时值2156年,世界已经被核武器和生化武器毁灭。你的故事从世界上仅存的数个居住地之一“大峡谷”这里开始。作为一个背景不明的克隆人,你的工作就是在这样一个建立在毁灭、背叛和脆弱的宗派联军的世界中生存。 在这超过1000平方公里的严酷而又神秘的大地上探索,收获,划清自己的地盘。公平发展和非线性游戏方式让你可以玩自己想要的角色。加入随机动态事件来获取资源,入侵城镇,夺取并控制Progress Town,应对突发事件,加入丰富的宗派背景故事,或者靠在拍卖行贩卖你制作或不需要的物品来维生。Fallen Earth让你想做什么就做什么。现在的世界可能是它从前的阴影,但是你将要实现的事情却有无限可能。 关键特色: 清除,收获,制作你能想到的一切。
用户评测: 褒贬不一 (3,543 篇评测)
发行日期: 2011年10月12日

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"Good game for cuddle piles."
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12月1日

Marketplace purchases during rollback & server downtime gifts.

This past week Fallen Earth has had some issues that affected server stability which ultimately resulted in additional downtime. These issues have been fixed and the team is actively monitoring the servers to make sure no additional problems arise. The Fallen Earth team apologizes for the inconvenience and to make up for the lost time we are sending you one week of Commander Premium and 2 GT Supply Boxes!

To get your Commander Premium just login to the Fallen Earth Marketplace and redeem code PassTheStuffing. You can also pick up your two GT Supply Boxes by going to the redeem code page, you will see the two codes there in your list of available promo codes.

Many that were opted out didn't receive the original email and had trouble redeeming the 2 GT boxes, this has now been corrected.

Also, any purchases from the Marketplace from 11/25/2014 12:25:00 AM - 11/26/2014 11:00:00 AM (during the rollback time) have been refunded and also were given the item they purchased for free. We apologize for the delay in getting this sorted out, however the holiday made things take longer than expected.

If you have a ticket into support about either of the above issues and it is now resolved, please reply to your current ticket and let us know so we can move through the influx of tickets quicker and get to those that are requiring other assistance.

Happy Holidays!

3 条评论 了解更多

9月30日

Promotional Code for Commander Premium!

Hello Clones,

We have a promotional code for 7 days Commander Premium available until October 7th, 2014.

The code is WELCOMECLONES

To redeem the code:

1. Navigate to http://www.gamersfirst.com/marketplace/
2. Select Fallen Earth and your character
3. Click on redeem code at the top right
4. Enter in WELCOMECLONES and click redeem code.

12 条评论 了解更多

关于这款游戏

时值2156年,世界已经被核武器和生化武器毁灭。你的故事从世界上仅存的数个居住地之一“大峡谷”这里开始。作为一个背景不明的克隆人,你的工作就是在这样一个建立在毁灭、背叛和脆弱的宗派联军的世界中生存。

在这超过1000平方公里的严酷而又神秘的大地上探索,收获,划清自己的地盘。公平发展和非线性游戏方式让你可以玩自己想要的角色。加入随机动态事件来获取资源,入侵城镇,夺取并控制Progress Town,应对突发事件,加入丰富的宗派背景故事,或者靠在拍卖行贩卖你制作或不需要的物品来维生。Fallen Earth让你想做什么就做什么。现在的世界可能是它从前的阴影,但是你将要实现的事情却有无限可能。

关键特色:

  • 清除,收获,制作你能想到的一切。游戏中超过95%的物品都是由玩家制作
  • 混合实时战斗系统给予你完美的第一人称战斗和角色扮演的双重体验
  • 宣誓效忠于六大宗派之一,并参加丰富的背景故事,这些故事定义了《堕落星球》的世界
  • 完全公平,玩自己想玩的方式
  • 探索超过1000平方公里的大地
  • 动态发生的活动,包括入侵和发现储备资源——游戏中时时刻刻都在发生着事件

系统需求

    Minimum:

    • OS: XP SP3, Vista SP1, Windows 7
    • Processor: Intel Core 2 Duo 1.8 GHz or Athlon 64X2 2.4 GHz
    • Memory: 2 GB for XP, 3 GB for Vista, 2 GB for Windows 7
    • Hard Disk Space: 10 GB
    • Video Card: nVidia GeForce 6600 or ATI Radeon X1300
    • DirectX®: 9.0c (XP), 10 (Vista)
有价值的用户评测
876 人中有 786 人(90%)觉得这篇评测有价值
816.1 小时(记录在案的)
发布于:6月23日
IMHO, this is one of the best and underrated MMOs I've player on my entire gaming life (20 years of gaming so far).
Why, you might ask me? I'll tell ya.

