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User reviews: Overwhelmingly Positive (29,549 reviews)
Release Date: Sep 28, 2011

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Includes 2 items: The Binding of Isaac, Binding of Isaac: Wrath of the Lamb

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Recommended By Curators

""Like the 2D Legend of Zelda dungeons, mixed with the bible. Not the funky Jesus bit at the end, I'm talking about the fun bit where it's all BURNING!""
Read the full review here.

About This Game

When Isaac’s mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement facing droves of deranged enemies, lost brothers and sisters, his fears, and eventually his mother.
The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.

Key features:

  • Randomly generated dungeons, items enemies and bosses, you never play the same game twice.
  • Over 100 unique items that not only give you powers but visually change your character.
  • 50+ enemy types each with the ability to become "special" making them extra deadly but they also drop better loot.
  • Over 20 bosses.
  • 4 full chapters spanning 8 levels
  • 3+ unlockable classes
  • Multiple endings
  • Tons of unlockable items, enemies, bosses and more.

System Requirements

Windows
Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: 2.5 GHz
    • Memory: 1GB
    • Hard Disk Space: 50MB
    • Video Card: Direct X9.0c Compatible Card
    • DirectX®: DirectX® 9.0c
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac 2.5 GHz
    • Memory: 1GB
    • Hard Disk Space: 50MB
Helpful customer reviews
1,589 of 1,921 people (83%) found this review helpful
19.8 hrs on record
Posted: November 12
>stroll into my local GameStop
>looking to pick up a copy of The Binding of Isaac
>grab the game and take it to the charming maiden at the register
>"Pardon me, milady...but could you ring me up? A shame I don't have your number or I'd ring you up instead..."
>she giggles and takes the game, blushing as her fingers brush mine due to my fingerless gloves
>her eyes widen as she reads the game's title
>"Wow, I've never seen anyone buy this before! You must have special taste!"
>I smile and ready a witty response when suddenly a voice rings out from behind
>"Hahaha look at what this ♥♥♥♥♥♥ is buying! That's not Call of Duty Advanced Memefare! What a piece of ♥♥♥♥!"
>I quickly turn around, my cloak billowing behind me, to discern the source of the rude outburst
>generic dudebro caricature with a sports team cap and "the guy that beat you up that one time behind the school in early October" shirt is standing there guffawing
>"Excuse me sir...you may disparage my person if you wish, but it is untoward to swear in front of a lady."
>"♥♥♥♥ you ♥♥♥♥♥♥!"
>I smile quietly and tip my fedora low across my eyes, concealing them
>"As you wish..."
>I quickly swing my cane into his kneecap before he can react
>he bellows and charges forward
>I expertly sidestep him and the cashier screams as he crashes into the counter
>I draw my sword-cane and mutter a quiet oath as I drive it deep into his back
>"...requiescat in pace..."
>As I clean my blade the girl walks out from behind the counter, twirling her hair with her fingers
>"So...maybe you'd like to come over to my place to play that game sometime...?
>"No thanks, milady, it's single player only. Besides..."
>I sheath my sword
>"You're not my type."
>skate away on my Heelys
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1,767 of 2,144 people (82%) found this review helpful
3.8 hrs on record
Posted: October 11
binding of isaac does what nintendont
Was this review helpful? Yes No
321 of 387 people (83%) found this review helpful
76.6 hrs on record
Posted: October 26
I hate this game and it hates me, but dammit I can't stop playing it.
Was this review helpful? Yes No
144 of 159 people (91%) found this review helpful
204.3 hrs on record
Posted: October 15
A stream-lined rouge-like, filled with morbid imagery and religious overtones. Gratifying combat and a punishing yet fair system of bosses and enemies. The few glitches that it holds are more than made up or with a mind bending story, compelling social commentary and a wonderful community.

Pros- Consistent, skill based combat
- A multitude of bosses and enemies
- Hundreds of items (Each with their own individual effects)
- Different characters supporting multiple playstyles
- Complex metagame to master

Cons- Glitchy
- Learning curve like a brick wall
- Extremely punishing of mistakes and deaths
- Thick subtext (Overkill at time [Having to literally kill yourself as a boss])

A rewarding experience which captures the journey so perfectly, the destination is rendered irrelevent.
Was this review helpful? Yes No
339 of 428 people (79%) found this review helpful
104.9 hrs on record
Posted: September 4
The only game where you are happy about having cancer.
Was this review helpful? Yes No
125 of 148 people (84%) found this review helpful
4.8 hrs on record
Posted: November 2
-
Click for Gameplay Trailer - Review
-
Players control young protagonist Isaac, escaping his fanatically Christian mother. Upon hearing sacred words from the Lord, she attempts to play Abraham and sacrifice her son for the greater good. Escaping through his home's scary basement, Isaac has only his many tears to defend himself against not only his mother, but legions of creepy-crawlies and some other genuinely disturbing monsters.

