Your prison ship has crash-landed on the fastest, sleekest, most dangerous 3D world ever created. Look around, crystal clear water shimmers, shadows dance and shift, alien architecture fades into the horizon.
Recenzje użytkowników:
Najnowsze:
Bardzo pozytywne (11) - 100% z 11 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
Bardzo pozytywne (389) - 95% z 389 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 30 Kwi, 1998

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LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

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Zestaw 5 produktów: Unreal 2: The Awakening, Unreal Gold, Unreal Tournament 2004: Editor's Choice Edition, Unreal Tournament 3 Black, Unreal Tournament: Game of the Year Edition

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

 

O tej grze

Your prison ship has crash-landed on the fastest, sleekest, most dangerous 3D world ever created. Look around, crystal clear water shimmers, shadows dance and shift, alien architecture fades into the horizon. Discover the secret of this mysterious planet and find out what caused a peaceful race to be enslaved by vicious merciless aggressors.

  • Over 47 eye-popping single player missions.
  • 20 multiplayer levels with 5 different game types.
  • Ruthlessly intelligent enemies, each with unique personalities.
  • An arsenal of over 13 deadly weapons...all guaranteed giblet action.
  • Includes all of the latest Unreal enhancements and technical improvements.
  • Special graphical and performance enhancements for the latest 3D cards.

© 1998-1999, Epic Games, Inc. All rights reserved. Epic, Epic Games, Unreal, and Unreal (Stylized) are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere.

Wymagania systemowe

    Minimalne: Komputer w pełni kompatybilny z systemem Windows 2000/XP/Vista.

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Najnowsze:
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Niedawno opublikowane
Spaceman#wealthybigcock
( 19.6 godz. łącznie )
Zamieszczono: 26 czerwca
If you like cool guns, alien worlds, or really anything to do with sci fi, then look no furhter. Unreal is a beautiful game and not just visually, the lore, music and atmosphere are superb. Enemies are as diveres as the locations you will be exploring, you start off in a prison ship and quickly move onto a mineshaft, a castle, an arena and run down villiages the locals used to live in.
The ship transporting you has crashed into the alien planet inhabited by the Nali, a peacful race that only wants to help you in your quest. Their planet has been over run by Imperialistic Skaarj, a powerful reptilian race wanting only to harvest the Nali homeworld for reasources and will kill anything in their way (i.e. you).
Unreal is a big game, my first playthrough was around 12+ hours, and thats on the highest difficulty which i 100% recommend to play on, it is so much more satisfying when you beat this game on the highest difficulty.
As i said before the atmosphere is awesome, there will be times where everything goes silent, your health is low, you are in complete darkness and the flash light is running out of power, and just the idea that there may be an enemy around the corner is absoluty terrifying. Im not going to lie, there have been times where these damn spider like enemies jump out of the wall and i have jumped at the mere hiss they make.
There has been times where i have gotten stuck but I will just take a break and come back to it later and the answer will be so obvious that i wonder why i didn't think of it before. There are also countless walkthroughs to help you get out of pickles.
Unreal also has botmatches which are always fun to play, and if you have played Unreal tournament '99 then you will see a lot of familiar maps.
The only thing that i can think of that i didnt like was dying and finding that i didn't save and since it is an old game there is no auto save so it completely your fault if you forget to save. Just shows you how different games are now.
Przydatne? Tak Nie Zabawna
-Largo-
( 5.2 godz. łącznie )
Zamieszczono: 26 czerwca
"Unreal Gold" includes the base game "Unreal", and its mission pack "Return to Na Pali". It also uses the menu from Unreal Tournament, rather than the one from the Unreal disc version.

Today, Unreal could almost be called a hidden gem. It was big back in 1998, but over the years it has somewhat faded into obscurity, at least compared to games like Doom and Quake, which are still widely known and popular. Perhaps this is because Half-Life, a great, but in my opinion inferior game, released at the same time and received vastly more media coverage. Or because the multiplayer version, Unreal Tournament, would become the flagship of Epic Games.