STORY:
The background story is amazing and it mixes Fallout series, Mad Max movies and also A Boy and His Dog references (if you ever saw this movie, you, sir, consider yourself lucky). The game has an unique atmosphere aswell. Not only a futurist set, but a post-apocalyptic one, finely made.

MAP:
The map is HUGE, I mean, HUGE (already tell ya that ♥♥♥♥ is huge?!). You could spent like 8-10 hours to cross the sectors on foot, if you make it alive.

CRAFTING:
Forget everything else about other's game crafting. This is THE ♥♥♥♥.

You can craft your own vehicles or train your own animals! Ride a mutant chicken or a horse (you can have many, many different kind of horses) or go in a bad ♥♥♥ mode on a bike.
You can craft almost everything, even tents, campsites and stuff like that to get temporary area buffs.
Craft armors, firearms, melee weapon, explosives, medicine, steroids, recipes, foods, drinks, mutagenics... the list is so big that probably I'd spend all the reviews talking about it.

Also, you need to craft ammunition for your weapons and gas, diesel or biodiesel for your vehicles, besides ration for your animals and repair kits for heal equipment damage from fights.

After all, even if it bothers some people, I must say that I LOVE the time required to crafting. Everything you make by crafting need proper time to get done, from just a few secs to hours or even weeks. A single tire for a car requires 8-12 hours.

COMBAT:
It's a partial FPS where you need to land your blows and aim to shot manually. No auto-target, which is great for PvP. Headshots cause a lot of extra fatal damage, rewarding you for your skill player.

The game have a lot of customization, meaning your character can max various skills to fulfill different roles on a party or even solo. You could be a mutant DPS or a healer, a gunslinger, a rifleman, sniper, fight with a big axe, two tires, be a sneaking rogue, a buffer/debuffer leader or pretty much anything.

PVP:
Awesome.
The game is partial-PvP. I mean, it's not a full PvP map, but, instead, we have PvP zones. On these zones, players need to fight over rare resources like petroleum! People can build settlements and siege-like stuff aswell.

The game has 6 factions which the player can join. Each one has it's owns charateristics, RP-related and PvP gear. These factions are at war/alliance relationships with each other.

The game also have a lot of player's guilds and alliances and people Pvping over resource nodes and PvP zones.

MORE PROS (MORE AWESOME IN YOUR AWESOMENESS):
- Not just more of the same. It really brings something NEW and FRESH to MMO players looking for something special.
- F2P (doesn't matter to me, but it's nice to try for free if you're not sure about it).
- Buy, craft and dye clothes and use them over your regular armor on cosmetic slots. You can even paint and customize your car, bike, etc.
- Active, nice and helpful GMs; 24/7 on chat.
- A LOT OF DANCE MOVES, including MJ and the awesome Carlton Banks dance (Alfonso to his close friends).
- A LOT of creative skills that you don't see everyday.
- Welcoming and active community (don't let the Steam numbers fool you, cause the most people playing it are using the non-Steam client).
- Deep and beautiful scenarios.
- Scary voiceover (turn it off, man).
- You have a flashlight.
- Immersion feel on every step you take.
- Level up takes a long long time, giving you some sense of importance in the world.
- Awesome PvP.
- You can fight while riding or driving! Man, EVERY SINGLE MMO should have this. Drive fast while unloading a submachinegun clip on a pursuit, why not? Not a Fast & Furious type? You can do the cowboy Texas style aswell and shoot you Colt Anaconda on the horseback.
- You can have a dog! (anyone remember Dogmeat from Fallout 2?)
- Different paces of walking/driving/riding. You can walk, jog or run and drive/ride at speed as you like. Not so fast, no so slow, the way you want.

