When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation.
User reviews:
Overall:
Mostly Positive (630 reviews) - 77% of the 630 user reviews for this game are positive.
Release Date: Aug 19, 2011

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Reviews

“If you like innovative 2D games that challenge you to actually use your noodle ever once in awhile like Braid and Limbo, then you have no excuse.”
5/5 – Armless Octopus
“(...) sometimes you find some gems that are truly worthwhile. Blocks That Matter is one of those.”
18/20 – http://www.jeuxvideo.com/articles/0001/00014999-blocks-that-matter-test.htm
“The game’s secret reason for being, though, is its deference to what came before. This is a block game in love with block games.”
Killscreen

Steam Workshop


Spread the love of Blocks!

Create and share your own levels, language files and custom BTM's so that Tetrobot keeps it's brain in working order.

About This Game

When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation.
You are the Tetrobot: a tiny robot that can drill blocks of matter one by one, collect them, and recycle them into new pieces of 4 blocks. You also have the possibility to destroy lines of 8+ blocks in a very «retro russian» game style. Sand, wood, stone, obsidian, iron, diamond: each matter has its specific behaviour you'll have to use wisely and take advantage of them. So get ready to use your brain and combine your platforming and puzzle-solving skills in this incredible mashup!

Key features:

  • A unique gameplay experience mixing puzzle and platform that will challenge your brain
  • 40 levels to play in Adventure Mode, 20 bonus levels to unlock and more free content to come
  • Collect every 40 "Blocks That Matter" and rediscover videogames made of blocks that made or will make History
  • Create and share your own puzzles using an easy-to-use level editor
  • Steam achievements: 30+ achievements to unlock by playing the game and being creative.
  • Steam Cloud: No matter if you play on PC or Mac, at home or outside, your progression will be saved.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:WindowsXP
    • Processor:Pentium4
    • Memory:1 GB RAM
    • Graphics:OpenGL compatible 128Mo VRAM
    • DirectX®:dx90c
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Windows7
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:OpenGL compatible 256Mo VRAM
    • DirectX®:dx90c
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Leopard
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Intel HD Graphics
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:SnowLeopard
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:AMD Radeon HD
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
4 of 5 people (80%) found this review helpful
2.6 hrs on record
Posted: December 22, 2015
A very dull puzzle game, with an infuriating UI.

Even for me who isn't a puzzle game fan, the game is rather easy. The optional challenges provides actual challenge, but trying to play the game is an exercice in frustration. There is no way to rollback a move, so if you've made a bad move by mistake, you may have to replay the whole level entirely.

The "rewind time/rollback previous moves" is something that many modern puzzles games offer to avoid unnecessary frustration, but apparently, Block That Matters didn't get the memo. Worse, since the "run" button is the same as the main action button, theses mistakes will happen a lot.

Similarly, if you pause the game, you're supposed to use the "A" button of the Xbox 360 pad to go back to the game. But if, by mistake, you use the "B" button because most games use that, Block That Matters will happily throw you back to the level selection menu, erasing your progress in the current level, without a warning.

I have only been able to go through half of the game, not because i was finding it complicated, but just because all theses UI mistakes and forced restarts made me rage quit the game after 2h.
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8 of 13 people (62%) found this review helpful
1.1 hrs on record
Posted: November 5, 2015
There's nothing inherently terrible about this game but it remains an average and passable experience at best. The movement and mechanics feel sluggish and nothing about the visuals or writing stands out as exceptional. Just bland. The puzzles themselves are fairly easy for most of the game, but it's easy to make a mistake that requires a complete level restart. There is no undo function. So the game is less about puzzle solving and more about tediousness.

It's not awful, but it doesn't do anything to earn my recommendation. You might enjoy it if you like puzzle-platformers, but there are better examples of the genre out there.
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2 of 2 people (100%) found this review helpful
35.4 hrs on record
Posted: November 25, 2015
This game would be really fun if they had intermediate saves within the levels.

Unfortunately, you are forced to repeat tedious block puzzles at the level beginning, because the level was difficult later.
That was too much of a chore to enjoy after a while.

I love the casual puzzle gaming and feel of the game.
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3 of 5 people (60%) found this review helpful
11.7 hrs on record
Posted: November 14, 2015
Not recommended unless you have a lot of patience. The game started out good but turned out way too repetitive to be enjoyable, largely because there is no way to undo a previous action -- if you make a mistake you need to redo the entire level. Some of the levels are too long and/or have monsters/traps that insta-kill you, so even if you place everything right you might mistime a jump and get killed, and then you have to redo everything. This was at first boring, then frustrating, and at level 34 (timed sequence with traps) I outright started hating the game.

In the end, Blocks That Matter becomes simply too tedious. Instead of feeling a sense of accomplishment for figuring out a puzzle, too often I got bored with the game because I had to redo the entire level several times to figure all the moves, or I had to redo the entire level even after figuring out all the moves because I got killed. I don't recommend it, unless you have plenty of patience and you've run out of better puzzle games to play.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: December 17, 2015
This game is a cute platformer with elements of minecraft. While I appreciate the work that was done to make this, and it is polished, I wasn't engaged enough to last too long before putting it down.
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