살아 숨 쉬는 놀라운 모터 스포츠의 세계를 발견해보세요! 강력한 레이싱카로 샌프란시스코의 상징적인 거리를 지나며, 전설적인 르망24시에 도전부터, 요코하마항에서 드리프트까지 모든 것이 가능합니다. 통쾌한 레이싱카 운전석에 올라타 지금까지 체험 못하셨던 난폭하면서도 화려한 레이싱을 만끽해보세요! 끊임없는 웅대한 레이싱의 세계가 포함되어 있습니다. 고출력 차 레이싱, 드리프트 레이싱, 디트로이트 서킷 레이싱, 센프란시스코, 밀란, 도쿄, 요코하마, 스파, 르망과 기타등등... 섬세한 타격 효과가 차량과 주변 환경에 연출됩니다. 열망이 넘치는 차량과 트랙이 준비 돼 있습니다.
사용자 평가:
Overall:
매우 긍정적 (평가 2,691 개) - 이 게임에 대한 사용자 평가 2,691개 중 83% 가 긍정적입니다.
출시 날짜: 2008년 6월 4일

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게임에 대해

살아 숨 쉬는 놀라운 모터 스포츠의 세계를 발견해보세요! 강력한 레이싱카로 샌프란시스코의 상징적인 거리를 지나며, 전설적인 르망24시에 도전부터, 요코하마항에서 드리프트까지 모든 것이 가능합니다. 통쾌한 레이싱카 운전석에 올라타 지금까지 체험 못하셨던 난폭하면서도 화려한 레이싱을 만끽해보세요!
  • 끊임없는 웅대한 레이싱의 세계가 포함되어 있습니다. 고출력 차 레이싱, 드리프트 레이싱, 디트로이트 서킷 레이싱, 센프란시스코, 밀란, 도쿄, 요코하마, 스파, 르망과 기타등등...
  • 섬세한 타격 효과가 차량과 주변 환경에 연출됩니다. 열망이 넘치는 차량과 트랙이 준비 돼 있습니다.
  • 화려한 비주얼 효과와 접근 쉬운 핸들링 시스템.
  • Colin McRae™ DiRT™ 에서 사용한 신세대 물리 엔진을 적용하였습니다. EGO는 예전 엔진들에 비해 AI, 효과, 그리드 팩까지 월등합니다.

시스템 요구 사항

    • OS: Windows Vista/XP
    • Processor: Athlon-64, Pentium 4 3.0GHz
    • Memory: 1GB RAM
    • Graphics: ATI Radeon X1300, NVIDIA GeForce 6800
    • DirectX Version: 9
    • Hard Drive: 12.5GB Hard drive space
유용한 고객 평가
32명 중 31명(97%)이 이 평가가 유용하다고 함
9.9 시간 기록
게시 일시: 2015년 11월 28일
This is one of the best racing games on Steam. The graphics still hold up and the AI puts up a challenge. You can find DLC for it called Presitge and 8 ball that add more cars. On a sale you can pick this up for $3 so it's a just a staple kind of racing game like pole position was to the Atari. Everyone that plays PC games should have this game.
이 평가가 유용한가요? 아니요 재미있음
10명 중 10명(100%)이 이 평가가 유용하다고 함
9.7 시간 기록
게시 일시: 2015년 11월 1일
I only just bought Grid 1, 2 and Autosport recently. I've never had a chance to play any of them, but I wish I did! Before playing this, I had about an hour of gameplay on Grid Autosport, but decided I'd get through this game first. Because of the simulation-like racing of Autosport, I was kind of expecting the same from Grid 1. And it is, but some of it crosses more into an arcade racing game.

Grid is fun from the get-go. A nice variety of street racing courses in Japan and USA as well as real world tracks in all countries. The amount of different racing modes also keep the game exciting. When you get bored of a standard race, you can move on to drift racing, derby races and pro touge sprint races. You have your own driving team once you earn up a bit of money, you can have a teammate for races and all of your cars have the same team finish.

