Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist.
User reviews: Very Positive (4,713 reviews)
Release Date: Apr 24, 2013

Sign in to add this game to your wishlist or mark as not interested

Buy Monaco

Buy Monaco Four-Pack

Includes four copies of Monaco - Send the extra copies to your friends

 

Recommended By Curators

" If this game doesn’t generate a lot of talk then I will eat my balaclava and plug my nostril with celery."
Read the full review here.

Recent updates View all (27)

August 7

LEADtoFIRE is the NEXT GAME from the Creators of Monaco: What's Yours is Mine

Hey everyone! Today we are announcing our new game, LEADtoFIRE, an Arcade RTS from the creators of Monaco!

You can find more information here!

http://blog.pocketwatchgames.com/post/94067705381/leadtofire-is-pocketwatchs-next-game-previously

Also, we Stream every Thursday at 1PM PST at twitch.tv/PWGtwitch where we give you inside looks at all our latest development.

3 comments Read more

June 29

WEEK 3!! Final week to compete for free games!

Hello runners and thieves!
The current Community Run Competition is going into its final week. This is your last chance to win a free game!

Run the featured maps, solo or with a friend, and get the fastest time possible, then take a screenshot and send it in!

Casual Map: http://steamcommunity.com/sharedfiles/filedetails/?id=278332271
Veteran Map: http://steamcommunity.com/sharedfiles/filedetails/?id=244373905


More details can be found here: http://steamcommunity.com/app/113020/discussions/0/522730075538115621/

0 comments Read more

Reviews

"One of the best co-op games of all time."
PC Gamer Magazine

9.5 out of 10 - "A hallmark of excellence"
Destructoid

10 out of 10 - "It's original, beautifully designed, good looking, well written, challenging, highly playable and deeply immersive. Everything a great game should be."
GameReactor UK

9 out of 10 - "One of the most unique and addicting games of 2013"
IGN

9 out of 10 - "Monaco is a class act and it knows it."
Eurogamer

9.5 out of 10 - "A strong contender for Game of the Year."
GameFront

FREE UPDATE! MONACO'S FINAL CAMPAIGN: FIN.



Monaco: Fin.
This NEW brutally difficult campaign concludes the story of the Gentleman and his nefarious crew.

FREE UPDATE! THE ARCHITECT'S PATCH!



Enhanced Mode
The original campaigns now with rebalanced difficulty, new game mechanics, and more polish, directly based on player feedback.

PvP Arenas
Based on popular demand, 3 new PvP Arenas!

New Leaderboards
You asked and you shall receive, New Leaderboards for Zombie mode and Enhanced mode.

Now with Steam Workshop!

About This Game

Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist.


  • The Locksmith: Blue-collar infiltration expert
  • The Lookout: She can see and hear everything... a natural leader
  • The Pickpocket: A hobo with a monkey and a penchant for crime
  • The Cleaner: A silent psychopath... Jack The Ripper in pink
  • The Mole: Big and dumb... likes to tunnel
  • The Gentleman: He doesn't always wear a disguise, but when he does, he looks fantastic
  • The Hacker: Armies of viruses shut down security... a modern day warlock
  • The Redhead: Manipulative and murderous... a lady always gets what she wants
Play with up to four people online or on the same screen. Compete with others via daily leaderboards. Find out why it won the 2010 IGF and has been described by PCGamer as "one of the best co-op games of all time."

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP or later
    • Processor:1.2GHz processor
    • Graphics:Graphics Card that supports Pixel Shader 2.0 and Vertex Shader 2.0(Vertex Shader Support can be supported with software emulation)
    • DirectX®:9.0
    • Hard Drive:500 MB HD space
    Recommended:
    • OS:Windows XP or later
    • Processor:1.4GHz processor
    • Graphics:Graphics Card that supports Pixel Shader 3.0 and Vertex Shader 2.0(Vertex Shader Support can be supported with software emulation)
    • DirectX®:9.0
    • Hard Drive:500 MB HD space
    Minimum:
    • OS:OS X version Snow Leopard 10.6.3, or later.
    • Processor:2.0+ GHz
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.1 and shader model 3 with 512 MB of memory.
    • Hard Drive:500 MB HD space
    • Additional:Not recommended for Intel integrated graphics, Mac Mini's, or early generation MacBooks
    • Online:Steamworks required for online play, LAN not supported on Mac
    Minimum:
    • OS: Major Linux Distributions from 2010
    • Processor: 2.0+GHZ
    • Memory: 2 GB
    • Graphics: OpenGL 2.1+
    • Hard Drive: 500 MB HD space
    • Online:Steamworks required for online play, LAN not supported on Linux
Helpful customer reviews
100 of 108 people (93%) found this review helpful
3.7 hrs on record
Posted: June 21
Monaco truly is a game for anyone and everyone. It is simple enough to pick up and immediately understand how things work, while at the same time offers the complexity to have multiple players spend a few minutes sitting still, devising a self-titled "Best Plan Ever" complete with tracing the plan on the screen with fingers, saying “Ready? GO!”, only to see it backfire in seconds.The easy learning curve, the variety of characters, the sprawling levels, and the lovely sound and art all combine to make an extremely appealing and replayable game. Monaco offers a new and unique kind of chaotic co-op stealth gameplay, resulting in a work of indie art worth stealing.
Was this review helpful? Yes No
47 of 47 people (100%) found this review helpful
335.8 hrs on record
Posted: October 11
Before I even say anything, I love the guard AI.

