The Caribbean in the 17th Century - Trade with over 60 towns, create your own production facilities, expand your trading empire and influence the development of the New World. As pirates and military fleets threaten your trade convoys, you'll need escort ships.
User reviews: Mixed (154 reviews) - 59% of the 154 user reviews for this game are positive.
Release Date: Apr 30, 2004

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About This Game

The Caribbean in the 17th Century - Trade with over 60 towns, create your own production facilities, expand your trading empire and influence the development of the New World.
As pirates and military fleets threaten your trade convoys, you'll need escort ships. Or you can turn the tides and hunt for pirates and capture the military ships yourself.
Take on missions for merchants, diplomats and other characters. By taking on the daring missions of the Vice Kings, where you are to attack and conquer enemy towns, you will be able to influence the defenses of your home towns directly. As a sign of gratitude you will be awarded land, to be used later to build and oversee your own towns.
  • Huge game world with 4 nations and 60 towns
  • Construct production facilities, houses and special function buildings to help your towns flourish
  • Create your own towns
  • Stronger consequences in wars (towns can be conquered)
  • Introductory scenarios to describe all important features of the game
  • 8 special scenarios for a quick and easy start into the Port Royale 2 world
  • Open ended game with endless detail and game depth
  • 16 different ship-types

System Requirements

    • OS: Windows XP / Vista
    • Processor: Pentium III (or compatible) with 700MHz (or higher)
    • Memory: 128 MB RAM (for Windows 98SE or ME), 256 MB RAM (for Windows 2000, or XP)
    • Graphics: DirectX-8 compatible Graphic Card
    • DirectX®: DirectX 9
    • Hard Drive: 700MB of free space
    • Sound: DirectX-8 compatible Sound Card
Helpful customer reviews
3 of 5 people (60%) found this review helpful
91.1 hrs on record
Posted: December 29, 2015
great game whrer you can build your own empire and loot diffrent nations
you choose be nice and trade or be a pirate
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3 of 5 people (60%) found this review helpful
0.4 hrs on record
Posted: December 13, 2015
I just got to say buyer beware on this game, will not run on windows 10. Which is funny because i just bought riven a sequel to myst a much older game and runs great.
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3 of 5 people (60%) found this review helpful
22.1 hrs on record
Posted: December 30, 2015
I can't play the game. It's would be good if Steam put the information on what the windows you can play the games.
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1 of 2 people (50%) found this review helpful
13.4 hrs on record
Posted: January 1
After playing for a while, I got promoted quite a few times, so the governor of my hometown allowed me to marry her daughter. After the wedding, I went back to the sea, and focused on my trading routes. Several minutes later, I get the message from the governor, that my wife left with some adventurer.

10/10 would marry again
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47 of 49 people (96%) found this review helpful
1 person found this review funny
94.2 hrs on record
Posted: April 28, 2014
There is no better economic simulator that exists that I know of. There are many good City Sims and Tycoon style games that wish they had the economic engine behind this game. Every one of the 65+ cities in this game have unique features and needs based on a complex mix of random events and your ability to supply them. I could go on and on about the complex yet easier to comprehend industry and economic simulation in this game, it is that engrossing and one of a kind. I am actually upset PR3 was so terrible compared to this gem.

On top of the amazing economic simulation, there is a pretty decent ship-ship, ship-shore, & shore-shore combat engine. It is no Pirates! but for the game being more a trading sim that a ship combat sim it add a whole new dimension when the trading gets a little stale. Chasing Pirates and Taking over cities for a friendly Viceroy is not a bad pass time either.

I actually wrote the first comphrehensive walkthrough for this game back in 2005. Under the name (GeneralNic) it will get you up and running and getting a few trade routes on auto-trade so you can focus on ship combat or setting up another zone of the trade and dominating another resource.

(Hint) once you have a few lucrative trade routes set up, but a book on the space bar and leave it over night, I woke up with 2 Billion gold and had no trouble taking the Carribean in the name of the Dutch!


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