Gross humor and questionable setting aside, The Binding of Isaac still has a certain graphical charm. You’ll notice the fluidity of animation more than anything else, though the actual environments are still well-done – a cut above the Super Nintendo Zelda era the game very consciously tries to spoof.

Speaking of audio, the game has very good music for setting the mood. The sound effects are passable, with some of the sounds of the tormented child-monsters being appropriately disturbing.

Each visit to The Binding of Isaac develops organically into a distinctive experience. The game possesses a huge array of weapons, power-ups, monsters, mini-bosses, treasures, and traps. Even if you conquer all of the dungeons on a given playthrough, you'll only see a fraction of the possibilities.
The power-ups that affect said tears come in many forms, want to cry faster? Pick up the Sad Onion. Want to cry harder? Pick up a dead puppy's head. Want to cry farther? Why, pick up Mom's Lipstick, her Underwear, or her Heels.
You have flies orbiting you and protect you from most projectiles and trusty meatboy running around the room and eating your enemies while you cower in fear in a corner, or you run around black as hell itself with your psychic powers guiding your hunka big ♥♥♥ tears right into your enemies with a poop on your head so all them unfriendly flies love you.

Isaac's only given three hearts-worth of life to begin with and once that's gone, it's game over; you lose all your progress and have to start over again without health upgrades, weapons or collectibles. Perma-death adds suspense and randomly-generated content provides a lot of replayability. On the other hand, the fact that your potential for beating the game is ultimately dependent on the luck of the draw can be more than a little frustrating. I beat the game only once in 4 hours. YES im very bad :)

This is one of those games which is easy to learn, yet hard to master!
The Binding of Isaa is so cleverly designed and so deliciously replayable that I cant stop to play. i love it!


Sorry for my bad english. This is my review account, because the low playtime.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:Sub
My Steam Group:GameTrailers and Reviews
My YouTube Channel:Steam Reviews
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149 of 194 people (77%) found this review helpful
9.4 hrs on record
Posted: November 3
You are a naked child that walks on shit, while crying and running from your mom that wants to kill you, because Jesus demands it.

Child Life Simulator: Biblical Version
Was this review helpful? Yes No
137 of 178 people (77%) found this review helpful
74.9 hrs on record
Posted: November 2
Good until you lose and then you go into an intense mental breakdown.
Was this review helpful? Yes No
251 of 351 people (72%) found this review helpful
8.2 hrs on record
Posted: October 27
Got killed by a fly

11/10
Was this review helpful? Yes No
107 of 139 people (77%) found this review helpful
69.2 hrs on record
Posted: September 14
How to play:
1. Get good items
2. Pass half of the game
3. Died by random spider/fly
4. RAGEQUIT
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54 of 60 people (90%) found this review helpful
300.0 hrs on record
Posted: November 19
What can I say about The Binding of Isaac. This is by far the best indie games of 2011 I have played. Old school NES Fans, you will not be disappointed. This game has a somewhat resemblance to The Legend of Zelda's dungeons. Even newer gamers will appreciate this addicting, simple yet complex Rogue-Shooter. Coming from the makers of Super Meat Boy, this is a sad comedic gore fest full of surprises. Note that You will die a lot at first but as you keep playing, there are a lot of things to unlock and discover. This game's price value is also a must get for your steam game collection. At 4,99€ you can't go wrong no matter what. Dungeons filled with disgusting and gory, yet funny and sad enemies, will leave you wanting more and more. I found myself a lot of times putting other games aside to go play this game. I will end this review short and simple.

A little game with some really good working dark humor. It's very difficult but that's what makes it lasts for soo long. Very addictive game with a high replay rate.
Was this review helpful? Yes No
53 of 61 people (87%) found this review helpful
47.5 hrs on record
Posted: November 21
Turned into a flying, demonic, crying god that had shotgun tears. Got killed by a fly. 10/10
Was this review helpful? Yes No
113 of 155 people (73%) found this review helpful
17.2 hrs on record
Posted: October 19
Play this game. Die. Play again. Die again. Repeat until satisfied.
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241 of 359 people (67%) found this review helpful
5.8 hrs on record
Posted: November 3
I don't know what to write as a review for this game so instead here is a recepie on how to make a pancake, enjoy c;

Basic pancakes recipe
A delicious and easy pancake recipe that is fast to get on the table and better tasting than any convenience pre- packaged mix.

Serving Size:
8

Category:
Basic recipes, Breakfast, Budget, Cakes & Baking, Dessert, Easy recipes, Kids cooking, Kids food, Lunch box, Pancake recipes, Snacks

Prep Time:
5 mins

Cook Time:
10 mins

Ingredients:
1 cup (150g) self-raising flour
1 tbsp sugar
1 egg, lightly beaten
3/4 cup (180ml) milk
50g butter, melted
Method:
In a bowl mix flour and sugar.

