Quando os programadores de jogos indie Alexey e Markus estão em sarilhos, a sua única esperança vem da sua criação.
Análises de utilizadores: Muito positivas (505 análises)
Data de lançamento: 19 Ago, 2011

Inicia a sessão para adicionares este jogo à tua lista de desejos ou dispensá-lo.

Comprar Blocks That Matter

PROMOÇÃO DE FIM DE ANO! A oferta termina em 2 Janeiro

-50%
$4.99
$2.49
 

Recomendações de Curadores

"Very fun and challenging puzzle game about using blocks and their unique characteristics to advance in each level."

Análises

“Se gostas de jogos 2D inovadores que te desafiam a usar os teus neurónios por um instante como o Braid e o Limbo, então não tens desculpas.”
5/5 – Armless Octopus
“(...) às vezes encontramos algumas pérolas que definitivamente valem a pena. Blocks That Matter é uma delas.”
18/20 – http://www.jeuxvideo.com/articles/0001/00014999-blocks-that-matter-test.htm
“No entanto, o segredo da razão de ser do jogo, é a sua deferência ao que veio anteriormente. Este é um jogo de blocos apaixonado por jogos de blocos.”
Killscreen

Steam Workshop


Spread the love of Blocks!

Create and share your own levels, language files and custom BTM's so that Tetrobot keeps it's brain in working order.

Acerca deste jogo

Quando os programadores de jogos indie Alexey e Markus estão com problemas, a única esperança deles vem da criatividade.
Tu és o Tetrobot: um minúsculo robô que consegue furar blocos de matérias um por um, recuperá-los e reciclá-los em novas peças de 4 blocos. Também tens a possibilidade de destruir linhas de mais de 8 blocos num estilo de jogo «retro russo». Areia, madeira, pedra, obsidiana, ferro, diamante: cada material tem o seu comportamento específico que vais ter de usar sabiamente e aproveitar as respetivas vantagens. Então prepara-te para usar o teu cérebro e combinar as tuas habilidades de resolver puzzles e experiências em plataformas neste incrível mashup!

Características-chave:

  • Uma experiência de jogabilidade única ao juntar puzzles e plataformas que vão desafiar o teu cérebro.
  • 40 níveis para jogar no modo Aventura, 20 níveis bónus para desbloquear e ainda mais conteúdo grátis para vir.
  • Coleciona todos os 40 "Blocos Que Importam" (Blocks That Matter) e volta a descobrir os videojogos feitos de blocos que fizeram ou vão fazer História.
  • Cria e partilha os teus puzzles usando um editor fácil-de-usar (brevemente disponível).
  • Proezas Steam: mais de 30 proezas para desbloquear ao jogar e ao ser criativo.
  • Steam Cloud: Não interessa se jogas num PC ou Mac, em casa ou fora, o teu progresso vai ser guardado.

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: WindowsXP
    • Processador: Pentium4
    • Memória: 1 GB de RAM
    • Placa Gráfica: Compatível com OpenGL e com 128Mb de VRAM
    • DirectX®: dx90c
    • Disco Rígido: 250 MB de espaço livre
    • Som: Chipset integrado compatível com OpenAL
    Recomendado:
    • SO: Windows7
    • Processador: Core2
    • Memória: 2 GB de RAM
    • Placa Gráfica: Compatível com OpenGL e com 256Mb de VRAM
    • DirectX®: dx90c
    • Disco Rígido: 400 MB de espaço livre
    • Som: Chipset integrado compatível com OpenAL
    • Outros Requerimentos: Conexão à Internet por Banda Larga
    Minimum:
    • OS:Leopard
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Intel HD Graphics
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:SnowLeopard
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:AMD Radeon HD
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:1 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:250 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    Recommended:
    • OS:Ubuntu 12.10
    • Processor:Core2
    • Memory:2 GB RAM
    • Graphics:Any Graphics Card with a working driver!
    • Hard Drive:400 MB HD space
    • Sound:Integrated chipset OpenAL compatible
    • Other Requirements:Broadband Internet connection
Análises úteis de clientes
11 de 11 pessoas (100%) acharam esta análise útil
5.7 hrs em registo
Publicada: 26 Junho
It's a really fun game.
The only thing that really sucks is that you have to start a level all over again, when you ♥♥♥♥ up. This is (especially in longer levels) really annoying.
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4 de 4 pessoas (100%) acharam esta análise útil
18.5 hrs em registo
Publicada: 20 Julho
This is a great game. I love the storyline and the lever creator, And i highly recomend it. Cant wait to play the sequel! Dying is REALLY annoying, espically in longer levels, but still great game
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4 de 4 pessoas (100%) acharam esta análise útil
6.5 hrs em registo
Publicada: 30 Outubro
This is a fun little puzzle platformer (although there are plenty of levels), with a good complexity/difficulty curve as you progress, and also a bit of replayability - as you gain skills by progressing through the levels, you also sometimes gain something that will get you access to extra sections of the earlier levels to get extra bonuses etc.

