O rei dos simuladores de submarinos retorna com um motor 3D totalmente novo, novos controles para a tripulação e mais ação naval realista da Segunda Guerra Mundial do que nunca. Os gráficos iguais aos de filmes e jogabilidade recheada de tensão fazem esse jogo perfeito para os fanáticos por realismo e para os jogadores casuais.
Data de lançamento: 15/mar/2005

Comprar Silent Hunter® III

$9.99

Pacotes que incluem este jogo

Comprar Silent Hunter Collection

Inclui 4 itens: Silent Hunter®: Wolves of the Pacific, Silent Hunter® III, Silent Hunter®: Wolves of the Pacific U-Boat Missions, Silent Hunter 5®: Battle of the Atlantic

Sobre o jogo

O rei dos simuladores de submarinos retorna com um motor 3D totalmente novo, novos controles para a tripulação e mais ação naval realista da Segunda Guerra Mundial do que nunca. Os gráficos iguais aos de filmes e jogabilidade recheada de tensão fazem esse jogo perfeito para os fanáticos por realismo e para os jogadores casuais.

  • Ambiente realístico e imersivo: A atmosfera de suspense inclui realísticas modelagens 3D da água, ciclos de dia e noite e submarinos, navios e aeronaves historicamente precisos. O interior detalhado do U-Boot, efeitos climáticos que se alteram e áudio envolvente representam o máximo da guerra submarina na Segunda Guerra Mundial.
  • Uma disposição letal de U-boots e armas: Os U-boots jogáveis incluem submarinos tipo II, VII, IX, e XXI. Mire contra comboios e navios de guerra Aliados. Para recriar as grandes batalhas submarinas da Segunda Guerra Mundial, os jogadores irão se esconder no silêncio logo abaixo ameaçando navios de escolta, atirando torpedos mortais ou voltar à superfície e triturar inimigos com a deck gun.
  • Campanha dinâmica: Crie sua própria história realística de guerras navais. Sua carreira militar será influenciada por decisões de comando bem-sucedidas em uma campanha da Segunda Guerra Mundial improvisada e não-linear.
  • Acessível aos jogadores com todos os níveis de habilidades: Os jogadores irão experimentar uma curva de aprendizagem simplificada que será mais fácil de manusear do que as simulações padrão. Use o tutorial da academia naval para aprender o básico. Personalize as configurações de realismo para uma jogabilidade que atrai uma variedades de fãs de combate da Segunda Guerra Mundial.
  • Comande sua tripulação: A tripulação irá tomar decisões e evoluir com base nos resultados de cada patrulha.
  • Multijogador cooperativo: Para até oito jogadores via LAN.

Requisitos de sistema

    • OS: Windows 2000 / XP(only)
    • Processor: Pentium® III 1.4 GHz or AMD Athlon™ 1.4 GHz (Pentium 4 2.0 GHz or AMD Athlon 2.0 GHz recommended)
    • Memory: 512 MB
    • Graphics: 64 MB (128 MB video card recommended)(see supported list*)
    • DirectX Version: DirectX 9.0
    • Sound: Direct X 9.0 compliant PCI card
    • Hard Drive: 1.5 GB
    • *Supported Video Cards at Time of Release Nvidia® GeForce™ 3/4/FX series (GeForce 4 MX NOT supported)ATI® Radeon® 8500/9000 families or newer
      Laptop versions of these chipsets may work but are not supported. These chipsets are currently the only ones that will run this game.
Análises úteis de usuários
23 de 23 pessoas (100%) acharam esta análise útil
62.6 hrs registradas
One of the things I demand from any game is that is draws you in & immerses you in the experience it's trying to create.

Silent Hunter 3 does that massively.

The premiss is simple; take your U-Boat out, reach a pre-determined sector by what ever course you want, patrol it & try to sink any enemy ships you find. Simple, easy to remember.

That is, until you get dud torpedoes that cheat you out of that BIG score, a swarm of aircraft just won't leave you alone by swooping down time & again, your crew are all exhausted, an escorting destroyer is determined to depth-charge you back to the stone age, sweeping over you again & again while you desperately try to contain any damage & sneak away to safety...

The game allows you to fast-forward the cruising bit, you don't strictly have to return to base once you complete your objectives, you can program each torpedoe manually or let the game manage it, manage & train up your crew, upgrade you sub, go whatever route you want, sink what you want, Silent Hunter 3 really is what ever you want it to be.

