A Halloween adventure from Tim Schafer's Double Fine Productions.
User reviews: Very Positive (1,353 reviews)
Release Date: Oct 14, 2011

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Recommended By Curators

""I found a treasure coffin! The best kind of coffin.""
Read the full review here.

About This Game

Costume Quest is a Halloween adventure from Tim Schafer's Double Fine Productions. In this charming role-playing game, choose your hero and trick-or-treat through three beautiful environments full of Double Fine humor and story. Complete quests, build your party, and collect costumes along the way that allow you to transform into powerful champions and take down the evil Repugians. This heroic holiday tale will capture the imaginations of kids and kids-at-heart.
Continue the Costume Quest adventure with the Grubbins on Ice DLC pack, included free in the PC version! Face new enemies while collecting additional quests, costumes, battle stamps and creepy treat cards. Help the monsters overthrow Araxia to bring peace back to Repugia!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: 1.4 GHz dual core CPU
    • Memory: 1 GB RAM
    • Hard Disk Space: 1.0 GB free hard drive space
    • Video Card: 256 MB GeForce 7600GS, Radeon X1600, or Intel HD Graphics
    Recommended:
    • OS: Windows 7
    • Processor: 2.2 GHz dual core CPU
    • Memory: 1 GB RAM
    • Video Card: 256 MB GeForce 220, Radeon 4550, Intel HD 3000 Graphics
    Minimum:
    • OS:Snow Leopard 10.6.8, or later
    • Processor: Intel Core Duo Processor
    • Memory: 2 GB RAM
    • Hard Disk Space: 700 MB HD space
    • Video Card: ATI HD 2600 / NVIDIA 8800GT / Intel HD3000 or better card with at least 256 MB VRAM
    Minimum:
    • OS:Snow Leopard 10.6.8, or later
    • Processor: Intel Core i Series Processor
    • Memory: 4 GB RAM
    • Hard Disk Space: 700 MB HD space
    • Video Card: ATI HD 4670 / Nvidia 285 or better with at least 512 MB VRAM
    Minimum:
    • OS:Ubuntu 12.04 LTS, fully updated
    • Processor: 1.8 GHz dual core CPU
    • Memory: 1 GB RAM
    • Hard Disk Space: 700 MB HD space
    • Video Card: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
      Open GL: 2.1
Helpful customer reviews
62 of 63 people (98%) found this review helpful
11.9 hrs on record
Posted: November 23
-
Click for Gameplay Trailer - Review
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I Like:
+ charming and humorous presentation
+ free selectable Costumes & abilities
+ motivating collect and exploring

I Dont Like:
- low extent
- very simple combat system
- totally harmless difficulty
- no overview map

With real monsters, magical costumes and supernatural abilities to try a couple of kids in the shelter on halloween to stop a witch. The player travel from door to door and collect candy to gain access to new levels.
What makes this crazy RPG so wild is that every funny costume transform into a huge roboter or other crazy giant whatever things when you go into a battle. The roboter can fire missiles out of its chest to kill the monsters and have them explode into candy.

You can change their costumes and each has different basic attacks and after 3 turns you get a special attack.
In addition, choose which moves dish out there is a simple quick-time element where attack and blocks by placing the appropriate button strengthened with precise timing. By defeating monsters, players and their companions earn more candy, gain new costumes, and unlock new abilities. Along the way, the player’s party is joined by other neighborhood children, every child with other costumes and abilities.

The story from beginning to end is a nice little story that has to laugh at each corner, the end was pretty funny too.
For completing the smaller side quests including rare items, special tools, and weapons to use in combat.

The graphics are nice and very good for this kind of game. I have almost nothing to complain about with the graphics for this game, as it is what it is.

Costume Quest seems like a new move from Double Fine. Here you find a lot of cartoony charm and humor.
If your looking for an easy game, cute characters, awesome battles and a funny setting, it is a nice add on to your games library.