CONS:
- One thing I dislike in this game is it's name. Should be called Awesome Earth.
- Performance issues on some PCs.
- "Dated" graphics (I've player UO for 11 years, ask me if I give a dame for graphics?!)
- "Hardcore", even not having a full loot system like Darkfall, Ultima Online and Mortal Online (love them all). What makes this game "hardcore" for some users is the fact that you need build and plan your character very carefully or it could be useless or disapointing at some point.
- Unfriendly interface and learning curve.
这篇评测是否有价值?
399 人中有 348 人(87%)觉得这篇评测有价值
9.1 小时(记录在案的)
发布于:10月28日
For those of you looking for a fallout-ish experience, you won’t find it here
For the very few people who actually read this review, I’m going to start off with everything bad that it does.
1) The community feels as dead as all the enemies I had to kill to complete one objective
2) The game does nothing new, it’s like having a kit named “build your own post apocalypse survival game” written in pen on a bit of tape, to which the tape is stuck on a pseudo G.E.C.K device.

The purpose of a game like this is to do what similar games of its genre did and build on those ideas and make them better. Not fabricate what already exists and slap a “done” sticker on the front.

3) There is very little explanation about how skills, items and game mechanics work, only basic key mapping like moving, turning and combat.
4) The story is fairly mild at best
5) Melee combat is dull
6) Quests have a tendency to “bug out” or have confusing objectives, one situation was where I needed to go to a point on the map, let an NPC follow me and walk back to the start point. Apart from I failed the quest somehow on the first try, the game never explained how or why.

When I went back there the NPC that was meant to follow me no longer appears, and as such I have no idea how to complete the quest.
Other situations like questing disappearing from my menu also happen frequently, meaning quests I was halfway through needed to be picked up again from a guy quite literally 3 miles away and completed in one go.

7) Menus are very clunky, from the start I was bombarded by a bunch of skills I didn’t know (and still don’t know) the effects or uses of.
8) The crafting system does nothing new
9) How skills work is never explained, you have to figure it out via tooltips.
10) For me this game took over 50 minutes to download, unpack and patch before I could play.
11) I have no idea how they got the screenshots on the store page, I push everything to max and it still looks like something a commodore 64 would play.

So what is good about it?
Well for a start it is actually very well made. The skills menu and the depth of control you have is refreshing. You don’t get your hand held and from the start you can wander in any direction you please.
Speaking of wandering, the map is a very good and from my current playtime I could guess that if you wanted to skirt the edge like a racetrack it would take you several hours to do so on horseback or via a vehicle, it has many interesting points and few “blank” spots. Yet the map still does not feel crowded...

If you are a nerd like me you will probably understand the skills system quickly, it’s very D&D style with character sheets and raising skills that all affect your other skills. The mechanics are probably what holds this game up.
Dialogue feels forced but it’s fairly frequent, not every line is voiced but there are greetings you get from time to time. What makes it better is the lack of hand holding and the freedom you are given.

I know I have scorned games that have committed fewer crimes than this one, but I honestly see it getting better later on. I’ll probably keep playing for another 30 hours, I doubt much more than that.
It’s kept me busy for almost 10 hours, it’s very consuming once you get immersed.

If I had to give a score it would probably be 6/10
It has lots of bad points but for me mechanics outweigh graphics, voice acting and story
这篇评测是否有价值?
315 人中有 262 人(83%)觉得这篇评测有价值
501.7 小时(记录在案的)
发布于:11月8日
The game itself is pretty cool. Full of bugs though, lost items, constant connection issues, etc. However that said, The player base is abou 85% rude. The GM's are a joke, Don't help anyone with a damn thing. Rude, throw bans around like the drunk girl on prom night. Spend close to $50 within the first month and a half, banned after my premium ended. Contacted support to find out why I was "suspended" about 3-4 times. No response. Been 4 days. Overall. Their PR sucks, Their Staff Sucks, Their playerbase is full of trolls that suck the fun out of the game. 3/10
这篇评测是否有价值?
749 人中有 582 人(78%)觉得这篇评测有价值
1,632.2 小时(记录在案的)
发布于:10月16日
World is not interesting, enemies are not interesting, dungeons are boring with bullet sponge bosses. The end game pvp is borderline pay2win with the way the shop works. The combat is aim/action based but still uses spammy hotkey skills. Overall the combat is worse than WoWs style due to how horrible the animation and unbalanced the skills are. The crafting takes a long time to do unless you pump money into the game. You can straight up buy the best vehicle in the game, and you have to buy a item to craft the best weapons. This is not fallout the mmo, this is a sad attempt to milk fallout fans.

