Lucha en el campo de batalla que cambió el mundo para siempre. Lucha junto a tus compatriotas en algunos de los entornos más inhóspitos del Frente Oriental en Red Orchestra: Ostfront 41-45. Red Orchestra te sitúa en el combate multijugador en primera persona sobre la Segunda Guerra Mundial más realista hasta la fecha en PC y permite al...
Análisis de usuarios: Muy positivos (857 análisis)
Fecha de lanzamiento: 14 de mar. 2006

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Aviso: Darkest Hour, un nuevo mod para Red Orchestra, ya está disponible.

Comprar Red Orchestra: Ostfront 41-45

Packs que incluyen este juego

Comprar Red Orchestra Franchise Pack

Incluye 4 artículos: Red Orchestra 2: Heroes of Stalingrad with Rising Storm, Red Orchestra: Ostfront 41-45, Rising Storm Game of the Year Edition, Upgrade Red Orchestra 2 Standard to Deluxe

Comprar Tripwire Bundle - March 2014

Incluye 24 artículos: Dwarfs!?, The Ball, Red Orchestra: Ostfront 41-45, Red Orchestra 2: Heroes of Stalingrad with Rising Storm, Rising Storm Game of the Year Edition, Killing Floor, Killing Floor Outbreak Character Pack, Killing Floor: Nightfall Character Pack, Killing Floor: PostMortem Character Pack, Killing Floor "London's Finest" Character Pack, Killing Floor: Steampunk Character Pack, Killing Floor - Steampunk Character Pack 2, Killing Floor - Ash Harding Character Pack, Killing Floor - Urban Nightmare Character Pack, Killing Floor - Harold Lott Character Pack, Killing Floor - Community Weapon Pack, Killing Floor - The Chickenator Pack, Killing Floor - Robot Special Character Pack, Killing Floor - Golden Weapons Pack, Killing Floor - Community Weapon Pack 2, Killing Floor - Golden Weapon Pack 2, Killing Floor - Reggie the Rocker Character Pack, Killing Floor - Community Weapons Pack 3 - Us Versus Them Total Conflict Pack, Killing Floor - Camo Weapon Pack

 

Críticas

"... RO is also one of the market's most unique new shooters"
4/5 Stars - Gamespy

Tripwire's attention to accessible realism is unrivaled"
- Computer Gaming World

"Red Orchestra offers exactly the right mixture of action and realism"
- PC PowerPlay

Red Orchestra scores "Best Multiplayer Game" for 2006 over at VooDoo Extreme.
Read the full review here.

Acerca de este juego

Lucha en el campo de batalla que cambió el mundo para siempre. Lucha junto a tus compatriotas en algunos de los entornos más inhóspitos del Frente Oriental en Red Orchestra: Ostfront 41-45. Red Orchestra te sitúa en el combate multijugador en primera persona sobre la Segunda Guerra Mundial más realista hasta la fecha en PC y permite al jugador luchar en algunos de los combates más intensos de esta guerra. Puedes jugar como infantería, utilizando una amplia gama de armas, o tripular uno de los muchos vehículos de combate blindados disponibles en el juego, desde vehículos semiorugas hasta los tanques pesados alemanes y soviéticos más famosos. Puedes atacar al enemigo con cualquier arma, desde tu bayoneta de corto alcance, hasta el impresionante cañón de 12 mm del Soviet IS-2. Y por si eso no fuera suficiente, encuentra a un oficial y una radio para desplegar atronadores ataques de artillería que sacudirán al enemigo.