Unreal remains one of the very best single-player FPS to this day. The gameplay could be described as an in-between mix of action-packed shooting (Quake) and atmospheric exploration (S.T.A.L.K.E.R.). The shooting isn't quite as polished and fleshed out as in the id games, but the leveldesign is top-notch. Together with the great music, it creates an immersive atmosphere that's rarely seen in games. Unreal will lead you through so many unique and memorable places over the course of the campaign that it's hard to list them all. You'll explore ancient temples, and it will make you feel as if you were Indiana Jones. You'll also make your way through the decks of a crashed spaceship, and you'll feel just like Ellen Ripley. Add a castle in the sky here, an alien mothership there, the leveldesign will take you from one highlight to another.

The arsenal consists of ten weapons and, seeing as this is an older game, you can carry them all. All weapons have two fire modes, while some have additional depth to them, such as the ASMD that can do combos or the 8ball that can load up to six rockets or grenades at once and fire either spread out or close together and even lock on enemies to fire heat-seeking rockets.
All weapons are different from one another, most are interesting and innovative. Unfortunately, they are not balanced. Different weapons have different strengths and weaknesses, but some are outright better than others. The Flak Cannon is a strong counter for the quick and aggressive enemies that like to engage the player in melee combat, and will be your preferred weapon for most encounters as long as you have enough ammo. The more powerful hitscan weapons also pack a good punch and are overall strong and versatile. The most common enemy creature in the game, the Skaarj, is agile and very good at dodging, which makes it a real challenge to inflict meaningful damage with weapons that fire projectiles. Those weapons tend to become easily replaced as your arsenal grows.

Unreal pits you against a number of enemies, from small insects to huge monsters. They really fit into the world and make you believe as if those creatures are actually living there, and not just random mobs placed into the maps by the levedesigner. Most enemies are distinctively different from one another and require different tactics and weapons to defeat. Each level usually has a prevalent enemy type that makes up most of the population in that area, while the other, general types will take more of a backseat but are still there. The Skaarj, which you'll see throughout the game, come in about a dozen variations with varying stats and skins. Noteable is an AI that is impressive even today, almost two decades later. The pathfinding may let enemies find you even from far away through terrain that is difficult to navigate. Most enemies are reckless when at full health, and cautious when injured. Their ability to lead with projectiles as well as Skaarj's mobility and agility make for a formidable challenge on higher difficulties.

Unreal does have multiplayer, though it's probably hard to find online games after all these years. The multiplayer always seemed to lack something that ended up making it feel unfinished, though I could never point out exactly what that was. Perhaps it's the weapons which are designed to slay monsters, though they are still potent and perfectly capable of fragging players once you get good at the game. If you want to give multiplayer a more serious try, I'd suggest checking out Unreal Tournament, what's basically a polished version of the multiplayer released as a new game, and the best of its kind only challenged by Quake 3 Arena.
It's also possible to play with bots, and they give inexperienced players a good run for their money. Filling DmFith, DmHealPod or DmMorbias with 16 bots and just reveling in the carnage it would unfold kept me entertained for hours on end in a time when internet access wasn't readily available. It's definitely worth checking out.

I'd also like to mention that, on a technical level, Unreal could quite possibly be the most impressive game relative to release date, which makes a worthy history lession second only to Wolfenstein 3D. And if you had a 3dfx Voodoo card in 1998 you know exactly why. We were used to playing Duke3D and Quake when Unreal came along with its colored lightning, reflective surfaces, glow effects, volumetric lightning, and and and... it was eyecandy on a level that put Crysis to shame. Even the AI was and still is amazing, only really outdone by F.E.A.R.. And yet Unreal is more than a simple tech demo. It's actually a good game, solid in every aspect. And the first game that earned the right to call itself a "Quake killer". Did it kill Quake? No, but the attempt was more than respectable.

