82 remastered levels from the original and 43 brand new ones that are twice as fast!
User reviews: Mostly Positive (793 reviews) - 78% of the 793 user reviews for this game are positive.
Release Date: Nov 23, 2011

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Buy AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome


Recommended By Curators

"Showed at PAX East 2012 - Base-jumping never looked so good."

Just Updated: Virtual Reality, Big Picture and Linux!

Big Picture: Full support added, including full joystick/controller support -- BASE Jump from your couch!

Oculus Rift: Full VR support with Oculus Rift DK2 support for Windows! -- dive off buildings with a screen strapped to your face! Warning: Diapers optional

Linux and Steam OS: Now with 100% more Linux support including Steam OS -- penguins or fruit? you decide!

About This Game

*UPDATE* - VR mode now supports DK2 on Windows! 'Aaaaaculus!' is the native Oculus Rift mode by your buddies over at Owlchemy Labs! :)

AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome is a semi-sequel to Dejobaan's award-winning 2009 title, AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity. The new game brings you 82 remastered levels from the original and 43 brand new ones that are twice as fast!

Awards for the original game:

  • Finalist, IGF 2010 Excellence in Design
  • Selected by Penny Arcade for PAX East 2010 Boston Indie Showcase
  • ModDB 2009 Editor's Choice Indie Game of the Year
  • Finalist, Indie Game Challenge 2010


Aaaaa! took place in an alternate 2011, where BASE jumpers leapt from the skies and executed stunts around the floating buildings of Upper Boston. This semi-sequel picks up six years later -- the sport's been outlawed, and you're jumping as a form of protest. High in Earth's stratosphere, you'll thread a path through the rotating blades of enormous wind turbines. Elsewhere in the solar system, you'll dodge asteroids above seas of lava, spray graffiti onto lunar government offices, and flip off Ganymede colonists -- all in the name of peaceful protest.

At its heart, Awesome is all about speed. With your new wingsuit, you'll dive (and die) twice as fast, descending through hovering cities over Earth and beyond. The fastest jumps now offer checkpoints, so if you mash your brains against extraterrestrial rock, you can rewind time and execute the perfect dodge instead. All this is wrapped up in shiny new graphics -- rebuilt from the ground up, the semi-sequel brings you a new lighting system and fancy shader effects (which, let's face it, the AAA studios had a few years back, but bloom, shadows, and depth of field are all new for Aaaaa!).

Key Features:

  • 82 remastered levels from the award-winning original
  • 43 new levels around Earth, Luna, and Ganymede with a new, faster wingsuit
  • Hug terrain, kiss concrete, and thread the needle for points
  • Get bear hugs, slice netting, and hit invulnerability plates for wanton destruction
  • Give your fans the thumbs-up for points or annoy protesters with rude gestures

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/7
    • Processor: Dual Core
    • Memory: 1GB
    • Hard Disk Space: 2GB
    • Video Card: 3D card with 512MB
    • DirectX®: 9.0c+
    • VR Support: Oculus Rift DK2 Only

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Dual Core
    • Memory: 1GB
    • Hard Disk Space: 2GB
    • Video Card: 3D card with 512MB
    • OS: Ubuntu 12.04 or later
    • Processor: Dual Core
    • Memory: 1GB
    • Hard Disk Space: 2GB
    • Video Card: Video card with 512mb of memory
Helpful customer reviews
7 of 9 people (78%) found this review helpful
2 people found this review funny
9.3 hrs on record
Posted: October 18
This game can be summed up in one phrase - butt clenching base jumping simulator. It ticks several boxes:

[x] Tons of levels
[x] Blood pumping music
[x] Weird as hell tapes that are genuinely disturbing
[x] Diverse stages with pretty graphics
[x] Clever mechanics to keep the gameplay fun and not repetitive

So if you want to play a good time wasting, arcady game, I'd recommend this.

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2 of 2 people (100%) found this review helpful
3.2 hrs on record
Posted: November 18
Title: AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome
Genre: Action, Indie, Sports
Developer: Dejobaan Games, LLC
Publisher: Dejobaan Games, LLC
Release Date: 3 Sep, 2009

Lets avoid those broken bones by not falling face first into a building, and remembering you have a parachute on your back.


