Avadon: The Black Fortress je epická, Indie fantasy RPG sága.
Uživatelské recenze: Spíše kladné (252 recenzí)
Datum vydání: 17. srp. 2011

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Koupit Avadon

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Obsahuje následující položky (celkem 13): Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

 

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"Old school fantasy RPG, well thought out story, dialog and characters, turn based combat, free character development. Shorter than other Spiderweb games"
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Recenze

„Nabízí klasický RPG zážitek. Poutavý příběh. Hodiny zábavného hraní.“
4/5 – Mac|Life

„Tak jednoduše, jak to vypadá, je jednou z těch her, které snadno zapnete na pár minut, jen abyste byli jakoby kouzlem a bez večeře přeneseni na pět ráno dalšího dne.“
– Rock, Paper, Shotgun

„Nakonec, Avadon: The Black Fortress má vše, co dobré RPG potřebuje. Silný příběh a postavy, skvělý boj, výborné úkoly, návykovou kořist a zvyšování úrovně a velkou znovuhratelnost.“
– Inside Mac Games

„Chci uchvacující hru krytou bezúhonným vývojářem s touhou získat fanoušky jednoho po druhém. Spiderweb má oboje a já doufám, že nás budou dál ctít hrami jako je tato.“
5/5 – Adrenaline Vault

„Toto je velká, zavalitá hra, kterou by fanoušci retro RPG měli zcela zbožňovat.“
4.5/5 – Digitally Downloaded

„Kdokoli touží po dnech starších, pořádných klasik a odsuzuje stav nových zjednodušených, velkorozpočtových RPG, musí vložit peníze do toho, po čem volá s koupit si tuto hru.“
90% – RPGFan

Informace o hře

Avadon: The Black Fortress je epická, nezávislá fantasy RPG sága. Vybudujte skupinu zkušených válečníků, prozkoumejte sklepení, pátrejte po pokladu, naučte se mnoho jedinečných a mocných schopností a pokuste se odhalit spiknutí, které ohrožuje vaši vlast!


Pět velkých národů se spojilo aby utvořilo Pakt. Pakt chránící Avadon, tajnou sektu špehů a zabijáků. Jeho muži jsou všude. Jeho slovo je zákon.


Byl jste vybrán jako ruka Avadonu, pro misi vyžadující rychlou akci a tvrdou pěst. Nicméně, nepřátelé paktu mají svůj vlastní plán a ruce Avadonu budou odřezávány jedna po druhé. Toto dopadne i na vás během boje o přežití a ukáže spiknutí, které by mohlo otřást bezpečím Paktu a ponořit vaši vlast do chaosu.


Mějte se na pozoru! Spojenců je málo. Zrádci jsou všude. A čím blíže budete pravdě, tím blíže budou jejich muži vám.


Klíčové vlastnosti:

  • Epické, nezávislé fantasy RPG dobrodružství v obrovském a jedinečném světě.
  • Čtyři různé druhy postav, s desítkami unikátních kouzel a schopností.
  • Odhalte fascinující historii Avadonu a země Lynaeus.
  • Mnoho různých zakončení. Vaše volby změní svět.
  • Desítky vedlejších úkolů, skrytých sklepení a tajemství k odhalení.
  • Stovky magických předmětů k nalezení. Použijte kouzelné krystaly a udělejte své artefakty ještě silnější.
  • Obrovské dobrodružství, které neomrzí.