It's not by any means a perfect game though. It's almost impossible to race with traction or stability control off, because you'll be constantly spinning. Driving over grass and sand is a lot more of a nightmare than it should be, But if you're a good driver then that shouldn't be a problem. ;) I also get bored of doing the Le Mans race after ever 3-4 tournaments I participate in. The end of race seasons come by pretty quick. However, this is a very fun, arcade-meets-simulation racing game, and I recommend this to anyone who likes to earn millions of dollars in racing games, and also those who are more of an arcade racing fan than simulation. This game might be the perfect balance for you.
이 평가가 유용한가요? 아니요 재미있음
38명 중 24명(63%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
3.1 시간 기록
게시 일시: 2016년 3월 20일
An arcadish racing simulator with the aptitude to have a lot of "turning" points.
Hint: At the end of this review you will find a TL;DR and a video section.

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●▬▬▬▬▬[➤ REVIEW]▬▬▬▬●

GRID™ is a racing simulator which was developed and released by Codemasters in May 2008. It runs on the EGO 1.0 (Ego Engine, developed by Sony and Codemasters) and was released later that year for Mac OS X, Playstation 3, Xbox 360, Nintendo DS and the Arcade System "Sega Europa-R."

Like for each racing simulator the story is hold simple. The player jumps into the role of an primary driver who manages his own race team over time. While accepting and completing racing offers from three different regions (US, EU, Japan) the player gains money and reputation, which will lead later to enquiries from sponsors with own missions. The player has to complete these throughout a match, to gain a bonus on money and reputation.

The graphics are well made for the year 2008 thanks to the lighting effects, highly detailed exterior and interior of the 43 fully licenced cars and the amazing soft-body damage to vehicles and environments. However, compared to newer racers and also its sequel "Grid 2" they are obviously outdated. In the year 2010 the community released a "Ultra Mod Compilation" on Steam, which modifies not only the sun reflections but also the shadows, details of the track and so on. It is mentionable that this mod also requires a stronger PC build what should not be a problem for newer PCs anyway.

In its gameplay GRID™ does feel more arcadish than like a real simulator. Determined by the difficulty setting the player has the option to use a limited "flashback" mechanic. Does the player regret driving against the wall, he is allowed to rewind the gameplay up to ten seconds and resume the game at a point of his choice, which simplifies the race a bit more. Money and reputation increase with higher difficulty and less rewinds but also decrease with lower difficulty and more rewinds.
The goal for a race is from time to time slightly different. While the player has to finish as the first driver in one match, he just needs to be first in the car class in another. Several type events, such as drifting, demolition derby and the 24 Hours of Le Mans, give thankfully some variety, which is absolutely needed for a game with up to 26+ hours of gameplay according to the website HowLongToBeat.

The AI of this game is unfortunately not acceptable if not awful. Drivers from the same car class are often paradoxically faster than the own car, no matter how the player drives. The end justifies sometimes the means - even for the AI - so some of them crash into the player and walls without a reason, blocking him and destroying the possibility to win the race. This leads to the point, where the player has to restart the whole match, since he does not have the hope to catch up with the other cars after a crash.

Besides of the AI there is another reason why the player has to restart a match or does not even try to finish the game - the controls. Admittedly, every car in GRID™ feels different in its handling, what is refreshing compared to other more arcadish racers. Whatsoever, breaking too strong or driving on grass and sand ends abruptly in turning the car controlless around itself and crashing either in the wall or in another car, even when only one or two wheels touched these elements. Chicanes are too hard to drive, since even on the normal track the car can turn without a reason. Restarts of restarts occure and destroy the fun more or less immediately after the fourth restart from the same race mission.

GRID™ includes also a multiplayer, which is sadly not available anymore since 2011 due to the fact that the servers have been taken offline.

All in all GRID™ is not necessarily bad considering its age, but caused from its arcadish apperance graphically and physically it is hard to play through the whole game or even only one race without restarting twice or more often. For arcade racer lovers probably a well made game with some weaknesses, but all those who are looking for an real simulator should just move on with Grid 2 and Autosport. Recommendable on a sale.

●▬▬▬▬▬[➤ RÉSUMÉ]▬▬▬▬●

After already 12 hours into GRID™'s sequel "Grid 2", I tried not to have too high expecations or standards or even compare it. But even when taking this game as its own, it is hard to like it. The controls and AI made me rage so much that not even the nice tracks and detailed cars could satisfy me. Restarting a mission so often caused from the unfair AI or touching grass and sand, which makes the car not controlable anymore, made me quit this game more than once, even as an experienced racing (simulator/arcade) gamer.

The game has a lot of positive reviews, so I guess it is only a matter of personal taste and people who love weaker arcadish simulators will love this game as well.