Score: 70 / 100


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28 of 29 people (97%) found this review helpful
8.4 hrs on record
Posted: September 25
Costume Quest is a cute, creative, charming, simple to play, easy to master RPG set in Halloween. There is definitely a sense of atmosphere that is set with the colors, lighting and art style. You'll wander through a neighborhood, a mall and a carnival. Everything is beautiful and charming with a slight spooky edge to some places, but its a charming spooky not a horrific kind. After you select a gender, you are quickly thrown into the story. Your sibling has been kidnapped by goblins that need candy and since the sibling is wearing a giant candy corn costume you understand how mistakes can be made.

Speaking of candy, you'll find it everywhere, because its the currency of the game. In the map there is an attack button to knock candy out of objects. You'll find candy after battles, in treasure coffins, completing quests and you'll trick-or-treat for it going door to door. Of course there's not always a stranger giving candy, sometimes it a goblin that results in a battle.

In battles, you're not just kids in costumes, you become giants. Your little cardboard robot costume turns into a towering robot, a french-fry costume becomes a mega fry crab, a statue of liberty costume becomes the statue of liberty! So its a little pretend, and thankfully the game lets you skip transformation animations to start each battle.

The combat is really simple and very well animated. First your entire team completes a turn, from the leader of the party to the last member. Then the enemies will each take a turn. You have a limited selection of what to do, attack or a special power every 3 turns. Different costumes have different basic attacks, each with its own way of getting a critical hit. Timing, to press a button or key at a specific moment, others have you wiggling the analog stick, others have you button mashing the same button or key. It keeps you watching the battles and make the long animations feel like less tedious to watch. The special skills range from damaging all enemies, healing all allies, majorly damaging one enemy, hiding an ally and other things depending which costume you're wearing.

When the enemies attack, you'll be given a chance to lessen the attack with a quick button press. These button presses are different each time, which is nice, but I feel like even timed correctly, there's still a chance the block won't be successful. Some enemies really telegraph their attacks, such as jumping into the air with a strike. Enemies don't just attack, they'll cast heal, shield, strength and fire. Everything you've seen in RPGs before, but this is just simple.

The enemies don't have too much variety, goblins, big goblins and ravens, but each 'race' can have a 'class.' The graphics look great and they are in full 3D, its just there aren't that many of them. Each enemy has a level, which is good, but early on in the game enemies feel far too overpowered when you have a party of 2 characters. You'll never have a party more than 3, but neither will the enemy party.

When you are on the map, you can see enemies march around, so there really aren't any random battles other than the trick-or-treat battles. You can even sneak up behind map enemies and attack them so when the battle begins, all enemies take a small amount of damage. Its a nice feature in what can be tedious, thoughtless battles. Every battle seems to play out the same no matter what enemy classes you face. You just need to time everything correctly and sit through your special ability animations.

You can also buy stamps that you can equip to each of your characters that will give them added benefits such as dodging, more HP, regenerating HP, counter attacks, higher attack damage, higher critical damage, a stun skill, the ability to poison a foe or damage all foes next to the target. These simple stamps do a lot to really personalize the game and I feel like you need the stamps to succeed in the game.

When party members fall in battle, they're back after the battle. Everyone gets full health after every battle. In fact, when your party gets wiped out. You just respawn back on the map next to the enemy that killed you. There is no consequence for failure in the game and I feel the game is smoother because of it.

Every battle gives you experience points, but so does completing quests. Since the enemies are limited, so is the experience. So that's why I had to turn to stamps in order to win battles and even then a lot of battles seemed like only luck got me through the first two hours of battles. There is also a level cap on your party and you don't level up individual characters, but rather the entire party.

On the map you'll talk with NPCs and read their little text boxes. The town, mall, carnival and village feel alive. There are plenty of NPCs to give you quests, such as find this or do that. Other costumed kids want non usable items that you'll find from winning battles and some quests have you finding kids that are playing hide and seek. There is even a well done apple bobbing minigame where red apples count as one point to your score and green apples count as 3 points. Its a nice deviation from goblin slaying monotony.

Every costume doesn't just have its own special and basic attack, most of them have a practical use on maps. As a robot, you can speed around on your rocket skates to jump off ramps. These rocket skates are the game's run and its so much faster than just walking. The ninja costume can vanish, the fries costume baits people into following you, the knight has a shield to protect you from things overhead and other costumes help too. There is a big variety of costumes and you can find pieces to make new costumes. It adds to the game variety, even if I ended up using the robot for the skates and the statue of liberty for her healing power.