If you like FPS, you'll love Unreal. It's one of the best single-player FPS ever made, and a must-play for any shooting enthusiast. Its leveldesign, music and AI raised the bar in 1998 and still hold up today.
Przydatne? Tak Nie Zabawna
TheOneTrueGriff
( 2.2 godz. łącznie )
Zamieszczono: 25 czerwca
God I miss games like this. This game holds up REALLY well despite being almost 20 years old. Doesn't even really feel that dated, and this is coming from a first time player, so no nostalgia glasses here. I highly recommend picking this up if you're looking for a solid oldschool shooter. Also, get the oldunreal mod if you can, it really enhances the game.

Pros: Great controls, atmosphere, world design, and soundtrack. Really immersive experience. Female Protagonist, which is always good to see.

Cons: Interface is a little dated and kind of kills the immersion (you get a Win98 drop down menu when you pause), Keys need remapped (set to arrow keys instead of WSAD)
Przydatne? Tak Nie Zabawna
SwiftXD
( 0.9 godz. łącznie )
Zamieszczono: 25 czerwca
Never got to play it, but now it's the time. It's an awesome game, literally left me speechless. 10/10
Przydatne? Tak Nie Zabawna
WIN-Ston
( 14.0 godz. łącznie )
Zamieszczono: 24 czerwca
This game holds up incredibly well for its age and is well worth playing even today. The gameplay is smooth, the art style is great, and even having played this game since I was 7 years old I still find something new every time I replay it. There's something to be said for the shooters of old with an attitude of "welp, here you are on some strange planet, go figure it out champ."
Przydatne? Tak Nie Zabawna
OmegaRC59
( 13.0 godz. łącznie )
Zamieszczono: 19 czerwca
I don't even quite know where to begin. I only had gotten the game a few years ago, as an idle curiousity to see the roots of Unreal Engine. I didn't manage to play through the main game the first time, those years ago, but more recently, I had the chance here. I got the OldUnreal patches and everything for the copy here on Steam, which I'm using through family sharing, and this game, this game is ♥♥♥♥ing amazing. The gameplay is extremely quick and fluid, with a lot of polish for such an old game. Even better, uncapped framerates with custom renderer support, an FOV slider (Although it's easier to control in the .ini file, and also labled Widescreen adjust), and so many cool weapons. Every weapon feels great to use, the sounds have punchiness, the music puts you in a groove, and best of all, it's so much fun. While the game is fast paced, it also has loads of puzzles, nonlinear level designs, and I can't name a single thing it does wrong beside the slightest, tiniest bit of audio crackling in the music. You can only hear it if you're really, really looking for it though.

Oh, and the environments are so vast, that I can't help but feel that they're just gorgeous, despite being low res and low poly.

So, in recap, Unreal does all of these right:
Weapons
Audio
Environmental Audio
MUSIC
Interesting Enemy Design
Interesting Levels
Levels that make you go "woah"
MUSIC
And everything else

GET IT.
Przydatne? Tak Nie Zabawna
~~Cosmic Jellyfish~~
( 4.3 godz. łącznie )
Zamieszczono: 17 czerwca
I low my steam profile says I only have about an hours worth of game time for this game, but trust me when I say I've played this game for YEARS. I was brought up with it as a kid, my dad showed it to me about when I was 6. The multiplayer is fantastic and there are a lot of really cool people to play with online. The single player Story is also really well done. Return to Na Pali, is fantastic. I love everything about this classic game and would recommend it to anyone. Just for warning you though, if you do purchase this game, in order to play online you WILL have to update the game with the 227i patch which can be found on OldUnreals website.
Przydatne? Tak Nie Zabawna
Druwu
( 17.0 godz. łącznie )
Zamieszczono: 17 czerwca
This game has by far the most impressive AI I have EVER seen in a game.
Enemies actually feel threatening, and feel like they're actual players fighting you rather than a computer bot. The basic Aliens (Skaarj) will take 3-6 ROCKETS to kill, talk about tough.
They will bunny hop, circle strafe, match your movements, and avoid any projectile based attacks your give and literally dodge out of the way.

