Obulis는 동명의 유명 모바일 게임을 바탕으로 만들어진 게임입니다. 개발자는 매우 흥미진진한 게임플레이와 아름다운 그래픽, 음악, 최첨단 물리 효과를 버무려 게임을 한층 더 발전시켰습니다. Obulis의 목표는 색색의 공을 같은 색의 바구니에 집어넣는 것입니다. 공들은 사슬과 밧줄 등으로 화면상에서 연결되어있고, 플레이어는 물리적인 상호작용이나 중력을 고려해가면서 이 줄들을 끊어가며 퍼즐을 풀어야 합니다. 조작 자체는 정말 간단하고 직관적입니다. Obulis를 배우는데는 얼마 걸리지 않습니다만, 퍼즐을 풀려면 몇 시간은 생각해야 할 지도 모릅니다.
사용자 평가:
Overall:
매우 긍정적 (평가 583 개) - 이 게임에 대한 사용자 평가 583개 중 82% 가 긍정적입니다.
출시 날짜: 2009년 3월 19일

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Obulis 구매

장기 주간 세일! 남은 시간:

 

게임에 대해

Obulis는 동명의 유명 모바일 게임을 바탕으로 만들어진 게임입니다. 개발자는 매우 흥미진진한 게임플레이와 아름다운 그래픽, 음악, 최첨단 물리 효과를 버무려 게임을 한층 더 발전시켰습니다.

Obulis의 목표는 색색의 공을 같은 색의 바구니에 집어넣는 것입니다. 공들은 사슬과 밧줄 등으로 화면상에서 연결되어있고, 플레이어는 물리적인 상호작용이나 중력을 고려해가면서 이 줄들을 끊어가며 퍼즐을 풀어야 합니다. 조작 자체는 정말 간단하고 직관적입니다. Obulis를 배우는데는 얼마 걸리지 않습니다만, 퍼즐을 풀려면 몇 시간은 생각해야 할 지도 모릅니다.

  • 150개 이상의 스테이지
  • 수십개의 재미있는 테마
  • 숨막히는 그래픽과 음악
  • 환상적인 물리 효과와 특수 효과
  • 게임 속에 숨겨진 도전 과제 17개

시스템 요구 사항

    • OS: Windows 2000/XP/Vista
    • Processor: 1.0 GHz Processor
    • Memory: 128 MB RAM
    • Graphics: DirectX compatible 64 MB graphics card
    • DirectX®: 9.0c
    • Hard Drive: 50 MB of available hard disk space
    • Sound: DirectX compatible audio card
Customer reviews
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Overall:
매우 긍정적 (평가 583 개)
Recently Posted
protect
( 0.2 시간 기록 )
게시 일시: 2016년 5월 29일
Strangely... soothing
† »♥Pichu♥« †
( 0.4 시간 기록 )
게시 일시: 2016년 5월 25일
Tactical game where u need reading skills.
Cheap game to spend alot of time.
Its hard and u MUST use ur brain to complete levels :D

But isnt making that much fun.
If u want to spend time with thinking then yes.
But im looking for a fun game
BluePaw 🐾
( 15.1 시간 기록 )
게시 일시: 2016년 5월 12일
Good physics puzzle. Had a lot of fun with it. Very good music too.

Like some puzzles, you may end up doing an alternate solution by accident or luck instead of the actual solution. That may happen in some levels but not always.
De happey weyd
( 1.9 시간 기록 )
게시 일시: 2016년 5월 7일
worst game ever
Axcel_94
( 2.2 시간 기록 )
게시 일시: 2016년 5월 3일
This game is pretty fun for what it is. It is probably more fulfilling on a mobile device, but if it is on sale for $1 or $2, this game is worth getting for sure.
TacoFish
( 0.8 시간 기록 )
게시 일시: 2016년 4월 10일
Good for passing time when you are dying of boredom and have no wifi. It is a somewhat intuitive game about hitting marbles.
스피드러너합시다
( 9.2 시간 기록 )
게시 일시: 2016년 4월 7일
이 게임은 액션 게임입니다.

퍼즐류인줄 알았죠? 전혀요.

퍼즐류는 공략을 보면 쉬워요. 어떻게 해야하는지 그 공략 과정이 무지어려운거죠.

자, 한번 공략을 보고 해볼까요? 안되죠? 왜 안될까요? 퍼즐게임이 아니니까!

사슬을 언제 끊는지 그 1 프레임차이로 성공이 되고 안되고가 갈리니까!

