실시간 전략 Fast-paced Action 게임인 Darwinia는 기발하고 직관적인 컨트롤 방식과 Tron and Defender와 같은 80년대 고전에서 튀어나온 듯한 그래픽 스타일, 그리고 현대의 3D 세계에 붙잡힌 방황하는 영혼들을 스토리 라인으로 구성한 독특한 게임입니다.
출시 날짜: 2005년 7월 14일
HD 비디오 보기

Darwinia 구매

이 게임이 포함된 패키지

Darwinia + Soundtrack DLC 구매

2개 아이템 포함: Darwinia, Darwinia Soundtrack

Multiwinia + Darwinia 구매

2개 아이템 포함: Darwinia, Multiwinia

Introversion Complete Pack 구매

6개 아이템 포함: Darwinia, Uplink, DEFCON, Multiwinia, Darwinia Soundtrack, DEFCON Soundtrack

게임 정보

실시간 전략 Fast-paced Action 게임인 Darwinia는 기발하고 직관적인 컨트롤 방식과 Tron and Defender와 같은 80년대 고전에서 튀어나온 듯한 그래픽 스타일, 그리고 현대의 3D 세계에 붙잡힌 방황하는 영혼들을 스토리 라인으로 구성한 독특한 게임입니다.

시스템 요구 사항 (PC)

    권장 사양: Windows XP, 600MHz CPU, 128MB RAM, DX7 기반 비디오 카드

시스템 요구 사항 (MAC)

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core Duo 1.66GHz+
    • Memory: 1GB of RAM
    • Graphics: 64MB of video memory
    • Hard Drive:

Linux 시스템 요구사항

    • Processor: 1.66Ghz
    • Memory: 1Gb
    • Graphics: 64Mb of memory
    • Hard Drive: 60Mb
유용한 고객 평가
7명 중 7명(100%)이 이 평가를 유용하다고 평가했습니다.
31 개의 게임 보유 중
평가 6 개
20.9 시간 기록
"Fascinatingly charming" is how I'd describe this game. The retro graphics are vaguely evocative of Tron, and the enemies and characters are all subtle references/homages to video games and video game culture of the mid-to-late 80s and early 90s. There are Spiders and Centipedes reminiscent of Centipede, the Engineers which are evocative of Recognizers from Tron, even the Bombers that respond to Air Strike beacons look like they're right out of Space Invaders.

The Darwinians themselves are adorable. Though they have no animations and are simple 2D sprites in a 3D world, they manage to demonstrate a lot of personality. From the little mourning kites they release when souls ascend to the Central Repository, to the way Officer Darwinians chant out a marching cadence when issuing a "Follow Me" order, to the screams of horror and pain Darwinians have when terrorized with explosive weaponry and laser fire, you can't help but feel a little for the little guys.

As far as gameplay goes, it's very intuitive and usually pretty solid, some camera wonkiness aside. Managing a Squad is simple (Everything you can do aside from secondary-weapon switching is handled with two buttons) and intelligent use of Squads forms the cornerstone of gameplay. The game doesn't punish you for failure - replacing Squads is as easy as hitting F1, then clicking within a valid spawning area. You're encouraged to replace your Squaddies often and try out different tactics to accomplish your goals. All of the other units you can control are similarly uncomplicated, and the game gives you plenty of room to learn without holding your hand and beating you over the head with forced tutorials.

Darwinia encourages freedom of choice and lateral thinking in ways I haven't seen a lot of games do - stages are frequently nonlinear and the objectives can be accomplsihed in any order. Often times, you're simply thrown into a stage and challenged to figure out your own method for victory. Do you burmush your objectives or methodically wipe out the virus infestation between you and your target? Do you take your foes head-on, or can you sneak an Engineer around to a different comm port and use it as a second beachhead? Do you carefully avoid enemies in order to get a shot on a particularly annoying foe unopposed, or do you just carve your way in?

All in all, Darwinia's one of the most refreshing tactical games I've had the pleasure of playing, and I heartily recommend it for anyone who enjoys a little old school nostalgia, adorable faux-retro graphical charm, and solid gameplay.
게시 일시: 2014년 3월 22일
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4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
19 개의 게임 보유 중
평가 1 개
12.1 시간 기록
An absolutely wonderful casual game. You dont need the latest and greatest hardware to play this one on the road. It doesn't eat your laptop's battery for breakfast. The 8-bit sound track is awesome, gives it that retro feel, it only enhances the game play. As for the graphics, love the volumetric effects and the old looking shadow effects. Very engaging, on the edge of your seat as you get attacted from all sides just trying to keep ahead of the battle.

