精选物品
游戏
软件 试玩 新闻 推荐
通过《命运之锤》资料片投入亚山世界震人心魄的新冒险,开发未知领域,体验《英雄无敌 V》的新特性。 引入全新的矮人阵营,由无畏的勇士与魔法高手组成,行走于北方大陆最隐秘、最危险的深山老林中。 15 项新任务、新英雄和经修改润色的剧情场景。 新增大量魔法和能力,5 张单人地图,10 张多人地图,新建筑,新的中立生物。 多亏有了商旅帐篷和随机地图生成器这些新的特性,玩家将享受到游戏无限的耐玩性,游戏体验更趋平衡。除此之外,同时移动的特点也可加速局域网游戏的速度。
发行日期: 2006年11月14日
该产品的热门用户自定义标签:
需要 Steam 版本的 Heroes of Might & Magic V 才能运行。

购买 Heroes of Might and Magic® V: Hammers of Fate

含有此游戏的游戏包

购买 The Heroes Pack

包含 4 件物品: Dark Messiah of Might & Magic, Heroes of Might & Magic V, Heroes of Might & Magic V: Hammers of Fate, Heroes of Might & Magic V: Tribes of the East

购买 Might and Magic Franchise Pack

包含 10 件物品: Dark Messiah of Might & Magic, Heroes of Might & Magic V, Heroes of Might & Magic V: Hammers of Fate, Heroes of Might & Magic V: Tribes of the East, Might & Magic: Heroes VI, Might & Magic: Clash of Heroes, Might & Magic: Clash of Heroes - I Am the Boss DLC, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Danse Macabre Adventure Pack, Might & Magic X - Legacy

关于游戏

通过《命运之锤》资料片投入亚山世界震人心魄的新冒险,开发未知领域,体验《英雄无敌 V》的新特性。
  • 引入全新的矮人阵营,由无畏的勇士与魔法高手组成,行走于北方大陆最隐秘、最危险的深山老林中。
  • 15 项新任务、新英雄和经修改润色的剧情场景。
  • 新增大量魔法和能力,5 张单人地图,10 张多人地图,新建筑,新的中立生物。
  • 多亏有了商旅帐篷和随机地图生成器这些新的特性,玩家将享受到游戏无限的耐玩性,游戏体验更趋平衡。除此之外,同时移动的特点也可加速局域网游戏的速度。

系统需求

    Minimum:

    • Supported OS: Windows 2000/XP only
    • Processor: Pentium 4 or AMD Athlon 1.5 GHz
    • Memory: 512 MB
    • Graphics: DirectX 9 compliant w/ 64MB RAM
    • DirectX Version: DirectX 9.0 or higher
    • Sound: Direct X 9.0 compliant
    • Hard Drive: 2+ GB free hard disk space
    • Multiplayer: 64 Kbps upstream broadband
    • *Supported Video Cards at Time of Release: Nvidia GeForce 3/4/FX/6 series (GeForce 4 MX not supported), ATI Radeon 8500/9000/X series,Matrox Parhelia
    • Laptop versions of these chipsets may work but are not supported. These chipsets are currently the only ones that will run this game.

    Recommended:

    • Supported OS: Windows 2000/XP only
    • Processor: Pentium 4 or AMD Athlon 2.4 GHz
    • Memory: 1 GB
    • Graphics: DirectX 9 compliant w/ 128MB RAM
    • DirectX Version: DirectX 9.0 or higher
    • Sound: Direct X 9.0 compliant
    • Hard Drive: 2+ GB free hard disk space
    • Multiplayer: 64 Kbps upstream broadband
    • *Supported Video Cards at Time of Release: Nvidia GeForce 3/4/FX/6 series (GeForce 4 MX not supported), ATI Radeon 8500/9000/X series,Matrox Parhelia
    • Laptop versions of these chipsets may work but are not supported. These chipsets are currently the only ones that will run this game.
有价值的用户评测
10 人中有 0 人(0%)觉得这篇评测有价值
帐号内拥有 54 项产品
2 篇评测
4.5 小时(记录在案的)
Honestly a tad disappointing. The Dwarf faction sucks and the first campaign so far is SO BORING. The second expansion isn't quite so bad.
发布于:3月23日
这篇评测是否有价值?
9 人中有 7 人(78%)觉得这篇评测有价值
帐号内拥有 591 项产品
14 篇评测
581.1 小时(记录在案的)
Продолжение истории Империи Грифона и новая раса гномов. Если основная игра понравилась, то это дополнение однозначно стоит попробовать.
发布于:2013年8月3日
这篇评测是否有价值?
31 人中有 12 人(39%)觉得这篇评测有价值
帐号内拥有 396 项产品
10 篇评测
16.4 小时(记录在案的)
Summary: The first official expansion to HOMM5, Hammers of Fate shares much of the same qualities as its' main counterpart, with slight improvements over the gameplay mechanics. With the notable addition of being able to queue large amounts of troops and caravan them to a specific castle with just the click of a button, it has streamlined and eased the process in amassing an army. I've personally experienced fewer bugs than with the main campaign, although the difficulty spike in the game is at times frustrating. The music and sound effects are still the same from the original, graphics for the most part unchanged, however the storytelling and cutscenes are vastly improved and do a better job of portratying the story. The bottom line is that if you were a fan of the original campaign and were just begging for more will find this right up your alley, otherwise it's the same formula and much of the same gripes from before. 3.5/5

