Du er John Blade, leder af HardCorps, en elitesikkerhedsstyrke, der har til formål at beskytte indbyggerne i Freeport City. Der er gået fire år siden din første kamp med Elexis Sinclaire, en smuk, genial og skånselsløs videnskabskvinde, der har til hensigt at genskabe menneskeheden efter sin egen fordrejede vision.
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Meget positive (363 anmeldelser) - 87% af de 363 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 10. maj 2006

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Køb SiN Episodes: Emergence

 

Om dette spil

Du er John Blade, leder af HardCorps, en elitesikkerhedsstyrke, der har til formål at beskytte indbyggerne i Freeport City. Der er gået fire år siden din første kamp med Elexis Sinclaire, en smuk, genial og skånselsløs videnskabskvinde, der har til hensigt at genskabe menneskeheden efter sin egen fordrejede vision. Myndighederne har ikke formået at stille Elexis og hendes flere milliarder dollar tunge imperium, SiNTEK, for retten, så Blade er opsat på at tage sagen i egen hånd. På missionen får Blade selskab af JC - en hacker med en hemmelighed - og Jessica Cannon, en ilter nybegynder, der kan finde vej ind i ethvert sikkert anlæg.

Træd ind i Freeport Citys levende, åndende univers: et futuristisk sammenstød imellem New York, San Francisco og Tokyo. Mens Freeport fortsat lider under mutantangreb, er det nu din opgave at stoppe Sinclaire, før hun kan sætte sin dødbringende plan i værk og forandre menneskeheden for altid.

SiN Episodes™: Emergence giver startskuddet til en helt ny æra inden for episode-gaming. SiN Episodes er et FPS, som drives af Valves prisvindende Source™-teknologi, og som byder på uovertruffen interaktivitet, en fordybende historie og et revolutionerende dynamisk sværhedsgradssystem, som leverer en brugerdefineret oplevelse baseret på dine færdigheder og din spillestil.

  • Intens kamp: Dueller imod skånselsløse fjender som f.eks. jetpack-soldater og mutanter, der udvikler sig, mens du kæmper mod dem. Se fjender, der tilpasser sig dine handlinger og faktisk arbejder som et hold: de dækker hinanden og hjælper faldne kammerater op igen.
    Overlist dine modstandere ved at udnytte omgivelserne til din fordel ved at opsætte fælder, hvor du anvender dødbringende elementer fra omgivelserne. Lokalitetsbaserede skader belønner præcision, mens nærkampsfærdigheder gør dig i stand til at komme helt tæt på.
  • Uovertruffen interaktivitet: Spræng dig vej igennem utroligt interaktive miljøer, der drives af en forbedret version af Source-motoren. Figurerne reagerer dynamisk på det, du kigger på, og på omgivelserne. Sigt på specifikke køretøjsdele, skyd dem af, og spræng bogstaveligt talt biler i småstykker. Oplev det næste niveau inden for køretøjskamp med et fleksibelt positionssystem, der gør det muligt at bevæge sig omkring inde i køretøjet med en hidtil uovertruffen grad af frihed, så du selv kan vælge den ideelle position at angribe den fjendtlige stilling forude fra.
  • Personal Challenge System™: Drevet af et af de mest avancerede statistiksystemer nogensinde vil SiN Episodes konstant tilpasse sig til din spillestil og byde på en udfordring, der er skræddersyet til dit individuelle færdighedsniveau.
  • Episodisk levering: Køb så lidt eller så meget af spillet, som du vil. Hver episode byder på 3-6 timers actionmættet gameplay. Men sørg for at træde varsomt, da de valg, du træffer, kan påvirke fremtidige episoder på helt uventede måder.
  • Source-drevet: Gennem brug af den samme motor, som drev Half-life® 2, byder Emergence på enestående flot grafik og et intenst, fysisk præget gameplay.

