Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45. Red Orchestra places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through...
User reviews: Very Positive (817 reviews)
Release Date: Mar 14, 2006

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Notice: Darkest Hour, a new Red Orchestra mod is now available.

Buy Red Orchestra: Ostfront 41-45

Packages that include this game

Buy Red Orchestra Franchise Pack

Includes 4 items: Red Orchestra 2: Heroes of Stalingrad with Rising Storm, Red Orchestra: Ostfront 41-45, Rising Storm Game of the Year Edition, Upgrade Red Orchestra 2 Standard to Deluxe

Buy Tripwire Bundle - March 2014

Includes 24 items: Dwarfs!?, The Ball, Red Orchestra: Ostfront 41-45, Red Orchestra 2: Heroes of Stalingrad with Rising Storm, Rising Storm Game of the Year Edition, Killing Floor, Killing Floor Outbreak Character Pack, Killing Floor: Nightfall Character Pack, Killing Floor: PostMortem Character Pack, Killing Floor "London's Finest" Character Pack, Killing Floor: Steampunk Character Pack, Killing Floor - Steampunk Character Pack 2, Killing Floor - Ash Harding Character Pack, Killing Floor - Urban Nightmare Character Pack, Killing Floor - Harold Lott Character Pack, Killing Floor - Community Weapon Pack, Killing Floor - The Chickenator Pack, Killing Floor - Robot Special Character Pack, Killing Floor - Golden Weapons Pack, Killing Floor - Community Weapon Pack 2, Killing Floor - Golden Weapon Pack 2, Killing Floor - Reggie the Rocker Character Pack, Killing Floor - Community Weapons Pack 3 - Us Versus Them Total Conflict Pack, Killing Floor - Camo Weapon Pack

 

Reviews

"... RO is also one of the market's most unique new shooters"
4/5 Stars - Gamespy

Tripwire's attention to accessible realism is unrivaled"
- Computer Gaming World

"Red Orchestra offers exactly the right mixture of action and realism"
- PC PowerPlay

Red Orchestra scores "Best Multiplayer Game" for 2006 over at VooDoo Extreme.
Read the full review here.

About This Game

Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45. Red Orchestra places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armored combat vehicles available in the game, from half-tracks to the most famous German and Soviet heavy tanks. Engage the enemy with everything in your arsenal, from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.

  • Crew 16 fully realized vehicles with highly detailed exterior and interior models
  • Choose from 30 authentic infantry weapons
  • Full 50+ player online Multiplayer Support
  • Unique Setting - the only FPS to focus on the WWII Russian Front
  • Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
  • Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings
  • Realistic bullet and projectile ballistics will make you duck for cover
  • Coordinate strategies with your team-mates via Voice Over IP
  • Authentic Immersive Sound FX and 3d Positional Sound System
  • 3D 'Iron Sights' and unique 3D scope system
  • True weapon deployment system including resting rifles on support
  • Historically accurate artillery system
  • Distance-based sound system dynamically creates the battle ambiance
  • Advanced player movement system featuring diving over obstacles and leaning
  • Custom 8 way animation system for highly realistic player animations

New for Summer '07

This update includes a new map, a new vehicle and some major graphical enhancements to the game and is available to owners of the game for free through Steam. The new map - Krivoi Rog - gives players the largest tank slugfest to date, with 16 square kilometers of terrain, 3000 meter viewable range and up to 50 players. This map also features the new vehicle - the German Panzer IV G, providing the German players with some additional fire-power for the mid-war period.

In addition to the new map and vehicle, an all-new adaptive bloom system has been added for the game's graphics, making the bloom crystal-clear even at low resolutions. For further eye-candy, Anti-Aliasing and Anisotropic Filtering settings are now configurable in-game.