Not only the AI, but the level design, music, and satisfying feel of gunplay this game delives gives it the right to be titled "Unreal".
The graphics are kinda bleh by today's standards and it looks like a ps2 game, but this was made way back in 1998, before the ps2 even existed. This was really impressive back then.

Everything in this game is perfect.
nothing even felt repetetive, which is amazing to me because normally games start to feel very repetetive to me throughout the first half of the game.

Only thing I have to complain about is how complex the level design can be, and it can confuse alot of modern gamers because they wouldn't have the gaming instints of older players that know how to explore well.
Very little hand holding.
Even then it's a very minor complaint.

This is by far one of my all time favorite games, if you haven't played it, I don't know if you've either never heard of any of the unreal games and have been living under a friggin rock or some crap, or you haven't played the very first game that started it all.

I reccomend this to anyone that likes fps. The multiplayer is also amazing, but Unreal Tournament was more polished, though it's multiplayer only.

GIVE THIS A SHOT IT'S WORTH EVERY PENNY I PROMISE,

10/10 would kill the Skaarj again.
Przydatne? Tak Nie Zabawna
Rook
( 29.9 godz. łącznie )
Zamieszczono: 31 maja
The game is The Best. But according to comments here, not many people still knows, that textures from this game was carefuly recreated in extremely high quality (can be downloaded from oldunreal). After installing the game itself weights about 4.37Gb and became almost perfect even at hd resolution.
Przydatne? Tak Nie Zabawna
livrot
( 1.6 godz. łącznie )
Zamieszczono: 30 maja
Od strony technicznej to już dziś zabytek. Ale genialna fabuła, misternie budowany klimat oraz fenomenalna muzyka to elementy, które we współczesnych produkcjach nie zawsze są na tak wysokim poziomie. Polecam tym, którzy cenią sobie tzw. "grywalność".
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
12 z 12 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
29.9 godz. łącznie
Zamieszczono: 31 maja
The game is The Best. But according to comments here, not many people still knows, that textures from this game was carefuly recreated in extremely high quality (can be downloaded from oldunreal). After installing the game itself weights about 4.37Gb and became almost perfect even at hd resolution.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
5.2 godz. łącznie
Zamieszczono: 26 czerwca
"Unreal Gold" includes the base game "Unreal", and its mission pack "Return to Na Pali". It also uses the menu from Unreal Tournament, rather than the one from the Unreal disc version.

Today, Unreal could almost be called a hidden gem. It was big back in 1998, but over the years it has somewhat faded into obscurity, at least compared to games like Doom and Quake, which are still widely known and popular. Perhaps this is because Half-Life, a great, but in my opinion inferior game, released at the same time and received vastly more media coverage. Or because the multiplayer version, Unreal Tournament, would become the flagship of Epic Games.

Unreal remains one of the very best single-player FPS to this day. The gameplay could be described as an in-between mix of action-packed shooting (Quake) and atmospheric exploration (S.T.A.L.K.E.R.). The shooting isn't quite as polished and fleshed out as in the id games, but the leveldesign is top-notch. Together with the great music, it creates an immersive atmosphere that's rarely seen in games. Unreal will lead you through so many unique and memorable places over the course of the campaign that it's hard to list them all. You'll explore ancient temples, and it will make you feel as if you were Indiana Jones. You'll also make your way through the decks of a crashed spaceship, and you'll feel just like Ellen Ripley. Add a castle in the sky here, an alien mothership there, the leveldesign will take you from one highlight to another.

The arsenal consists of ten weapons and, seeing as this is an older game, you can carry them all. All weapons have two fire modes, while some have additional depth to them, such as the ASMD that can do combos or the 8ball that can load up to six rockets or grenades at once and fire either spread out or close together and even lock on enemies to fire heat-seeking rockets.
All weapons are different from one another, most are interesting and innovative. Unfortunately, they are not balanced. Different weapons have different strengths and weaknesses, but some are outright better than others. The Flak Cannon is a strong counter for the quick and aggressive enemies that like to engage the player in melee combat, and will be your preferred weapon for most encounters as long as you have enough ammo. The more powerful hitscan weapons also pack a good punch and are overall strong and versatile. The most common enemy creature in the game, the Skaarj, is agile and very good at dodging, which makes it a real challenge to inflict meaningful damage with weapons that fire projectiles. Those weapons tend to become easily replaced as your arsenal grows.