Systémové požadavky

Windows
Mac OS X
SteamOS + Linux
    • Operating system:Windows® XP / Vista™ / Windows® 7
    • Processor:1.6 GHz CPU
    • Memory:512 MB
    • Hard disk space:300MB
    • Video: OpenGL compliant graphics card
    • Sound:Sound card
    • Operační systém: OS X 10.5 nebo novější
    • Operating system:Ubuntu 12.04 or equivalent
    • Processor:1.6 GHz CPU
    • Memory:512 MB
    • Hard disk space:300MB
    • Video: OpenGL compliant graphics card
    • Sound:Sound card
Užitečné recenze od zákazníků
1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
50.1 hodin celkem
Přidáno: 26. června
after 50ish long hours of fun and often intense gameplay i have beaten my first spidweb game.
I highly recommend this game to anyone who is a fan of turnbased strategy rpg games. the story is very good the lore is awesome and its not too hard once you learn the basics. there are a few incredibly tough fights even on normal mode. i managed to get the keeper ending the servant of avadon ending. now im off to the sequel.
but if there is one thing i dislike about this game is the fact that is contains multiple endings. now some people like or even love multiple ending games. as for me i rather despise them. for starters i like to have a canon ending and i also like to see all the story and when there is multiple endings that means the story branches which means i have to play even more. and while i love playing this game i do not like having to repeat the story only to go down a slightly different path. but now im just nitpicking, all things considered i HIGHLY recommend this game, and all the other products of this company.(granted i have only played demos of the other games but they are still fun.)
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4 z 5 osob (80%) ohodnotilo tuto recenzi jako užitečnou
47.1 hodin celkem
Přidáno: 14. května 2014
Avadon: The Black Fortress 4/5: Hrajete za pěšáka na šachovnici vysoké politiky, zástupce moci „úřadu“, který dohlíží na až příliš křehké spojenectví pěti velkých národů. Platí tu, že člověk člověku vlkem; o vlcích a dracích ani nemluvě. Všichni kují pikle a jediné jak je lze udržet na uzdě je skrze tyranský přístup "účel světí prostředky". A vesměs právě vy jste ten nevědomý a částečně i naivní vykonavatel „účelu“…

Spiderweb Software si jede svou již bratru dvě dekády. Zastaralý engine, hnusná a co hůře odfláknutá grafická i zvuková stránka a s uživatelsky nepříjemným rozhraním, které sice počítá se zkratkami pro mnohé úkony, ale vždy jen tak napůl (typicky "i" vyvolá inventář, ale už ho neuzavře). Proč tedy hry z jejich produkce mají takovou základnu fanoušků? Protože jsou to neobyčejně zdařilé "dračáky"; nic více a nic méně. Proč dračák a nikoli RPGčko? Protože tady to systémem, neustálým vyskakováním několika stránek popisů prostředí, událostí i postav (čímž se nahrazuje zmíněná grafická nedostatečnost) a ostatně i průběhem či tahovými souboji působí jako grafická nadstavba papírového dobrodružství, které spravuje velmi schopný a grafomanií postihnutý Pán jeskyně.

Krom hlavní dějové linie, která je sama o sobě na pěkných pár desítek hodin, tu je i bezpočet nepovinných úkolů. Bohužel k nim se váže největší zápor celé hry; a to sice otřesný deník, který sice nabízí jejich povšechný přehled, ale již je neaktualizuje dle aktuálního postupu. U malých questů v rámci lokace to až tak nevadí, ale u rozvětvených dlouhodobých je to k naštvání o to více, že tu je "přequestováno". Není výjimkou situace, kdy máte rozdělaných i několik desítek úkolů naráz. Ke kladům naopak patří svět, národy, vztahy, kulturní rozdíly, historie a vůbec taková ta omáčka kolem, které je vynikající, do detailů propracovaná a vysoce převyšuje žánrový nadstandard. O to více zaráží tuctovost hlavní dějové linie, kterou je to vše zastřešeno. Není v žádném ohledu špatná, přímočará ani černobílá, ale je prostě tuctová, bezpočtukrát viděná a končí v nejlepším. Ostatně ono to celé působí jako prolog; pravda prolog o rozsahu padesáti hodin, ale prolog.

Jsem zvědav na druhý díl, protože pokud by se dokázali tvůrci poučit z chyb, tak s ohledem na to, jak skvěle tu fungují klasické žánrové prvky (objevování, levelování, souboje, rozhovory, honba za lepšími a lepšími předměty atd.), tak… Tak raději ani nemyslet, protože již takto je to až příliš návykové takovým tím „ještě se podívám támhle za roh, ještě jeden souboj, ještě jeden level a půjdu spát“ způsobem.
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-: Případná další (ne)doporučení jsou k nalezení na mé kurátorské stránce :-
Byla tato recenze užitečná? Ano Ne Vtipná
302 z 373 osob (81%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
40.1 hodin celkem
Přidáno: 27. března 2014
I bought this game a long time ago for a decent amount of money, but since it's a long game, I postponed playing it... Until recently.

