Avadon: The Black Fortress — эпичная ролевая инди-сага в стиле фэнтези.
Обзоры пользователей: В основном положительные (Обзоров: 223)
Дата выхода: 17 авг, 2011

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Включенные товары (12): Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

ПРАЗДНИЧНАЯ РАСПРОДАЖА! Предложение заканчивается 2 января

 

Рекомендовано кураторами

"Old school fantasy RPG, well thought out story, dialog and characters, turn based combat, free character development. Shorter than other Spiderweb games"

Рецензии

«Классическая ролевая игра. Захватывающее повествование. Многие часы удовольствия.»
4/5 – Mac|Life

«Несмотря на то, что игра выглядит довольно просто, запустив её всего лишь на 5 минут, можно потерять чувство времени и в недоумении обнаружить, что уже пять утра, а вы еще даже не ужинали.»
– Rock, Paper, Shotgun

«В конечном итоге, у «Avadon: The Black Fortress» есть всё, что нужно хорошей ролевой игре. Интересные персонажи и сюжет, великолепная система сражений и увлекательное развитие вашего героя заставят вас пройти игру не один раз.»
– Inside Mac Games

«Я хочу глубокую игру, разработанную людьми от всей души и с желанием покорить сердца игроков. Разработчики из Spiderweb — именно такие люди, и я надеюсь, что они продолжат выпускать игры подобного качества.»
5/5 – Adrenaline Vault

«Эта огромная игра должна невероятно понравится всем поклонникам жанра традиционных ролевиков.»
90% – RPGFan

«Всем, кто смахивает слезу, вспоминая об эре классических тяжеловесов жанра ролевых игр и сравнивая их с современными, упрощенными ролевиками, рекомендуется постоять за свои ценности и поддержать эту игру кошельком.»
90% – RPGFan

Об этой игре

Avadon: The Black Fortress — грандиозная ролевая сага в жанре фэнтези от независимого разработчика. Собери отряд умелых воинов, исследуй подземелья, находи сокровища, овладевай разнообразными умениями, и попытайся раскрыть тайный сговор, грозящий уничтожением твоей родины!


Пять великих наций сплотились, чтобы заключить Пакт. Его охраняет Авадон — тайная секта шпионов и убийц. Агенты Авадона повсюду, слово его — закон.


Ты призван стать Рукой Авадона и выполнять задания, требующие стремительных действий и крепкого кулака. Однако, у врагов Пакта свои планы — Руки Авадона отрубаются одна за другой. Выживи и раскрой заговор, грозящий разрушить хрупкую безопасность Пакта и погрузить твою родину в хаос.


Берегись! Союзников мало. Предатели повсюду. И чем ближе ты подберешься к правде, тем ближе наемные убийцы подберутся к тебе.


Ключевые особенности:

  • Потрясающее ролевое фэнтезийное приключение в огромном и уникальном мире, созданное независимым разработчиком.
  • Четыре различных класса персонажей с десятками уникальных умений и заклинаний у каждого.
  • Раскрой незабываемую историю Авадона и земли Линиас.
  • Разнообразные финалы. Каждый твой выбор меняет судьбу мира.
  • Открой десятки побочных заданий, спрятанных подземелий и таинственных секретов.
  • Найди сотни магических предметов. Используй заколдованные кристаллы, чтобы сделать свои артефакты еще более могущественными.
  • Грандиозное приключение, которое хочется проходить снова и снова.

Системные требования

Windows
Mac OS X
SteamOS + Linux
    • Поддерживаемые ОС: Windows® XP, Vista™ и 7
    • Процессор: с тактовой частотой 1,6 ГГц
    • Оперативная память: 512 МБ
    • Жесткий диск: 300 МБ свободного места
    • Видеокарта: поддерживающая OpenGL
    • Звуковая карта: любая
    • ОС: OS X 10.5 или более поздняя
    • Operating system:Ubuntu 12.04 or equivalent
    • Processor:1.6 GHz CPU
    • Memory:512 MB
    • Hard disk space:300MB
    • Video: OpenGL compliant graphics card
    • Sound:Sound card
Полезные обзоры покупателей
3 из 3 пользователей (100%) посчитали этот обзор полезным
65.6 ч. в игре
Опубликовано: 14 ноября
Рекомендую всем любителям RPG и пусть вас не смущает графика - она достаточно условна и основное настоение создаётся небольшими текстовыми описаниями. Интересный сюжет и практически полное отсутсвие швов в квестовом повествовании затягивает со страшной силой - многим играм стоит поучиться подобной проработке действия, вместо того чтобы тратить все силы на дорогие мультфильмы :-)