컨트롤을 정확히 할 수 있는 컴퓨터, 알파고가 하면 좋아할 게임이네요.

액션게임이라고 하고 팔면 점수라도 많이 받았을텐데.... 퍼즐이라고 팔아놓으니 좋은 점수 받기는 글렀네요.

퍼즐게임이라면 5~10분 생각해서 답이 나와야 하는데, 이 게임은 5분생각하면 해결책이 나오고 컨트롤 타이밍잡는데 10분을 쓰니누가 이 게임을 퍼즐게임이라고 하겠어요?
Meister_Leuchte
( 8.4 시간 기록 )
게시 일시: 2016년 3월 31일
not the newest game in town but i enjoyed it a lot.
visuals are quite neat for its age, sound is ok as well and while the game mechanics are kind of simple there are a lot of challenging and entertaining levels to play.

two levels i had to check out on youtube because i just couldn't figure out where to start for ages but that was just me suffering from brain f4rt.
everyhing else was completed 100% after 8 1/2 hours so the game certainly is not too short.

if you want to kill some time and test your (in)eptitude at puzzles then this is the way to go.
apastso
( 10.1 시간 기록 )
게시 일시: 2016년 3월 27일
super! very clever design. thank you for patience training game,
Papabear1980
( 0.1 시간 기록 )
게시 일시: 2016년 3월 1일
The most terrible thing i've ever wasted time on in my life.
Anomalousduck
( 0.4 시간 기록 )
게시 일시: 2016년 2월 23일
Just a ♥♥♥♥ version of a free flash, unable to tell what the balls will collide with and physics ♥♥♥♥s up at least once on every level
Teku_
( 2.4 시간 기록 )
게시 일시: 2016년 2월 22일
A breathtakingly accurate depiction on how painstakingly nerveracking dangling balls in diverse scenarios can be.
Protip: Use a guide.
M. Crimson
( 4.5 시간 기록 )
게시 일시: 2016년 2월 13일
It was meh.
ASL.oZ
( 0.3 시간 기록 )
게시 일시: 2016년 2월 13일
Pretty funny but music is way too loud.
TOMK1N
( 0.3 시간 기록 )
게시 일시: 2016년 1월 24일
Just awful.
BlackMetalCat
( 5.2 시간 기록 )
게시 일시: 2016년 1월 21일
My favorite puzzle game. The game is very relaxing and graphically appealing, while simultaneously testing your mind and reflexes. It's the perfect way to end a long day.
Long-Haired Hare
( 10.0 시간 기록 )
게시 일시: 2016년 1월 20일
So I'll admit this is the puzzle game I come to most often when I just want to turn my brain off and enjoy a simple puzzle game.

And that's all it is: a simple puzzle game that only in the harder levels tends to demand complicated timings rather than just figuring out the order of which to do things.

I feel like I enjoy this game much more than I should, but it's honestly just... enjoyable. Worth what I paid for it, certainly.
NeuroSephiroth
( 3.3 시간 기록 )
게시 일시: 2016년 1월 16일
This is the only puzzle game ever made (as far as I know) that requires luck to win. One might argue that it's a physics thing, but I have proven this wrong. In Chapter 2, in the level Pharaoh's Tomb I, you have to cut the wire holding the blue orb, so it'll bounce off of a gray one, roll, and land in a slingshot, and from there, you continue in the level. Problem is, it's COMPLETELY luck based whether or not the ball lands in the slingshot. I've tried it at least 40 times, and it's only landed in there twice. You should never mix luck and puzzles together,
Onim
( 0.8 시간 기록 )
게시 일시: 2016년 1월 1일
when you need casual game. play this game. it is a fun game at least for me.
h3nk
( 4.4 시간 기록 )
게시 일시: 2015년 12월 24일
nett gemachte Physik Kniffelei
Most Helpful Reviews  In the past 30 days
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
2.2 시간 기록
게시 일시: 2016년 5월 3일
This game is pretty fun for what it is. It is probably more fulfilling on a mobile device, but if it is on sale for $1 or $2, this game is worth getting for sure.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
15.1 시간 기록
게시 일시: 2016년 5월 12일
Good physics puzzle. Had a lot of fun with it. Very good music too.