Unreal pits you against a number of enemies, from small insects to huge monsters. They really fit into the world and make you believe as if those creatures are actually living there, and not just random mobs placed into the maps by the levedesigner. Most enemies are distinctively different from one another and require different tactics and weapons to defeat. Each level usually has a prevalent enemy type that makes up most of the population in that area, while the other, general types will take more of a backseat but are still there. The Skaarj, which you'll see throughout the game, come in about a dozen variations with varying stats and skins. Noteable is an AI that is impressive even today, almost two decades later. The pathfinding may let enemies find you even from far away through terrain that is difficult to navigate. Most enemies are reckless when at full health, and cautious when injured. Their ability to lead with projectiles as well as Skaarj's mobility and agility make for a formidable challenge on higher difficulties.

Unreal does have multiplayer, though it's probably hard to find online games after all these years. The multiplayer always seemed to lack something that ended up making it feel unfinished, though I could never point out exactly what that was. Perhaps it's the weapons which are designed to slay monsters, though they are still potent and perfectly capable of fragging players once you get good at the game. If you want to give multiplayer a more serious try, I'd suggest checking out Unreal Tournament, what's basically a polished version of the multiplayer released as a new game, and the best of its kind only challenged by Quake 3 Arena.
It's also possible to play with bots, and they give inexperienced players a good run for their money. Filling DmFith, DmHealPod or DmMorbias with 16 bots and just reveling in the carnage it would unfold kept me entertained for hours on end in a time when internet access wasn't readily available. It's definitely worth checking out.

I'd also like to mention that, on a technical level, Unreal could quite possibly be the most impressive game relative to release date, which makes a worthy history lession second only to Wolfenstein 3D. And if you had a 3dfx Voodoo card in 1998 you know exactly why. We were used to playing Duke3D and Quake when Unreal came along with its colored lightning, reflective surfaces, glow effects, volumetric lightning, and and and... it was eyecandy on a level that put Crysis to shame. Even the AI was and still is amazing, only really outdone by F.E.A.R.. And yet Unreal is more than a simple tech demo. It's actually a good game, solid in every aspect. And the first game that earned the right to call itself a "Quake killer". Did it kill Quake? No, but the attempt was more than respectable.

If you like FPS, you'll love Unreal. It's one of the best single-player FPS ever made, and a must-play for any shooting enthusiast. Its leveldesign, music and AI raised the bar in 1998 and still hold up today.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
13.0 godz. łącznie
Zamieszczono: 19 czerwca
I don't even quite know where to begin. I only had gotten the game a few years ago, as an idle curiousity to see the roots of Unreal Engine. I didn't manage to play through the main game the first time, those years ago, but more recently, I had the chance here. I got the OldUnreal patches and everything for the copy here on Steam, which I'm using through family sharing, and this game, this game is ♥♥♥♥ing amazing. The gameplay is extremely quick and fluid, with a lot of polish for such an old game. Even better, uncapped framerates with custom renderer support, an FOV slider (Although it's easier to control in the .ini file, and also labled Widescreen adjust), and so many cool weapons. Every weapon feels great to use, the sounds have punchiness, the music puts you in a groove, and best of all, it's so much fun. While the game is fast paced, it also has loads of puzzles, nonlinear level designs, and I can't name a single thing it does wrong beside the slightest, tiniest bit of audio crackling in the music. You can only hear it if you're really, really looking for it though.

Oh, and the environments are so vast, that I can't help but feel that they're just gorgeous, despite being low res and low poly.