Beat in the egg and then milk at little at a time until batter is smooth and lump-free.

In a hot pan or flat grill, brush butter over cooking surface and pour 1/4 cup measures for each pancake.

When large bubbles form on the surface, flip over and cook until lightly golden on the other side.
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71 of 91 people (78%) found this review helpful
25.3 hrs on record
Posted: September 28
Found a cat head, and a paw, was super op, killed anything i fought, died to my own bomb.

10/10
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39 of 46 people (85%) found this review helpful
15.1 hrs on record
Posted: October 10
I love this game! This is one of the best games I've ever played. This game gets even more fun when you download the Community Remix mod to play this. I have most of my hours in the Community Remix mod.

This game is epic and nothing but flawless victory, but there are cons which is a minor part:

Pros:
+Great design
+Unique art-style
+Epic combinations of items (gets better in Rebirth)
+Challenges
+Many endings
+Epic soundtracks by Danny Baranowski
+Gives great challenge
+Humorous sound effects, as well as epic ones

Is good and bad:
+/-Is extremely hard on the beginning, but gets easier overtime once you get used to stuff
+/-Some bosses are easy to abuse with some item combos

Cons:
-Is extremely frustrating sometimes
-Overall a bit limited once you've played enough (but this is normal for any game)
-Wave of bullets is literally impossible to dodge from the gaps of them because of hitbox
-Flies

Little breaks sometimes are highly recommended, because it makes it extremely frustrating if you play it alot and keep constantly failing, because failing is a part of games like this.

Would recommend to anyone who likes to have a challenge.

9.5/10 dying often makes you have a feel of banging your head to the keyboard and scream for help.
Was this review helpful? Yes No
170 of 262 people (65%) found this review helpful
91.5 hrs on record
Posted: July 20
Went inside my mom's vag and cried on her heart until it exploded.

11/10.
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30 of 35 people (86%) found this review helpful
19.3 hrs on record
Posted: November 24
Few games can truly claim to walk the fine line between fun and frustration as much as The Binding of Isaac, another hellishly difficult title from Edmund McMillen: the man behind Super Meat Boy. It’s a title that delights in pushing players to the point where they want to start taking swings at their computer before attempting another round guiding its titular tyke through a series of nightmarish and randomized dungeons.

A brief animated intro sets up the threadbare plot: Isaac is a young boy living a happy life at home with his mom until she starts hearing the voice of God and hiding him from the evils of the world. It isn’t long until Isaac is permanently locked in his room and awaiting execution at the hands of his mother at the almighty’s behest. Escaping into the basement, Isaac begins his bizarre journey.

The Binding of Isaac somehow manages to be disturbing as it is endearing with its balance of gruesome monsters and matching setting with its adorable, wide-eyed sprites. Dungeons are splashed in every foul bodily fluid imaginable—blood, guts, tears, urine, and even an uncomfortable amount of feces. Imagine Hellraiser filmed through the lens of a Saturday morning cartoon for kids. The bestiary is equally grotesque. Armies of maggots and flies are frequent foes, and headless children spewing fountains of blood from their necks are a common sight.

Bosses take things a distasteful step forward: fetuses, conjoined twins, fat slugs urinating on the floor, and even Isaac’s mother are just a few of the end-level bosses that need to be dealt with. Keep in mind that the protagonist is also a perpetually-naked boy using his tears as projectiles. The Binding of Isaac is a pretty sick game with aesthetics that would appeal to one’s inner horror fan and Splatterhouse enthusiast. It isn’t going to be to everyone’s tastes, but those that enjoyed Super Meat Boy are probably going to find themselves like McMillen’s perverted sense of style.

Since the dungeons are randomized, there’s no telling what you’re going to find whether it be a useful power-up or more monsters. This makes memorization of each level impossible and keeps the experience fresh every time. On the downside, this means success depends on good luck and players will often lose because they were dealt a bad hand. Every time Isaac dies, players wind up right back at the start of the game and even the most patient of individuals will become infuriated by such a design choice. After putting in so much effort and acquiring a myriad of useful abilities, it feels way too harsh.

The randomness extends to the power-ups themselves, as there are well over a hundred of them and they don’t always have the expected effect. Some even hurt Isaac and if used in a tight spot are going to guarantee death. At the very least, they can be used in conjunction with other power ups and there’s not much of a limit on how many of them can be used at the same time. Still, there’s nothing worse than getting bad power-ups and items with no end in sight. At that point, it’s probably best to just quit and start again.