P.S. Немного заниженная сложность боёв (то, что в других играх normal здесь называется hard) и не очень удобная система скиллов настроения не портят :-)
Был ли этот обзор полезен? Да Нет
29 из 32 пользователей (91%) посчитали этот обзор полезным
53.9 ч. в игре
Опубликовано: 3 июля
A very well-crafted game world. What the writing lacks in concision it makes up for in quality. The RPG gameplay is engaging, if not a bit OCD-inducing. My major gripe with the game would be the repetitive ambient sounds used in place of music, but that mostly comes my having previously played other Spiderweb Software games that also recycled these sounds. Still, though, the gameplay and player-influenceable story are more than enough to make the game worth playing on their own.

Edit: after reading some of the other reviews, I should mention that I'm playing on Casual (not ashamed to admit it), so I'm not really experiencing some of the difficulty-related complaints that others are. Pretty much the only difficulty-related thing I'm running into is that I don't really have a chance to use up my consumables fast enough on Casual, so I probably waste more time managing my inventory than I might on a harder difficulty. But that's very minor.
Был ли этот обзор полезен? Да Нет
8 из 8 пользователей (100%) посчитали этот обзор полезным
24.6 ч. в игре
Опубликовано: 18 октября
My recommendation comes with a caveat, I am only recommending this to people who enjoy turn-based cRPGs. I personally am not a fan of turn based combat, which is the reason I eventually gave up on finishing the game.

Visually and audibly, the game is nothing to write home about, being made by one person it is understanable and they are functional enough not to detract from the game in any major way.

Gameplay in my opinion is bland and uninspired, the turn based combat is quite slow and you are often faced with trash mobs that make the game stutter along at a slow pace. Later battles are frustratingly difficult, as you have to spend a long time clicking through the turns before you sometimes realise you haven't a hope of winning and have to reload. I eventually got sick of trying to beat a particular fight and called it quits.

Where the game shines is in its writing and story, I really enjoyed pouring over the descriptions of locations and the characterisation is pretty good in the people you meet. I find it a shame I couldn't bring myself to finish the game because I would have liked to know what happens.

So I will recommend this game to people who are into old school turn-based cRPGs, but if slow pacing and turn-based combat make you yawn you might want to check elsewhere.
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8 из 8 пользователей (100%) посчитали этот обзор полезным
73.6 ч. в игре
Опубликовано: 30 октября
This was the first turn-based game I'd played since SW: Knights of the Old Republic.

I enjoyed the storyline although to be fair it was rather predictable. The variety of playing partners helped add to my enjoyment as well as their individual quests and motives added to the story.

The difficulty level was just enough for me as a casual gamer to be challenging, but not so overwelming that I had to resort to cheats.

I look forward to playing the sequel.
Был ли этот обзор полезен? Да Нет
7 из 7 пользователей (100%) посчитали этот обзор полезным
65.9 ч. в игре
Опубликовано: 13 июля
Easily one of the most entertaining RPG's I've played since Morrowind. Has a pretty solid lore that give way to a genuinly intersting storyline with well written characters.

If you like strategic isometric turnbased RPG's, and are willing to look past the kinda meh graphics, then you will absolutely love this game. A solid 8.5/10 from someone who doesn't rate things lightly.