Systemkrav

    Minimum: 1,2 GHz processor, 256 MB RAM, DirectX 7-kompatibelt grafikkort, Windows XP, mus, tastatur, internetforbindelse

    Anbefalet: 2,4 GHz Processor, 512 MB RAM, DirectX 9-kompatibelt grafikkort, Windows XP, mus, tastatur, internetforbindelse

Hjælpsomme kundeanmeldelser
79 af 104 brugere (76%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
2.5 timer bogført
Indsendt: 3. november 2015
May be hated for saying this, but it should be cheaper by now. It was a good game when it came out, but a horrible way to end a series that just started. Only 2 hours of gameplay isnt worth 10 bucks.
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7 af 7 brugere (100%) fandt denne anmeldelse brugbar
4.3 timer bogført
Indsendt: 10. marts
SiN Episodes: Emergence * 7/10

I enjoyed the first SiN long time ago, so when I heard of this "sequel" I was very interested. Unfortunately this is the only Episode of this new chapter.

SiN Episodes is an FPS based on Half-Life 2 Source engine, but while the phisycs ingame constantly provide some laughs for the usual odd and random "dead postures" I really missed one of the innovations from the first SiN: the armor system. But besides that the game is fine after all, there are cutscenes, a good music that follows and push the action (not to mention the Killer menu theme which I definitely love), the settings are very suggestive so we find the classic laboratories, sewers and now we see also a Dock, and a Huge building called "supremacy Tower". As usual there are a few minor bugs mostly temporary getting stuck between objects like chairs, or maybe gates that won't open because there are (or have been) some props over there. Nothing that a good jump or Checkpoint load can't solve.
What this sequel miss in my humble opinion is the innovation of the first game, with ambience and computers interactions, the aforementioned armor system, stealth sections. This franchise had potential but it doesn't add anything particular or new to the genre. The story starts good, but the lack of explanations (supposedly postponed to a second episode that never came out) doesn't help much.
This doesn't mean this title is bad, I mean: it's well designed, it starts with a good story and all and even though this Episode lasted quite longer than I could have expected it doesn't bring any innovation like its predecessor did.


+++PROs+++
  • STORY. A new chapter for this saga that moves on the story from the first title. Elexis is back and is planning with Radek, another criminal, some projects to take over the city, maybe the world. Yes, she's totally crazy, but she's a nice stereotype sometimes acting as the classic villain, sometimes acting impredictable.
  • MUSIC. The ingame music doesn't really shine with any particular or recurrent theme but it follows and motivates the action sections. Unlike the main menu theme... Which I definitely love and listen even nowadays...
  • LEVEL DESIGN. The levels present a beautiful setting and interior design (considering the engine, of course), and even though there are the usual kind of settings seen in the first title there are new and accurately designed locations.
  • SiN. Together with Sin Episodes you get the original SiN!
---CONs---
  • AI. The enemies actually are not a partcular threat. They run shooting at you and sometimes they look for cover... When they don't explode over their own granades...
  • BUGS. Just few bugs, luckily but they're still here and there: personally I've got stuck between chairs, and later a gate refused to open because there are (or have been) some props over there. Still these are minor issues, as I got unstuck by insisting on jumping in all directions and for the gate I've just loaded a close auto-checkpoint.
  • LACK OF INNOVATION. Actually I've found this SiN Episode a common well designed FPS as there's no particular innovation unlike its predecessor which featured computer terminals interactions, the aforementioned armor system and stealth sections. And I know there are sections where you can move a platform and computers where there are some door controls but it's not the same as the original SiN as the terminals had more particular functions and easter eggs.