Many of the "recommended" reviews here are from people who spent a very, very short time playing Avadon. Had I written such a review when I was only a couple of hours into the game, it would have been positive, too. It was very fun at the start... but then it became profoundly NOT fun.

You see, early on, you have a couple of quests and a couple of locations. You have various characters, you find items, battles are nice, you get better loot, your characters work in synergy... And then the game suddenly becomes a chore. Quests pile up. The quest texts never get updated. There are no indicators anywhere about the people you need to visit or return to. No indicator of what you need to do. I spent a lot of time going around and talking to people, only to find out that a quest isn't over. The loot doesn't scale up. Your damage doesn't scale up. And the game difficulty (I played on "normal") suddenly switches to "most frustrating game ever". You die. You die a lot. You are too weak. You need luck with the RNG, and you need potions and scrolls in greater amounts that you can obtain. Your abilities are on a large cooldown. Again, not enough potions to alleviate that. To add insult to injury, you spend vitality on abilities and vitality *does not recharge by itself*. You need to basically go back to the Avadon fortress on a semi-regular basis. There's no real quick-travel system, so every time you want to do that, you're looking at about five wasted minutes.

About 15 hours in, I seriously contemplated quitting right there and then; but I said to myself "you spent more on this than on many other games, so you NEED to finish it". I had a quest to follow a warrior into the woods and clear out some spiders. "Some" turned out to be about four nests of four to five spiders each. They were teleporting spiders which cast corrupting spells and thus did a lot of damage-over-time. Took me an hour to finally win that sidequest. Okay, I said, this is one of the harder battles; let's continue. Then I found what was an almost unbeatable Shade. Somehow managed to get that done as well. Then I found an evil Drake that spawned minions *and* mind-controlled several tough soldiers (EDIT: forgot to mention that it was HEALING those soldiers, so every time you came close to killing one, it would be healed to max HP; repeat 4-5 times, while your characters die and you've spent all of your potions). That... that was unbeatable, and it was the turning point at which I resorted to cheats: bumped my characters to level 30, then constantly used healing, shields and ability cooldown reset.

I gave up on the sidequests. I have no idea where I found most of the people and what I needed to do next (again - the quest system is extremely rudimentary and doesn't tell you anything). Even with constant cheating, it took me a total of 40 hours to finish the main story line.

Disregard the "recommended" reviews, honestly, and check the achievements:

Only 1/3 of the total number of players met a certain NPC called Redbeard, and that happens *very* early into the game.

Only 1/50 (a measly 2%) of the players finished Avadon. Two percent. Wow.

You see all those <40hr reviews? Yeah, they recommended a game they never finished. If it's so fun and great and awesome, why did they stop playing? Because of the issues I mentioned here. Let's not even get into "OMG BEST GAME EVER!!11" reviews from people with 1-5 hours in.

Skip this. Honestly. Even if you get this in a bundle, it's just not worth playing. Get an RPG that's actually fun.

If you *do* feel masochistic and try to play without cheating, I'll give you a tip: in this game, Dexterity rules. Get it to a minimum of 25.

Highly not recommended.
Byla tato recenze užitečná? Ano Ne Vtipná
50 z 52 osob (96%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
100.6 hodin celkem
Přidáno: 13. prosince 2014
IT'S ABOUT TIME!

Frankly this is probably old news to many of you reading this. I'm ashamed that I didn't know about these Spiderweb titles previously.

Gather round me children, for there's a tale I'd like to share. Once there was a time when video games entertained the player an immersive story and provocative challenges that kept you playing for hours.