*I HAVE A LOT OF TIME IN THIS DUE TO PRESSURE BY MY FRIENDS TO PLAY IT ALL OF THE TIME. Same reason WoW still has so many subs who don't actually like the game much, they play it as a social experience. Also have a lot of time simply from being AFK. The best way to level is AFKing in a place called Citadel. Also crafting is better done if you AFK in game next to a bought crafting table.*
这篇评测是否有价值?
477 人中有 356 人(75%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:10月26日
Would rather be in an actual apocolypse than play this game.
这篇评测是否有价值?
646 人中有 464 人(72%)觉得这篇评测有价值
2.3 小时(记录在案的)
发布于:10月27日
Downloaded enormous game file. This took an entire day.

Created account.

Read EULA. Standard stuff.

Read SECOND EULA. Code of conduct and a few weird roleplay related rules. Mental note to stay away from those servers.

Downloaded five hundred updates. Another day is now nearly over.

Loading screen / ad.

Create character.

Loading screen / ad.

Finally get to make my first gameplay related keystrokes.

Game freezes after 4 seconds of play.

Wait.

Game resumes.

Punch small man.

Small man yells at me.

Game freezes.

Wait.

Game crashes.

Uninstall.

Moral: you get what you pay for.
这篇评测是否有价值?
535 人中有 378 人(71%)觉得这篇评测有价值
4.2 小时(记录在案的)
发布于:10月18日
The 3 day install was my favorite part.
这篇评测是否有价值?
185 人中有 136 人(74%)觉得这篇评测有价值
54.2 小时(记录在案的)
发布于:10月25日
This game is dead. You can try it, but DO NOT spend money on it.
Bottom line, AbandonWare.
这篇评测是否有价值?
69 人中有 53 人(77%)觉得这篇评测有价值
5.1 小时(记录在案的)
发布于:11月14日
Not worth the install in my opinion. When you look at this you think "COOL! AN MMORPG JUST LIKE FALLOUT!" What you get:
Hard to follow missions with rude players who are really into it just to troll the ***k out of you continuously until you either quit playing or get good enough to beat them to death in return.
这篇评测是否有价值?
413 人中有 252 人(61%)觉得这篇评测有价值
55.7 小时(记录在案的)
发布于:7月12日
Fallen Earth is an MMORPG that doesn't have a lot to offer in terms of combat, environments, mounts and interesting gear.

NOTE: My character is only level 17 after the time that I've played. This review is based on my 56 hours total that I've played.

Combat:
Instead of doing the select and launch all nukes at highlighted targets you instead have an aiming system for the combat.
This feels fresh at first as it hasn't been done an awful lot in MMORPGs to my knowledge, but the aiming isnt executed very well and doesn't go well together in combination with the rest of the combat.
It feels out of place that you cant really dodge attacks in a system like this where moving and fighting can be done. Your enemies attacks can't miss you, but your attacks can miss them easily.

There's three forms of combat weapons. You can use melee, pistols or rifles/shotguns. To be fair only melee and rifles are the most useful as pistols are in an awkward spot between melee and rifles. Theyre more efficient at close range since you can dual wield, but leave you vulnerable to groups of enemies. A melee type character as far as I'm aware of is usually build for that kindof combat and the rifles give you a safe way to play the game and pick off targets from a distance.