NOTE: Push past the graphics, you can do it. it's ♥♥♥♥in worth it.
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6 из 6 пользователей (100%) посчитали этот обзор полезным
40.5 ч. в игре
Опубликовано: 12 октября
This is an amazing old school RPG, with an atmosphere very reminiscent of Fallout. Combat is turn-based and very tactical: range, position and zones of control are important, as well as proper use of character abilities. The party composition will vary, the player will usually have the main character as well as two out of four NPCs in his party.

Additionally, this game is perfect for loot♥♥♥♥♥ players :P since there are no weight limits for the backpack. The weird isometric perspective takes about an hour to get used to, the controls are otherwise very intuitive.

The story is quite original, for a fantasy game, and the characters are well fleshed out. The game is fairly linear, but there are many choices and optional missions along the way, and the story does give you a choice during some important moments. I very much recommend this for anyone looking to play a classic and fun RPG
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4 из 4 пользователей (100%) посчитали этот обзор полезным
17.8 ч. в игре
Опубликовано: 13 декабря
IT'S ABOUT TIME!

Frankly this is probably old news to many of you reading this. I'm ashamed that I didn't know about these "Spiderweb" titles previously.

Gather round me children, for there's a tale I'd like to share. Once there was a time when video games entertained the player an immersive story and provocative challenges that kept you playing for hours.

I've never liked the term "dungeon crawler". To me the "crawler" part implies "slow" which let's be honest, is associated with "boring" in the world of books, movies and video games. When was the last time you couldn't wait to dig in to a "slow" book someone recommended?
So when I saw that genre ascribed to this and other "Spiderweb" titles I dismissed them pretty quickly. I didn't feel like click-spamming my way through another shallow DC chasing the next-best weapon for hours on end - mindlessly racing to the next waypoint, only taking breaks to managing a mountain of gear (/cough...torchlight)...

So as I was browsing my games library through titles I'll never get to and I barely recognize, the term "turn-based" caught my eye.
"Turn-based"...dungeon-crawler?
Now that's a name I"ve not heard in a long time. A long time.

I must have played through "Planescape: Torment" three times since it's release. The same can be said for Fallout 1 & 2.
I can't chalk up their awesome replayablility to nostalgia any more. These are simply incredibly entertaining titles and the reason I've played them all so often is that nothing after (to my knowledge) ever properly took up where they left off. Well that was until I discovered this game.

This game, like Planescape and Fallout 1&2 focus on story depth, simple, intuitive UI/game mechanics, and challenging "strategic" (yet simple) combat. I don't mean "simple" as in "easy", I just mean you will very quickly become well-versed your battle "playbook" and the challenge lies in making good decisions as it is turn-based.
If you're familiar Fallout 1 & 2 or Planescape Torment then to put it simply this game is very similar to those but in a classic fantasy setting. It's also a nice reminder of the days when RPG titles didn't hold your hand every step of the way. The quest descriptions are clear, but the objectives are kept broad enough keep the players guessing as to how exactly to complete them.

Combine all of the above with perfectly classic "if-it-ain't-broke" fantasy RPG elements and you have this surprisingly impressive game. I can't recommend this title enough for "old-school" PC nerds like myself as well as newcomers.

I could go on and on but I gotta get back to the game.
I give it 2 ogre-thumbs up
Был ли этот обзор полезен? Да Нет
4 из 5 пользователей (80%) посчитали этот обзор полезным
66.4 ч. в игре
Опубликовано: 3 ноября
Fantastic. I love games that you can take your time with and explore, and it's good enough to play again and lust after sequels.
Был ли этот обзор полезен? Да Нет
2 из 2 пользователей (100%) посчитали этот обзор полезным
27.9 ч. в игре
Опубликовано: 21 сентября
I really loved this game. It has a nice isometric view, interesting story and it brings back all the happy memories of me in my teenage years, playing shareware versions of older Spiderweb Software games!
Был ли этот обзор полезен? Да Нет
2 из 2 пользователей (100%) посчитали этот обзор полезным
5.1 ч. в игре
Опубликовано: 22 ноября
Great game but hard to navigate.
Был ли этот обзор полезен? Да Нет
5 из 10 пользователей (50%) посчитали этот обзор полезным
91.6 ч. в игре
Опубликовано: 11 сентября
Finally beated it after 91h of addictive playing! Last boss was killed in 1,5h fight on EASIEST difficulty, so I recommend this hardcore RPG for all, who likes high skill turn-based games like Fallout Tactics, BG1/2, Icewind Dale etc.
Был ли этот обзор полезен? Да Нет
62 из 68 пользователей (91%) посчитали этот обзор полезным
30.4 ч. в игре
Опубликовано: 21 января
Если бы Baldur's Gate делали сегодня, то сделали бы Avadon.