If all you want is to drool over high resolution textures & realistic faces, go somewhere else, but if you want a fairly unique, utterly immersive & tense gameplay experience, Silent Hunter 3 really is a great game. Highly recommended.
Publicada: 21 de junho
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13 de 13 pessoas (100%) acharam esta análise útil
58.7 hrs registradas
Best WW2 Submarine simulator game I ever saw.

There is a sequel, however it takes a look at the Pacific Ocean rather than the Atlantic, and the association created by making a game about German submarines in this area immediately sinks us into the movie "Das Boot".

For 2005, this game has the most depth out of all the other naval simulations that exist, and there aren't too many of them, which is quite a shame.
The game itself, is easy to learn but hard to master, especially when enabling the realism settings, such as dud torpedoes, no external camera view (meaning that you are limited to the periscope which, in terrible weather really gives you a feeling of what it's like to be in endless ocean) etc. etc.
It's a game better played with a cup of tea, prepared for hours of searching for enemy ships or convoys, planning an assault and getting away (or maybe returning). It's quite simple.
But the idea - of making ships go to the bottom (that's very well detailed as well) simply grabs my attention irreversibly.

If you're into ships, this game is one you should try.

Although it's nearly 10 years old, a marvelous mod called "The Grey Wolves" breathes some life into it, while a small but friendly community on www.subsim.com keeps this legendary game alive and sailing.

I'd say it's quite sad that we don't get these types of games more often.

Also, yes - this is probably better than Silent Hunter V at least without mods (not many of them (up to today - 23/07/2014)).
Publicada: 23 de julho
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5 de 5 pessoas (100%) acharam esta análise útil
51.6 hrs registradas
A timeless clasic I never get tired of playing.
Publicada: 7 de abril
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3 de 3 pessoas (100%) acharam esta análise útil
132.4 hrs registradas
I love this game more than its sequals; The freedom you have as a captain and the way nothing interferes with that freedom, like an intrusive storyline or cutscenes really make this my all time favorite. Add to that the sheer control you have over your not only your submarine, with all the upgrades and replacements thereof, but also your crew and their assigned workplaces, specializations, skills and the occasional pinning of the medals make this the cream of the crop.

The only downside to the game that I noticed was the lack of settings, especially those related to display. But apart from the screen showing a black unused space both left and right of the display and the low quality (by todays standard) are nothing compared to the fun and tense moments this game provides.
Publicada: 15 de julho
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3 de 3 pessoas (100%) acharam esta análise útil
14.8 hrs registradas
Awesome oldschool game! Gets your adrenalin pumping when a destroyer is searching for you...
Publicada: 19 de abril
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92 de 95 pessoas (97%) acharam esta análise útil
196.6 hrs registradas
SH3 is one of those games that you need to invest time in. It is a perfect example of a "Dad game," as Yahtzee Crowshaw once put it. It's meticulously detailed, and you must learn all of the different eccentricities of the sub to be a great captain.

It uses the real-life technological limitations from WWII to define the gameplay. Want to fire off a torpedo? A standard gas-powered torpedo leaves a trail of bubbles in the water, which ships can detect in advance and will swerve to avoid your torpedo. You can fire an electric torpedo, but you'll need to be close, or else the battery in the torpedo will die and it won't reach your target. SH3 is filled with these sorts of tactical nuances that really make it satisfying to play.

Difficulty is customizable. It can be as simple as "point the periscope at a target and shoot," to manually identifying and anaylizing your target's position relative to your own. Difficulty is increased by making the game more akin to real life (limited air, limited fuel, no periscope stablilization, etc.) This helps tremendously, since beginners can relax the difficulty while they familiarize themselves with the ships' systems.

The player is awarded more renown following a mission with high difficulty, compared to a mission with a lower difficulty setting. Renown is SH3's version of experience points. It allows you to 'purchase' upgrades for your sub like improved batteries, hydrophones, conning towers, or even a completely different sub altogether. Medals are awarded after each mission, which you can assign to your crew. This is probably the single most satisfying part of the game; the medals allow your crew to function more efficiently, thus improving things like torpedo reload times.

There's a lot to cover here, so let me just wrap this this up by saying that this is probably the best simulation game I've ever played. I find myself coming back to it every couple of weeks. It's aged quite horribly, but I don't care, since the gameplay is just too good. Forget the sequels in this series, SH3 is the best.
Publicada: 25 de novembro de 2013
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