The world and transport:
The game's world is big, but empty. It has no interesting places to show off and the graphics aren't very pleasing either. I understand that this is supposed to be a post-apocalyptic setting but that doesn't mean everything in existance should not be very pleasing to the eye. The environments are already bland, empty and occasionally filled with resources and enemy mobs.

The game offers you a two means of transport. You can either go on foot or use a mount. The mounts exist out of horses, quadbikes, motorcycles and cars. Mounts use their respective forms of fuel in order to travel. This makes it more attractive to take mounts that are more fuel efficient over any other mount that you'd actually prefer to use. Having to pay attention to how much "fuel" you have left and

Quests:
The majority of quests, if not all of them, are fetch quests or 'kill x amount of y'. Nothing interesting.

Story:
There isn't really a story except that you are a clone and thats very special and there are a lot of factions who dislike eachother. The factions don't do much else as far as I'm aware. You can gain reputation with them but wether this will have some impact on the game isn't very clear. Also there isn't really a story line to follow as far as I'm aware.

Dances:
The dances are probably the only reason why some of my friends and I sticked to this game after the awful introduction. I wouldn't have played this on my own, now I think of it.

Summary:
Unsatisfying combat, bland environments, lack of interesting gear/loot and a terrifying amount of fetch quests make this game a boring experience. Looking back at it I don't understand why I even put this many hours into it.
这篇评测是否有价值?
81 人中有 55 人(68%)觉得这篇评测有价值
13.0 小时(记录在案的)
发布于:11月2日
The updater is beyond broken so good luck even trying to update. or even play.
This should be removed from steam since it's dead and broken beyond repair.
这篇评测是否有价值?
35 人中有 28 人(80%)觉得这篇评测有价值
556.5 小时(记录在案的)
发布于:11月23日
Over all a pretty good game , but FE has it's share of issues as I'll discuss below.

Story: There isn't one. There is a bare bones backstory to the different factions, what they're about, and what they offer....but that's about it. There's also general story lines in each settlement along with a ton of sidequests, but they do little to establish any kind of narrative.

Gameplay: FE works like a 3rd person shooter combined with WoW. You have to aim your own weapons (more on this in the PVP section) and there are a number of abilities you can activate during combat to give yourself an edge. This part of the game is done pretty well, combat is intuitive and if you pay attention to the tutorial, fairly easy to pick up.

The crafting system in this game is fantastic, almost every material needed to craft everything you could ever want can be salvaged from the world, harvested at player created farms, collected by player made harvesters in PVP zones, or purchaced off the Auction House.

Graphics: This wasn't that big of a deal to me since I don't get hung up on graphics much, but this game was developed in 2009 and the graphics look pretty dated.

Player population: I don't get alot of the complaints about this as at no point were any of the sector hubs empty. As a crafter I had no trouble making money off the Auction House as there were plenty of buyers for most of my products (once I figured out how to price them properly). You probably won't be tripping over other players when you're out in the middle of nowhere on missions, but is that a bad thing?

F2p or pay to win? FE is good about this aspect as well. There is a cash shop where you can buy boosts to things like experience and faction point award rates; but there's no explicit thing you can buy in the cash store that will give you any advantage against an equally skilled and leveled player whom has never bought anything from the cash shop. The items you pay real money for are largely cosmetic or purely for convinence.

PVP: This is by far the most mixed aspect of Fallen Earth. FE does reward pvp kills against different factions with a pvp currency, but in a move I haven't seen in any other MMO (except EVE), FE adds a reason to fight in PVP zones other than pvp currency, Harvesters. Harvesters are player created structures that generate crafting resources that hard to impossible to find outside PVP zones, and as you can guess can only be placed in PVP zones. When all goes well PVP is fun & rewarding, regardless if your faction holds the conflict town at the end of the day.

So what's wrong you ask? First off you're not likely to get a real taste of PVP untill you're close to level cap, granted if you hang around the level 20-45 conflict towns you might bump into an enemy faction; but if you do it's likely to be a clan blob of 5-10 people leveling their alts & steamrolling anyone in their path. The reason the lower level zones are so empty? The level debuff, which cripples anyone above a given conflict town's level range. The idea isn't a bad one: to keep tweaked out lvl 55s from curb stomping fledgling pvp players. But instead of bringing them on the level of people supposed to be in that zone it effectively renders the higher level player helpless; as a result nobody goes near conflict zones if there's even a chance they'll get hit with the level debuff.