Отстраняясь от графики (так легче её не воспринимать) сложно не заметить великолепную проработку остальных элементов игры. Тут вам и удобная/понятная система прокачки, тут вам и проработанная партия из 4 персон, тут вам и желанные артефакты, система крафта, обширный мир (кусочный) и просто мегатонны текста. 60% игры вы читаете интересные диалоги. С другой стороны, плохая графика позволяет сконцентрироваться именно на этих элементах.

Захвати Авадон! 9 из 10 :)
Был ли этот обзор полезен? Да Нет
8 из 17 пользователей (47%) посчитали этот обзор полезным
0.1 ч. в игре
Опубликовано: 9 мая
Очень старая игра, но чтобы вспомнить старые квесты можно и поиграть! Если вы не любите хоть иногда поиграть в старые игры то эта игра не для вас!
Был ли этот обзор полезен? Да Нет
0 из 1 пользователей (0%) посчитали этот обзор полезным
27.9 ч. в игре
Опубликовано: 1 ноября
Cool old school rpg.
Был ли этот обзор полезен? Да Нет
1 из 4 пользователей (25%) посчитали этот обзор полезным
Опубликовано: 5 января, 2013
Даже не запускал, ♥♥♥♥♥♥♥♥♥♥
Был ли этот обзор полезен? Да Нет
3 из 11 пользователей (27%) посчитали этот обзор полезным
0.8 ч. в игре
Опубликовано: 14 июня
Поиграть можно.
Был ли этот обзор полезен? Да Нет
0 из 15 пользователей (0%) посчитали этот обзор полезным
0.2 ч. в игре
Опубликовано: 20 октября
Таких денег, которых просит автор, это игра не стоит. Игра не интересная. Всё полностью на английском языке, если не знаете его - не лезте.
Был ли этот обзор полезен? Да Нет
214 из 264 пользователей (81%) посчитали этот обзор полезным
40.1 ч. в игре
Опубликовано: 27 марта
I bought this game a long time ago for a decent amount of money, but since it's a long game, I postponed playing it... Until recently.

Many of the "recommended" reviews here are from people who spent a very, very short time playing Avadon. Had I written such a review when I was only a couple of hours into the game, it would have been positive, too. It was very fun at the start... but then it became profoundly NOT fun.

You see, early on, you have a couple of quests and a couple of locations. You have various characters, you find items, battles are nice, you get better loot, your characters work in synergy... And then the game suddenly becomes a chore. Quests pile up. The quest texts never get updated. There are no indicators anywhere about the people you need to visit or return to. No indicator of what you need to do. I spent a lot of time going around and talking to people, only to find out that a quest isn't over. The loot doesn't scale up. Your damage doesn't scale up. And the game difficulty (I played on "normal") suddenly switches to "most frustrating game ever". You die. You die a lot. You are too weak. You need luck with the RNG, and you need potions and scrolls in greater amounts that you can obtain. Your abilities are on a large cooldown. Again, not enough potions to alleviate that. To add insult to injury, you spend vitality on abilities and vitality *does not recharge by itself*. You need to basically go back to the Avadon fortress on a semi-regular basis. There's no real quick-travel system, so every time you want to do that, you're looking at about five wasted minutes.