"Hey, Pierre. I keep hearing these crashing sounds behind me."
"I know right? It's weird. Everytime I turn around to look at it, all I see is a big gaping hole in the wall."
"Damn straight. Not only that, but these damn theives keep disappearing like freaking invisible man."
"Tell me about it. I'm chasing one guy with a sledgehammer around with a wrench, and he runs around a corner and poof! He's gone."
"Huh. Well, keep a look out for anyone not in a suit or dress. They're obviously imposters."
"What about that guy in the suit with the rocket launcher?"
"Nah, he's cool. He's got a suit, see?"

TL;DR: It's fun as hell. Go for it, man. Buy the damn game.
Was this review helpful? Yes No
136 of 222 people (61%) found this review helpful
2,004.1 hrs on record
Posted: July 25
It's aite
Was this review helpful? Yes No
15 of 17 people (88%) found this review helpful
18.7 hrs on record
Posted: July 17
short, glib review: Benny Hill Skit Simulator 2013 (later patched to become the Superior Sociopath Simulator 2014)

Let's be frank here, most of you have this from a Humble Bundle or 20 now. It's a good game, BUT, play it MP. Find a pal or three and co-op the campaign. Push through to the end of the first one* at least, it's around 18 stages. You'll get new thieves as time goes on, experiment, shake up who uses what if you're stuck. It's a great game in this context. Solo, though, it's kind of a pain in the ♥♥♥ stealth title. I played half of the game alone and it involved more skulking than stealing.

It's fun! It just requires pals to really bring out the true chaotic underbelly of the game as someone lingers a second too long and suddenly all the guards are rushing towards one corner of the manor and do you help that guy or do you jack everything you can in the meantime and maybe pick up his corpse later? No honor among thieves, you know.

Enjoyed the hell out of it - stopped after campaign #1 because my group finally went "Yeah, that's a good amount."

* There are 4. Do not let it be said this game didn't get post-release support, the final patch added an entirely new set of missions on top of two entirely redesigned game modes and a crazy amount of Workshop support.
Was this review helpful? Yes No
7 of 7 people (100%) found this review helpful
19.9 hrs on record
Posted: November 7
AMAZING GAME!!! The best ever timekiller of a game. Screw MetaScore... I do not see a 99 there... i'm not satisfied. This game is amazing with some of the best gameplay i've ever played. This should be on the steam MUST-HAVE pack. For such a fun indie game I wouldn't be surprised if we saw this title on ios sometime soon. I do not know about IPod but IPad will be in the APP store soon.



- 9.63/10
Was this review helpful? Yes No
7 of 7 people (100%) found this review helpful
28.1 hrs on record
Posted: November 13
Absolutely recommended. I originally got it with the Indie Mega Booth pack, since six games for $20 was a steal. I'd never heard of Monaco before that, and I fell in love almost right away. The soundtrack is great - all jazzy piano that changes intensity depending on if you're sneaking or being chased; the game itself is gorgeous, very colorful but not blinding; some levels can be difficult, but with persistence and planning you can get through it. 10/10 would recommend, I wish I had more time in my schedule to play.
Was this review helpful? Yes No
9 of 11 people (82%) found this review helpful
10.0 hrs on record
Posted: June 26
Monaco is an excrutiatingly difficult 4-player co-op fast-paced stealth game played from a top-down perspective with many unique characters to play as.

While it starts simple, this game becomes progressively more complex and challenging, demanding your crew to have great spatial awareness, a lot of patience, wit, and most importantly, synchronization. Violence is only a countermeasure when there's no other way to solve a dangerous problem (like an alert) and supplies are very limited. Each crewmate can only hold one type of item and stocks of it are only generated by collecting many coins, forcing teams to prioritize coin collection to a certain individual depending on the item and the map being played.