But the absolute worst part is the proliferation of hackers (aimbotters and the like) in pvp. G1 does a pretty inconsistent job of keeping hackers in check; every once in a while they do a purge of hackers and PVP becomes fun again, but they always seem to come back. 90% percent of the challenge in pvp is consistently hitting your opponent, preferably with headshots which do considerably more damage, getting good at hitting and avoiding being hit is the core of PVP. So you can see how the fun gets quickly sucked out of this critical part of the game when you have ENTIRE CLANS able to sweep whole PVP zones simply by activating a 3rd party hack and racking up 100% accuracy while their opponents have no recourse what so ever. The fact G1 has been unable or unwilling to find a long term solution to this problem is by far FE's biggest problem.

Summary: Fallen Earth is f2p game that isn't pay to win; that alone makes it worth a try. But digging deeper this game has plenty to offer in terms of PVE, crafting, and (if the hacker population is culled at the time) end game PVP. It's really up to what you value in an MMO if FE is worth your time; it certianly is for me despite it's faults.
这篇评测是否有价值?
31 人中有 24 人(77%)觉得这篇评测有价值
2.0 小时(记录在案的)
发布于:10月29日
All this game has going for it is its setting. Everything else is quite barebones. The survivor settlements aren't interesting, the combat engine is boring mmo combat that tries to hide in FPS combat's trousers, the missions are mostly fetch quests and now it also has a bunch of free to play micro-transactions that really don't make it any better. I was really excited for this when it got announced, I wanted a true post-apocalyptic MMO, sadly, this is just not it.
这篇评测是否有价值?
59 人中有 39 人(66%)觉得这篇评测有价值
10.2 小时(记录在案的)
发布于:10月2日
First impressions:

As you can see (at the time of writing), I haven't played the game much, as such I can only write about first impressions.

Loading the game initially through steam, account setup is pretty basic (log in, verify e-mail, get to playing) except for one tiny detail... you can't choose your user name. The software generates a hash code for your name (around 20 characters in length including upper/lower case letters, numbers, and hyphens ( - ) ) and I have to say... the support team is *FAR* less than helpful (their response : we can't change unique user names)...

Okay, let me rant a moment... so what they're saying is their programmers can't use SQL? Can't use PHP? Can't... um... access their OWN databases? I think not... I think someone is too lazy to correct their mistake. Log in with an e-mail because "that's the username"... but tried logging in with my e-mail and it says "invalid username" but using the hash... all hunky dory.

There, that's out of the way, let's get to the game itself and not the customer service.

The game is old-school. The graphics sit somewhere between Fallout 2 and Fallout 3. The NPCs and "Monsters" are all standing around in one place, tethered to a spot (where they will chase after you for a predetermined distance before giving up and returning to their spawn) ~ a lot like EverQuest 1. The world itself is a little on the empty side, but I cannot honestly say if it remains this way (the internal zones and buildings are pretty cool, and for a game that is set in a wasted world, it's as desolate as it should be).

The story-line is thoughtful and creative, even if it's a little flat and tired. It is interesting, it is engaging, it's just that it's a bit 'old.'

The GMs are super helpful, and I've seen them online every time I've logged in. The help channel is busy, and responsive (I can't even begin to say how refreshing that is)! That said... they have the typical censored chat system that is pretty much par for the course... but don't bother censoring your own words (like: aw s*** that sucks) because a GM will threaten to mute you for language (a redundancy which borders on zealous). Hardly anything to complain about... keep it clean (and PG so you don't offend the super-innocent teenagers playing this game - note sarcasm).

Movement is a bit cumbersome and unweildly ~ but once you're used to it it isn't too bad (such as hitting tab or the middle mouse button to turn on targeting, and therefore a locked mouselook instead of free-look). It's pretty hard to get the camera around front of your character (but it's entirely possible I've just overlooked something).

