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Battle your favorite drum 'n' bass track, or relax as you fly through that trance album. "Ugly Baby" takes your MP3 music library and creates floating cities for you to explore. Ten years after the events in Dejobaan's award-winning AaaaaAAaaaAAAaaAAAAaAAAAA!!!
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Jeu avec accès anticipé

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Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative au cours du développement. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

“The game takes audio and smashes it against math to create these gorgeous levels. When folks tell us it's great, we know we're working in the right direction. When they say it's awful, we like to ask why. We didn't used to, but the best thing we do nowadays is to run every coolest little thing we do by you. How about this new city? This mutator? That new stunt? A new connection between music and level design? That's the "why" behind Early Access for us.”
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Acheter 1... 2... 3... KICK IT!

Acheter 1...2...3...KICK IT! 3-Pack

Includes 3 copies of the game. 1 copy for yourself and 2 to give to friends.

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À propos du jeu

Battle your favorite drum 'n' bass track, or relax as you fly through that trance album. "Ugly Baby" takes your MP3 music library and creates floating cities for you to explore. Ten years after the events in Dejobaan's award-winning AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity, technology has advanced to the point where individuals can create architecture with colossal 3D printers.

You've taken to building giant, kilometers-long aerial sculptures inspired by your own music, and are now BASE jumping from them for sport. These jumps are all about style and timing. Buzz those girders, groove along that building, and finish with a twist for extra points, all the while listening to your own soundtrack. Ugly Baby is currently available as a playable pre-release on Steam.

Key features:

  • Play different floating worlds built from your MP3 library
  • Execute stunts such as buzzes and grooves.
  • Tweak a city's DNA to warp them and create your own experiences.

Configuration requise

    • Système d'exploitation : Windows Vista, 7, 8
    • Processeur : Intel / AMD 1.7 GHz
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : Carte 3D comportant 512 Mo de mémoire vidéo
    • DirectX® : DirectX 9.0c
    • Disque dur : 500 Mo d'espace disque disponible
    • Son : Carte son compatible DirectX
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
172 produits enregistrés
24 évaluations
1.2 heures en tout
Avis donné pendant l'accès anticipé
Bah ce jeu est juste une grosse daube... ne pas acheter. C'est moche et sans interet
Posté le : 17 mars 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
39 personne(s) sur 56 (70%) ont trouvé cette évaluation utile
410 produits enregistrés
11 évaluations
6.2 heures en tout
Avis donné pendant l'accès anticipé
this wasn't even worth the potato
Posté le : 19 février 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
11 personne(s) sur 11 (100%) ont trouvé cette évaluation utile
675 produits enregistrés
93 évaluations
0.9 heures en tout
Avis donné pendant l'accès anticipé
1...2...3... KICK IT! (Drop That Beat Like an Ugly Baby) is a first-person perspective base-jumping-esque game where you fall through procedurally generated levels to the sound of your own music. Mechanically, it's similar to AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity and AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome (which may be the two best video game names ever), but it doesn't manage to reach the level of the other ones - the procedural generation makes something unique, but it doesn't seem to "mesh" with the music the way the best procedural music games tend to, and, well...there's really just not a whole lot to this game.

Pick up one of the other two instead - feel free to pass on this one.
Posté le : 7 mars 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
14 personne(s) sur 17 (82%) ont trouvé cette évaluation utile
59 produits enregistrés
4 évaluations
0.5 heures en tout
Avis donné pendant l'accès anticipé
For the love of Christ, do not spend your money on this game. It is completely broken and the Devs havn't touched it in ages. Waste of money and time, and is a great source of frustration is provided when trying to get my personal songs to calibrate (All star).
pure ♥♥♥♥/10
Posté le : 1 avril 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
992 produits enregistrés
22 évaluations
2.2 heures en tout
Avis donné pendant l'accès anticipé
I got this game in the "Potato Sack" back when Portal 2 was about to launch, and I probably wouldn't have bought it otherwise. At one point I thought it was going to be an original and new game, but then I started it up for the first time and saw that it was basically their AaaaaAAaaa!! game all over again.

I then proceeded to ignore the game for a long while, but keeping an eye out for any updates to make me think the devs were going to work on this game. I saw some progress and so I jumped in to see what it was like now and... It's not much different at all. There's not much 'game' in this game. Levels generated by the music you load don't really feel like it fits the music. The objectives are kinda dull and boring, where Aaaaa!! at least had targets to hit and stuff. "Drop that baby" is basically just "avoid the easily avoidable obstacles"

Basically, I would only advise buying this if you're interested in seeing game design failures because I'm pretty sure this has some good examples of what NOT to do when making a game. The first Aaaaa!! game was fun for about an hour and the 2nd one was fun for about 20 minutes more... I'm still waiting for this one to be fun.
Posté le : 18 février 2014
Cette évaluation vous a-t-elle été utile ? Oui Non