn't have the ridiculous system exploration mechanic.
Czy ta recenzja była pomocna? Tak Nie
6 z 7 osób (86%) uważa, że ta recenzja jest pomocna
90.6 godz. łącznie
Zamieszczono: 6 października
Fantastic 4x game. I can't tell you the number of hours I've sunk into this title. (I owned this game long before it was available on steam.)

Pros:
Truly massive empires - On the larger settings you can fight for control of hundreds of star systems, each with potentially a dozen or more planets.
Tons of empires - not only can your empires be big, but there can be a LOT of them. I've had games with as many as thirty separate empires competing with each other.
Deep Customization - You have the ability to change every aspect of your empire, from how fast they are able to repair ships to how well ground troops fair in combat. You get to choose the type of atmosphere your species breaths, and even which unique tech or traits they possess. (Are you mechanoids immune to plagues? Are you natural merchants? etc)
Complete ship customization - You assemble ships module by module. Similar to Endless Space, but vastly more detailed.
Tons of weapons and technologies - the tech tree is vast, and there a ton of weapon types. You can focus on missiles, torpedos, beams, high-energy discharge, weapon disabling, shield disruption, phased weapon, etc. The list goes on. (Not to mention troops, mines, and fighters.)

Cons:
Graphics: are serviceable, but nothing to write home about.
Interface: Difficult to understand when you are first beginning. Not too bad once you get the hang of it.
Diplomacy: This is the one area where SEIV struggles; diplomatic options are not well described, and nor well fleshed out. However, you can make enemy empires protectorates and stuff, so that's a nice touch.

Overall, I highly recommend this game if you're a fan of Turn Based 4x games.
Czy ta recenzja była pomocna? Tak Nie
6 z 9 osób (67%) uważa, że ta recenzja jest pomocna
14.4 godz. łącznie
Zamieszczono: 29 czerwca
The first thing that comes to mind when i play Space empires deluxe is depth.

Depth in the form of creating your own customised race and empire.Deciding if your empire will specialize in war, trade maybe even scientific research or a slew of other options.

The possible combinations for stats and tech is immense.Do you just buff your races stats or spend a large amount of points on a special tech like psychic weapons or advanced religion.

The sheer number of researchable technology in the game is astounding.I have played many combinations and still have not seen or used all the weapons or structures in the game.

Overall if old school turn based strategy is your favorite genre then i say you must own this retro powerhouse that even puts newer games to shame with its depth and customization options.
Czy ta recenzja była pomocna? Tak Nie
8 z 13 osób (62%) uważa, że ta recenzja jest pomocna
63.6 godz. łącznie
Zamieszczono: 4 sierpnia
It's a little odd to figure out, but wow.
I could compare this to a Sid Meier's Civilization V but with a hard space twist to it.
It's a simple yet complex empire game where your race is trying to survive, whether it be through peace, or aggressive conquest. It's up to you.

Super fun, turnbased game. Great for hotseating too.
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
707.9 godz. łącznie
Zamieszczono: 8 sierpnia
i liken SEIV to a "bulltin board" game i played years back called VGA PLANETS, by Pegasus Games i think.. It took months and the interface/interaction was very similar. (except you used a modem to upload to someones PC in BFE and waited 24hrs for a reply)
anyway, Ive owned the game for years and when saw it on Steam for a couple bucks so i bought it and started playing occasionally. As others have implied, its a long playing turn based game, which you can go in depth and micro-manage quite a bit, or you can leave it to operate autonimously.
i like to set the AI high for a challenge, so its over quick.. or its on for the long haul..
if anyone knows of a way to play SEIV on an android OS please post a link.(love to have it on my phone or tablet)
Czy ta recenzja była pomocna? Tak Nie
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
24.7 godz. łącznie
Zamieszczono: 19 sierpnia
Space Empires IV is in short, a micromanager's wet dream... if that's not you, it's not your game. If you want a polished easy to use game, stay away!