About 15 hours in, I seriously contemplated quitting right there and then; but I said to myself "you spent more on this than on many other games, so you NEED to finish it". I had a quest to follow a warrior into the woods and clear out some spiders. "Some" turned out to be about four nests of four to five spiders each. They were teleporting spiders which cast corrupting spells and thus did a lot of damage-over-time. Took me an hour to finally win that sidequest. Okay, I said, this is one of the harder battles; let's continue. Then I found what was an almost unbeatable Shade. Somehow managed to get that done as well. Then I found an evil Drake that spawned minions *and* mind-controlled several tough soldiers (EDIT: forgot to mention that it was HEALING those soldiers, so every time you came close to killing one, it would be healed to max HP; repeat 4-5 times, while your characters die and you've spent all of your potions). That... that was unbeatable, and it was the turning point at which I resorted to cheats: bumped my characters to level 30, then constantly used healing, shields and ability cooldown reset.

I gave up on the sidequests. I have no idea where I found most of the people and what I needed to do next (again - the quest system is extremely rudimentary and doesn't tell you anything). Even with constant cheating, it took me a total of 40 hours to finish the main story line.

Disregard the "recommended" reviews, honestly, and check the achievements:

Only 1/3 of the total number of players met a certain NPC called Redbeard, and that happens *very* early into the game.

Only 1/50 (a measly 2%) of the players finished Avadon. Two percent. Wow.

You see all those <40hr reviews? Yeah, they recommended a game they never finished. If it's so fun and great and awesome, why did they stop playing? Because of the issues I mentioned here. Let's not even get into "OMG BEST GAME EVER!!11" reviews from people with 1-5 hours in.

Skip this. Honestly. Even if you get this in a bundle, it's just not worth playing. Get an RPG that's actually fun.

If you *do* feel masochistic and try to play without cheating, I'll give you a tip: in this game, Dexterity rules. Get it to a minimum of 25.

Highly not recommended.
Был ли этот обзор полезен? Да Нет
2 из 42 пользователей (5%) посчитали этот обзор полезным
0.1 ч. в игре
Опубликовано: 16 мая
Непонравилась!
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54 из 66 пользователей (82%) посчитали этот обзор полезным
7.5 ч. в игре
Опубликовано: 12 ноября, 2013
Avadon: The Black Fortress is a fine modern RPG made in the old-school style. Except better: no swapping floppy disks or CDs! But it makes me a little sad to say that it feels like a chore to play.

Visually, Avadon exists in a 1995 timewarp: Better looking than the SSI "Gold Box" D&D RPGs, but not as nice as the Baldur's Gate era games from Bioware/Black Isle.

But Avadon isn't so concerned about appearances. What makes this old-looking game work in 2013 is how fluid the experience is. It looks dated, but it streamlines gameplay, and adds modern features like skill trees, and the ability to scale the game difficulty if you want to move more quickly through the game's difficult bits. And your character speeds around the screen! No more waiting as your party trudges around the map; this game respects your time, as your characters hustle around in loose formation.

But this fast game pace brings me to the part that I don't like. Avadon is big on prose, like RPGs used to be. Avadon makes up for its stick-figure graphics by providing rich, descriptive storytelling. There's a lot of reading to be done, and no voice acting. So far, so good.

But in Avadon, your character moves so quickly from encounter to encounter, you find yourself reading constantly. There's no break. It's like reading a book. Frankly, I find myself resenting how much reading this game is asking me to do. And I kept nodding off as I was playing.

Baldur's Gate was probably a 80 hour game. Avadon makes me wonder how much of that time was just trudging around on the screen, revealing the dark parts. Walking from place to place. The pace was slow, but maybe that was an intentional break from all the reading we were asked to do back then. Walk a little, fight a little, walk a little, read a little. In Avadon, it feels like read-run-read-run-read-run. So... much... reading.

I recommend Avadon, because I respect how fine of a job Spiderweb has done to streamline old game mechanics, while still maintaining a flavorful, old-school feeling. And the story's good! But bring your spectacles; you're going to be doing a lot of reading as you play.

On a related note, I recently purchased a pack of classic Bioware RPGs from GOG.com. I plan to go back and finish the games from that era that I never played -- Baldur's Gate 2, Icewind Dale. I look forward to seeing how I feel about playing these games 15 years later. Will the pacing feel better than Avadon? Stay tuned to find out.
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