Like some puzzles, you may end up doing an alternate solution by accident or luck instead of the actual solution. That may happen in some levels but not always.
이 평가가 유용한가요? 아니요 재미있음
4명 중 2명(50%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
비추천
0.4 시간 기록
게시 일시: 2016년 5월 25일
Tactical game where u need reading skills.
Cheap game to spend alot of time.
Its hard and u MUST use ur brain to complete levels :D

But isnt making that much fun.
If u want to spend time with thinking then yes.
But im looking for a fun game
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  In the past 90 days
2명 중 2명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
비추천
9.2 시간 기록
게시 일시: 2016년 4월 7일
이 게임은 액션 게임입니다.

퍼즐류인줄 알았죠? 전혀요.

퍼즐류는 공략을 보면 쉬워요. 어떻게 해야하는지 그 공략 과정이 무지어려운거죠.

자, 한번 공략을 보고 해볼까요? 안되죠? 왜 안될까요? 퍼즐게임이 아니니까!

사슬을 언제 끊는지 그 1 프레임차이로 성공이 되고 안되고가 갈리니까!

컨트롤을 정확히 할 수 있는 컴퓨터, 알파고가 하면 좋아할 게임이네요.

액션게임이라고 하고 팔면 점수라도 많이 받았을텐데.... 퍼즐이라고 팔아놓으니 좋은 점수 받기는 글렀네요.

퍼즐게임이라면 5~10분 생각해서 답이 나와야 하는데, 이 게임은 5분생각하면 해결책이 나오고 컨트롤 타이밍잡는데 10분을 쓰니누가 이 게임을 퍼즐게임이라고 하겠어요?
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
0.8 시간 기록
게시 일시: 2016년 4월 10일
Good for passing time when you are dying of boredom and have no wifi. It is a somewhat intuitive game about hitting marbles.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
추천
8.4 시간 기록
게시 일시: 2016년 3월 31일
not the newest game in town but i enjoyed it a lot.
visuals are quite neat for its age, sound is ok as well and while the game mechanics are kind of simple there are a lot of challenging and entertaining levels to play.

two levels i had to check out on youtube because i just couldn't figure out where to start for ages but that was just me suffering from brain f4rt.
everyhing else was completed 100% after 8 1/2 hours so the game certainly is not too short.

if you want to kill some time and test your (in)eptitude at puzzles then this is the way to go.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
추천
10.1 시간 기록
게시 일시: 2016년 3월 27일
super! very clever design. thank you for patience training game,
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  In the past 180 days
2명 중 1명(50%)이 이 평가가 유용하다고 함
추천
5.2 시간 기록
게시 일시: 2016년 1월 21일
My favorite puzzle game. The game is very relaxing and graphically appealing, while simultaneously testing your mind and reflexes. It's the perfect way to end a long day.
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  Overall
4명 중 4명(100%)이 이 평가가 유용하다고 함
추천
8.6 시간 기록
게시 일시: 2015년 2월 16일
스테이지 150개 정도 있는데 중간에 3개정도가 심하게 암에 걸림

도전과제 아니었으면 포기할뻔.
이 평가가 유용한가요? 아니요 재미있음
51명 중 43명(84%)이 이 평가가 유용하다고 함
추천
15.9 시간 기록
출시 전 평가
게시 일시: 2013년 12월 1일
I purchased this game and finished every puzzle in about 10 hours. Most of this time was spent on the timing puzzles. While the puzzle genre is full of mediocre puzzle games, Obulis is one that is worth playing. The physics behind the game are great and some of the puzzles are truly devilish. As with any puzzler, there isn't much re-playability since once you know how to do a puzzle, well, you know how to do that puzzle.
이 평가가 유용한가요? 아니요 재미있음
30명 중 29명(97%)이 이 평가가 유용하다고 함
추천
9.9 시간 기록
게시 일시: 2014년 2월 25일
This is a long review so if you just want a summary of why I recommend this game skip to Results and read from there.

IonFX makes a fun little puzzle game that produces a special world that combines Newtons three laws with gravity pushing your puzzle solving to the test. With sweet music and pleasant level design Obulis offers a deceivingly peaceful play through.

Gameplay:
After nine fearless hours I have completed Obulis. Obulis is an interesting game, but surely isn’t for everyone. In the category of puzzle games Obulis tests you by using a version of physics without friction to propel, roll, jump, shoot, catapult, and bounce spheres into containers. The levels vary and there are about 152 levels. The level difficulties go from Simple to Master with everything in-between. There is no difficulty setting for the campaign so in a single play-through you will play through a various difficulty settings, which pushes you through a rather smooth difficulty curve. Each section of Obulis has an ULTRA level which unlock after completing challenges throughout the “entire” campaign. These levels push you to the test and completing them unlocks achievements.

