For centuries, the planet Hyllis has been bombarded by a relentless alien race. Skeptical of her government's inability to repel the invaders, a rebellious action reporter named Jade sets out to capture the truth.
用户评测:
最新:
特别好评 (26 篇评测) - 过去 30 天内的 26 篇用户评测中有 96% 为好评。
总体:
特别好评 (1,090 篇评测) - 1,090 篇用户的游戏评测中有 92% 为好评。
发行日期: 2003年11月11日

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

购买 Beyond Good and Evil™

 

关于这款游戏

For centuries, the planet Hyllis has been bombarded by a relentless alien race. Skeptical of her government's inability to repel the invaders, a rebellious action reporter named Jade sets out to capture the truth. Armed with her camera, dai-jo staff, and fierce determination, she discovers shocking evidence leading to a horrific government conspiracy, and is forced to battle an evil she cannot possibly fathom.

  • Join the Rebellion
    As action reporter Jade, join an underground resistance group and expose your government's secrets using stealth, force, and wits. Stop at nothing until your people know the truth.
  • Expose the Conspiracy
    Enter a futuristic world full of deception, where nothing is as it seems and exposing the truth is the only hope of restoring freedom.
  • Prepare for Anything
    Brace yourself for any obstacle in this spellbinding world from the mind of innovative game creator, Michel Ancel.
  • United We Fight
    Battle against the forces of conspiracy with Jade's punishing dai-jo staff techniques. Master amazing tag-team fighting combos with allied resistance fighters.

系统需求

    • OS: Windows® 2000/XP (only)
    • Processor: 700 MHz Pentium® III, Celeron®, or AMD Athlon™ (1 GHz recommended)
    • Memory: 64 MB minimum, 128 MB recommended (256 MB recommended for XP)
    • Graphics:DirectX® 9-compatible 32 MB video card (specific cards supported: ATI® Radeon™ 9700 and Pro, ATI Radeon 9000 and Pro, GeForce™ 4 Ti 4600/Ti 4400/MX 460/MX 440, GeForce3 and Ti500, GeForce2 GTS/MX400/MX)
    • DirectX Version: DirectX 9.0
    • Sound: DirectX 9-compatible sound card
    • Hard Drive: 2.2 GB
消费者评测
消费者评测系统更新!了解更多
最新:
特别好评 (26 篇评测)
总体:
特别好评 (1,090 篇评测)
最近发布
KingDom #TeamHoovey
( 6.9 小时(记录在案的) )
发布于:7月22日
The fact that this never got a sequel, is the only proof I’ll ever need that Ubisoft is a bunch of idiots (if Uplay wasn’t enough already.)
是否有价值? 欢乐
Wezzoid
( 17.6 小时(记录在案的) )
发布于:7月15日
I played the classic version not the HD version. I had to find and apply a couple of patches to sort out graphical issues playing a 2003 game in 2016.

What a cool game! So well designed and lovingly crafted. Unique, imaginative, whimsical yet stylish. Very varied gameplay styles and pacing. Chase sequences are hectic and slickly designed. Good puzzles, lots of secret bits and side games, plenty of stuff to do, varied ways of acheiving goals. Great music. Good character animation.

Bad things: Horrible, horrible third person camera - disorienting, gets stuck, even gets you killed occasionally, so frustrating! Sometimes your companions block your path. Other than those, nothing to moan about.
是否有价值? 欢乐
KhenDominuS
( 5.3 小时(记录在案的) )
发布于:7月14日
Got this game for cheap..best purchase ever. Experienced some bugs at first but thanks to steam community i was able to fix them
是否有价值? 欢乐
TesT
( 0.3 小时(记录在案的) )
发布于:7月13日
To be honest , the PC version is very glitchy and is in desperate need of a remastering to fix the audio alignment and random flashes, but in my opinion this game is an absolute classic gem, so i would recommend this if you can get rid of the problems. There is probably a guide teling you how to do so on steam. Have fun!
是否有价值? 欢乐
FY E1
( 10.6 小时(记录在案的) )
发布于:7月10日
免费获取的产品
Its good game but i don't like black bars in this game ;P
是否有价值? 欢乐
Craftian
( 11.2 小时(记录在案的) )
发布于:7月8日
Are you ready to transcend morality and petty social convention?