New for Spring '07

  • Ten new maps, the winning entries in Tripwire's Custom Map Competition. Tripwire worked with the developers of each of these maps to ensure the maps are optimized, polished, and gameplay balanced. Highlights in the new map-pack include:
  • "Smolensk Stalemate": the contest winning map features perfectly balanced to-and-fro infantry combat through ruined villages and trenches in August 1943.
    "Leningrad": features close-quarters infantry fighting in the ruined streets of the city, above them in the bombed-out buildings and deep beneath them in the sewers, all with close-in armor support.
    "Berezina": the After-Hourz team surpass themselves on this rural/village map, introducing not just a new vehicle (the Russian BT-7 light tank), but also the first functional anti-tank gun in the game. To cap it off, the BT-7 even carries tank-riders.
    "Black Day July": one of the very best for tank combat fans, set in the rolling countryside around Prokhorovka as German and Russian armor clash en masse during the Battle of Kursk.
  • Increased player limits. A new level of intensity with 50+ player multiplayer battles (up from the previous limit of 32).
  • New community made content, including the Russian BT-7 light tank with infantry tank riders and the first player controllable anti-tank gun in the game.
  • New soundtrack: The "Orchestra" comes to the Ostfront - the game now features a complete in-game soundtrack from composer Matthew Burns.
  • Gameplay enhancements. The addition of several features requested by the clan/ladder/league community to enhance competitive play.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.2 GHZ or Equivalent
    • Memory: 512 MB RAM
    • Graphics: 64 MB DX9 Compliant
    • Hard Drive: 2 GB free hard drive space
    • Sound:DX 8.1 Compatible Audio
    Recommended:
    • OS: Windows XP
    • Processor: 2.4 GHZ
    • Graphcis: 128 MB DX9 Compliant with PS 2.0 support
    • Hard Drive: 2 GB free hard drive space
    • Sound Card: Eax Compatible
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac
    • Memory: 512 MB RAM
    • Graphics: Nvidia or ATI GPU (Intel GPUs unsupported)
    • Hard Drive: 2 GB free hard drive space
    Minimum:
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1.2 GHZ or Equivalent
    • Memory: 512 MB RAM
    • Graphics: Nvidia, ATI, or Intel GPU with hardware-accelerated drivers
    • Hard Drive: 2 GB free hard drive space
    Recommended:
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 2.4 GHZ
    • Graphics: Nvidia, ATI, or Intel GPU with hardware-accelerated drivers
    • Hard Drive: 2 GB free hard drive space

Community-Made Mods For this game

Helpful customer reviews
39 of 40 people (98%) found this review helpful
1 person found this review funny
267.4 hrs on record
Posted: October 30, 2014
I bought this game the day after it came out, it's one of the best games I ever purchased. It put you on the frontlines of battles that have been fought in countless other games, and in battles that only existed in history books, in photographs, in survivors stories, and in the numbers of lives lost. Some of these battles were never put into a game before.

The game itself was a huge achievement, and it went on to inspire many successful and fun mods. What more can I say after all these years and fun? Play this game, that's what.
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23 of 25 people (92%) found this review helpful
1 person found this review funny
18.6 hrs on record
Posted: November 14, 2014
I love this game, alot more that RO2. Ignore how outdated the graphics of this game are, just play it for it's fun, addicting, gameplay. A great game every WWII game lover,like me, can love. Bottom line, one of the top ten WWII shooters out there, gotta be.
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16 of 16 people (100%) found this review helpful
1 person found this review funny
1,047.9 hrs on record
Posted: January 26
Favorite FPS overall. I still prefer it to Red Orchestra 2. I wouldn’t say it’s popular, but not completely dead either: there’s at least one active European server that gets full every day. There’s one in the U.S. too. Even the development process isn’t entirely dead. Modders from The Darkest Hour team are working on a new patch that should come out in early 2015.

http://www.youtube.com/watch?v=NC3M--ik25U
(video by Joe Smhoe)


Pros
(compared to RO2)

  • Slower pacing. People don’t tend to run around at breakneck speeds quite as much. Twitch reactions are not as important, and this game is noticeably easier to play for me.

  • Weapon balance. Weapons have a lot more recoil and sway when shooting from standing or crouching position. This means that resting your weapon on random objects for support is very important and players tend to use cover more. Simple bolt-action rifles are incredibly powerful: they do a lot of damage and are significantly more accurate than semi-autos. You can either have good rate of fire or good accuracy (RO2 semi-autos, by contrast, give you both, and an SVT-40 is almost always better than a Mosin). One could argue that this isn’t very realistic, but it makes playing as a rifleman fun, whereas in HoS it can be very hard and frustrating. Or maybe I’m just hopelessly bad at playing rifleman in RO2.

  • No spawning on squad leaders. You have to actually walk or ride from spawn to the capzone. It increases the value of your life and value of life of your enemies. When you kill someone, he’s not going respawn in vaguely the same place in 10 seconds. You won’t see him again in at least half a minute (or more for large maps). And it helps to avoid the situation where if you spawn on SL, you're likely to immediately die, but if you don’t, you’re not in the capzone, you’re not helping your team cap, you’re not protecting your SL. Survival in situations like these depends largely on luck: if you happen to spawn behind cover, you’re good, but if you spawn in the open where one of the enemy machine gunners can see you, you’re boned and will have to try again. This can be very annoying in RO2.