So, in recap, Unreal does all of these right:
Weapons
Audio
Environmental Audio
MUSIC
Interesting Enemy Design
Interesting Levels
Levels that make you go "woah"
MUSIC
And everything else

GET IT.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
90 z 100 osób (90%) uważa, że ta recenzja jest pomocna
Według 9 osób ta recenzja jest zabawna
Polecane
21.5 godz. łącznie
Zamieszczono: 10 października, 2014
Son, you stepped on the grounds of one the best games ever made in this ♥♥♥♥♥♥♥ universe.
Sit back. get the visa card, click the add to cart button and checkout.
Grab a cola and play Unreal.

Music that is crafted very carefully, with the beyond golden hands of Alexander Brandon, with the unique lightning effects that you rarely see now in games (Exept an exeption for Cube and Cube 2:Sauerbraten, those are really great), epic level design that is better in some bases than nows level design, powerful weapons and different environments make a beyond epic-mega-super-ultra-penta awesome atmosphere that is can only, but only, belong to Unreal.
For an example when you escape the Vortex rikers, and you see HyLevels Falls right in front of your eyes, which is amazing.
The gameplay featured brand new elements like dodging/faking death. etc... and is old school. which is good,
The amount of replay-abillity is very high, as you can play co op or DM, or many other gamemodes, and thats also because the UnrealEditor is very open. you can make weapons to maps to player skins and many more...
Unreal is a must play, must have.
I obviously give it a 10/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
63 z 66 osób (95%) uważa, że ta recenzja jest pomocna
Według 5 osób ta recenzja jest zabawna
Polecane
4.6 godz. łącznie
Zamieszczono: 23 lutego, 2015
Epic's best single player game. Criminally underrated. Criminally so.

The use of music; large expansive levels, colors and sparse narrative give the game a meditative flavor; which is ironic considering how they went on to make gears of war.
Czy ta recenzja była pomocna? Tak Nie Zabawna
64 z 69 osób (93%) uważa, że ta recenzja jest pomocna
Polecane
0.4 godz. łącznie
Recenzja przedpremierowa
Zamieszczono: 22 stycznia, 2014
This is the original. This is the one and only Unreal. This started one of the greatest franchises that also led to the now ever-increasing-in-popularity Unreal 3 engine. It's superb, not like newer games where they spoon-feed you tutorials that last an eternity and have pointless auto-aim features. It's just you and your gun against EVERYTHING. IT'S AWESOME.
Czy ta recenzja była pomocna? Tak Nie Zabawna
63 z 68 osób (93%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
Polecane
33.1 godz. łącznie
Zamieszczono: 12 stycznia
Truly majestic FPS whose epic single player campaign remain in many ways unique to this day.

Unreal is a fantastic, atmospheric journey through beautifully realised alien world, one filled with a sense of mystery and wonder. It is also a genuine visual and aural feast, and a game that presents level and specific sort of challenge that simply isn't seen anymore.

As is fitting for game's adventurous feel, its levels tend to be huge and exploration-heavy, and often require reading of various clues and careful scrutiny of one's environment in order to proceed. They are always expertly crafted and pleasing to the eye, be they ancient temples and moody ruins with their exquisite architecture, dark spaceship interiors or, especially, Na Pali's unforgettable outdoor locales. Many of Unreal's environments look genuinely beautiful to this day, which is no small feat.

Another expertly crafted element is the soundtrack, which simply cannot be praised enough. Whether the tracks are subtle and evocative, perfectly fitting for game's slower and exploratory sections, or fast and pumping ones that enhance many of game's intense gunfights, they are always excellent and memorable.

Now, game's gunfight are perhaps its most unusual part, one that will make it or break it for most players. Unreal opted for something quite different from the norm: while it has its share of simpler enemies that are focused on simply attacking the player while moving in his general direction (say, some of Na Pali's native fauna), major part of the game is exact opposite from mowing thru hordes of uninteligent meat. Unreal's most dangerous enemies are sparsely placed through its spacious maps, they are agile, hard hitting, constantly in motion and surprisingly intelligent (they will dodge your projectiles, run to cover, fake death etc). Surviving your encounters with these ♥♥♥♥♥♥♥s requires fast reflexes, awareness of your immediate surroundings and understanding the nuances of game's varied and creative (and highly satisfying, if one allows it to be) weapon arsenal.