Though disappointed initially by the lack of Nietzsche, Beyond Good & Evil delivers a good action-adventure game that delves into some surprisingly dark themes and mature content. The beautiful visuals really have helped with how finely the game has aged over the years, with lighting in particular creating some stunning vistas and stellar views of the various landscapes and colourful underground.

A gritty approach to science fiction, BGE follows the young photojournalist Jade, a caretaker of sorts for a bunch of ragtag kids and orphans on the planet of Hyllis, along with her long-time friend and mentor Pey’J. Futuristic but with noticeable fantasy and steampunk influences, the on-going war between the supposedly benevolent Alpha Sections regime and the “DomZ” – a seemingly endless alien force – in the backdrop to an otherwise peaceful, everyday setting gradually begins to appear as more than it seems. Pulled into a momentous conspiracy cover-up, you’re tasked to reveal the truth and ignite a revolution.

Gameplay is broken down into a mixture of free-roaming, puzzles and stealth sections. There’s a decent enough amount of content for you to try outside of missions, but most of it generally comes down to forgettable mini-games and pearl hunting. The stealth system is very simplistic but works well for what it sets out to do, even if you’ll find yourself asking how on earth you managed to sneak past that guard without being detected.

In terms of puzzles, they’re generally straightforward to do and rely on grasping the layout of the level’s environment, though may appear bewildering in design at times. Any more than this I can’t really comment on, considering my own legendary impatience and lack of skill in solving video game puzzles.
Be ready to add a bit more on to the average completion time if you’re in a similar position.

The art style is great, with a nice vibrancy and cartoonish aesthetic to it, and character models equally so. The sound design is fantastic, with the score in particular really creating a moody, sci-fi ambiance. Some of it’s almost reminiscent of Kelly Bailey’s work for Half-Life and suits the game perfectly.

However, BGE does suffer from the typical trappings of the genre’s design. The fixed camera positions can be a nightmare at times, especially in vehicle sections, and this has a rather significant effect on not only basic navigation but the otherwise smooth and relatively satisfying gameplay. Jade has some great moves in combat, (think of a more dexterous equivalent to Monkey’s style in Enslaved: Odyssey to the West), but the camera and constantly changing direction of movement controls can be immensely frustrating to wrestle with. Also, facial animations and lip-syncing doesn’t occur for in-game/contextual dialogue… another odd drawback. Some other more minor issues generally come down to noticeable clipping and some A.I. quirks but overall the technical aspects are quite good.

The biggest failing of Beyond Good & Evil is in the constant grind that is required to progress throughout the main story. Being an older adventure game and thus featuring the obligatory unlock currency system, BGE requires you to upgrade the central hovercraft vehicle with the collectible pearls that are scattered throughout the map and various levels. While most of these you’ll come by incidentally, completing tasks or through purchases, you will eventually be required to painfully grind to receive the next unlock, most likely at the end of the game, where this shouldn’t be happening at the most. (♥♥♥♥ing hell, that final boss fight was brutal.)

While I can understand this age-old trope of game design, it really detracts from an otherwise enjoyable game when the story itself is locked off to you. There is no cheat code or other way to bypass these mind-numbing sections outside of a custom editor, so the grind is unfortunately inevitable. You might argue that this was done to encourage exploration, but the game was already worth delving into and shouldn't have to be forced upon players either. The best way to avoid it would be to just carefully scour the levels early on and try and complete miscellaneous tasks wherever possible.

In all honesty, I don’t usually go for these kinds of games but found Beyond Good & Evil to be really enjoyable. If you’re a fan of the likes of Tomb Raider, Zelda, Shadow of the Colossus or Devil May Cry, you’ll be right at home here with a good experience all-round on offer, totalling around 10 or so hours of play.
You can also remind yourself of what Ubisoft used to be.