It generally has that good level of difficulty for a puzzle game - once you are out of the tutorial type early levels, you often initially think "this level is impossible", right up until you recognize the solution which then seems blatantly obvious and straightforward now that you know it.
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5 de 6 pessoas (83%) acharam esta análise útil
12.0 hrs em registo
Publicada: 6 Setembro
Honestly, this is not a bad puzzle game. It can probably be even considered good for small kids.

- Gameplay is OK, nothing too exciting, but hey, it's a puzzle game :)
- Levels are easy at first, slowly getting harder, but never becoming really hard, unless you're after bonuses.
- Levels are not too long or short, there are 40 of them in main story. There are some additional levels, which are quite hard.
- I can't say anything good about storyline, graphics, music, etc. Can't say anything bad either.

Main reason why this is a negative review, is other competition. Compared to games like "The Swapper", "The Bridge", "Portal", etc. I've had very mediocre experience with this one and can't really recommend it.
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4 de 5 pessoas (80%) acharam esta análise útil
1.6 hrs em registo
Publicada: 25 Outubro
Ehhhhh. Not a terrible game per se, but it failed to grab me. There just isn't anything compelling about it; there are plenty of better games out there.
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5 de 7 pessoas (71%) acharam esta análise útil
18.0 hrs em registo
Publicada: 1 Dezembro
All I can remember about this game is: using blocks to beat the level (you had to use 4 to make some shapes), escaping from big pink snot (Big Mamma?), collecting unique blocks (collectibles) and the most impotant thing - NO MID-LEVEL SAVE FEATURE OF ANY KIND. When I think "Blocks That Matter" I also think "!&*#%$@*!!!" because I was forced to replay certain levels severals times as a whole. It didn't matter I failed in the last part because I could not time something right or make a crucial jump or avoid something. Disappointment. I don't like when developers don't give more than one difficulty. I didn't get this game for challenge, but mechanics and fun. I wanted to relax and I received completely opposite sensation. I absolutely hate when they waste my time, money and patience. I associate this game with one feeling - frustration. Bog off. Take a block and drop it on your head before buying it.
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2 de 2 pessoas (100%) acharam esta análise útil
1.0 hrs em registo
Publicada: 1 Outubro
A fun and interesting puzzle platformer. It's not the most unique game in the world, but it is definitely an entertaining and colorful experience.
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2 de 2 pessoas (100%) acharam esta análise útil
0.2 hrs em registo
Publicada: 19 Outubro
Fun Game. Tough Puzzle Solving.
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2 de 2 pessoas (100%) acharam esta análise útil
1.3 hrs em registo
Publicada: 16 Dezembro
Blocks that Matter will appeal to a very specific audience, and - sadly - that audience is not me.

There's nothing fundamentally broken about the game, it's a sweet little action/puzzler affair and it's not a purchase I regret.

However the mechanics do feel somewhat contrived; at it's heart you must place blocks to progress: you may only place four blocks contiguously and you may only destroy eight blocks in a row. Certain blocks fall when placed, others when touched. Some blocks will catch fire, others will not. Some can be drilled whilst others cannot. It's a puzzle game and as such needs rules but I found myself asking why they are so arbitrary a lot.

Possibly the biggest problem is that there are no save points during a level and there is no ability to rewind an action you didn't mean to make. Some (most) of the levels are too long and if you make a mistake jumping and running you'll find yourself redoing solved puzzle elements. Also if you make a mistake near the end of a puzzle you'll need to restart and redo all the jumping and running and blocking that went before. I found myself getting bored quite fast.

Blocks that matter is ultimately tedious rather than bad.
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3 de 4 pessoas (75%) acharam esta análise útil
4.3 hrs em registo
Publicada: 12 Dezembro
The blocks don't really matter.
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1 de 1 pessoas (100%) acharam esta análise útil
28.1 hrs em registo
Publicada: 6 Novembro
I hesitantly recommend the game, considering the price. However, you should know what you are getting here. Despite being labeled as "Casual" by the developers, this is not a game where you sit around and think. Gameplay quickly transitions into precision platforming, requiring fast movements. The clunky controls and character that is literally a block makes things more difficult. Later levels rely heavily on guiding AI that will one-hit kill you, avoiding drops that will one-hit kill you, and traversing areas that allow no mistakes to slow you down. This is not a casual puzzler, and not a game about digging. It quickly expects precision and expects minimal mistakes.