Features:
One of my favorite aspects of Obulis is that there is no rating for the puzzles. You either solve a puzzle or fail a puzzle, there is no score. I like this concept, but it essentially means there is no replay value to Obulis as there is nothing to do after you complete the game. The puzzles keep you on your toes, and the slowly getting more difficult challenges keep pushing you to new levels. As you progress through the chapters of the game the not only are the levels changing, but they introduce new concepts: cannons, catapults, ballista, trebuchet, gears, horizontal moving floors, vertical moving floors, and more. These concepts differentiate the puzzles and make each of the levels seem unique rather than repetitive.

Game Issues:
I write a lot about this, but if you love puzzles and like precise timing you will probably get past this quiet easily. My major gripe about this game is that the puzzles are really more based on precise timing rather than finding a solution. You may find the solution on your first attempt, but because you have to time each click perfectly you’ll be sitting there for hours. When I was playing Obulis there were actually times where I went online to look at guides to see if I was solving the puzzle correct only to find out I was, but my clicks were not timed exactly perfect. On some puzzles it gets to the point where it stops being a puzzle game and it becomes more like “Sports Arena” the arcade game made by Sammy USA Corporation where there are lights circling the border and to win prizes you must push a button right as the light next to the prize goes on. If you have never heard of this Arcade Machine you may be able to assume that it’s essentially impossible to win because of how difficult it is to time when to push the button. Obulis presents similar annoyances as “Sports Arena”. Essentially you are just sitting there clicking a button at slightly different times to solve a puzzle you figured out the answer too quite some time ago. One of the other annoyances was that Obulis didn’t always give the same result to the same physical interaction. Sometimes the ball would move slightly differently even though the same exact event was occurring. This “glitch” sometimes resulted in me having to restart even when all the clicks were correct. Luckily if you are worrying during gameplay about whether you solved a puzzle correct and are just timing the clicks wrong there is a way to ease the pain. Go on YouTube and all the puzzles have been solved and made into videos, this can allow you to view if you’re making the mistake or not.

Results:
The tedious timing issues and the minor glitches in the physics engine didn’t take away from Obulis; Obulis is actually a good play through. It offers about seven hours of puzzle solving (about two of the hours I played was with the game on pause while I was out doing other things). I recommend this game if you can get it in the Indie Puzzle Pack for a discount. I would not recommend paying full price for this game as it is essentially something you’d be able to find free elsewhere.

Pros:
+Over 152 different puzzles
+Fun simple puzzles with nice serene music
+Comes in the Indie Puzzle Pack with a few other games
+Puzzles of varying difficulty, not all puzzles have to be solved to complete the game (some of the hardest puzzles can be skipped)
+Very easy controls, only requires a mouse
+Puzzles vary, add new challenges, and increase in variation as you get further in the game.

Cons:
-All the achievements are for completing the Ultra Puzzles
-The game has some flaws in the physics engine
-Most of the puzzles have obvious solutions but require tedious work to correctly time to collisions
이 평가가 유용한가요? 아니요 재미있음
26명 중 23명(88%)이 이 평가가 유용하다고 함
추천
2.7 시간 기록
게시 일시: 2014년 4월 7일
Simple yet awesome indie game. I'ts like Cut the rope but with physics.
이 평가가 유용한가요? 아니요 재미있음
32명 중 24명(75%)이 이 평가가 유용하다고 함
추천
9.8 시간 기록
게시 일시: 2014년 1월 28일
"Balls into the pots"

Do you like snooker or pool billard? Then you're right with this game. It felt to me like a endless bunch of billiard trickshots mixed with well timed cut-the-rope actions. There are ca. 150 levels which need to be solved. Each level is lovely designed with hi-res graphics, view of depth and a nice soundtrack for the different worlds. My favourite is Desert (somekind of mexican style).
First it starts easy: colored balls lay around or hang on chains, which you can cut. Then the balls are rolling, colliding and repelling. The aim is to get all balls in the same colored pots. Once a ball falls into the wrong pot, the level is failed. You have to find your strategy. In higher levels there is also essentially the timing important when you shoot a ball out of a cannon to hit another ball in the air. The game prooves to me that easy made but good software can entertain you a lot.
이 평가가 유용한가요? 아니요 재미있음
16명 중 15명(94%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
6.0 시간 기록
게시 일시: 2015년 4월 3일
A few days ago, I crafted a Steam badge. In the resulting level-up, I was rewarded with a 90% off coupon for a game called Obulis. Checking the store page, I figured the game looked interesting enough, and because the coupon cut the total price down to a meager €0.50, I saw no pain in buying it, especially with all the other games I bought and have yet to even touch. It's a purchase I do not regret.