  • Lucha en intensas batallas en 13 zonas de combate auténticas del Frente Oriental
  • Tripula 16 vehículos totalmente equipados con exteriores e interiores llenos de detalles
  • Elige entre 30 armas de infantería auténticas
  • Total compatibilidad con partidas multijugador en línea de 32 jugadores
  • Escenarios únicos: el único juego de puntería centrado en el Frente Ruso de la Segunda Guerra Mundial
  • Ataca a los tanques enemigos desde 800 metros de distancia o más lejos con el vehículo de combate blindado de simulación
  • Lucha con toda la gama de armas de infantería combinadas y con los vehículos de combate en entornos llenos de detalles, basados en datos del mundo real, desde el centro de la ciudad hasta escenarios rurales
  • El realismo de las balas y los proyectiles balísticos harán que intentes esquivar los disparos
  • Coordina estrategias con tus compañeros de equipo mediante Voz IP
  • Efectos de sonido completamente envolventes y sistema de sonido posicional 3D
  • “Miras abiertas” 3D y sistema de mira telescópica 3D exclusivo
  • Sistema real de despliegue de armas, incluidos los últimos rifles de apoyo
  • Sistema de artillería muy preciso desde el punto de vista histórico
  • Sistema de sonido basado en la distancia que crea el ambiente de la batalla de forma dinámica.
  • Sistema de movimientos para jugadores avanzados que incluye buceo entre obstáculos e inclinación
  • Sistema de animación de 8 direcciones personalizado para obtener animaciones del jugador muy realistas

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.2 GHZ or Equivalent
    • Memory: 512 MB RAM
    • Graphics: 64 MB DX9 Compliant
    • Hard Drive: 2 GB free hard drive space
    • Sound:DX 8.1 Compatible Audio
    Recommended:
    • OS: Windows XP
    • Processor: 2.4 GHZ
    • Graphcis: 128 MB DX9 Compliant with PS 2.0 support
    • Hard Drive: 2 GB free hard drive space
    • Sound Card: Eax Compatible
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac
    • Memory: 512 MB RAM
    • Graphics: Nvidia or ATI GPU (Intel GPUs unsupported)
    • Hard Drive: 2 GB free hard drive space
    Minimum:
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1.2 GHZ or Equivalent
    • Memory: 512 MB RAM
    • Graphics: Nvidia, ATI, or Intel GPU with hardware-accelerated drivers
    • Hard Drive: 2 GB free hard drive space
    Recommended:
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 2.4 GHZ
    • Graphics: Nvidia, ATI, or Intel GPU with hardware-accelerated drivers
    • Hard Drive: 2 GB free hard drive space

Mods creados por la Comunidad For this game

Análisis útiles de usuarios
A 54 de 55 personas (98%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
267.4 h registradas
Publicado: 30 de octubre de 2014
I bought this game the day after it came out, it's one of the best games I ever purchased. It put you on the frontlines of battles that have been fought in countless other games, and in battles that only existed in history books, in photographs, in survivors stories, and in the numbers of lives lost. Some of these battles were never put into a game before.

The game itself was a huge achievement, and it went on to inspire many successful and fun mods. What more can I say after all these years and fun? Play this game, that's what.
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A 24 de 24 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1,057.9 h registradas
Publicado: 26 de enero
Favorite FPS overall. I still prefer it to Red Orchestra 2. I wouldn’t say it’s popular, but not completely dead either: there’s at least one active European server that gets full every day. There’s one in the U.S. too. Even the development process isn’t entirely dead. Modders from The Darkest Hour team are working on a new patch that should come out in early 2015.

http://www.youtube.com/watch?v=NC3M--ik25U
(video by Joe Smhoe)


Pros
(compared to RO2)

  • Slower pacing. People don’t tend to run around at breakneck speeds quite as much. Twitch reactions are not as important, and this game is noticeably easier to play for me.

  • Weapon balance. Weapons have a lot more recoil and sway when shooting from standing or crouching position. This means that resting your weapon on random objects for support is very important and players tend to use cover more. Simple bolt-action rifles are incredibly powerful: they do a lot of damage and are significantly more accurate than semi-autos. You can either have good rate of fire or good accuracy (RO2 semi-autos, by contrast, give you both, and an SVT-40 is almost always better than a Mosin). One could argue that this isn’t very realistic, but it makes playing as a rifleman fun, whereas in HoS it can be very hard and frustrating. Or maybe I’m just hopelessly bad at playing rifleman in RO2.

  • No spawning on squad leaders. You have to actually walk or ride from spawn to the capzone. It increases the value of your life and value of life of your enemies. When you kill someone, he’s not going respawn in vaguely the same place in 10 seconds. You won’t see him again in at least half a minute (or more for large maps). And it helps to avoid the situation where if you spawn on SL, you're likely to immediately die, but if you don’t, you’re not in the capzone, you’re not helping your team cap, you’re not protecting your SL. Survival in situations like these depends largely on luck: if you happen to spawn behind cover, you’re good, but if you spawn in the open where one of the enemy machine gunners can see you, you’re boned and will have to try again. This can be very annoying in RO2.