It may be in development hell, but whenever the second game comes, it’ll be worth it. Thumbs up.
是否有价值? 欢乐
h4RDO++
( 9.3 小时(记录在案的) )
发布于:7月5日
Would pay 60$ for this game.
Everyone should complete it.
是否有价值? 欢乐
Seri
( 2.8 小时(记录在案的) )
发布于:7月4日
免费获取的产品
Very nice and interesting game
是否有价值? 欢乐
Where's my brain?
( 13.4 小时(记录在案的) )
发布于:7月3日
6 hours and I'm already in love.
是否有价值? 欢乐
Professor
( 16.1 小时(记录在案的) )
发布于:7月1日
I dont know why this one was commercial failure back at 2003 .. this game is sick and hidden gem .. I had the physical copy but some how lost it .. played at least 8 times . everytime i play this game i find new things about it .. i am totally obscured with that game .. thank god they launched a steam version of this one...
是否有价值? 欢乐
最有价值的评测  在过去的 30 天内
14 人中有 13 人(93%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
16.1 小时(记录在案的)
发布于:7月1日
I dont know why this one was commercial failure back at 2003 .. this game is sick and hidden gem .. I had the physical copy but some how lost it .. played at least 8 times . everytime i play this game i find new things about it .. i am totally obscured with that game .. thank god they launched a steam version of this one...
这篇评测是否有价值? 欢乐
11 人中有 10 人(91%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
11.2 小时(记录在案的)
发布于:7月8日
Are you ready to transcend morality and petty social convention?

Though disappointed initially by the lack of Nietzsche, Beyond Good & Evil delivers a good action-adventure game that delves into some surprisingly dark themes and mature content. The beautiful visuals really have helped with how finely the game has aged over the years, with lighting in particular creating some stunning vistas and stellar views of the various landscapes and colourful underground.

A gritty approach to science fiction, BGE follows the young photojournalist Jade, a caretaker of sorts for a bunch of ragtag kids and orphans on the planet of Hyllis, along with her long-time friend and mentor Pey’J. Futuristic but with noticeable fantasy and steampunk influences, the on-going war between the supposedly benevolent Alpha Sections regime and the “DomZ” – a seemingly endless alien force – in the backdrop to an otherwise peaceful, everyday setting gradually begins to appear as more than it seems. Pulled into a momentous conspiracy cover-up, you’re tasked to reveal the truth and ignite a revolution.

Gameplay is broken down into a mixture of free-roaming, puzzles and stealth sections. There’s a decent enough amount of content for you to try outside of missions, but most of it generally comes down to forgettable mini-games and pearl hunting. The stealth system is very simplistic but works well for what it sets out to do, even if you’ll find yourself asking how on earth you managed to sneak past that guard without being detected.

In terms of puzzles, they’re generally straightforward to do and rely on grasping the layout of the level’s environment, though may appear bewildering in design at times. Any more than this I can’t really comment on, considering my own legendary impatience and lack of skill in solving video game puzzles.
Be ready to add a bit more on to the average completion time if you’re in a similar position.

The art style is great, with a nice vibrancy and cartoonish aesthetic to it, and character models equally so. The sound design is fantastic, with the score in particular really creating a moody, sci-fi ambiance. Some of it’s almost reminiscent of Kelly Bailey’s work for Half-Life and suits the game perfectly.

However, BGE does suffer from the typical trappings of the genre’s design. The fixed camera positions can be a nightmare at times, especially in vehicle sections, and this has a rather significant effect on not only basic navigation but the otherwise smooth and relatively satisfying gameplay. Jade has some great moves in combat, (think of a more dexterous equivalent to Monkey’s style in Enslaved: Odyssey to the West), but the camera and constantly changing direction of movement controls can be immensely frustrating to wrestle with. Also, facial animations and lip-syncing doesn’t occur for in-game/contextual dialogue… another odd drawback. Some other more minor issues generally come down to noticeable clipping and some A.I. quirks but overall the technical aspects are quite good.

