벽돌깨기 게임 30주년 기념, 액션으로 똘똘뭉친 Reaxxion은 게이머들이 능력을 행사하여 액체 금속을 조작, 목표물을 파괴하는 것을 다음 세대에나 허락할 것입니다! 예전의 벽돌깨기 게임과 마찬가지로, Reaxxion은 당신의 상상력을 사로잡고 당신의 감각을 자극할 유일무이한 오락 경험입니다. 공을 만들어내고 흡수하는 액체 금속 막대, 또는 'Reaxxion실(室)'속 황금으로 공을 변신시켜 벽돌을 파괴하는 발전기. 더불어 아홉개의 기막히게 좋은 파워업과 숨겨진 도전 레벨들, 이 전율이 흐를 정도로 다양하고 궁극적인 게임 기능과 플레이어가 제어하는 액션.
사용자 평가: 긍정적 (평가 25 개)
출시 날짜: 2008년 6월 10일

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Reaxxion 구매

이 게임이 포함된 패키지

Mumbo Jumbo Collection 구매

23개 아이템 포함: Luxor, Luxor 2, Luxor 3, Luxor Amun Rising, Reaxxion, 7 Wonders II, Little Farm, Discovery! A Seek and Find Adventure, Samantha Swift and the Hidden Roses of Athena, 7 Wonders: Treasures of Seven, Luxor: Quest for the Afterlife , Samantha Swift and the Golden Touch, Chainz 2: Relinked, LUXOR: Mah Jong, Midnight Mysteries, Zombie Bowl-o-Rama, Luxor: 5th Passage, Glowfish, Pickers, Luxor Evolved, Midnight Mysteries: Salem Witch Trials, Midnight Mysteries 3: Devil on the Mississippi, Midnight Mysteries 4: Haunted Houdini

 

게임에 대해

벽돌깨기 게임 30주년 기념, 액션으로 똘똘뭉친 Reaxxion은 게이머들이 능력을 행사하여 액체 금속을 조작, 목표물을 파괴하는 것을 다음 세대에나 허락할 것입니다!

예전의 벽돌깨기 게임과 마찬가지로, Reaxxion은 당신의 상상력을 사로잡고 당신의 감각을 자극할 유일무이한 오락 경험입니다. 공을 만들어내고 흡수하는 액체 금속 막대, 또는 'Reaxxion실(室)'속 황금으로 공을 변신시켜 벽돌을 파괴하는 발전기. 더불어 아홉개의 기막히게 좋은 파워업과 숨겨진 도전 레벨들, 이 전율이 흐를 정도로 다양하고 궁극적인 게임 기능과 플레이어가 제어하는 액션.

  • 움직이는 배경과 200개의 손수 제작된 게임 레벨
  • 여러 플레이 스타일과 전략을 제공, 더불어 창조적인 플레이를 위한 보상
  • 세가지 흥미진진한 게임 모드
  • 우수한 품질의 그래픽과 60분의 CD 음질 음악

시스템 요구 사항

    • Supported OS: Microsoft® Windows® ME/XP
    • DirectX Version: DirectX 8.1 or later
    • Processor: Pentium 600Mhz
    • Memory: 256MB RAM
    • Graphics: Direct3D 8 compatible 16 or 32-bit Video Card with 32MB VRAM (64 MB recommended)
    • Sound: DirectSound-compatible sound card
    • Hard Drive: 180 MB Hard Drive space
유용한 고객 평가
4명 중 1명(25%)이 이 평가를 유용하다고 평가했습니다.
0.3 시간 기록
I only played this for a little bit before I had to stop, which is unfortunate, as it has some nice elements to it.

This game has your standard breakout/arkanoid mechanics - move the paddle, bounce the ball back and forth until all the blocks are broken. What's a little different with this the ball comes out of your liquid metal reserve in your paddle, meaning the length of the paddle is directly proportional to how many balls you have left. When you run out of liquid metal, you lose a life. There are also three different sizes of balls you can have in play, which change how many bricks you can break before the ball will bounce. As you break the blocks, drops of liquid metal drop down and, if you catch them, they cause your paddle to grow. Catch too much without using it (you can have multiple balls in play), and the paddle will start ejecting the liquid metal all over the place.

...I'm probably making this sound a lot dirtier than it is, but I don't really know how else to describe this without getting really silly.

Anyway, the game has power ups, all of them deal with how the ball destroys the bricks. Some make you punch through them in a line, others take out a large group at once, others shoot off electricity and hit others randomly. Their usefulness can be situational. Finally, there is an area on the stage that, if you get three of your balls into it (it doesn't need to be all in one stage; they seem to carry over), you can create a REAXXION, meaning the balls turn from silver to gold, go from three to five, grow in size, and then shoot out everywhere.

Anyway, while all of that sounds neat (and indeed, it is pretty neat), it has some flaws which made the game unplayable for me. If you're playing in windowed mode, it doesn't take much for the mouse to travel out of window, causing the paddle to stop moving. And if you're playing full screen... it still kind of seem to do that. The other problem is the paddle seemed to stutter quite a bit, which is aggravating when you're trying to bounce the ball back.

So yeah. Good concept, but those issues make it a poor execution.
게시 일시: 2014년 7월 1일
이 평가가 유용한가요? 아니요
13명 중 12명(92%)이 이 평가를 유용하다고 평가했습니다.
7.7 시간 기록
One of the worst things a brick-breaker can do is fail to be exciting. I've played some where I spent too much time staring at the screen, waiting for the ball to make its slow way back down so I could painstakingly aim for another brick. There are very few of those moments in Reaxxion; power-ups and unique mechanics keep things pleasantly hectic. The game's graphics are a bit dated, but they still have style. The neon colors are appropriate for an arcade game, and the shapes fashioned out of obstacles are often surprisingly cute.

There are plenty of levels to play through (165), and it took me nearly 6 hours to beat the game on normal difficulty. I enjoyed myself enough that I'm going to play through again. If you're good at this type of game, you should probably play on hard. I finished the game with about 15 lives left and didn't get a "game over" once. I'm not bragging; this says more about the game's easiness than it does about my ability! If you like arcade games, there's plenty to enjoy here. If you're still not sure, wait for it to go on sale.
게시 일시: 2013년 12월 4일
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
0.1 시간 기록
Reaxxion features a interesting twist on the tried and true Breakout arcade genre. Similar to a classic pinball table, aiming your shots for specific regions of the game board yield bonuses and powerups, encouraging strategic play. Unfortunately the title is marred by a lack of native controller support, as well as no widescreen display features. The unfortunate result is a game that, while fun for awhile, cannot compete with more polished arcade Breakout games like Shatter. Pick this game up if you love the genre or can get it at a bargain price, but expect an average gaming experience.
게시 일시: 2012년 3월 10일
이 평가가 유용한가요? 아니요
3명 중 2명(67%)이 이 평가를 유용하다고 평가했습니다.
5.7 시간 기록
One of the best Arkanoid clones that i've ever played.
게시 일시: 2013년 10월 6일
이 평가가 유용한가요? 아니요
7명 중 3명(43%)이 이 평가를 유용하다고 평가했습니다.
0.0 시간 기록
Well, I couldn't get this thing to work.

[Rating: --/100]
게시 일시: 2011년 12월 17일
이 평가가 유용한가요? 아니요