    Darkest Hour (a mod) has one of the best spawning mechanics I’ve seen in this type of game: MDVs (Mobile Deploy Vehicles). Basically, an MDV is an APC with a spawn point inside. You can park it anywhere, but it’s bulky and noisy — hiding it behind enemy lines can be tricky. When you spawn in it, you can have a look around and hop out when you think it’s safe-ish. Or, if it clearly isn’t, you can try moving it to a better position. It’s vulnerable to satchels, panzershrecks and whatnot, so the chance to die immediately after spawning is still there, but at least it’s not random and it’s very rare.

  • No stat grinding or unlocks. When you start playing, your weapon is identical to the ones used by players who have played this game for years. They won’t have faster running speed, faster reloads or resistance to suppression. Joining a winning team won’t make you level up faster, and blatant team stacking is fairly rare. Most matches feel more balanced.

  • No UAVs. You can use vegetation and ruined buildings to hide for a long time and nobody’s going to find you unless they see or hear you. Unfortunately, people can still fly around as spectators when they’re waiting in a spawn queue. There’s a mutator that blacks out the screen when the player is dead, but most servers don’t run it nowadays.

  • Plenty of large combined arms maps with open design, including some really huge tank-centric maps. There’s an achievement for destroying a tank at 2000+ meters. And popular servers actually run these: it’s not like Counter-Strike or TF2, where there are thousands of community maps available, but most servers stick to stocks like de_dust2 and cp_dustbowl.

  • Huge variety of weapons and vehicles. You can play as Soviets, Germans, Americans, Brits, Australians, Canadians, Romanians, Italians, Hungarians, Poles and Finns. Some of the vehicles included: BA-64 (aka the clown car), Panzer II Flamm and OT-34 (flamethrower tanks!), ISU-152 (152 mm self-propelled gun), Sturmtiger, Sturer Emil, Marder III Ausf. M, SdKfz 234/2 “Puma”, BMW R71 motorcycle (with or without sidecar), ZiS-3 truck, Willys and Volkswagen Kübelwagen, STZ-5 (although it’s used as an infantry transport) and even a farming tractor. Not to mention a good number of Italian and Hungarian tanks (even World of Tanks doesn’t have these). There are AT and FlaK guns, boats, planes you can paradrop from, mortars you carry around and setup wherever you like. You can also use tanks to transport infantry.

  • Tank crewmen can get out of their vehicles and get back in. It adds immersion, allows you to park your tank in a safe place, get out and gather intel with your binoculars (silhouette of a person with binocs is nowhere near as noticeable as a tank on the horizon). It also makes it possible to bail out and continue fighting on foot or join a different crew when your tank is damaged. Tank crew frantically getting out of a burning tank is something you’ll never see in RO2.

  • Team-tanking is fun and useful, whereas in HoS you’re often better off with bots even if you use voip. It’s just faster to press W and have your tank move forward immediately. In RO:Ost, it is faster to switch to driver and press W too, but you won’t be able to reload the gun at the same time. Or keep an eye on the enemy. So, a fully crewed tank with voice comms is likely to outmaneuver a solo tanker, which isn’t true in RO2.

  • I love the way you have to turn the tank turrets using keyboard, not mouse. Having to control each axis separately is more immersive than just pointing at the target with a mouse cursor. It feels more like turning two separate cranks.

  • Your character won’t give away your position by making random loud remarks while you’re trying to sneak.

  • There are doors you can open and close. Even Wolfenstein 3D had this feature, but RO2 doesn’t.


Cons
(compared to RO2)

  • Low population.

  • Automatic weapons arguably have too much recoil and are hard to use.

  • Weaker physics. Bullets and shells don’t penetrate objects. Vehicles can occasionally get stuck on flimsy obstacles like picket fences.

  • Nonadjustable sniper rifle scopes.