In all this is a 5 or 6 hour game that is easy to play and easy to finish after the first two hours. There is even DLC that keeps the game going in a different setting. If it wasn't for the cute charm and the extras like costumes and stamps, I'm not sure I could recommend it because of how dull and mindless the fights became.
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29 of 32 people (91%) found this review helpful
13.5 hrs on record
Posted: October 11
Congratulations, fellow Steamer. You are so incredibly unsure wether to buy this game or not, that you've traveled to see obscure and unpopular reviews for it. Well, like a lot of people triumphed above my review, Double Fine's Costume Quest is well worth your Hamilton.

I'm not saying Wren and Reynold's interactive debut is perfect, though. For example, during cutscenes, you can't read the halarious dialogue at your leisure. After a certain amount of time, the game will assume you are done, and move to the next speech bubble. I didn't exactly have a problem with it, until my 5-year-old cousin wanted to play. She's not exactly Speedy Gonzalez when it comes to reading. Also, there are some glitches, like when Lucy and Everett stay behind an arcade machine while you're on the other side of the mall. Said glitches don't interfere with gameplay, though, so don't fret.

Like I commented on before, the dialogue is really funny. The story essentially revolves one twin trying to rescue the other from goblins who mistook the other for candy corn, and ultimately stopping a witch from stealing all the candy, thus ridding the world of Halloween. Yes, it's a Double Fine game.

The trick-or-treat gameplay has its ups with me, as you won't know wether you'll get a candy shower from a grownup, or a chance to try your new costume's attacks on a goblin. I highly recommend visiting Sadie. Those stamps will help. Overworld puzzles are pretty straight-forward. Overall, this game is a Halloween classic, and a must-play. Take that for what it's worth, or just go to the next review, as they, too, gush this game's awesomeness in your face.
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44 of 59 people (75%) found this review helpful
19.7 hrs on record
Posted: November 12
NOTE: This is a shortened review without screenshots.For my full review, please visit Real Gamer Reviews

Costume Quest is a Halloween-themed, turn-based RPG developed by Tim Schafer’s crew at Double Fine Productions. For those who don’t know, Tim Schafer is the mastermind behind critically acclaimed (but not necessarily financially successful) games such as Psychonauts, Grim Fandango, Full Throttle and more recently, Broken Age. In many ways, I feel that Tim Schafer is the Tim Burton of video games. Whilst not all of his games (or in Burton’s case, movies) are necessarily fantastic, all of them share a common, whimsical and imaginative style with a quirky sense of humour. Therefore, going in, I had big expectations going into this game. Needless to say, given the big red thumbs down above this review, these expectations weren’t quite met.

Story:
The game takes place on Halloween, where you (the character that you pick) and your sister/brother (the character that you didn’t pick) go out trick-or-treating, only to have your sibling kidnapped by strange monsters. You effectively spend the rest of the game in an attempt to rescue said sibling. There are three major locations to explore, including your initial suburb, a mall and … another suburb with a fair. Simple, straightforward, and not a whole lot more to say than that.

Gameplay:
As previously stated, Costume Quest is largely a turn-based RPG. Unlike many other turn-based RPGs such as Final Fantasy or Dragon Quest, battles are not random encounters. Instead, they are generally triggered by either knocking on doors (“trick or treating”) or walking into a wandering enemy. A large majority of the enemies that you face in the game are compulsory, as you are required to “trick or treat” every house in each area in order to move to the next area.

The “class system” in the game is determined by the costume that each character is wearing. Each costume has a normal attack (which to my knowledge is the same regardless of which costume you use) and a special attack, which you can use every 3 turns, which each have their own unique abilities. This usually consists of extra damage, healing, armour or some negative effect on the enemy (such as stun). You initially begin with one character with the Robot suit. As you progress through the game, you unlock more characters (maximum of 3) and costumes (of which there are many). Unfortunately, despite the large number of costumes, many of the characters play very similarly and largely fall into 3 major classes – a fighter that deals damage, a healer and a character that provides buffs. This is exacerbated by the fact that, apart from one single boss fight (in which you are constantly reminded to use a particular sort of character), you can more or less run through the entire game without changing your costumes at all.

