It's basically Bejeweled with RPG elements thrown in. Every colored set of gems is for a different element, and you have to spend these element points to cast spells to damage the enemy. Otherwise you can match 3 skulls and damage the enemy directly.
Winning a combat round gives you experience towards your next level which in turn grants you access to new spells, and gives you some skill points to distribute towards making certain elements more powerful, or to give you an overall boost in the game. You also have equipment that adds certain effects such as reducing the amount of damage you take, increasing the damage you can do, or even reducing a certain element from your enemy when you fulfill certain conditions.
In a way the game reminds me a lot of "Gyromancer" except you do the matches directly instead of doing the "bejeweled twist" style matches. The only thing not "bejeweled" about this game is that there are no special exploding gems created for doing complex matches. You do get a free turn if you match 4 in a row, and if you match 5 in a row you get a free turn + a wildcard piece added to the board.
There's also some gold pieces to match for more money, and "purple stars" for experience. In addition, certain stats increase the likelihood of these non-element matches giving you a free turn, so sometimes it's worth giving it a shot even if you'd rather be collecting the elemental pieces (red, green, blue, and yellow).
The music is decent, the graphics are kinda flat but it does the job, and the story is.... there. I mean, so far it hasn't added that much extra to the game but it's not cheezy either. If you're a fan of Bejeweled and puzzle games it's worth checking out. If you're dying for some real action or deep strategy, you should probably look elsewhere though.
Zamieszczono: 25 Styczeń 2014