  • No squads, no fireteams, no tactical view. You can’t mark enemies on the map.

  • Many of the really cool features are only available in DH, and most popular servers for this mod are in the U.S. (high pings for players from Asia).

  • Tank interiors are not as detailed, there’s no animation for individual crewmen.

  • No way to kick people out of your tank if you don’t trust them.

  • No Japanese, no maps set in the Pacific, no jungle. No flamethrowers for infantry, swords, booby traps.

  • Every character on your team has the same voice, and the number of lines they can say is very limited.


P.S. I’m not saying Red Orchestra 2 is a bad game, it’s definitely worth getting too.
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A 28 de 31 personas (90%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
19.3 h registradas
Publicado: 14 de noviembre de 2014
I love this game, alot more that RO2. Ignore how outdated the graphics of this game are, just play it for it's fun, addicting, gameplay. A great game every WWII game lover,like me, can love. Bottom line, one of the top ten WWII shooters out there, gotta be.
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A 43 de 62 personas (69%) les ha sido útil este análisis
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17.4 h registradas
Publicado: 8 de noviembre de 2014
Drove a convoy truck full of my allies into a river where we all died. 10/10
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A 12 de 13 personas (92%) les ha sido útil este análisis
40.5 h registradas
Publicado: 30 de octubre de 2014
Análisis de preestreno
Red Orchestra is without a doubt the quintessential World War II PC game, one that not only provides a satisfying and authentic shooter experience, but also involves players in the seldom seen part of the war: the horrific and bloody Eastern Front. It has a slower pace than your common shooter; players must plan their shots, take cover when necessary, and use teamwork to successfully capture objectives. The community has been amazing, with modders creating the Western Front (Darkest Hour), the Romanian Front (Carpathian Crosses), and the North African campaign (Mare Nostrum). Red Orchestra II has unfortunately failed to capitalize on the successes of its predecessor, and therefore the original game still remains one of the best World War II games of all time.
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A 6 de 6 personas (100%) les ha sido útil este análisis
8.2 h registradas
Publicado: 27 de diciembre de 2014
This game is NOT, I repeat - NOT.. dead.

The graphics may be old, no where near Ro2 or any other fps out there - but that's not the important factor. In this game, you can immerse yourself fully, and it has that realistic feel to it that cannot be achieved by other games that are this old - and even first person shooters now. There's something special about this game that makes it unique.

It's great for those who love WW2 Realistic shooters. There are also mods, such as Dark hour, which people still play - and in those mods you can parachute from a plane and into german territory, or experience D-day as you charge into enemy fire whilst machine gun fire, smoke, explosions and screams surround you.

If you're interested in buying this game - do it while it's still on sale! You're our only hope in making this game come back to it's full potential as a multiplayer game and is nothing without great, enthusiastic players. Tell your friends, family or whoever and get playing!

As for players, servers are usually packed around 4pm GMT onwards and it rises significantly from there. We hope to see you soon.
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A 8 de 10 personas (80%) les ha sido útil este análisis
104.7 h registradas
Publicado: 2 de enero
Análisis de preestreno
If you never got a chance to play this in its prime you missed out.
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A 7 de 9 personas (78%) les ha sido útil este análisis
37.3 h registradas
Publicado: 27 de noviembre de 2014
This game is definitely fun and at times even moreso than the new one. It certainly has shown its age, but if you can look past that, it has infinitely more content than Heroes of Stalingrad. The problem is simply finding servers with people to play with. Gameplay is definitely less streamlined, but there are much more actions, guns, tanks, and maps. It's also much more unforgiving than the sequel. If you're looking for a tactical shooter with a ton of features and are willing to take the time to find a full server then you should buy this.

Edit: also this game has a ton of mods that come with the game for free
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A 7 de 9 personas (78%) les ha sido útil este análisis
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84.1 h registradas
Publicado: 24 de diciembre de 2014
Crawl through dugouts while smeared in the blood of friends before you get grinded to dust by t34 tracks
10/10
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A 8 de 11 personas (73%) les ha sido útil este análisis
177.9 h registradas
Publicado: 20 de noviembre de 2014
A gritty, brutal WWII shooter that uses its scale, setting, and fidelity to great effect.
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A 4 de 4 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
40.8 h registradas
Publicado: 24 de marzo
Hands down my favorite first person shooter of all time. Run and gun rambos need not apply.