The battles themselves play out similarly to most turn-based RPGs, with the notable addition of timing-based button prompts, which will be familiar to people that have played Paper Mario or The Mario and Luigi RPG series on handheld Nintendo systems. The prompts for each attack depend on the costume that each character is using, and successfully completing these will lead to additional damage (when on offence) or reduced damage (on defence). These prompts include things such as pressing a button immediately, pressing it at a certain time, twirling your left stick around or mashing a button repeatedly. Although these do add some depth to the battle system, in the sense that you can’t entirely fall asleep at the wheel and just mash A repeatedly, it still remains far too shallow and far too easy. I am practically an old man when it comes to gaming, and even with my old-man reflexes, I managed to hit approximately 99% of the prompts without any trouble.

Winning the battles awards you with which is used to level up (which increases HP and strength) and candy, which is the currency in the game used to purchase stamps, which can be equipped to your characters to give bonuses, such as increased damage/defence, splash damage and so on. Once you’ve reached the level cap and/or have purchased all of the stamps (both of which I did prior to finishing the game), there’s no longer any purpose to the battles, making the already cumbersome and tedious battles just that much worse.

The rest of the game is padded with tedious fetch-quests, hidden-object finding and an awfully unoriginal and unimaginative mini-game. Worst of all, you are required to do these same activities each time you move to a new area. Most (but not all) of the costumes that you unlock have a secondary ability that can be used outside of the battle. The Robot suit, for example, has rollerblades which allow you to travel faster (which is generally why you’ll spend most of your time in this suit) and travel up ramps, leading you to so-called “hidden areas”. The other costumes have abilities that are, for the most part, used once in a particular part of the game (most of which is right after you obtain the costume) and then never necessary again. As a result, most of these abilities seem really tacked-on, which is a real shame as I feel like they could have done so much more with it.

Presentation:
First things first – I loved the cartoony art style used for this game. I really have no complaints about the graphics. The characters are cute and the setting is undeniably Halloween. Remember - nothing screams Halloween more than Jack-O-Lanterns and candy, and be warned – there are Jack-O-Lanterns and candy everywhere in this game. The sound and music are, for lack of a better word, appropriately Halloweeney. One thing that they absolutely nailed is the animations used for the battle transitions, in which the cardboard boxes and cheap trousers used to create the children’s costumes are transformed into visually-impressive life-like versions. This will hit all the right spots for anyone that’s worn an awful costume in their younger years and imagined looking so much cooler. With that said, having these animations play out every single time you enter a battle wears out very quickly, which is exacerbated by the fact that there’s no way to skip them.

Another major gripe that I had was the complete lack of a map/mini-map. This, coupled with the fact that most of the sub-areas in the game look more or less identical, resulted in me walking around in circles looking for the last house to trick-or-treat, or the last hidden child.

By far the biggest hook for this game is the classic Tim Schafer-esque humour and dialogue that we’ve come to expect from Double-Fine. Whilst not every line will necessarily make you laugh out loud, it’s hard not to at least smirk. At the very least, you’ll appreciate the effort that Double Fine has gone through to give each and every character a unique line of dialogue. It should be noted that the game lacks any voice acting, instead opting to go with on-screen text. On one hand, it’s a shame, given how awesome the voice acting has been in some of DF’s earlier (i.e. Psychonauts) or later (i.e. Broken Age) has been. On the other hand, bad voice acting could have destroyed the delivery of the quirky, humorous one-liners.