    Darkest Hour (a mod) has one of the best spawning mechanics I’ve seen in this type of game: MDVs (Mobile Deploy Vehicles). Basically, an MDV is an APC with a spawn point inside. You can park it anywhere, but it’s bulky and noisy — hiding it behind enemy lines can be tricky. When you spawn in it, you can have a look around and hop out when you think it’s safe-ish. Or, if it clearly isn’t, you can try moving it to a better position. It’s vulnerable to satchels, panzershrecks and whatnot, so the chance to die immediately after spawning is still there, but at least it’s not random and it’s very rare.

  • No stat grinding or unlocks. When you start playing, your weapon is identical to the ones used by players who have played this game for years. They won’t have faster running speed, faster reloads or resistance to suppression. Joining a winning team won’t make you level up faster, and blatant team stacking is fairly rare. Most matches feel more balanced.

  • No UAVs. You can use vegetation and ruined buildings to hide for a long time and nobody’s going to find you unless they see or hear you. Unfortunately, people can still fly around as spectators when they’re waiting in a spawn queue. There’s a mutator that blacks out the screen when the player is dead, but most servers don’t run it nowadays.

  • Plenty of large combined arms maps with open design, including some really huge tank-centric maps. There’s an achievement for destroying a tank at 2000+ meters. And popular servers actually run these: it’s not like Counter-Strike or TF2, where there are thousands of community maps available, but most servers stick to stocks like de_dust2 and cp_dustbowl.

  • Huge variety of weapons and vehicles. You can play as Soviets, Germans, Americans, Brits, Australians, Canadians, Romanians, Italians, Hungarians, Poles and Finns. Some of the vehicles included: BA-64 (aka the clown car), Panzer II Flamm and OT-34 (flamethrower tanks!), ISU-152 (152 mm self-propelled gun), Sturmtiger, Sturer Emil, Marder III Ausf. M, SdKfz 234/2 “Puma”, BMW R71 motorcycle (with or without sidecar), ZiS-3 truck, Willys and Volkswagen Kübelwagen, STZ-5 (although it’s used as an infantry transport) and even a farming tractor. Not to mention a good number of Italian and Hungarian tanks (even World of Tanks doesn’t have these). There are AT and FlaK guns, boats, planes you can paradrop from, mortars you carry around and setup wherever you like. You can also use tanks to transport infantry.

  • Tankers can get out of their vehicles and get back in. It adds immersion, allows you to park your tank in a safe place, get out and gather intel with your binoculars (silhouette of a person with binocs is nowhere near as noticeable as a tank on the horizon). It also makes it possible to bail out and continue fighting on foot or join a different crew when your tank is damaged. Tank crew frantically getting out of a burning tank is something you’ll never see in RO2.

  • Team-tanking is fun and useful, whereas in HoS you’re often better off with bots even if you use voip. It’s just faster to press W and have your tank move forward immediately. In RO:Ost, it is faster to switch to driver and press W too, but you won’t be able to reload the gun at the same time. Or keep an eye on the enemy. So, a fully crewed tank with voice comms is likely to outmaneuver a solo tanker, which isn’t true in RO2.

  • I love the way you have to turn the tank turrets using keyboard, not mouse. Having to control each axis separately is more immersive than just pointing at the target with a mouse cursor. It feels more like turning two separate cranks.

  • Your character won’t give away your position by making random loud remarks while you’re trying to sneak.

  • There are doors you can open and close. Even Wolfenstein 3D had this feature, but RO2 doesn’t.


Cons
(compared to RO2)

  • Low population.

  • Automatic weapons arguably have too much recoil and are too hard to use.

  • Weaker physics. Bullets and shells don’t penetrate objects. Vehicles can occasionally get stuck on seemingly flimsy obstacles like picket fences.

  • No squads, no fireteams, no tactical view. You can’t mark enemies on the map.

  • Many of the really cool features are only available in DH, and most popular servers for this mod are in the U.S. (high pings for players from Asia).

  • Tank interiors are not as detailed, there’s no animation for individual crewmen.

  • No way to kick people out of your tank if you don’t trust them.

  • No Japanese, no maps set in the Pacific, no jungle. No flamethrowers for infantry, swords, booby traps.

  • Every character on your team has the same voice, and the number of lines they can say is very limited.