The biggest failing of Beyond Good & Evil is in the constant grind that is required to progress throughout the main story. Being an older adventure game and thus featuring the obligatory unlock currency system, BGE requires you to upgrade the central hovercraft vehicle with the collectible pearls that are scattered throughout the map and various levels. While most of these you’ll come by incidentally, completing tasks or through purchases, you will eventually be required to painfully grind to receive the next unlock, most likely at the end of the game, where this shouldn’t be happening at the most. (♥♥♥♥ing hell, that final boss fight was brutal.)

While I can understand this age-old trope of game design, it really detracts from an otherwise enjoyable game when the story itself is locked off to you. There is no cheat code or other way to bypass these mind-numbing sections outside of a custom editor, so the grind is unfortunately inevitable. You might argue that this was done to encourage exploration, but the game was already worth delving into and shouldn't have to be forced upon players either. The best way to avoid it would be to just carefully scour the levels early on and try and complete miscellaneous tasks wherever possible.

In all honesty, I don’t usually go for these kinds of games but found Beyond Good & Evil to be really enjoyable. If you’re a fan of the likes of Tomb Raider, Zelda, Shadow of the Colossus or Devil May Cry, you’ll be right at home here with a good experience all-round on offer, totalling around 10 or so hours of play.
You can also remind yourself of what Ubisoft used to be.

It may be in development hell, but whenever the second game comes, it’ll be worth it. Thumbs up.
这篇评测是否有价值? 欢乐
9 人中有 8 人(89%)觉得这篇评测有价值
推荐
9.3 小时(记录在案的)
发布于:7月5日
Would pay 60$ for this game.
Everyone should complete it.
这篇评测是否有价值? 欢乐
8 人中有 7 人(88%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
2.8 小时(记录在案的)
发布于:7月4日
免费获取的产品
Very nice and interesting game
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
推荐
7.4 小时(记录在案的)
发布于:6月29日
Beyond Good and Evil is one of my favorite games since ten years ago. I remember playing it back in 2006 and now playing it through again I still got the same amazing feeling from this game.

Great soundtrack, story and characters combined with fun game mechanics and unique photography element give an experience that I personally haven't experienced with any other game.

Still waiting for that sequel.

10/10
(Sorry, I might have a bit biased opinion for this game because of the childhood memories)
≧◡≦
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
7.2 小时(记录在案的)
发布于:6月29日
This is one of my favorite childhood games.

Great story, lovable characters, believable world, fun gameplay, ...
You could call this a hidden gem!
(it is also cheap!)

Now give me Beyond Good and Evil 2, Ubisoft!
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
13.1 小时(记录在案的)
发布于:6月25日
BG&E has to be one of my all time favourite games. I first played it on PS2 and was delighted to find it on Steam some time ago.

Great story, fun battle mechanics and unique inclusion of the camera/photography element that's essential to the game, but not tedious to use. The implementation of the creature cataloguing system is especially unique and rewarding. Quirky characters and uplifting soundtrack are especially delightful.

I may be a little biased because ~*childhood*~ but 10/10 would bang.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
17.6 小时(记录在案的)
发布于:7月15日
I played the classic version not the HD version. I had to find and apply a couple of patches to sort out graphical issues playing a 2003 game in 2016.

What a cool game! So well designed and lovingly crafted. Unique, imaginative, whimsical yet stylish. Very varied gameplay styles and pacing. Chase sequences are hectic and slickly designed. Good puzzles, lots of secret bits and side games, plenty of stuff to do, varied ways of acheiving goals. Great music. Good character animation.

Bad things: Horrible, horrible third person camera - disorienting, gets stuck, even gets you killed occasionally, so frustrating! Sometimes your companions block your path. Other than those, nothing to moan about.
这篇评测是否有价值? 欢乐
3 人中有 2 人(67%)觉得这篇评测有价值
推荐
14.5 小时(记录在案的)
发布于:6月29日
Definetly a great game! You should have played it! Although the game was released in 2003 and can't keep up with todays graphic standarts, it is still a very enjoyable game!
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
推荐
13.4 小时(记录在案的)
发布于:7月3日
6 hours and I'm already in love.
这篇评测是否有价值? 欢乐