I've never liked the term "dungeon crawler". To me the crawler part implies slow which let's be honest, is generally associated with boring in the world of books, movies and video games. When was the last time you couldn't wait to dig in to a slow book someone recommended?
So when I saw that genre ascribed to this and other Spiderweb titles I dismissed them pretty quickly. I didn't feel like click-spamming my way through another shallow DC chasing the next-best weapon for hours on end - mindlessly racing to the next waypoint, only taking breaks to managing a mountain of gear (/cough...torchlight)...

So as I was browsing my games library through titles I'll never get to and I barely recognize, the term "turn-based" caught my eye.
"Turn-based"...dungeon-crawler?
Now that's a name I"ve not heard in a long time. A long time.

I must have played through "Planescape: Torment" three times since it's release. The same can be said for "Fallout 1/2".
I can't chalk up their awesome replayablility to nostalgia any more. These are simply incredibly entertaining titles and the reason I've played them all so often is that nothing after (to my knowledge) ever properly took up where they left off. Well that was until I discovered this game.

This game, like Planescape and Fallout 1&2 focus on story depth, simple, intuitive UI/game mechanics, and challenging "strategic" (yet simple) combat. I don't mean simple as in "easy", I just mean you will very quickly become well-versed your battle playbook and the challenge lies in making good decisions as it is turn-based.
If you're familiar Fallout 1 & 2 or Planescape Torment then to put it simply this game is very similar to those but in a classic fantasy setting. It's also a nice reminder of the days when RPG titles didn't hold your hand every step of the way. The quest descriptions are clear, but the objectives are kept broad enough keep the players guessing as to how exactly to complete them.

Combine all of the above with perfectly classic "if-it-ain't-broke" fantasy RPG elements and you have this surprisingly impressive game. I can't recommend this title enough for old-school PC nerds like myself as well as newcomers.

I could go on and on but I gotta get back to the game.
I give it 2 ogre-thumbs up
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55 z 69 osob (80%) ohodnotilo tuto recenzi jako užitečnou
7.5 hodin celkem
Přidáno: 12. listopadu 2013
Avadon: The Black Fortress is a fine modern RPG made in the old-school style. Except better: no swapping floppy disks or CDs! But it makes me a little sad to say that it feels like a chore to play.

Visually, Avadon exists in a 1995 timewarp: Better looking than the SSI "Gold Box" D&D RPGs, but not as nice as the Baldur's Gate era games from Bioware/Black Isle.

But Avadon isn't so concerned about appearances. What makes this old-looking game work in 2013 is how fluid the experience is. It looks dated, but it streamlines gameplay, and adds modern features like skill trees, and the ability to scale the game difficulty if you want to move more quickly through the game's difficult bits. And your character speeds around the screen! No more waiting as your party trudges around the map; this game respects your time, as your characters hustle around in loose formation.

But this fast game pace brings me to the part that I don't like. Avadon is big on prose, like RPGs used to be. Avadon makes up for its stick-figure graphics by providing rich, descriptive storytelling. There's a lot of reading to be done, and no voice acting. So far, so good.

But in Avadon, your character moves so quickly from encounter to encounter, you find yourself reading constantly. There's no break. It's like reading a book. Frankly, I find myself resenting how much reading this game is asking me to do. And I kept nodding off as I was playing.

Baldur's Gate was probably a 80 hour game. Avadon makes me wonder how much of that time was just trudging around on the screen, revealing the dark parts. Walking from place to place. The pace was slow, but maybe that was an intentional break from all the reading we were asked to do back then. Walk a little, fight a little, walk a little, read a little. In Avadon, it feels like read-run-read-run-read-run. So... much... reading.

I recommend Avadon, because I respect how fine of a job Spiderweb has done to streamline old game mechanics, while still maintaining a flavorful, old-school feeling. And the story's good! But bring your spectacles; you're going to be doing a lot of reading as you play.

On a related note, I recently purchased a pack of classic Bioware RPGs from GOG.com. I plan to go back and finish the games from that era that I never played -- Baldur's Gate 2, Icewind Dale. I look forward to seeing how I feel about playing these games 15 years later. Will the pacing feel better than Avadon? Stay tuned to find out.
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