Overall verdict:
Overall, the game was largely disappointing. It’s a shame, really, because the quirky presentation and humour really highlighted everything I love about Tim Schafer’s games – it was more everything else that let the game down, most notably the repetitive and shallow gameplay. I can honestly say that during the 8 or so hours that I spent finishing the game (including the DLC), I can’t think of many moments that I actually enjoyed myself. Therefore, with a heavy heart, I can’t recommend this game to anyone.
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20 of 24 people (83%) found this review helpful
12.1 hrs on record
Posted: September 21
Be a kid. Collect candy. Save the world. Fun game if you are looking for something short and sweet.
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15 of 21 people (71%) found this review helpful
9.0 hrs on record
Posted: August 23
Battle the diabetus monsters and save all your candies from a horrible fate!
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8 of 8 people (100%) found this review helpful
7.5 hrs on record
Posted: November 8
Costume Quest is a fun little RPG from the folks at Double Fine. You play as one of two suburbanite siblings (brother or sister) on a quest to save the other from monsters on Halloween, but the only way to do that is by trick or treating, getting candy, and crafting more costumes, naturally. From start to finish, this game does a great job in recreating the wonder and excitement of Halloween that we all remember from when we were little. You're not in costume as a robot, you ARE a robot. Each costume transforms the character into what the costume represents when you enter combat, a brilliant idea that makes you feel like your imagination is making it happen, as it did as kids. Each costume gives you different stats, 1 special move in combat, and some also have special abilites on the world map that you need to use to progress in a puzzle like way, though I am disappointed that the different costumes look the same regardless of which party member is wearing them.

This game oozes personality with its fantastic writing and entertaining characters. It creates a fun world that is both whimsical and believable and for that, Double Fine deserves a lot of credit. The game consists or 3 zones (for the normal game and 1 additional zone for the expansion Grubbins on Ice) that are each varied, noticeably distinct and very well realized. You start in the most familiar of places and gradually move to the more fantastic. The further you progress gives a feeling of going deeper down the rabbit hole. It's an adventure that, once finished, leaves you glad you made the journey.

This game is not perfect though. As with most turn based RPGs, the combat can get repetitive, and the system is rather shallow. There are only 3 choices in combat, basic attack, special move, and stamp attack. The special move is only available every 3rd turn and the stamp attack only exists if you have an ability stamp equipped so most of the time you will be using basic attack and each costume only has one animation for each battle option. Though combat incorporating timed button presses to strike harder or deflect some of an attack aids in keeping the player focused. Those same presses lead to another complaint: the default keyboard mapping is a bit strange and even movement felt a bit clunky on the keyboard; once I switched to an XBox 360 controller, the controls felt great and much more natural.

Another minor complaint is that sometimes the text goes by too fast (automatically) and you may miss a line here or there, which can be disappointing as the writing is a big part of what makes the game so enjoyable, but that's just a nitpick.

Also I wish the game were a bit longer, I managed to 100% complete the game in around 7 and a half hours. I wouldn't say the length is a con, more that I enjoyed playing and hated for it to end.

Overall: A great game with a great story, writing and atmosphere. It manages to accomplish exactly what it sets out to do. Could some things have been a bit better? Sure, but that can be said about most games out there. I'd give it 8.5/10
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9 of 10 people (90%) found this review helpful
3.5 hrs on record
Posted: October 25
Costume Quest is a cute game where you are the brother or sister (Depending on whom you picked) and during trick or treating your sibling gets taken by a troll monster thinggy. So, in all great games you must go rescue them! It isn't easy but not hard, I was running about for about 20 minutes a little lost ;D But other wise epiccc graphics! It also had a pokemonish styled battle thing which I actually dislike. It's a fun game where you can just go trick or treating, you ever get sweets or you have to battle! :Poverall, a very cute and detailed game. I would buy it for the halloween season / if its on sale!
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8 of 9 people (89%) found this review helpful
14.8 hrs on record
Posted: October 24
Every year around Halloween I have to pull this game out and play a little. It has a wonderful sense of atmosphere that really does define Halloween for a young child. The world is a bright, colorful, slighty scary place full of surprises. In the game you have to explore the area for candy, solve a few puzzles, and battle a few monsters. There is some rpg aspects in fact that you level the party, you can buy power-ups with candy, and the choice of costumes. The idea of combat is great as your costumes come to life, each wih a special ability. In reality, the battles tend to be a bit repetitive and button mashfasts. Still, I always look forward to each new costume to see its animations in battle.
Overall, I highly recommend this game just on charm alone. Its got great artwork and the game mechanisms work for the most part. I even like the soundtrack with its spooky sounds interpersed with children's laughter. The humor is great too, you can view this game as a satire on American culture.
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16 of 25 people (64%) found this review helpful
7.0 hrs on record
Posted: October 20
Costume Quest isn't a bad game. But is it worth playing? In my opinion - unless the Halloween theme truly appeals to you, not really. Sadly.