The game is immense, empires can become almost unmanageable, but still... with an incredible tech tree which puts all other 4X games to shame, espionage system, completely customizable ships/races... wow!

If only the AI was smarter. Expect to be building a great empire building, awesome fleets, incredible weapon playforms, but don't expect a challenge from the AI.

All the brilliant tech is on paper though, a massive space station does not take more space, just a new icon. Except the game's ultimate accomplishment... a Dyson Sphere or a ringworld spanning an entire sector.

Do you need it? No
Does it take a mere hour to build? No
Do you want it? H**l yeah!

And for all it's faults there was a great modding community with ship designs themed to Babylon 5, Star Trek/Wars and the like. Improved AI mods... etc. It's still available on the net.

One thing can not be modded out and that's once again the incredible micromanagement involved. Not only building/managing but also space combat.

Buy it in a sale for a couple of bucks to try it out, or at full price if you really want. The decision is yours commander!
Czy ta recenzja była pomocna? Tak Nie
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
68.1 godz. łącznie
Zamieszczono: 23 września
Perhaps one of the bright shining gems of the 4X genre. I have been playing this game for over a decade. While I do have long breaks of playing it in between, it is the only game in the past 14 years that I can come back to and still have an urge to play.

So what is it in this game that keeps drawing me back after 12 years of playing? For me it is the crazy amount of micro-management. Being able to fully custom lines and series of ships for my fleets is almost as exciting as executing the winning tactics in battle with the aforementioned ships. The AI does leave something to be desired so I do recommend using modifications which are very simple to use and install and run. (download mod launcher, download mod, run launcher, select mod, run game)

If you have been on the fence about purchasing this game, then I suggest you take the plunge and try it out. I have easily over 1000 hours into this game over the past 12 years. Even by today's standards I'd give this a solid 10/10 and very competitive with modern 4X strategies (aside from the graphics)


There is also a relatively active community behind this game at www.spaceempires.net.
Czy ta recenzja była pomocna? Tak Nie
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
141.0 godz. łącznie
Zamieszczono: 27 sierpnia
Turn based 4x strat. Got me into the genre. Kept me there. People (as in random internet strangers i've nver met) say moo2 was/is better. Can't really say as I've never played moo2. I've enjoyed this one for well over 100hours. Graphically not as pretty as the Gal Civ series, but I find this more enjoyable as I don't feel so compelled to play a particular way.
Czy ta recenzja była pomocna? Tak Nie
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
18.7 godz. łącznie
Zamieszczono: 23 czerwca
Completely intricate and engrossing, Space Empires IV stands as one of the greatest 4X games of all time. Unlike Master of Orion or Galactic Civilizations, Space Empires is completely open-ended, and the only goal is total conquest of the galaxy as you climb farther and farther up the tech tree. SE III and SE IV are by far the better installments, with SE V being somewhat disappointing.
Czy ta recenzja była pomocna? Tak Nie
1 z 5 osób (20%) uważa, że ta recenzja jest pomocna
0.2 godz. łącznie
Zamieszczono: 27 lipca
Heyyo, as a fan of the old Space Empires games? SEIVDeluxe is a good and very deep space exploration strategy game. Prepare for hours and hours just to complete a single game.
Czy ta recenzja była pomocna? Tak Nie
0 z 3 osób (0%) uważa, że ta recenzja jest pomocna
0.4 godz. łącznie
Zamieszczono: 27 lipca
This one blows 5 (V) away! I wish they would get 5 working well enough to play it worth a crap.
Czy ta recenzja była pomocna? Tak Nie
1 z 6 osób (17%) uważa, że ta recenzja jest pomocna
92.4 godz. łącznie
Zamieszczono: 21 czerwca
10/10 Absolute favorite space based 4x game
Czy ta recenzja była pomocna? Tak Nie
0 z 14 osób (0%) uważa, że ta recenzja jest pomocna
0.6 godz. łącznie
Zamieszczono: 21 czerwca
Terrible sound issues, the only way to fix i found was to turn off sound.