As I reached the later levels, I grew disappointed that no new mechanics were introduced. Wood and Sponge were the only interesting blocks, as everything else effectively behaved the same. It seems the game ran out of ideas, and just turned up the precision difficulty in timing moves. There is an awkward level editor with very little information on how it works, and some extra levels that again rely on AI usage to solve puzzles. It's been some time since the game stumped me into an "Aha" moment. If you are looking for a relaxing game that will challenge your mind, I would look elsewhere. I've been enjoying Qbeh recently, as it has nice puzzles with a great atmosphere and a push for exploration. This game does not do anything impressively. Watch some videos or try the demo, and know that the game pushes heavily into platforming in the later half. If you are still interested, it's not a regretable purchase at base price. I'd still recommend waiting for a sale, if you haven't gotten the game already, you aren't missing anything by waiting. Yes, this isn't a positive review, but the game is very mediocre.
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1 de 1 pessoas (100%) acharam esta análise útil
23.6 hrs em registo
Publicada: 22 Novembro
Can't go wrong with this game. This game is a perfect mix between platformer and puzzle. The platformer is easier than the puzzle, but by playing both perfectly you will get more out of the platforming. The puzzles require your drill bot to drill blocks of different materials, then use those materials to keep you moving past platforming obstacles. The puzzle solving at first is simple, but the difficulty ramps up quickly and eventually will have your brain sweating. Great game with a great premise.
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1 de 1 pessoas (100%) acharam esta análise útil
1.5 hrs em registo
Publicada: 4 Julho
This game is very boring. The puzzle aspect is a little awkward and able to make you frustrated. Not wroth playing really
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1 de 1 pessoas (100%) acharam esta análise útil
0.3 hrs em registo
Publicada: 17 Setembro
Fun game I got a while back, but figured I'd review it and say, don't buy it because notch will get more money that he doesn't deserve... especially after signing over Mojang to the devil of the PC platform and hater of the open PC, Microsoft.

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4 de 7 pessoas (57%) acharam esta análise útil
18.2 hrs em registo
Publicada: 19 Outubro
seems fun, but controlling is the weakess point (at least on pc), moving around is ok but building is not, why make use of [w],[e],[d],[r],[f],[t]! that's the most uncomfortable place on keyboard to made key combination, why not just [w],[s],[a],[d],[q],[e]? (i knew that you can change it in game but the default is ♥♥♥♥♥♥♥♥).

also most puzzle you can't get bonus for the 1st play, until you go later stage and upgrade your equilpment. with new equilpment the bonus is too easy and made no challenge at all.
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1 de 2 pessoas (50%) acharam esta análise útil
2.2 hrs em registo
Publicada: 27 Julho
this game has a great story but some levs can get hard REALY HARD so if yore patint and dont mined dieing alot i whoud recamend this game
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1 de 2 pessoas (50%) acharam esta análise útil
14.9 hrs em registo
Publicada: 16 Outubro
A really good puzzle game that gets your brain working
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1 de 2 pessoas (50%) acharam esta análise útil
0.3 hrs em registo
Publicada: 7 Dezembro
is this the new minecraft?
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30 de 34 pessoas (88%) acharam esta análise útil
19.6 hrs em registo
Publicada: 22 Março
Alexey Pajitnov (designer of Tetris) and Markus Persson (designer of Minecraft) were kidnapped because they were supposedly collaborating on a new game. Instead they were working on a miniature robot that was a blend of their two computer games. Tetrobot was activated in their absence and had to go rescue them from "The Boss." Definitely cliche.

As Tetrobot, you start out only being able to jump but quickly get a drill attachment. With this drill you are able to drill and collect certain blocks in the level, similar to Minecraft. Throughout the game, a couple of upgrades are added to Tetrobot to allow it to drill and collect different types of materials. With this collected matter, Tetrobot can regurgitate the blocks onto the paying field following a couple of rules:
1) The first block must be anchored to the level. It cannot just be put into mid-air. Subsequent blocks must be attached to blocks currently being placed.
2) Groups of four blocks must be placed. No more - No less. This creates "Tetronimos" I-J-L-O-T-S-Z.

Collecting and building platforms to get through the level is the goal. There are couple other things such as undrillable blocks, falling blocks, slimes and TNT. Each level also contains a Treasure Chest. Collect this chest and bring it to the level and you collect the "Block That Matters" for the level. The blocks that matter all pay tribute to different games.

Finally, every level has a star available. If you finish the level with a set level of blocks in your inventory you get a star, i.e. finish using the minimal number of blocks left on the board. Finish at the minimum get a gold star. Finish below the minimum and get a green star.

Rescuing Alexey and Markus will probably only take 3-4 hours. One of the Steam achievements is to complete this part of the game in one session. However, to get 100% (all the BTM and stars) will take significantly longer. I have played about 15 hours and still have 16 stars to collect and 14 bonus levels to complete. This is a fun little puzzle game that can provide a casual distraction to full out rage quit.
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23 de 25 pessoas (92%) acharam esta análise útil
28.0 hrs em registo
Publicada: 29 de Novembro de 2013
While the story and themes aren't necessarily super exciting, Blocks That Matters makes a lot up in the gameplay department. The object of the game is to control a little drilling robot and solve a slew of increasingly mind-bending puzzles. Your Drillbot can drill certain blocks (dependent on the quality of its drill) and then use those blocks to create platforms. Different blocks have different ways of behaving with certain situations and objects. You are also going to need quick fingers and lightning fast reflexes if you want to solve the puzzles in the "most efficient way" to earn a Gold or even the Green star!

The game is notably short if you don't have a obsession for completing everything and gaining every little golden star in the game, but at the same time it doesn't drag things endlessly and spread itself too thin. Almost every new puzzle requires different kind thinking. In the casual category, this game shines!
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