In Hammers of Fate, there are three campaigns of five missions available to take on. There is a human-based campaign with Freyda and Duncan, then the fortress campaign with Wulfstan the dwarf, and then the shadow-elf Ylaya. Of the three campaigns, the fortress campaign presents some new gameplay mechanics that adds some flavor to the battle sequences. Namely each unit can be "enahanced" with a rune by expending resources throughout a battle. This can create a dilemma where you resources need to be set aside before a battle to maximize the use of runes and decrease on your overall losses. As far as the fortress town goes, they're also very sturdy and are resistant to siege machines which allows for a more defensive approach for the faction.

The missions themselves have some new variety, namely The Rebels and The Ambush are very event-driven and offer a new approach to the typical HOMM mission. Characters interact much better in cutscenes as they now utilize new models that actually articulate actions and expressions in a meaningful way instead of just going through random cast animations like in the original campaign. The story is a continuation of the original plot from HOMM5, picking up a few years after Queen Isabel returns back to the Griffin Empire. I did find the story easier to follow than from HOMM5, and maybe it's because I already know some backstory of reoccurring characters from the original campaign.

The music and sound effects are unchanged, it really could have needed a few new tracks to add some variety to the soundtrack but the effect of this is pretty minimal.

The difficulty in Hammers of Fate is much higher than in the original campaign, as I'm assuming that the developers anticipated it being played by veterans of HOMM5. Just playing through the first level, you'll find that it's much less forgiving and splitting your troops in a way to efficiently take on multiple objectives is imperative. The last mission in the game, The Decoupling is also highly frustrating as certain spells are necessary to complete certain objectives. Notably, there is a town to the east that needs to be taken to increase your recruitment pool but the gate to the town is guarded by 10,000 Enforcers, which is suicidal to take on with a conventional force but doable if you have Level 4 spells like an Empowered Meteor Storm or Armageddon. If you did not have the foresight to skill your hero to be able to gain these skills, you will have a tough time and in all likelihood will have to restart the campaign. If you want a challenge, if you found HOMM5 to be a cakewalk, you'll probably be content with Hammers of Fate.

In conclusion, if you liked HOMM5, buy Hammers of Fate. If you didn't like HOMM5, then don't. It's the same experience, just a few upgrades, but certainly nothing compelling enough that will change your playing experience. 3.5/5
发布于:1月17日
这篇评测是否有价值?
11 人中有 0 人(0%)觉得这篇评测有价值
帐号内拥有 365 项产品
76 篇评测
24.8 小时(记录在案的)
I like HoMM games, I do. However they tend to get a bit repetetive towards the end. What on earth possessed me to buy an expansion pack for a game I had already grown bored of I don't know.

Doesn't add much. If you're looking for more of the same - great. If not - avoid
发布于:2月25日
这篇评测是否有价值?
12 人中有 0 人(0%)觉得这篇评测有价值
帐号内拥有 122 项产品
6 篇评测
5.0 小时(记录在案的)
After playing, and acutally finishing the campaign of Heroes V, I thought this would be a great expansion with a new faction. I was sorely disapointed. And unless some major changes have been made since playing it, several features that made Heroes V great have been removed, including the tracking bar of how much energy you have to use for necromancy which now makes it difficult to play that faction. Save your time and money and buy Tribes of the East, which has the new Dwarf faction, and a new Orc faction while bringing back the great features from Heroes V.
发布于:3月16日
这篇评测是否有价值?