Bought this originally on CD-ROM when it came out. I'm glad Steam released it on OS X. Brings back the early 2000's.

10/10
게시 일시: 2014년 6월 19일
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3명 중 3명(100%)이 이 평가를 유용하다고 평가했습니다.
270 개의 게임 보유 중
평가 3 개
6.8 시간 기록
Slightly clunky RTS, but a nice presentation and quite satisfying.
게시 일시: 2014년 5월 16일
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5명 중 4명(80%)이 이 평가를 유용하다고 평가했습니다.
79 개의 게임 보유 중
평가 2 개
14.5 시간 기록
The game says: "here are your tools, this is how you use them, this is your goal. get to it."
there are no scores, no timer, no end to the number of ways each level may unfold.
this game is worth every penny that has ever been spent on it.
the style is simplistic, yet complicated, bold, yet modest.
the game presents itself as an RTS but it's so much deeper than that.
there are so many things this game does right, it makes me feel ashamed that i looked over this one during that "call of duty" phase every middle schooler goes through.
one thing i will warn you of, however,
your macro skills better be on point, else, you'll be spending a lot of time watching a lot of green stick people dying in a very speedy manner.
게시 일시: 2014년 3월 29일
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1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
204 개의 게임 보유 중
평가 42 개
7.4 시간 기록
This game is great, and I remember seeing it on the store back in 2005. Back in those days, my computer couldn't even RUN the ♥♥♥♥ing thing. Seriously, I got engine errors.

What I'm trying to say by saying that it came out in 2005 is that this game has NOT aged well. Graphically, it's fine. Infact, the graphics are still very appealing and I like them. Technically, it isn't good. The game forces Vsync on, and not only does it cause input delay, it also causes serious mouse issues. The mouse is really glitchy and jumps around a lot. Force disabling Vsync in your graphics card's control panel helps alleviate this issue. It does not FIX it, it just makes it bearable.

On the gameplay side, you control little dudes called "Darwinians" and you're fighting back a virus. There is no resource aside from "souls," which drop from your Darwinians and the virus monster that you kill. There's also a "task manager," which means you can only have 3 to 5 (depending on your upgrade progress) 'programs' running at once. Programs include things like armored units, 'engineers' (workers who collect and process souls), and armored tanks. Oh, contrary to what I said: you cannot directly control a Darwinian, instead you control them through Officers, who give basic orders like "go over here," or "follow me." The game's AI does the rest.

There are a few SERIOUS gameplay elements that annoy me a lot. The upgrade system is time-based, but once you get an upgrade, you keep it forever. However, the upgrades take FOREVER to finish. No joke, I think upgrading a system to level 3 takes something likes two full HOURS of real time. Despite this, you can still play the game normally and the upgrades work in the background. Each mission can take about an hour, so you don't really notice the time, especially if you're going for 100% objective completion.

The second serious complaint I have is a monster called a "Soul Eater," or something along those lines. I just called it a "dragon" because it looks like a dragon. This monster is pure luck to kill. You have to kill it with explosives, but rockets don't hit it, only grenades and air strikes do, and only when the monster is near the ground. It's pure luck if the monster is actually near the ground when you launch your explosive. These monsters can also one-shot every unit you can create, which means they slow the game right the ♥♥♥♥ down. I hated fighting these guys. The only tactic I found to be effective is to switch to rockets, and have my squad suicide by shooting rockets at themselves, hoping it does some damage to the dragon.

Besides these two complaints, I love playing this game. It's slow-paced and casual, but still very enjoyable, especially if you like RTS. It also has its own hectic moments, as well.
게시 일시: 2014년 4월 30일
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2명 중 0명(0%)이 이 평가를 유용하다고 평가했습니다.
700 개의 게임 보유 중
평가 171 개
0.2 시간 기록
난해하고 단순한 데다가 재미까지 없다.
3/10
게시 일시: 2011년 11월 23일
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