Overall, a very fun and addicting game, completely recommended.
Was this review helpful? Yes No
7 of 8 people (88%) found this review helpful
3.2 hrs on record
Posted: October 26
Monaco is fun, but where it really shines is with the co-op. If you have a buddy, this game is a lot of fun. If not, it's still fun, but may not necessarily hook you for long periods of time.
Assuming this is your type of game, I would definitely recommend Monaco.
Was this review helpful? Yes No
8 of 10 people (80%) found this review helpful
200.5 hrs on record
Posted: October 16
Simple controls and mechanics with varying context-based actions make this an extremely-addicting play. It's ok solo but playing with friends is the way to go.
Was this review helpful? Yes No
5 of 5 people (100%) found this review helpful
9.6 hrs on record
Posted: November 16
The graphics might take a bit of getting used to but the great soundtrack by Austin Wintory, the intriguing plot, charming characters and wholesome co-op play makes this game pretty good value for money. If you're looking for a heist/caper game that values co-operative play Monaco might be just the ticket.
Was this review helpful? Yes No
5 of 5 people (100%) found this review helpful
3.9 hrs on record
Posted: November 20
Yes! I definitely recommend playing and trying out this game. Very challenging at first but once you get the hang of it it's truly a great game. Co-op is where this game truly excels at, though. You can find yourself putting lots of time playing this game with friends. 8/10
Was this review helpful? Yes No
6 of 7 people (86%) found this review helpful
50.4 hrs on record
Posted: November 3
Monaco: What's Yours is Mine is one of my favorite games. I just want to start with that. I got this game a couple months ago and I'm hooked. Yeah, it's a little frustrating at times, but only in that sort of "Aargh I'm not quite good enough for this level!" way.
Monaco is kind of a fun time-waster singleplayer, but where it really shines is multiplayer. It is FANTASTIC, and not just for the sake of completion. It's so much fun to run through the levels, causing chaos, or try to not get spotted at all. Make sure you discuss your plans with other players, but don't be surprised when things fall apart because of an unlucky corner with five guards behind it.
The way powers help your friends makes the teamwork element of this game happen so naturally you might not even realize you're doing it at first. The hacker runs through a hallway trailing viruses, and the laser grid in your way just dies. The Mole digs a tunnel, and you escape through it to a nearby shrub. And everyone loves a Lookout. If there's one character who doesn't play well with teams, it's the Pickpocket, whose power is purely self-focused and who tends to hoard all the coins. If everyone's okay with that, by all means, play him. But if you're just browsing for random games online, it's polite to not use the pickpocket.
The difficulty wobbles a bit around the start of the second act, but it pretty much goes steadily up from there. And keeps going up. This works to the game's advantage. The difficulty curve gives you enough time to get used to the system, and then slowly works in new elements and characters, and by the time you're dealing with the really hard stuff, you've got at least an idea of what to do. You may not be able to do it on your first try, or even your first ten, but you should be able to understand at least the theory of how the pieces fit together.
Replay value? The game has incredible replay value. Not only are there eight characters to play through with, but there's an entire community of fan-made maps to play, and once you've done all the main story, there's even a zombie mode for more violent fun! I've already beaten the main story, and I'm working my way through the stunningly difficult final campain, "Fin". I am curious how they might expand the story that I thought was over, but it seems to be a well-written wrap-up.
The story is simple, but has a few twists to make it more satisfying. Without spoiling too much, I will say that I would have been satisfied with the game if it had concluded with "Identity". The two (much shorter) extra acts were icing on the cake. It's a pretty standard heist plot, with a little bit of "how we got here" thrown in, betrayals, and other standard tropes of the genre, but it managed to surprise me in places, which made me very happy. It's not often you get to play a mystery from the villain's perspective and still be surprised.
If I'm ambivalent about only one aspect, it would be the artstyle. The sprites are charming, but it's really quite difficut to tell who's who at times, and for colorblind players, this would be completely incomprehensible. Everyone looks like squares, including the enemies. The top-down angle limits the perspective, but the backgrounds do not suffer from the same confusion as the characters. They are gorgeous, elaborate, and the way lighting is used is something I've never seen in another stealth game. In some of the levels, I can even look down through the floor to see bits of the lower areas. The music is amazing, but since the levels can be a bit long, it loops a lot. It's by no means grating, and it spreads the clips out with slow, quiet periods, so it doesn't get stuck in your head too often, but it could have used a little variety. I loved the musical cues for when someone got spotted or an objective was completed, though.
All in all, a fantastic game, and one that I'd readily recommend to anyone who likes stealth games, co-op games, or mysteries.
Singleplayer: 3/5. A little tedious, but fun and challenging.
Multiplayer: 5/5. The game's strongest point. One of the best co-op experiences I've ever had.
Art: 3/5. The sprites were limited, but the settings were gorgeous.
Sound: 4/5. The music was excellent, and I wish there had been more variety to it. The voices of the characters were delightful, even if I couldn't understand a word of french.
Difficulty: 4/5. Quite a challenge, but not so difficult you become disenchanted. You learn and get better noticably over time.
Replay: 5/5. Many levels, community-made maps, and excellent multiplayer. The end is just the beginning.
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
2.5 hrs on record
Posted: November 21
Monaco: What's Yours is Mine captures the thrill of pulling off the perfect heist. When Monaco is working — when two or more people are picking through its stages, evading traps, conking out guards, and breaking into dangerous territory, it clicks like an expensive safe. It nails the white-knuckled, Hollywood heist motif with style. But you're going to need like-minded friends — and a whole lot of patience — to get there.
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
0.6 hrs on record
Posted: November 15
The game looks simple at first glance due to its artwork and design. But honestly, it very challenging once you play it. This game shows that indie games aren't sucks, as a matter of fact most of the time they are the ones that make compelling games even if it looks cheap graphically, financially. Anyhow, I will definitely recommend this game.
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
103.8 hrs on record
Posted: December 3
Pretty amazing game all things considered. It's been around for a year now, so the price is lower than release, and I'm sure you can get it for next to nothing from either a Humble Bundle, or waiting on a Steam sale.