Recoil and ballistics are realistic. Single hits to the chest, neck, or head from rifle caliber weapons almost always result in death unless it just grazes you. Rounds drop over distance and short, controlled bursts are required if you wish to remain on target. There is no magical ammunition pool. If you reload half-way through your magazine all the time then you will have a pouch full of half full mags.

You can't run forever. If you sprint for a while your aim will suffer as you gasp heavily until you have caught your breath. Rest your weapon on your elbows while prone or on a window sill to steady your aim. Accuracy suffers when standing. Its better while crouched and even better while prone or rested on an object. The is no magical zoom button. What you see is what you see unless you have an optic.

Theres nothing like having your weapon shot out of your hands as you run to take cover behind some sandbags. Then wondering if you should risk going back to try to retrieve it or wait and try to find a weapon from another fallen soldier.
The graphics are dated and the bots are very dumb, but the multiplayer gameplay is still so good it makes up for it. The tank warfare can be fun too but much of my time was spent with my boots on the ground.

Steam only shows 41 hours on record for me on this game but I had many hours on this game prior to when steam began tracking game time. So many late nights. The thrill of a short range firefight between 2 rifleman, both run dry and with no time to reload they rush to stab or butt-stroke(lolz) the other. So many great moments with nothing but an M44 in my hands and some panzerfausts I had found laying about as I waited to ambush a passing german tank. I had so much fun playing with the humble bolt action rifles I ended up buying a real M91/30 and M44. I was mighty fond of that lovely SVT40 though......

Play this game
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A 14 de 24 personas (58%) les ha sido útil este análisis
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0.9 h registradas
Publicado: 24 de enero
I get to play as a nazi and kill russians, best game ever
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A 4 de 5 personas (80%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
5.3 h registradas
Publicado: 5 de febrero
Red Orchestra Story:
i play red orchestra 4 long time i telll all friends gr8 game tey think it relly weird and bad gruphics den i convice one friend 2 play he go in as machingunnnnerre and kill 7 meen then he go pick up eneemy snip3r rifle and camp bridge under cunstant fire from plebs with tunks and lmgs then pprocedes 2 get 6 killz with snuper one of dem was one shot 2 kil i said and i know i unistall game

r8 37 chromosoness out of 14
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A 7 de 11 personas (64%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
23.0 h registradas
Publicado: 15 de noviembre de 2014
If you put on Headphones and turn volume all the way up it becomes ptsd simulator 2006. My rating is 9/10 because bots in training mode are very stupid.
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A 2 de 2 personas (100%) les ha sido útil este análisis
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2.0 h registradas
Publicado: 12 de enero
If you want a Red Orchestra game, but 2 is a bit too much for your computer, then grab this one! It's kinda a lite version of 2, and with dumbed-down graphics, but still guarantees you fun! (multiplayer is kinda dead, that's the only con I've found so far)

7/10
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A 4 de 6 personas (67%) les ha sido útil este análisis
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58.3 h registradas
Publicado: 5 de noviembre de 2014
Best WWII FPS ever.
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A 1 de 1 personas (100%) les ha sido útil este análisis
0.5 h registradas
Publicado: 28 de noviembre de 2014
While it steam doesn't show the offline playtime I have had on Red Orchestra, I can solidly say I have poured in more than 50+ hours on this game. Gameplay is solid and the realism of getting killed by a single shot is great The only downsides i would say is that I have a tough time looking for servers that dont have bots. Other than that this game is one of my go-to games in my collection!
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A 1 de 1 personas (100%) les ha sido útil este análisis
45.4 h registradas
Publicado: 25 de diciembre de 2014
This game is the ♥♥♥♥. Buy it.
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A 1 de 1 personas (100%) les ha sido útil este análisis
4.9 h registradas
Publicado: 29 de diciembre de 2014
fun... but strangely not fun. just get the sequel
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A 1 de 1 personas (100%) les ha sido útil este análisis
7.8 h registradas
Publicado: 2 de enero
Best ww2 game.
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