P.S. I’m not saying Red Orchestra 2 is a bad game, it’s definitely worth getting too.
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34 of 49 people (69%) found this review helpful
4 people found this review funny
17.4 hrs on record
Posted: November 8, 2014
Drove a convoy truck full of my allies into a river where we all died. 10/10
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12 of 13 people (92%) found this review helpful
89.0 hrs on record
Posted: October 4, 2014
An amazingly realistic game. The graphics are a bit dated and the community small but the gameplay and immersion are top notch. It's even more fun to play with friends; where the gameplay can be anywhere from hilarious to gritty and intense warfare.
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12 of 13 people (92%) found this review helpful
40.5 hrs on record
Posted: October 30, 2014
Pre-Release Review
Red Orchestra is without a doubt the quintessential World War II PC game, one that not only provides a satisfying and authentic shooter experience, but also involves players in the seldom seen part of the war: the horrific and bloody Eastern Front. It has a slower pace than your common shooter; players must plan their shots, take cover when necessary, and use teamwork to successfully capture objectives. The community has been amazing, with modders creating the Western Front (Darkest Hour), the Romanian Front (Carpathian Crosses), and the North African campaign (Mare Nostrum). Red Orchestra II has unfortunately failed to capitalize on the successes of its predecessor, and therefore the original game still remains one of the best World War II games of all time.
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6 of 6 people (100%) found this review helpful
8.1 hrs on record
Posted: December 27, 2014
This game is NOT, I repeat - NOT.. dead.

The graphics may be old, no where near Ro2 or any other fps out there - but that's not the important factor. In this game, you can immerse yourself fully, and it has that realistic feel to it that cannot be achieved by other games that are this old - and even first person shooters now. There's something special about this game that makes it unique.

It's great for those who love WW2 Realistic shooters. There are also mods, such as Dark hour, which people still play - and in those mods you can parachute from a plane and into german territory, or experience D-day as you charge into enemy fire whilst machine gun fire, smoke, explosions and screams surround you.

If you're interested in buying this game - do it while it's still on sale! You're our only hope in making this game come back to it's full potential as a multiplayer game and is nothing without great, enthusiastic players. Tell your friends, family or whoever and get playing!

As for players, servers are usually packed around 4pm GMT onwards and it rises significantly from there. We hope to see you soon.
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16 of 26 people (62%) found this review helpful
5 people found this review funny
3.4 hrs on record
Posted: October 18, 2014
3.4 hours and i managed 1 assist

10/10 the above says it all...
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6 of 7 people (86%) found this review helpful
1 person found this review funny
84.1 hrs on record
Posted: December 24, 2014
Crawl through dugouts while smeared in the blood of friends before you get grinded to dust by t34 tracks
10/10
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7 of 9 people (78%) found this review helpful
126.3 hrs on record
Posted: November 20, 2014
A gritty, brutal WWII shooter that uses its scale, setting, and fidelity to great effect.
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7 of 9 people (78%) found this review helpful
37.3 hrs on record
Posted: November 27, 2014
This game is definitely fun and at times even moreso than the new one. It certainly has shown its age, but if you can look past that, it has infinitely more content than Heroes of Stalingrad. The problem is simply finding servers with people to play with. Gameplay is definitely less streamlined, but there are much more actions, guns, tanks, and maps. It's also much more unforgiving than the sequel. If you're looking for a tactical shooter with a ton of features and are willing to take the time to find a full server then you should buy this.

Edit: also this game has a ton of mods that come with the game for free
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5 of 6 people (83%) found this review helpful
104.7 hrs on record
Posted: January 2
Pre-Release Review
If you never got a chance to play this in its prime you missed out.
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7 of 10 people (70%) found this review helpful
1 person found this review funny
22.4 hrs on record
Posted: November 15, 2014
If you put on Headphones and turn volume all the way up it becomes ptsd simulator 2006. My rating is 9/10 because bots in training mode are very stupid.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
58.3 hrs on record
Posted: November 5, 2014
Best WWII FPS ever.
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5 of 7 people (71%) found this review helpful
45.1 hrs on record
Posted: October 24, 2014
Fantastic game, better than its sequel, lovingly detailed in every respect from the weapon models to the maps to the interiors of the many, many user operable vehicles.

Worth every penny. Buy it.
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20 of 37 people (54%) found this review helpful
1 person found this review funny
7.6 hrs on record
Posted: September 23, 2014
I had lots of fun with this game but Red Orchestra 2 killed it. Don't bother buying it unless you want to fight bots.
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2 of 2 people (100%) found this review helpful
3.9 hrs on record
Posted: February 9
This game is still a great classic to play if your into the real type of shooters.
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4 of 6 people (67%) found this review helpful
4.0 hrs on record
Posted: November 3, 2014
good game best ww2 game.
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4 of 6 people (67%) found this review helpful
1.9 hrs on record
Posted: November 14, 2014
This is a great game and is lots of fun.
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: November 28, 2014
While it steam doesn't show the offline playtime I have had on Red Orchestra, I can solidly say I have poured in more than 50+ hours on this game. Gameplay is solid and the realism of getting killed by a single shot is great The only downsides i would say is that I have a tough time looking for servers that dont have bots. Other than that this game is one of my go-to games in my collection!
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