As you can see from previews, it's a top down sneaking/stealing game. You've got eight characters total, each with their own main ability, and a less noticeable side ability. Example, if going by the preview, the Lookout is the expert at Recon, which means when she's sneaking/stationary, everyone gets red icons on the map indicating where guards/civilians are, even when not in vision.
Her secondary power is that she opens ladders/vents 3 times as fast as anyone else. The main power of each class is the draw, but often you'll find the secondary power is incredibly useful as well.

There are a rich amount of stories, though given that this game is a year old now, online co-op can be somewhat hit or miss. There are still players, but you might not be able to get a game every time you look.
Another frustration is that later missions become really very difficult for a solo player to beat. It's always completely possible, though sometimes it requires some extra work. This really is a game that benefits from co-op.

As people have mentioned, getting seen or alerting guards will not be the end of you, and in fact is required sometimes to move guards out of position. That said, later missions in say the 2nd story or the epilogue will punish you quickly for not being stealthy.

Finally, for a small little indie title about pixilated thieves, there is actually a pretty good story being told here. It presents itself as story's being told by one of the thieves in a police interview. As such, the 2nd story is the same heists, but completely changed around, and a step up in difficulty as it's another of the crooks recollection of the tale.
It's up to you to puzzle out the whole truth of what really happened here. The reveal comes in the final mission of story two, but it's easy to miss what happened if you aren't expecting it.

I continue to play this game and highly recommend it for the price it is now (15$, and certainly recommend it on sale)
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
1.2 hrs on record
Posted: June 21
i can't tell what i'm doing
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
233.4 hrs on record
Posted: September 8
send help
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
7.1 hrs on record
Posted: October 19
Fun and simple game. Much more enjoyable with other players, however.
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
38.1 hrs on record
Posted: November 9
The level of sneakery in this game is fantastic. You can get through the entire game without being seen, but even if you do get spotted, it's still entertaining running around, ducking into AC vents and evading the security guards.

The best part of the gameplay is its simplicity. You have one item, and the character you choose has one special ability.
The difficulty curve is actually really well-made. You start in levels with just a handful of guards, and eventually reach sprawling levels with lots of automated security systems and attack dogs and stuff.

Amazingly, it works as both a singleplayer and multiplayer experience. It's a lot better in multiplayer, because four people running around knocking people out, setting off alarms, and planting C4 is better than one. But it can stand on its single player experience.

There's a level editor and the developers have released a few new content packs for free, so that's pretty cool.

If you like heist games and general stealthy sneaky hiding-in-bushes and running around stealing stuff, this game is definitely for you.
Was this review helpful? Yes No
6 of 8 people (75%) found this review helpful
4.9 hrs on record
Posted: June 21
On sale or not - this game is fun to play. Here is a link to some game play with me and some friends.
Let's Play Monaco #1 with friends
Was this review helpful? Yes No