Skills, stats, levelling, trades... a detailed system. A wonderfully detailed system. APs (which I may mistakenly believe to mean "action points") are granted frequently in small doses for everything from quest completion to simply levelling up your trade skills. Mousing over anything will give you a clear and detailed description of what that thing is for and what it does and what it effects - I've long desired that games did this, some do, but FE starts with this right out of the gate... they do NOT leave you in the dark (as long as you can read at a Junior High level, it's sweet).

Questing is a bit weird to get used to - the map (okay, the map... WOW... if you like detailed maps that don't hold your hand, but make some pretty obvious markers... then this map system is for you - detail, detail, detail... easily one of the most beautiful map systems I've seen in a game in a LONG time)... anyway, the map... shows a little red X on your radar that when you mouse-over it will show you the name of the quest it's for. There are no indications of distance on the radar or for quests, and some quests are a bit ambiguous (really, they just don't hold your hand there - read it... then figure it out ya lazy bums)!

Will I continue playing? You bet. What is the not free to play? Buying keys for dropped lockboxes. Unlocking your entire wardrobe. Paying for premium content (usually access to skills, timers, clothing, zones, etc) in three different monthly plans (from about $12 to $30), not so bad - but pretty steep considering you can get a great deal more out of a game like LotRO (Lord of the Rings Online) for about $15/month, with far better quality and content. Still, not too bad, save that it's comfortably on the expensive side (especially for what it is and offers).

Do I recommend it? Yes. Get past the opening stuff. Put some points into Intelligence and Perception (both of those increase your maximums for tradeskills), and READ THE QUESTS.

If you don't like reading, or actively engaging a game... this isn't for you. I, however, love reading the content in a game (I want to see what other writers and creative teams are doing with their work) and I enjoy a challenge. As such, I really enjoy this.

In short, a rocky start, some negative experience with the customer service and GMs, a bit unweildly and old-school, and expensive beyond the F2P... but a game that grows on you quickly and really eats up time (that's a mark of a good game right there).

Test it out. If you liked Fallout 2 and 3, then you'll probably enjoy this. I don't think it's a "long term" game (as far as playability) in my books, but that's simply my own opinion and nothing more. Plenty of players are really enjoying this game, and that speaks volumes about the overall content and quality.
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29 人中有 22 人(76%)觉得这篇评测有价值
240.6 小时(记录在案的)
发布于:8月20日
Dig the game, but the shortcomings are a bit too many. The crafting system gets to be a bit unbalanced, and the length of time it takes to make things, can frankly put folks with jobs and real life responsibilities, off. Add in a slew of cash shop items that give you insane advantages, and you can begin to see the problem. This feels less like fallout, and more like a generic mmo with cash shop.
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34 人中有 24 人(71%)觉得这篇评测有价值
7.7 小时(记录在案的)
发布于:10月12日
Fallen Earth is a post-apocalyptic game with sci-fi technology. It was released September 22, 2009 and with that said... Making a game with let's just go with a major title, CoD or Battlefield like graphics...It'd need a engine to process it and this is a game already finished. So the graphics are dated, even at it's highest setting can look like a mudded mess.

You know what, no, no, I wanted to be a bit nice to this game. Look at my screenshots. The mane of my horse, a free mount is beyond s***. Hell my shadow while in first person is cut in half at the waist, and there's no first person animations what so ever. There are in third, but that is just horrid. If that isn't bad enough you get spells and skills like in World of Warcraft..I'm playing at max settings mind you. There are no animations, effects, nothing like that for anything you use in first person. So I don't know if I'm using a poison spell or a spell that s***s f***ing rainbows. Should I mention if I try to heal while in combat that I'll actually heal my enemy? WHAT!?! Oh yes, you have to TARGET yourself to HEAL yourself.

This game is a hardcore knock off of Fallout 3 and New Vegas. The graphics are the same if not worse then both, huge lack of animations, glitches, and just awful, dreadfully poor, sloppy and LAZY design work. If that doesn't p*** you off then what about the fact you have to swap from mouse to aim every 2 minutes to click on a quest, item, object, whatever it be..Ending tutorials, etc.. Oh your mouse cursor is what they use as the game cursor. That's just f***ing pathetic work.

