I got this game in the "Potato Sack" back when Portal 2 was about to launch, and I probably wouldn't have bought it otherwise. At one point I thought it was going to be an original and new game, but then I started it up for the first time and saw that it was basically their AaaaaAAaaa!! game all over again.
I then proceeded to ignore the game for a long while, but keeping an eye out for any updates to make me think the devs were going to work on this game. I saw some progress and so I jumped in to see what it was like now and... It's not much different at all. There's not much 'game' in this game. Levels generated by the music you load don't really feel like it fits the music. The objectives are kinda dull and boring, where Aaaaa!! at least had targets to hit and stuff. "Drop that baby" is basically just "avoid the easily avoidable obstacles"
Basically, I would only advise buying this if you're interested in seeing game design failures because I'm pretty sure this has some good examples of what NOT to do when making a game. The first Aaaaa!! game was fun for about an hour and the 2nd one was fun for about 20 minutes more... I'm still waiting for this one to be fun.
Verfasst: 18 Februar 2014