There’s even some replayability to the title with extra characters that can be unlocked and a bit of exploring to see if there’s anything particularly useful in a given dungeon. The Binding of Isaac is a purposefully short title designed to be played many times over, not just due to its unforgiving nature, that will yield a surprise here and there when players think they’re seen everything. Its ability to keep you guessing is its greatest strength and weakness as it violently seesaws between an enjoyable 2D romp and unbridled frustration.

The Binding of Isaac is not for those that are easily deterred, and it’s a safe bet that any Super Meat Boy fans are going to sink their teeth into it. For such a small title, there’s a lot of content packed into it and it’s an experience that isn’t always the same from one playthrough to the next. Players will question whether it was their own skill that carried them through to the end or if it was sheer luck, but regardless of the difficulty it’s an approachable game with a unique charm that boils blood just as easily as it encourages laughter at Isaac’s cartoonish spectacle of childhood trauma.

10/10 - MUST PLAY - Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
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25 of 29 people (86%) found this review helpful
32.1 hrs on record
Posted: October 13
The Binding Of Isaac is an flash indie game developed by Edmund McMillen and Florian Himsl. The game’s storyline and name are both a reference to the Biblical story known also as Binding of Isaac. In the game, the player controls Isaac, a child that seeks safety in the basement after his mother is given a message of God commanding her to sacrifice her own son in order to proof her faith. In the basement Isaac starts going through dungeons located in the basement having to face his nightmares in form of monsters, in order to escape.


The style and game’s gameplay are inspired by Legend of Zelda series and similar to roguelike, where the rooms of all dungeons are randomly generated, being different each time you play, and this is what makes it so special because every gameplay is totally different. On each floor of the basement, the player must kill monsters in order to proceed to the next room. Along the way, it will be possible to collect keys weapons and power-ups which will increase your chance of surviving because each item has a special effect and you can also pick up coins which are used to buy items in shops spread all over each floor, but need a key to be opened.
Each floor of the dungeon ends with a boss room, where a boss must be defeated in order to proceed to the next floor. Each time the bosses are different. At loading screens between floors, Isaac remembers scenarios, of his childhood while crying in fetal position, from rejection of his mother, unlucky moments and even bullying from his friends, some can even be Isaac’s own fears, but you’ll never know.
The gameplay is easy to master since does not require very buttons and the soundtrack is not diverse, but it does fit very well the atmosphere of the game.

One of the most awesome features of this game, in my opinion, and because due to flash limitation, it’s not possible to save, all your unlockables will stay unlocked and such, but you cannot save mid-game, so you will have to start over every time you go back to main menu, every time you lose and every time you close the game. And that is what makes it so hard and enjoyable since you will not get bored because every time all will be different and new!
A DLC to the game was also released, “Wrath of the Lambs”, also a religious reference, and it adds all new content including new items, new rooms, new enemies, new bosses and its totally worth it!


This game has me craving for more every time I play it, the creativity of it is amazing and it will make you spend some good long hours playing it. I totally recommend you to get it.


~ 9/10


P.s: Just remembered, brace yourselfes, a remake is coming.
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23 of 26 people (88%) found this review helpful
75.5 hrs on record
Posted: September 23
Given the upcoming release of Binding of Issac: Rebirth, I have decided to update my review of The Binding of Issac + The Wrath of Lamb. Having doubled my playtime in the past couple of weeks i have come to the conclusion that my initial response to the game was premature.

For those unfamiliar with Issac, the game is a Rougelike Dual Analogue Shooter. this means you controll Issac (or one of his unlocakble alternates) who fights randomly spawned monsters in a procedurely generated dungeon using his own tears as bullets. Issac is heavially inspired by retro titles, especially the original Legend of Zelda, as can be seen in the way each room is a seperate yet in many ways similar mirror of each other with some room s designated as treasure or boss rooms, and the heart based life meter.

The presentation of Issac is that of a Newgrounds flash game on steriods. To be fair that description is fairly apt. the game is built on the flash engine and if it hadn't had the time, creativity, and vision applied to it that is what it would likely have ended up as. That flash comment is not meant in the derrogative though, the game looks and sounds beautiful (Mostly thanks to Danny Baranowsky). Because it sticks to the limitations of the engine rather than attempt more realistic graphics the game looks perfect for what it is.

Gameplay is where Issac truly shines. The controls are simple and tight, keeping the already difficult gameplay from becoming frustrating. The best part of the gameplay though is the items. The randomly generated items ensure that no two runs are the same. These items are most awesome when they work together (Protip-Polyphimus+Technology =Awesome.). The enemies have unique attack and movement patterns that are easy to learn but will always be able to throw you for a loop.

The only problem I have with the game is the same as it was before. The random nature of the item drops and boss spawns can make some playthroughs almost instant throwaways. This is aliviated by the sortness of the game and the rapidity of the respawn but if a few games in a row with a bad start and even I get frustrated.

8/10. Worthy of a checkout before Rebirth comes out.
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