Otherwise it's just extremelly dated
Czy ta recenzja była pomocna? Tak Nie
0 z 16 osób (0%) uważa, że ta recenzja jest pomocna
0.4 godz. łącznie
Zamieszczono: 4 lipca
This game simply sucks. UI window is very small and hard to read. Tutoral is just read only. No interactive tools for ship building or game play. Game leaves you wonder why you even downloaded it, I bought this game after reading the reviews of how good it was,,, well it just SUCKS. I just wasted $10.00 for nothing more than a game that was meant to be played on a Commador 64, The game is OLD and outdated for a game that came out in 2006. IT SUCKS! Dont waste your money on this game.
Czy ta recenzja była pomocna? Tak Nie
72 z 77 osób (94%) uważa, że ta recenzja jest pomocna
183.2 godz. łącznie
Zamieszczono: 8 lutego
Space Empires IV is like a truly complex, four course meal. The flavors are nuanced, will challenge the faint of heart, and if you trust the chef and stick with it to the end, is truly satisfying.

I spent hundreds of hours on the predecessor to SEIV, and the terrible graphics but amazing gameplay of SEIII will live in my memory forever. Space Empires IV is a worthy successor. Unlike some sequels, SEIV builds on what made SEIII great, preserving the best features and adding lovingly rendered graphics, enhanced ship design features, more technologies, bigger galaxies, better AI (although this is probably the greatest weakness of the series), and more.

If you've never played 4X games before, SEIV is a heavy entry title. It does have a steep learning curve, and only those who truly love micromanagement will ever appreciate the deep complexity at the core of this title. It's possible to play without getting bogged down in the details as a variety of assistants can be turned on to help manage minutia like build queues, research, and the like. I'm not that familiar with them as I never play with them on, but I'd imagine they would help if you're just getting in to the game.

The real brilliance of SEIV is the extensive technology tree and the infinite variations in how it can be applied. Over the many hours I've spent with this game, I've tried countless variations on technology applications, and there is no one true path to victory. Many exist, they are all fun, and contribute greatly to the near-infinite replayability of this title.

When you get tired of the base game, the second greatest feature of SEIV kicks in -- it's very open to modding, and a strong community of modders exists for the game, with simple mods like technology tree augmentations to extensive mods like Star Wars or Star Trek "mode" mods. Whatever you want, it either exists or wouldn't be hard to make.

Needless to say, I'm a big fan of this game. If you're new to 4X games, you might want to come back to this one after getting into the genre a bit more. If you're a 4X pro and want to embrace a true challenge -- this is the game for you.
Czy ta recenzja była pomocna? Tak Nie
14 z 17 osób (82%) uważa, że ta recenzja jest pomocna
122.8 godz. łącznie
Zamieszczono: 4 lutego
I really like this game. It's a complex 4X where you can customize just about everything, and even build a Dyson Sphere*. With a ton of races, you have a nice variety to choose from, but you can still custom taylor one to fit your play style. My only issue is that it can be hard to get into and in the beginning, it can be tough to keep up with the AI lategame. But hey, practice makes perfect.

*http://en.wikipedia.org/wiki/Dyson_sphere
Czy ta recenzja była pomocna? Tak Nie
16 z 21 osób (76%) uważa, że ta recenzja jest pomocna
17.1 godz. łącznie
Zamieszczono: 1 stycznia
The interface can be annoying sometimes. And the graphics are really startlingly bad in places. But the gameplay is fun and the level of complexity is just awesome.
Czy ta recenzja była pomocna? Tak Nie
11 z 12 osób (92%) uważa, że ta recenzja jest pomocna
101.0 godz. łącznie
Zamieszczono: 6 grudnia, 2010
One of the greatest space-strategy games I have played. A gem that offers unequaled opportunities. The graphics may be behind our time and what we are used to, but the game offers great immersion and game depth. Highly customizable, when it comes to your race, spacecrafts, galaxies etc.
Warning: Highly addictive!
Czy ta recenzja była pomocna? Tak Nie