If you like puzzles, there's no reason why you shouldn't pass this game up. Even at its full price, it's fairly reasonable. Perhaps my only big gripes with this game are the occasionally obstructive foregrounds (such as in the Windmill area in Chapter 1) and the over-reliance on perfect timing rather than logic. Far too many times did I have to reset the level because I cut the chain/rope/pole a split-second too early or too late, making the marble in question completely miss its mark. This is especially bad in levels that require a lot of steps to complete. It's frustrating in that you can't solve the level despite knowing the solution.

But aside from that, everything else about the game is highly addicting and I strongly recommend that you try it if you're a fan of puzzle games. Just keep one thing in mind if you're a completionist: If you can't solve a level, DO NOT LET THE GAME SHOW YOU THE SOLUTION. Otherwise you'll forever forfeit the stars you would have obtained from clearing it. I learned this the hard way.
이 평가가 유용한가요? 아니요 재미있음
21명 중 17명(81%)이 이 평가가 유용하다고 함
추천
18.0 시간 기록
게시 일시: 2013년 10월 1일
Very nice, pleasurable game! The pictures don't show too much, but Obulis is a really enjoyable title. Give it a try!

Nagyon kellemes játék! A képek belőle nem mondanak sokat, érdemes kipróbálni!
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12명 중 12명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
15.2 시간 기록
게시 일시: 2015년 8월 21일
Obulis is a puzzle game that utilizes physics in order for you to solve the puzzles. You have multicolored balls that must reach a given pocket or hole. In order to do so you'll have to figure out the proper order and timing on when to release them from their dangling/swinging chain, or when you need to move them with the click of a mouse. I really liked this game, it was very simple to play, but at times very complex to solve. That's what I want to see out of any puzzle game, the difficulty being in the puzzle itself, not trying to figure out how to get the game to work for you. Simple graphics, forgettable music, but it all fits perfectly because of the fabulous gameplay and physics that this game offer. Highly recommended for any puzzle genre fan.
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17명 중 14명(82%)이 이 평가가 유용하다고 함
추천
4.6 시간 기록
게시 일시: 2013년 7월 25일
One of the hardest puzzle games I ever played. 150+ levels of rage and frustration.
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19명 중 14명(74%)이 이 평가가 유용하다고 함
추천
8.6 시간 기록
게시 일시: 2014년 4월 25일
ooo man,,this game is awesome,,,one of the best puzzle games ever.If you can complete this game i will shake your hand.Recommend
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23명 중 16명(70%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
비추천
0.7 시간 기록
게시 일시: 2014년 4월 1일
I've played some other puzzle games with a "cut the rope" mechanic, enjoyed them a lot, but compared to them, this one is annoying.

The first annoyance is the highlight-left-click-right-click mechanic: why do I need a double click to execute a single, defined action? I can see how that might be an necessity so thick-fingered users on a small phone don't tap the wrong chain by accident, but on a tablet this is already unnecessary, and on a PC, where the mouse cursor highlights the chain to be cut, this is unforgivable.

The second annoyance is that these are not so much physical puzzles as timing puzzles: you can usually figure out the mechanics quickly, but the timing is so unforgiving that it usually takes several tries to implement a solution that you have already figured out.

Add to this the observation that ball behaviour seems to depend on the color of the balls -- I put a small grey ball in a resting spot and hit it and I can hit it to a place 4 times out of 5, and I put a small colored ball in the same spot and never get it there.

My impression is that this game simply tries to prevent me from doing what I want to do. Few things are more annoying than that, and I'm certainly not going to annoy myself voluntarily. I'll stay away from this one.
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10명 중 9명(90%)이 이 평가가 유용하다고 함
추천
12.0 시간 기록
게시 일시: 2014년 5월 6일
This game does justice to the puzzle genre.
The music is good, the visuals are good, the difficulty ranges from fair to very difficult, and with more than 150 levels it won't leave you wanting.
The physics are good, it implies that you have to use speed along with wit. Sometimes not everything will go the same way twice, which can be frustrating, but it's not a bug - if you throw a ball on the ground it won't always bounce the same way.
You will have fun, you will get ♥♥♥♥♥♥, you will be back again...and even if you're not a patient person, just quit - come back later, maybe you'll see it in a different way.
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