The thing is, you'll master the game's turn-based combat mechanics in the first hour. After that, the only challenges will be the occasional boss battles. Every other battle will just be a chore of waiting for it to be over, because there pretty much is no way for you to lose or have to develop a certain strategy. And as fun as the different costumes animations are to watch (the attack animations, especially that of the eyeball costume, are absolutely the high point of the game), after a while it just feels boring; despite the combat being spiced up by mechanics like having to push the correct button at the right time to do the most damage.

Apart from that, there isn't much gameplay to be had here. There's a decent enough minigame (bobbing for apples), and in the DLC (freely included) there is a little maze puzzle, which is hardly challenging, but entertaining enough. The rest of the game? Walking around and exploring every nook and cranny of it's world. Which is a charming enough world. It's a shame, really. The whole concept of the game is just really cute, the designs and attack animations of the costumes are as previously mentioned absolutely wonderful, and the dialogue is at times pretty amusing.

But it just doesn't cut it. The game is boring and repetitive (it has 4 areas, and your tasks are the same every single time) and all the charm in the world doesn't make it interesting to play. There is promise there - the final boss fight had some challenge, and it took me a few tries to find the best strategy (which combination of costumes would be most useful to help me win) - but the fact the game doesn't ever really live up to that promise just makes it all the more disappointing.

The game will probably provide a good time for players who are not looking for a challenge, or players who just haven't had a whole lot of experience with turn-based RPGs yet; or simply young players. Everyone else? There's better stuff out there.

[After a bunch of "unhelpful" ratings, I edited the review to hopefully sound a bit less opinionated and a bit more informative.]
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5 of 5 people (100%) found this review helpful
11.4 hrs on record
Posted: December 12
A pleasant surprise. They really captured every aspect of Trick-or-Treat that I have missed from my childhood. At a $1.99 you have no reason to pass up this gem of a game.
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6 of 7 people (86%) found this review helpful
9.3 hrs on record
Posted: October 10
Costume Quest is a cute little game worth goofing around with in October. Once you get into it, it's pretty fun. I find myself really eager to try out whatever new costume I come across just to see its special abilities.

Combat is pretty much nothing but quick time events, which is somewhere between disappointing and frustrating. Each costume has its own different take on the quick time event though, with some asking you to get timing right, some asking you to hit a button before its too late, and some asking you to mash keys. It does keep it interesting I suppose. At least defending is always the same thing.
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3 of 3 people (100%) found this review helpful
51.1 hrs on record
Posted: November 7
A sweet little seasonal game that, despite infuriatingly repetetive QTE-based fights with unskippable animations, may just be able to keep your attention for long enough to remain enjoyable throughout.

I'm not from a culture where Halloween is celebrated much, but the design and mood of the game made me kind of regret that I never went trick or treating as a kid, which of course speaks all the more in Costume Quest's favour.
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4 of 5 people (80%) found this review helpful
8.9 hrs on record
Posted: October 6
oh, i never made a review.

cute dialogue, good art, jrpg combat with little qtes a la Super Mario RPGs, no random battles, pretty easy. some character customization by way of interchangable perks (stamps) and costumes. however, your leading party member will most times be using the sole costume available with heelie skates in order to go faster (allegedly fixed in sequel as all costumes will have heelie skates).

starts to drag a little towards the latter third, but it's still got everything else going for it. i mean, it's my favorite jrpg.
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4 of 5 people (80%) found this review helpful
8.3 hrs on record
Posted: October 10
Halloween is the only holiday I observe and this game is a ten hour love letter to it. It's about candy, monsters, children's imagination and friendship. But mostly candy. It plays like a JRPG with some timed button presses during combat. As you change and aquire new costumes you'll get new abilities, some of which can be used for exploration. There's also the typical DoubleFine humor and charm.
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13 of 23 people (57%) found this review helpful
3.1 hrs on record
Posted: November 3
I am legitimately bamboozled as to why in terms of sequels (and besides Psychonauts, obviously) a Costume Quest 2 was Double Fine's most requested game.