●▬▬▬▬▬[➤ TL;DR]▬▬▬▬●

[✔] Great graphics plus an "Ultra Mod Compilation" from the community
[✔] 43 fully licenced, highly detailed cars with unique handling
[✔] Soft-body damage to vehicles and environments which change the car handling

[✖] Unfair AI, crashing often for no reason and blocking the player
[✖] AI cars from the same class are often faster than the own
[✖] More arcade racer than an actual simulator
[✖] Awful controls e.g. when touching the grass or sand, the car gets uncontrolable

●▬▬▬▬▬[➤ MEDIA]▬▬▬▬▬●

https://www.youtube.com/watch?v=Ppye4UcrEYg

http://steamcommunity.com/sharedfiles/filedetails/?id=648689967

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- ℳorbus
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
6.9 시간 기록
게시 일시: 2015년 11월 27일
It may be on the older side, but Grid is a fun game. It is a mix between arcade/simulation while trying very hard, and doing well at that to be a simulator. If you like down/up hill Touge events and mountain style drifting (Initial D), this game has those. This game mixes many different race types all slapped into one campaign. You don't have to be a seasoned pro to enjoy Grid, i think thats another reason i like the game. I just wish that the steam version had a full screen setting. The physics are decent for a an older game.

Good selection of cars and tracks. The AI on the otherhand, well we just won't talk about that.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
84.7 시간 기록
게시 일시: 2016년 2월 8일
After going through GRID, GRID2 and GRID: Autosport (just a few hours) it's time to write some review about them, lets start with this one.

So I'm absolutely going to rate 10/10 for this game, it's the best racing game I've ever played. Codmasters made a good balance between a racing simulator and a normal arcade driving game. It's easy to get start with like the NFS franchise, but a little more difficult than that because you'd find out that driving flat out will ruin your car. And by this way, it makes you to race with skills. You'll learn to brake before corners, you'll learn to drive in efficient racing lines, you'll learn to avoid contact with your competitors to matain the performance of your car. This is a game where you'll achieve your dream of being a pro race driver. By the way NFS makes it possible for you to drive fancy cars, go outlaws and feel good, it's great too.

Another thing to make you feel like a pro was the 24h Le Mans. They compact the real time 24h into 12min in the career mode, and made a day and night shift for it, which looked so great. Besides this compact version of 24h you can choose for 24min to even real time 24h in race day mode. And you can test drive any of your car. Just driving in Nürburgring, trying to go a perfect run and improving the lap time is a great fun for me.

GRID has the best cockpit view out of the two. Why two? Because GRID2 doesn't have a cockpit view, I'd leave that to the review of GRID2. So there were so many datails in the cockpit, and it's live, the dashboard and the gear changing signal are really doing what they should be doing. It feels just like drving in a real race car. And the damage had a lot of details too, the damges are taken by parts. Steering, suspension and so on, and the lead to different problem in your driving.

And actually there are downsides in this game. Your team mate was acting like a ♥♥♥♥♥♥. If it drives badly it'll be staying in the back of the pack through out the race and get your team beaten by Ravenwest. But if he's driving great, like Tom Rockford (the best I found in the game) you may find, he'll bump you, block you and spin you out. Maybe codemasters thought those bots were driving ♥♥♥♥ so they sent you a "team mate" to disturb you and make things more challenging. Yeah, by spinning me out and pull me straight from the 1st place down to the last but one (crashed) in the last one minute of Le Mans. I should have fired him.

Your team mate was a ♥♥♥♥♥♥, but wait, there's a bunch of ♥♥♥♥♥♥♥ on the track. Every first corner of the track, if you're the last of the pack, trust me, that takes more than skills to get out of there in one piece. And after the first corner, you still got ♥♥♥♥♥♥♥ to pass on the way. They care nothing about your lines. For example if you go parallel with one car through the corner and you're the inside one and inccidently you're on his line, he 'll definitely crash on you to get on his line. Two results for this, you spin out and he goes out, or the two cars stick together and disabling the turning of each other then head for the wall. I can remember in one race, going clockwise in Okutama, GRID position in 7th, and the first corner made me freak out.

But this game is still great, for a race drving gamer or for those who want to change a flavor from arcade drving game to a race simulator. And it's not expensive, really worth buying.
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