Another fun thing is crafting, and timers. They haven't yet, but I'm damn sure a single timer can easily eventually be an hour if not longer. By the way you can only craft ONE, ONE ITEM AT A TIME IF you do not buy their stupid VIP. Want more, I've yet to go into PvP and frankly I don't think I want to with the other reviews I've read. Already see paid content is able to move ridiculously faster, and it seems at best if you don't pay for the game you're getting a horse. My mind is just blown. That's just mounts/vehicles...What about these keys and boxes and crap that give amazing gear you CANNOT GET ANYWHERE ELSE?! No. Just no. It figures, any title under "GamersFirst" is nothing but a pryamid scheme for your money. I'm dead serious too, look at APB: Reloaded and APB.

Oh and the learning curve on this game might as well be a f***ing mountain flying in the air. If it wasn't for having looked at my keybinds, and even then I'd be having difficulty as hell. Don't forget, no animations, effects, etc. with most spells/skills/s***s/f***s I don't give about! The game is about you though and the other 20 or so people around, you died at the Hoover Dam and now you're a clone. Should I mention everyone here and everywhere else f***ing hates clones? You might as well be a Jew in NAZI Germany. Question, what game allows jumping that can't allow turning while in mid-air? Answer, Fallen Earth. S*** YOU NOT. The map could be really big, the thing is though... I DON'T HAVE THE F***ING ABILITY TO SCROLL AROUND THE MAP.

3/10
I will never recommend playing this game, even to see if it's really that bad. It's worse.
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235 人中有 134 人(57%)觉得这篇评测有价值
10.1 小时(记录在案的)
发布于:11月8日
waiting simulater 2015. still havent played it. 11/10
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52 人中有 33 人(63%)觉得这篇评测有价值
9.9 小时(记录在案的)
发布于:10月18日
Your connection is not private

You attempted to reach www.fallenearth.com, but instead you actually reached a server identifying itself as *.gamersfirst.com. This may be caused by a misconfiguration on the server or by something more serious. An attacker on your network could be trying to get you to visit a fake (and potentially harmful) version of www.fallenearth.com.

Your connection is not private

Attackers might be trying to steal your information from www.fallenearth.com (for example, passwords, messages or credit cards).

Proceed to www.fallenearth.com (unsafe)

I ALSO HAVE TO DISABLE MY ANTIVIRUS TO BE ABLE TO DOWNLOAD THE UPDATES!
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43 人中有 28 人(65%)觉得这篇评测有价值
380.3 小时(记录在案的)
发布于:9月29日
With a story that was developed with obvious care, to the extent that character-respawning is one of the largest facets of the game, you can tell that this game had it's heart in the right place. This may seem like nonsense to you, but a lot of games out there these days simply tack on the story to the rest of the game, rather than the other way around (as it should).

With a game like Fallen Earth, you can tell that the story came first, and everything else was built around there; from the architecture, weapons, vehicles, and equipment, it all makes sense within the setting. With the way the game's story is, there isn't the problem of "when everyone in an MMO is the chosen character, no one is", and the characters within the game treat you as a person and not The Big Cool Hero. Extremely refreshing.

If that doesn't say anything, let me tell you something about my hours in this game (on the other version of Fallen Earth, as there are two in Steam, as for a little while FE wasn't on Steam): I have over 2000 hours in the game, a feat surpassed only by my GMOD hours.
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29 人中有 20 人(69%)觉得这篇评测有价值
11.1 小时(记录在案的)
发布于:10月24日
a decent game but as i have seen pointed out it lacks imagination in some of the enemies and the bosses just soak up bullets but overall its a decent game about like runescape but again not the same you will just have to check it out
things it has that make it worth the time
- player built vehicals
- factions (player controlled and non)
- pvp and pve
- decent respawn system that will make you work to get your stuff back but wont make it easy mode
- interesting selection of weapons

thats the highlights feel free to try it out its a free game aside from some in game things but thats how the gaame keeps running so overall its a decent game but fun if you like FPS games
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