SiN * 7/10

I remember being a huge fan of this game when videogames magazines with CDs full of demos were the thing. I'll be honest I just loved the Gun and the sniper rifle, their design was simply badass. However I've never been able to finish it, so when I found out that it came as a bonus with Sin Episodes: Emergence I thought it was a good chance to finish it once and for all... B-)

SiN is a 1998 classic FPS based on the good old Quake II Engine. There are many little things that really hit me, both at the time and nowadays. The setting is the Freeport metropolis in a near future where police has been replaced by private security forces, which Blade (the protagonist) is part of. So we see modern/near future-like bank offices, laboratories, slums, sewers, a Dam and more. Besides the nice level design (especially for the times) there are some interesting elements like few drivable vehicles, usable computers with open-close commands and sometimes interesting prompt command menus, civilians and hostages which you need to save, a few stealth situations (optional, but still preferable). Still one of the most interesting and studied news is a well used Ghoul System, so now it actually matters shooting on a head or on legs. And that's not all because both you and enemies can wear bullet-proof protections and they are categorized according to the ghoul system, so you have helmet, jacket and pants which protect those parts. So As you shoot your enemies in different parts they might drop damaged vests. Very clever.

The story isn't much the strong side of the game: in the aforementioned Freeport thre's a criminality escalation. A dangerous drug named U4 is spreading in the streets and the game starts during a Bank heist we must stop. Our "gunned investigations" will bring us to linking U4 to a big corporation that is producing it. Like I said it's not the most original plot, but the gameplay is leading the way As well as some polygonal fan service...

+++PROs+++
  • SETTINGS. The best thing of the game is obviously the setting. I like the levels, the situations, the weapons design (yes, I love them, don't ask why).
  • INNOVATION. I have to say that there are some very interesting little things in the game that were not that frequent at the time. Like the simple but really effective direction in the introduction scene at the Bank heist, or other dialogues or small scenes. They were not great nor perfect, but they were a very good and nice attempt at something new. Plus the aforementioned vehicles, Ghoul and Armour system, Interactive computer interfaces. I know nowadays these don't have any value but I remember playing at the time, and I can contextualize these innovations. Though maybe this nostalgia might make me look not much objective.
  • MUSIC. I wasn't going to include this, but there are a few themes here and there that are really astonishing. Jungle and Mansion are my favourite, of course.
---CONs---
  • COMPATIBILITY & ISSUES. Well, there's obviously no support nowadays and it would be of use because there's a low limited Resolution, the aspect ratio is 4:3, no adjustable brightness, there are some issues with movement and mouselook, and maybe even more. There are some solutions in the community but actually they made it worse. I've played in the classic resolution, 4:3 ratio, mouse was working fine and movement was overall responding with a few moments situations of misalignment. What makes me mad is that there's a DRM free version on GOG which I've read being adapted for modern systems... -.-
    On the bright side there's a guide in the steam community that explains how to update the game. Unfortunately it doesn't fix any of these issues but looks like it was meant to fix worse bugs and problems.
  • LOADING TIMES. They are ridiculously long, even on nowadays machines... -.-
  • STORY. The story is pretty simple, even if there are some interesting turning points that can give a change in the gameplay.
  • WAGES OF SIN. Unfortunately there's no Expansion in the store (but there is in GOG... -.-) but if you own the old CD there's a way to make it work, reported in a guide in the Steam community. But unfortunately I couldn't test it because I don't have the original CD... :(
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3 af 3 brugere (100%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
3.9 timer bogført
Indsendt: 1. januar
Really short 1st person shooter on Half Life 2 engine. Engine itself was a masterpiece back in the day, with great physics system and complex character facial animation in dialogues. Game itself is "no brainer" shooter, with occasional humor and voluptuous SinTEK corporation Mistress as the main antagonist. You play as cop, John Blade on mission to put Elexis Sinclair behind bars. Story is badly written and most of the time don't make much sense, but game is worth the spent cash, even if it's only to gaze on beautiful Elexis. ;)

Let's hope we will get a reboot / continuation of SiN games in future.

http://steamcommunity.com/sharedfiles/filedetails/?id=590116456
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4 af 5 brugere (80%) fandt denne anmeldelse brugbar
4.8 timer bogført
Indsendt: 29. december 2015
Før-udgivelsesanmeldelse
Good game, wish they made a sequel to it.
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2 af 2 brugere (100%) fandt denne anmeldelse brugbar
18.4 timer bogført
Indsendt: 20. marts
Før-udgivelsesanmeldelse
 
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