Gotta stay close to those objects to get the hugs and kisses! A parachuting/base jumping game where you fall from high heights like the daredevil you are, avoiding buildings yet kind of sticking close to them for points until you hit the ground for points. You can do stunts and daring falls – the idea behind it is pretty entertaining and stomach dropping if you've ever had the experience yourself of parachuting, since you can feel the buildings rushing past. The response in the game for your character is good, and the visuals are not hard to follow. There's nothing like flashy neon lights as your character plunges to their potential death because they really like jumping off high buildings.

The controls are not adjustable which is bad for me as I use an azerty keyboard, the game is awkward to play smoothly like this. The settings are inflexible. I wouldn't mind an option to be able to change the controls to what I want.

Also the moment the game gets harder, I think it would be better to play it with a controller, rather than a keyboard. I don't like the layout of the pre game screens too much, though that's just down to personal taste. I think it looks a bit cluttered with the numerous squares/spinning squares, but the playable part of the game is addictive, plunging down those heights and trying not to accidentally splat myself on a building. I have to say I wasn't sure if I would like this, so I'm pleasantly surprised how addictive it is.

I find the terminology/language of the game amusing. “Mash face against mountain.” “Collect teeth.” “No broken bones?” “You aren't dead! That's grand!” Small, witty one liners make me happy on the inside, I admit it. It's hard to play but rewarding for your progress. A game doesn't need to look amazing or be complex to be good. And there seems to be a lot of game time available, and a lot of levels. I wouldn't keep playing it continuously for hours, but I'm more than happy to go back to it and play it in-between other games, or for half an hour or so at a time. It's fast paced and lets you get stuck in almost straight away.

What I find annoying is how far back a level/save point resets if you die, which can mean you have to refight tough monsters you already killed, and repeat a lot of content, which could make it stressful fast. Though there is a sense of achievement getting past those ANNOYING OBSTACLES.


Lots of game time/content to get through
Good price
Witty one liners


No adjustable settings/controls for a movement based game

Pre game layout isn't so attractive


Overall Verdict

I think it's worth the buy and play, as long as it's in a bundle or sale. There's enough here to keep you going for a while when you're bored with your other games.

If you'd like to read more reviews from me, join my steam group!
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12 of 22 people (55%) found this review helpful
22 people found this review funny
0.4 hrs on record
Posted: June 10
I'm now convinced I could skydive like a professional through Dubai without a any safty equipment or permits. 15/10
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104 of 134 people (78%) found this review helpful
2 people found this review funny
4.8 hrs on record
Posted: December 24, 2013
When I first started the game up, I was very sceptical of it. Everything from the name, the intro screen to the actual gameplay struck me as cheap and plain bad. I went through a few levels, the whole time thinking "What the ♥♥♥♥ am I doing?" and quit.

I decided to jump back into the game again after I felt pretty bored. I started seeing a pattern, and I was actually enjoying the randomness of it all. I understood what hugs, kisses, thumbs ups and obscenities did. I was just dumbfounded when I saw that I got 2000 Teeth after a level, but then I figured out it's just basically points in order to unlock other levels. After that, I started getting a lot more into it.

I passed most of the normal levels, when I noticed a button at the bottom of the screen, titled "Awesome!!!". So, I clicked on it, and another full page of levels popped up. The same as the regular ones, but here you unlock them by getting knees instead of teeth. Except, these ones were... pretty ♥♥♥♥♥♥♥ intense. Compared to the first levels, here you were falling at supersonic speeds, straining hard to concentrate on the mess of colors, patterns, beeps and clicks as you flew past the actually beautiful world. At first I thought it was a dumb game, very relaxed and easy, but boy, some of these levels are tough! . I found myself more dedicated to passing a level than in any other game I've ever played, and I kept going for more!

Overall, at first glance the game seems very bland and stupid and random. But it slowly starts taking up shape in your mind, making more and more sense. The real fun starts when you get good enough to start the "Awesome!!!" level pack, because some of the levels nearly caused adrenaline to seep out of my skin.

I'd give this game a very strong 9/10, because it does take a bit of time to get used to the weirdness of it. But, trust me, once you get a bit more into it, the game really shines, and is insanely fun.
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63 of 73 people (86%) found this review helpful
3 people found this review funny
3.1 hrs on record
Posted: March 8
Addictive game about sky diving. Nice visuals, good soundtrack, well made game mechanics in which you are getting points for gliding close to the buildings and objects.
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