This is a must play, and for a particular kind of player that can fully appreciate it, Unreal remains truly one of a kind game: one that was unique back in the day, and one that is even more special today.
Czy ta recenzja była pomocna? Tak Nie Zabawna
62 z 70 osób (89%) uważa, że ta recenzja jest pomocna
Według 4 osób ta recenzja jest zabawna
Polecane
18.4 godz. łącznie
Zamieszczono: 2 stycznia, 2015
Unreal is an FPS from 98' that lives up to it's name, one of the most aesthetically pleasing games to date which spawned the fantastic Unreal Tournament 99, which is still hands down the master of arena shooters thanks to Unreals flawless engine, extremely talented mappers and great mechanics.. This is one of those games that you NEED to experience before you kick the bucket as it's pretty much the pinnacle of FPS before the massive decline.

The story is pretty simple, you're an inmate who's prisoner transport ship crash landed on an alien planet and you'll need to explore lengthy, non-linear levels to progress, you can learn some of the games interesting lore by reading messages left on the dead bodies of humans, reading diaries and scripture on walls, similar to that in Metroid Prime where you learn all the lore from scanning objects and alien text on walls.

The graphics are incredible, especially being that it was originally released in 98', which was one of the best years for gaming in my opinion. The sound is superb, the weapons sound deadly and powerful. The atmosphere is relentlessly amazing through-out largely thanks to the sound effects, music, scenery, amazing lighting effects and all round amazingly designed levels which see you exploring large layouts, filled with many paths and many hidden secrets while fighting bad-♥♥♥ enemies that fake their death, dodge your attacks and have different behavioural attributes.

The weapons in Unreal are varied and each behaves in a very unique way, my personal favourite being the Flak Cannon which sends shards of flak at your opponents, shredding them to pieces and has an alternate fire of a grenade that explodes on impact.

I honestly envy you if you haven't played this yet, I'd kill to be able to see everything in this game for the first time again, it's an experience made by true masters who took so many obscure factors into consideration that its scary, this is one solid shooter you don't want to miss out on.
Czy ta recenzja była pomocna? Tak Nie Zabawna
60 z 68 osób (88%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
24.6 godz. łącznie
Zamieszczono: 9 sierpnia, 2015
I'm not really sure why the original Unreal has basically fallen into obscurity at this point but it really, really curbstomps the ♥♥♥♥ out of Quake 1 and 2's singleplayer. The only real gripes I had with the game were some level design confusion.

If you're a fan of the Unreal Tournament games, this is well worth playing.
Be sure to patch the game before playing: http://oldunreal.com/downloads.html
Czy ta recenzja była pomocna? Tak Nie Zabawna
40 z 41 osób (98%) uważa, że ta recenzja jest pomocna
Według 12 osób ta recenzja jest zabawna
Polecane
0.9 godz. łącznie
Zamieszczono: 29 marca, 2015
Once upon a time there was a little game called Quake. It was pretty badass with something like 64 different shades of brown. Then once day this company named Epic asked themselves, "What if we created a similar engine and used it to run a game with colors and maybe a few trees?"

After some development, Unreal was born. The engine itself has gone trhough many overhauls and is the groundwork for some of the biggest and most badass games. Quake engine however didn't get near as much support from outside developers.

The story isn't all that special and graphics haven't aged all that well, but the gameplay is balanced and guns are fairly creative. Most of what you'll see in Unreal Tournament's arsenal started here. Do yourself a favor and bump difficulty up a bit from normal as you wont see any difficulty until about midway through the game. Also have a heart and don't shoot the goofy looking guys with 4 arms. They have enough problems to deal with, read the popups from your scanner and you'll understand.

Do buy and enjoy. You'll feel good about yourself after.
Czy ta recenzja była pomocna? Tak Nie Zabawna