Combining fast-paced action with strategic battle planning, Darwinia features a novel and intuitive control mechanism, a graphical style ripped from 80's retro classics like Tron and Defender, and a story concerning a tribe of nomadic sprites trapped in a modern 3D world.
Data de lançamento: 14 Jul 2005
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Comprar Darwinia

$9.99

Pacotes que incluem este jogo

Comprar Darwinia + Soundtrack DLC

Inclui 2 itens: Darwinia, Darwinia Soundtrack

Comprar Multiwinia + Darwinia

Inclui 2 itens: Darwinia, Multiwinia

Comprar Introversion Complete Pack

Inclui 6 itens: Darwinia, Uplink, DEFCON, Multiwinia, Darwinia Soundtrack, DEFCON Soundtrack

Sobre o jogo

Combining fast-paced action with strategic battle planning, Darwinia features a novel and intuitive control mechanism, a graphical style ripped from 80's retro classics like Tron and Defender, and a story concerning a tribe of nomadic sprites trapped in a modern 3D world.

Requisitos do sistema – PC

    Recomendado: Windows 98/Me/2000/XP, Processador 600MHz, 128MB de RAM, Placa de Vídeo Compatível com DX7

Requisitos do sistema – Mac

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core Duo 1.66GHz+
    • Memory: 1GB of RAM
    • Graphics: 64MB of video memory
    • Hard Drive:

Requisitos do sistema - Linux

    • Processor: 1.66Ghz
    • Memory: 1Gb
    • Graphics: 64Mb of memory
    • Hard Drive: 60Mb
Análises úteis de usuários
3 de 3 pessoas (100%) acharam esta análise útil
1,189 produtos na conta
13 análises
18.4 hrs registradas
Darwinia é um jogo de estratégia fora do padrão estabelecido. É simples de jogar mas muito envolvente. Por ser diferente você estranha um pouco no começo, mas assim que pega o jeito e jogo flui muito bem. As fases tem certos objetivos a serem atingidos como simplesmente eliminar todos inimigos, capturar determinados pontos, etc, mas você pode realizar eles na ordem que quiser, do jeito que preferir. Da pra jogar na maior paciência, colentando todas a almas possíveis, tomando cuidado para morrer o menos possível, ou ir na vaca loca distribuindo granadas, foguetes, etc. Todas as taticas são válidas e sabendo como usar cada uma, elas dão conta do recado.

O jogo é um tanto curto mas isso é bom, pois jogos de estratégia muito longos tendem a ficar entediantes depois de um tempo. Se comprar o jogo durante alguma promoção ai não tem nem como reclamar disso.

Quanto à estória não tem nada de especial mas também não é ruim. Aparentemente inspirado no filme Tron, ou talvez mais ainda no jogo Tron 2.0 (mas sem tentar copiar a aparência geral do filme/jogo).

O jogo tem alguns bugs, mas nada que estrague o jogo, e considerando que é um jogo indie ele está muito bom (melhor que muito jogo AAA por ai).
Publicada: 13 abril 2014
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10 de 10 pessoas (100%) acharam esta análise útil
235 produtos na conta
2 análises
51.3 hrs registradas
I don't know what compelled me to even buy this since I can't stand RTS games generally, but it didn't take long before Darwinia became one of my all-time favorites. Something in the way it's presented just made sense to me, and I found the context to be especially endearing.

Part of what really appealed to me was how simple and straightforward everything was: soldiers shoot stuff, engineers build stuff, etc. Even the upgrade options, in the context of file updates (v2.0), made everything feel more accessible. The game code is mercifully stable for an "indie" game and I found myself wasting hours defeating every last enemy and making sure that every uninhabited piece of land was repopulated. I frequently found myself rooting for individual scouts and soldiers that bravely out-maneuvered their enemies. It really says something about a game that can make you feel so attached to its literal pixels.

The excellent score and sound effects coupled with the game's relaxingly retro aesthetic have proven great for replayability, making Darwinia a world I'm happy to revisit often. 9/10.
Publicada: 18 fevereiro 2014
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3 de 3 pessoas (100%) acharam esta análise útil
27 produtos na conta
6 análises
20.9 hrs registradas
"Fascinatingly charming" is how I'd describe this game. The retro graphics are vaguely evocative of Tron, and the enemies and characters are all subtle references/homages to video games and video game culture of the mid-to-late 80s and early 90s. There are Spiders and Centipedes reminiscent of Centipede, the Engineers which are evocative of Recognizers from Tron, even the Bombers that respond to Air Strike beacons look like they're right out of Space Invaders.

The Darwinians themselves are adorable. Though they have no animations and are simple 2D sprites in a 3D world, they manage to demonstrate a lot of personality. From the little mourning kites they release when souls ascend to the Central Repository, to the way Officer Darwinians chant out a marching cadence when issuing a "Follow Me" order, to the screams of horror and pain Darwinians have when terrorized with explosive weaponry and laser fire, you can't help but feel a little for the little guys.

As far as gameplay goes, it's very intuitive and usually pretty solid, some camera wonkiness aside. Managing a Squad is simple (Everything you can do aside from secondary-weapon switching is handled with two buttons) and intelligent use of Squads forms the cornerstone of gameplay. The game doesn't punish you for failure - replacing Squads is as easy as hitting F1, then clicking within a valid spawning area. You're encouraged to replace your Squaddies often and try out different tactics to accomplish your goals. All of the other units you can control are similarly uncomplicated, and the game gives you plenty of room to learn without holding your hand and beating you over the head with forced tutorials.

Darwinia encourages freedom of choice and lateral thinking in ways I haven't seen a lot of games do - stages are frequently nonlinear and the objectives can be accomplsihed in any order. Often times, you're simply thrown into a stage and challenged to figure out your own method for victory. Do you burmush your objectives or methodically wipe out the virus infestation between you and your target? Do you take your foes head-on, or can you sneak an Engineer around to a different comm port and use it as a second beachhead? Do you carefully avoid enemies in order to get a shot on a particularly annoying foe unopposed, or do you just carve your way in?

All in all, Darwinia's one of the most refreshing tactical games I've had the pleasure of playing, and I heartily recommend it for anyone who enjoys a little old school nostalgia, adorable faux-retro graphical charm, and solid gameplay.
Publicada: 22 março 2014
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2 de 2 pessoas (100%) acharam esta análise útil
75 produtos na conta
2 análises
14.5 hrs registradas
The game says: "here are your tools, this is how you use them, this is your goal. get to it."
there are no scores, no timer, no end to the number of ways each level may unfold.
this game is worth every penny that has ever been spent on it.
the style is simplistic, yet complicated, bold, yet modest.
the game presents itself as an RTS but it's so much deeper than that.
there are so many things this game does right, it makes me feel ashamed that i looked over this one during that "call of duty" phase every middle schooler goes through.
one thing i will warn you of, however,
your macro skills better be on point, else, you'll be spending a lot of time watching a lot of green stick people dying in a very speedy manner.
Publicada: 29 março 2014
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1 de 1 pessoas (100%) acharam esta análise útil
185 produtos na conta
74 análises
4.6 hrs registradas
Don't play Multiwinia.

And for a brief moment of legit review, this game is absolutely beautiful. The visuals are staggering, the music is so atmospheric, you really do feel for the little digital guys.
Publicada: 3 fevereiro 2014
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