Having never experienced the joy of picking razor blades out of both my mouth and the apples I'd been bobbing with it, Costume Quest offers little to separate itself from a conventional turn-based RPG.

Characters are surprisingly bland for a Double Fine title, with the protagonists - brilliantly named Wren & Reynold respectively to reassure us that we're not simply a single child experiencing gender dysphoria - being catapulted into a mystical world of ... suburban America.

Levels are surprisingly bland, designed to keep in mind with the trick-or-treat adage of being lined with residences from which you can pilfer sweets (which acts as the game's main form of currency) to random encounter battles with various goblins of all shapes and sizes, none of which are particularly interesting, by the way.

One of the main draws of Costume Quest is - no surprises here - the costumes, of which there are over 10 to choose from, through which the respective child will put it up to their imagination to adopt the persona of said costume during battle, but I guarantee you'll always assign at least one character to be the starting robot as he's one of the few characters with an actually practical overworld skill, a crushing flaw that the sequel has rectified as every child apparently dons a set of Heelys like they're the up-and-coming Halloween fashion trend.

These costumes provide them with specific stat boosts and special moves to be used throughout the turn-based battles, of which there are many, and no.

They are not fun.

What encompasses a massive portion of the game is a dreary slog through "almost-impossible-to-avoid-but-on-occassion-are-actually-possible-to-avoid-but-don't-do-that-or-you'll-regret-it-later-when-you're-severely-underleveled-and-can't-beat-those-damned-orcs-who-one-shot-you-if-left-to-power-up-for-a-turn" turn based battles.

During which and referring to a traditional Xbox / PS3 joypad (if you're into letting MotionInJoy destroy your computer), each of the face buttons are allocated to Attack, Special, or Stickers your character can use to perform other moves such as stunning one enemy or stealing health from them - otherwise known as Battle Stickers, which can also be used to grant passive bonuses to a character within battle such as meager health regeneration or an attack bonus.

But that's all it really comes down to: asides from the selling point of sheer nostalgia that Halloween provides, it's a creative concept but with little left of substance to really keep you entertained - battles consist of lame tactile inputs that increase damage dealt and reduce damage taken, adding about as much flow as one would expect from a motorcycle trip down the side of Mt. Everest. Characters are about as engaging as one would assume eating dried glue to be. The overworlds and stylisation, while pretty, leave much to be desired as there's absolutely nothing to do in them except go apple bobbing for the seventeen billionth time. Quests usually consist of "Fetch me this" or "Gather the costume parts and then go fetch me this using your new light up sword ability" Because clearly darkness equates to solid matter which one cannot simply man up enough to walk through. Especially when there consists of all of one whole foot length of shadow which is otherwise completely unassailable even when you can see the other side.

And don't get me started on the Fry Spider.

Edit: Apparently I had drank too much t.
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2 of 2 people (100%) found this review helpful
7.4 hrs on record
Posted: June 23
A moderately fun Halloween adventure that lets you fulfil the childhood fantasy of actually becoming the thing your costume is based on. Very nice idea and neatly executed!
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2 of 2 people (100%) found this review helpful
10.5 hrs on record
Posted: June 24
I haf ol de costums I laik dis geim
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2 of 2 people (100%) found this review helpful
15.5 hrs on record
Posted: June 26
it's addictive!
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2 of 2 people (100%) found this review helpful
2.9 hrs on record
Posted: June 30
Quest to obtain Costumes

I got this game of double fine humble bundle and was the first among the three games that I played. I have to say that the game is quite short and the depth of the RPG mechanism is shallow. It might be one of the easiest RPG game that I have ever played. The total playtime is around 5 hours and the plot is simple, you basically just save your sister.

I would recommend this game if you just enter into RPG scene but to those veterans, you might just pick the game up for the cuteness.

Verdict: 3 out 5
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